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[MAP] Spawn Civil


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CreateDynamicObject (3749.1213.6000000, -1842.3000000.18.2000000.0.0000000.0.0000000.0.0000000); // object (clubgate01_lax) (1) 
CreateDynamicObject (1408,1226.0000000, -1837.5000000,13.2000000.0.0000000.0.0000000.179.7470000); // object (dyn_f_wood_2) (1) 
CreateDynamicObject (1408,1231.2000000, -1837.5000000,13.2000000.0.0000000.0.0000000.179.7470000); // object (dyn_f_wood_2) (2) 
CreateDynamicObject (1408,1236.4000000, -1837.5000000,13.2000000.0.0000000.0.0000000.179.7420000); // object (dyn_f_wood_2) (3) 
CreateDynamicObject (1408,1246.3000000, -1919.9000000, -26.2000000.0.0.0000000.0.0000000.179.7470000); // object (dyn_f_wood_2) (4) 
CreateDynamicObject (1408,1241.6000000, -1837.5000000,13.2000000.0.0000000.0.0000000.180.2500000); // object (dyn_f_wood_2) (5)
CreateDynamicObject (1,408.1246,8000000, -1837,5000000,13.2000000.0.0000000.0.0000000.180.2470000); // object (dyn_f_wood_2) (6) 
CreateDynamicObject (1408,1249.0000000, -1921.5000000, -21.0000000.0.0000000.0.0000000.180.2470000); // object (dyn_f_wood_2) (7) 
CreateDynamicObject (1408,1252.0000000, -1837.5000000,13.2000000.0.0000000.0.0000000.180.2470000); // object (dyn_f_wood_2) (8) 
CreateDynamicObject (1408,1257.5000000, -1837.5000000,13.2000000.0.0000000.0.0000000.180.2470000); // object (dyn_f_wood_2) (9) 
CreateDynamicObject (1408,1223.2000000, -1840.2000000,13.1000000.0.0000000.0.0000000.269.2470000); // object (dyn_f_wood_2) (10) 
CreateDynamicObject (1408,1260,3000000, -1840.2000000,13.1000000,0.0000000,0.0000000,90.4890000); // object (dyn_f_wood_2) (11)
CreateDynamicObject (1,408.1280.7000000, -1837.9000000.13.3000000.0.0000000.0.0000000.180.2470000); // object (dyn_f_wood_2) (12) 
CreateDynamicObject (1408.12277.8000000, -1840.5000000.13 20030000.0.0000000.0.0000000.269.2420000); // object (dyn_f_wood_2) (13) 
CreateDynamicObject (1408,1283.3000000, -1835.1000000,13.2000000.0.0000000.0.0000000.269.2420000); // object (dyn_f_wood_2) (14) 
CreateDynamicObject (1408,1283.3000000, -1829.9000000,13.2000000.0.0000000.0.0000000.269.2420000); // object (dyn_f_wood_2) (15) 
CreateDynamicObject (1408,1283.3000000, -1824.7000000,13.2000000.0.0000000.0.0000000.269.2420000); // object (dyn_f_wood_2) (16) 
CreateDynamicObject (1408,1283.4000000, -1798.7000000,13.2000000,0.0000000.0.0000000.269.2420000); // object (dyn_f_wood_2) (21)
CreateDynamicObject (1,408,1283,4000000, -1795,5000000,13.2000000,0.0000000.0.0000000,269.7420000); // object (dyn_f_wood_2) (22) 
CreateDynamicObject (1408,1283.4000000, -1819.5000000,13.2000000.0.0000000.0.0000000.270.2420000); // object (dyn_f_wood_2) (15) 
CreateDynamicObject (1408,1283.4000000, -1814.3000000,13.2000000.0.0000000.0.0000000.270.2420000); // object (dyn_f_wood_2) (15) 
CreateDynamicObject (1,408,1283,4000000, -1,809,1000000,13.2000000,0,0000,000,0,00,00,000,270,2420000); // object (dyn_f_wood_2) (15) 
CreateDynamicObject (1408,1283.4000000, -1803.9000000,13.2000000,0.0000000.0.0000000.270.2420000); // object (dyn_f_wood_2) (15) 
CreateDynamicObject (1408,1283.4000000, -1790.3000000,13.2000000.0.0000000.0.0000000.269.7420000); // object (dyn_f_wood_2) (22)
CreateDynamicObject (1,408.1281.5000000, -1785.9000000.13.13.2000000.0.0000000.0.0000000.317.7420000); // object (dyn_f_wood_2) (22) 
CreateDynamicObject (1408,1276.9000000, -1784.1000000,13.2000000.0.0000000.0.0000000.357.4910000); // object (dyn_f_wood_2) (22) 
CreateDynamicObject (1408.1201.2000000, -1837.6000000.13.2000000.0.0000000.0.0000000.179.7470000); // object (dyn_f_wood_2) (1) 
CreateDynamicObject (1408,1197.6000000, -1837.6000000,13.2000000.0.0000000.0.0000000.179.7470000); // object (dyn_f_wood_2) (1) 
CreateDynamicObject (1408,1195.0000000, -1834.6000000,13.3000000.0.0000000.0.0000000.900470000); // object (dyn_f_wood_2) (1) 
CreateDynamicObject (1,408,1194,8000000, -1829.5000000,13.2000000,0.0000000,0.0000000,90.2470000); // object (dyn_f_wood_2) (1)
CreateDynamicObject (1,408,1194,8000000, -1824,3000000,13.2000000,0.0000000.0.0000000,90.2470000); // object (dyn_f_wood_2) (1) 
CreateDynamicObject (1408,1195.5000000, -1819.2000000,13.2000000.0.0000000.0.0000000.74.7470000); // object (dyn_f_wood_2) (1) 
CreateDynamicObject (1,408,1203,9000000, -1840,3000000,13.2000000,0.0000000,0.0000000,90.4890000); // object (dyn_f_wood_2) (11) 
CreateDynamicObject (8652,1238.2000000, -1844.1000000,13.5000000.0.0000000.0.0000000.0.0000000); // object (shbbyhswall12_lvs) (1) 
CreateDynamicObject (8652,1245.9000000, -1844.1000000,13.5000000.0.0000000.0.0000000.0.0000000); // object (shbbyhswall12_lvs) (3) 
CreateDynamicObject (2395.1214.800000000, -1813.7000000.0.6000000.89.4890000.0.0000000.0.4940000); // object (cj_sports_wall) (12)
CreateDynamicObject (2395.12.12.6000000, -1811.7000000.2.6000000.89.4840000.0.0000000.359.7420000); // object (cj_sports_wall) (12) 
CreateDynamicObject (2395,1213.4000000, -1814.4000000,2.6000000.89.4890000.0.0000000.0.4940000); // object (cj_sportswall) (12) 
CreateDynamicObject (2395,1212.5000000, -1817.1000000,15.7000000,270.2530000,179.9950000,179.9950000); // object (cj_sports_wall) (12) 
CreateDynamicObject (2395,1214.4000000, -1815.5000000,15.6000000,270.2580000,179.9950000,179.9950000); // object (cj_sportswall) (12) 
CreateDynamicObject (2395,1212.5000000, -1814.4000000,15.7000000,270.2530000,179.9950000,179.9950000); // object (cj_sports_wall) (12) 
CreateDynamicObject (2395,1212.5000000, -1811.7000000,15.7000000,270.2580000,179.9950000,179.9950000); // object (cj_sports_wall) (12)
CreateDynamicObject (2395,1216.1000000, -1817.1000000,15.7000000,270.2580000,179.9950000,179.9950000); // object (cj_sportswall) (12) 
CreateDynamicObject (2395,1216.1000000, -1814.4000000,15.7000000,270.2530000,179.9950000,179.9950000); // object (cj_sports_wall) (12) 
CreateDynamicObject (2395,1219.8000000, -1817.1000000,15.7000000,270.2580000,179.9950000,179.9950000); // object (cj_sports_wall) (12) 
CreateDynamicObject (2395,1221.0000000, -1812.5000000,15.6000000,270.2530000,179.9950000,179.9950000); // object (cj_sports_wall) (12) 
CreateDynamicObject (2395,1223.8000000, -1815.0000000,15.6000000,270.2530000,179.9950000,179.9950000); // object (cj_sportswall) (12) 
CreateDynamicObject (2395,1222.3000000, -1814.4000000,15.7000000.270.2580000,179.9950000,179.9950000); // object (cj_sports_wall) (12)
CreateDynamicObject (2395,1216.1000000, -1811.7000000,15.7000000,270.2580000,179.9950000,179.9950000); // object (cj_sportswall) (12) 
CreateDynamicObject (2395,1219.8000000, -1811.7000000,15.7000000,270.2580000,179.9950000,179.9950000); // object (cj_sports_wall) (12) 
CreateDynamicObject (2395,1223.5000000, -1811.7000000,15.7000000,270.2580000,179.9950000,179.9950000); // object (cj_sports_wall) (12) 
CreateDynamicObject (2395,1226.1000000, -1811.7000000,15.7000000.270.2580000,179.9950000,181.4950000); // object (cj_sportswall) (12) 
CreateDynamicObject (2395,1224.5000000, -1814.4000000,15.7000000,270.2530000,179.9950000,179.9950000); // object (cj_sportswall) (12) 
CreateDynamicObject (2395,1224.5000000, -1817.1000000,15.7000000,270.2530000,179.9950000,179.7450000); // object (cj_sports_wall) (12)
CreateDynamicObject (1215,1212.8000000, -1817.2000000,16.7000000.0.0000000.0.0000000.0.0000000); // object (bollardlight) (1) 
CreateDynamicObject (1215,1219.5000000, -1817.2000000,16.7000000.0.0000000.0.0000000.0.0000000); // object (bollardlight) (2) 
CreateDynamicObject (1215,1219.0000000, -1842.3000000.122.5000000.0.0000000.0.0000000.0.0000000); // object (bollardlight) (4) 
CreateDynamicObject (1215,1208.3000000, -1842.4000000,12.4000000.0.0000000.0.0000000.0.0000000); // object (bollardlight) (5) 
CreateDynamicObject (1215,1275.4000000, -1842.3000000.122.4000000.0.0000000.0.0000000.0.0000000); // object (bollardlight) (6) 
CreateDynamicObject (1215,1264.5000000, -1842.3000000,12.4000000.0.0000000.0.0000000.0.0000000); // object (bollardlight) (7)
CreateDynamicObject (639,1216.1000000, -1817,3000000,14.9000000,0.0000000.0.0000000,90.2500000); // object (veg_ivy_balcny_kb3) (1) 
CreateDynamicObject (1361,1219.5000000, -1823.8000000,13.3000000.0.0000000.0.0000000.0.0000000); // object (cj_bush_prop2) (1) 
CreateDynamicObject (1361.1233.3000000, -1822.9000000.13.3000000.0.0000000.0.0000000.0.0000000); // object (cj_bush_prop2) (2) 
CreateDynamicObject (1361,1234.2000000, -1811.5000000,13.2000000.0.0000000.0.0000000.0.0000000); // object (cj_bush_prop2) (3) 
CreateDynamicObject (1364.12215.9000000, -1818.0000000.133000000.0.0000000.0.0000000.0.0000000); // object (cj_bush_prop) (1) 
CreateDynamicObject (1364,1213.3000000, -1814.2000000,16.2000000,0.0000000.0.0000000,90.2420000); // object (cj_bush_prop) (2)
CreateDynamicObject (3802.1213.2000000, -1817.3000000.18.8000000.0.0000000.0.0000000.0.0000000); // object (sfx_plant03) (1) 
CreateDynamicObject (3802.12223.6000000, -1811.9000000.18.8000000.0.0000000.0.0000000.270.0000000); // object (sfx_plant03) (2) 
CreateDynamicObject (3802,1214.9000000, -1811.9000000.18.7000000.0.0000000.0.0000000.270.0000000); // object (sfx_plant03) (3) 
CreateDynamicObject (870,1255.9000000, -1840.1000000,13.0000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (1) 
CreateDynamicObject (870,1254.3000000, -1840.1000000,13.0000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (2) 
CreateDynamicObject (870,1253.0000000, -1840.2000000,13.0000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (3)
CreateDynamicObject (870.1251.6000000, -1840.1000000.133.1000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (4) 
CreateDynamicObject (870,1250.2000000, -1840.2000000,13.0000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (5) 
CreateDynamicObject (870,1249.0000000, -1841.3000000,13.2000000,0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (6) 
CreateDynamicObject (870,1249.3000000, -1839.8000000,13.1000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (7) 
CreateDynamicObject (870,1247.9000000, -1839.9000000,13.1000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (8) 
CreateDynamicObject (870,1256.7000000, -1839.9000000,13.1000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (9)
CreateDynamicObject (870.1258.4000000, -1840.4000000.13.0000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (10) 
CreateDynamicObject (870,1246.1000000, -1840.7000000,13.0000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (11) 
CreateDynamicObject (870,1243.7000000, -1840.8000000,13.0000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (12) 
CreateDynamicObject (870,1241.7000000, -1840.4000000,13.0000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (13) 
CreateDynamicObject (870,1240.4000000, -1840.4000000.133000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (14) 
CreateDynamicObject (870,1238.7000000, -1840.0000000,13.1000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (15)
CreateDynamicObject (870,1237.0000000, -1840.6000000,13.0000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (16) 
CreateDynamicObject (870,1234.9000000, -1840.6000000.13.0000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (17) 
CreateDynamicObject (870.1232.8000000, -1840.5000000.13.0000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (18) 
CreateDynamicObject (870,1231.2000000, -1840.3000000,13.0000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (19) 
CreateDynamicObject (870.1230.1000000, -1840.3000000.13.0000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (20) 
CreateDynamicObject (870.122.200000000, -1840.4000000.13.0000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (21)
CreateDynamicObject (870,1227.2000000, -1840.2000000,13.0000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (22) 
CreateDynamicObject (870.1225.6000000, -1840.4000000.13.0000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (23) 
CreateDynamicObject (870.12225.9000000, -1842.2000000.12200000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (24) 
CreateDynamicObject (870,1227.7000000, -1842.4000000,12.8000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (25) 
CreateDynamicObject (870,1229.8000000, -1842.0000000.122000000.0.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (26) 
CreateDynamicObject (870,1231.5000000, -1842.2000000.122000000.0.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (27)
CreateDynamicObject (870,1233.6000000, -1842.1000000.122.8000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (28) 
CreateDynamicObject (870,1235.6000000, -1842.1000000.12200000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (29) 
CreateDynamicObject (870,1238.0000000, -1842.0000000,12.8000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (30) 
CreateDynamicObject (870,1239.7000000, -1841.9000000,12.8000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (31) 
CreateDynamicObject (870,1241.5000000, -1842.5000000.12200000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (32) 
CreateDynamicObject (870,1243.6000000, -1841.8000000.12200000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (33)
CreateDynamicObject (870.1245.0000000, -1842.1000000.122.8000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (34) 
CreateDynamicObject (870,1247.1000000, -1841.9000000,12.8000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (35) 
CreateDynamicObject (870,1249.8000000, -1841.8000000,12.8000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (36) 
CreateDynamicObject (870,1251.7000000, -1842.3000000,12.8000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (37) 
CreateDynamicObject (870,1253.7000000, -1841.9000000,12.8000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (38) 
CreateDynamicObject (870,1254.7000000, -1841.9000000,12.8000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (39)
CreateDynamicObject (870.1256.2000000, -1842.200000000.122000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (40) 
CreateDynamicObject (870,1258.3000000, -1842.1000000,12.8000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (41) 
CreateDynamicObject (870,1224.9000000, -1839.6000000,12.9000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (42) 
CreateDynamicObject (870,1228.4000000, -1839.8000000,13.1000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (43) 
CreateDynamicObject (870,1231.1000000, -1839.5000000,13.1000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (44) 
CreateDynamicObject (870.1233.5000000, -1839.8000000.13.1000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (45)
CreateDynamicObject (870,1240.2000000, -1838.9000000,13.0000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (47) 
CreateDynamicObject (870,1242.7000000, -1839.1000000,13.0000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (48) 
CreateDynamicObject (870,1245.8000000, -1839.5000000,13.1000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (49) 
CreateDynamicObject (870,1247.8000000, -1839.3000000,13.0000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (50) 
CreateDynamicObject (870,1249.9000000, -1839.2000000,13.0000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (51) 
CreateDynamicObject (870,1251.7000000, -1839.2000000,13.0000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (52)
CreateDynamicObject (870.1253.6000000, -1839.4000000.13.0000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (53) 
CreateDynamicObject (870,1255.6000000, -1839.2000000,13.0000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (54) 
CreateDynamicObject (870,1257.9000000, -1839.3000000,13.0000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (55) 
CreateDynamicObject (870,1232.3000000, -1839.6000000,13.1000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (56) 
CreateDynamicObject (870,1229.5000000, -1839.7000000,13.1000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (57) 
CreateDynamicObject (870,1226.3000000, -1839.8000000,13.1000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (58)
CreateDynamicObject (870.122424000000, -1841.6000000.122.9000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (59) 
CreateDynamicObject (870,1234.9000000, -1839.5000000,13.1000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (60) 
CreateDynamicObject (870,1240.4000000, -1839.6000000,13.1000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (61) 
CreateDynamicObject (870,1242.4000000, -1839.4000000,13.1000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (62) 
CreateDynamicObject (870,1234.2000000, -1839.9000000,13.1000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (64) 
CreateDynamicObject (870,1230.3000000, -1839.7000000,13.1000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (65)
CreateDynamicObject (638,1226.1000000, -1811.7000000.16-3000000.0.0000000.0.0000000.90.0000000); // object (kb_planter_bush) (1) 
CreateDynamicObject (638,1223.5000000, -1811.7000000,16.3000000,0.0000000.0.0000000,90.2500000); // object (kb_planter_bush) (2) 
CreateDynamicObject (638,1220.9000000, -1811.7000000,16.3000000.0.0000000.0.0000000.9000000000); // object (kb_planter_bush) (2) 
CreateDynamicObject (638,1218,3000000, -1811.7000000,16.3000000.0.0000000.0.0000000.89.7450000); // object (kb_planter_bush) (2) 
CreateDynamicObject (2395,1224.1000000, -1815.5000000,15.6000000,270.2530000,179.9950000,179.9950000); // object (cj_sports_wall) (12) 
CreateDynamicObject (2395,1223.1000000, -1817.1000000,15.7000000,270.2470000,179.9950000,179.7420000); // object (cj_sports_wall) (12)
CreateDynamicObject (2395,1218.6000000, -1814.4000000,15.7000000,270.2470000,179.9950000,179.7420000); // object (cj_sports_wall) (12) 
CreateDynamicObject (638,1215.7000000, -1811.7000000,16.3000000.0.0000000.0.0000000.89.7420000); // object (kb_planter_bush) (2) 
CreateDynamicObject (638,1213.1000000, -1811.7000000,16.3000000,0.0000000.0.0000000,90.2420000); // object (kb_planter_bush) (2) 
CreateDynamicObject (638,1213.2000000, -1816.7000000,16.3000000.0.0000000.0.0000000.89.7420000); // object (kb_planter_bush) (2) 
CreateDynamicObject (638,1215.9000000, -1816.7000000,16.3000000.0.0000000.0.0000000.89.7420000); // object (kb_planter_bush) (2) 
CreateDynamicObject (638,1218,5000000, -1816.7000000,16.3000000,0.0000000,0.0000000,89.9920000); // object (kb_planter_bush) (2)
CreateDynamicObject (970.1246.8000000, -1807.1000000.13.0000000.0.0000000.0.0000000.307.2500000); // object (fencesmallb) (1) 
CreateDynamicObject (970,1255.2000000, -1800.6000000,13.0000000.0.0000000.0.0000000.313.0000000); // object (fencesmallb) (3) 
CreateDynamicObject (1215,1249.5000000, -1807.6000000,12.2000000.0.0000000.0.0000000.0.0000000); // object (bollardlight) (3) 
CreateDynamicObject (1215,1251.0000000, -1806.4000000.12.12.2000000.0.0000000.0.0000000.0.0000000); // object (bollardlight) (3) 
CreateDynamicObject (1215,1252.9000000, -1805.0000000.12.02.2000000.0.0000000.0.0000000.0.0000000); // object (bollardlight) (3) 
CreateDynamicObject (1215,1254.8000000, -1803.5000000,12.2000000.0.0000000.0.0000000.0.0000000); // object (bollardlight) (3)
CreateDynamicObject (970,1250.1000000, -1835.2000000,13.0000000.0.0000000.0.0000000.269.7500000); // object (fencesmallb) (4) 
CreateDynamicObject (970,1237.7000000, -1835.2000000,12.9000000.0.0000000.0.0000000.269.7470000); // object (fencesmallb) (5) 
CreateDynamicObject (1215,1239.7000000, -1833.0000000.12.02.2000000.0.0000000.0.0000000.0.0000000); // object (bollardlight) (3) 
CreateDynamicObject (1215,1241.6000000, -1833.0000000.12.02.2000000.0.0000000.0.0000000.0.0000000); // object (bollardlight) (3) 
CreateDynamicObject (1215,1243.5000000, -1833.0000000.12.12.2000000.0.0000000.0.0000000.0.0000000); // object (bollardlight) (3) 
CreateDynamicObject (1215.12245.6000000, -1833.0000000.122.2000000.0.0000000.0.0000000.0.0000000); // object (bollardlight) (3)
CreateDynamicObject (1215.1247.8000000, -1833.1000000.122.2000000.0.0000000.0.0000000.0.0000000); // object (bollardlight) (3) 
CreateDynamicObject (870,1239.0000000, -1839.3000000,13.0000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (15) 
CreateDynamicObject (870,1238.9000000, -1839.3000000,13.0000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (15) 
CreateDynamicObject (870,1237.6000000, -1838.9000000,13.0000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (15) 
CreateDynamicObject (870,1236.8000000, -1839.3000000.13.0000000.0.0000000.0.0000000.0.0000000); // object (veg_pflowers2wee) (31) 
CreateDynamicObject (737,1285.0000000, -1834.1000000.122000000.0.0000000.0.0000000.0.0000000); // object (aw_streettree3) (1)
CreateDynamicObject (737,1285.3000000, -1814.6000000.122.6000000.0.0000000.0.0000000.0.0000000); // object (aw_streettree3) (3) 
CreateDynamicObject (737.1279.2000000, -1788.7000000.12200000000.0.0000000.0.0000000.0.0000000); // object (aw_streettree3) (4) 
CreateDynamicObject (737,1231.2000000, -1839.1000000,12.7000000.0.0000000.0.0000000.0.0000000); // object (aw_streettree3) (5) 
CreateDynamicObject (737,1252.4000000, -1839.9000000,12.6000000.0.0000000.0.0000000.0.0000000); // object (aw_streettree3) (6) 
CreateDynamicObject (737,1244.9000000, -1839.9000000,12.3000000.0.0000000.0.0000000.0.0000000); // object (aw_streettree3) (7) 
CreateDynamicObject (737,1236.0000000, -1839.5000000,12.4000000.0.0000000.0.0000000.0.0000000); // object (aw_streettree3) (8)
CreateDynamicObject (737.1193.0000000, -1839.3000000.12.2.5000000.0.0000000.0.0000000.0.0000000); // object (aw_streettree3) (9) 
CreateDynamicObject (737,1192.9000000, -1832.9000000,12.7000000.0.0000000.0.0000000.0.0000000); // object (aw_streettree3) (10) 
CreateDynamicObject (737,1198.2000000, -1823.1000000,12.9000000.0.0000000.0.0000000.0.0000000); // object (aw_streettree3) (11) 
CreateDynamicObject (737,1285.4000000, -1792.8000000,12.7000000.0.0000000.0.0000000.0.0000000); // object (aw_streettree3) (12) 
CreateDynamicObject (737,1285.4000000, -1804.7000000,12.6000000.0.0000000.0.0000000.0.0000000); // object (aw_streettree3) (13) 
CreateDynamicObject (3749.122.0000000, -1842.5000000.18.2000000.0.0000000.0.0000000.0.0000000); // object (clubgate01_lax) (1)
CreateDynamicObject (3877.1205.2000000, -1842.3000000.233.8000000.0.0000000.0.0000000.0.0000000); // object (sf_rooflite) (1) 
CreateDynamicObject (3877,1221.9000000, -1842.3000000,23.8000000.0.0000000.0.0000000.0.0000000); // object (sf_rooflite) (2) 
CreateDynamicObject (3877,1261.7000000, -1842.5000000,23.8000000.0.0000000.0.0000000.0.0000000); // object (sf_rooflite) (3) 
CreateDynamicObject (3877,1278.3000000, -1842.5000000,23.8000000.0.0000000.0.0000000.0.0000000); // object (sf_rooflite) (4) 
CreateDynamicObject (1340,1237.1000000, -1810.9000000,13.7000000.0.0000000.0.0000000.291.7500000); // object (chillidogcart) (1)

//// Vehicule

AddStaticVehicle (462,1238.9633, -1835.1158,12.9837,358.7004,3,0); // Faggio 
AddStaticVehicle (462,1240.7916, -1835.0315,12.9900,1.5796,4,0); // Faggio 
AddStaticVehicle (462,1242.6932, -1834.9735,12.9886,358.3147,5,0); // Faggio 
AddStaticVehicle (462,1244.5973, -1835.0245,12.9894.0.8974,6,0); // Faggio 
AddStaticVehicle (462,1246.8024, -1834.9928,12.9890,1.0329,7,0); // Faggio 
AddStaticVehicle (462,1248.8490, -1835.0223,12.9894,359.8128,9,0); // Faggio 

AddStaticVehicle (510,1247.9141, -1806.7139,13.0897,214.4608,10,0); // bike 
AddStaticVehicle (510,1249.2567, -1805.7131,13.0910,220.1044,11,0); // bike 
AddStaticVehicle (510,1250.8776, -1804.5132,13.0960,222.6734,12,0); // bike
AddStaticVehicle (510,1252.7776, -1803.1278,13.0909,223.6547,3,0); // bike 
AddStaticVehicle (510,1254.5239, -1801.8618,13.0863,223.7447,15,0); // bike

 

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