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Cand dau restart la server, banii din seif se iau iar de la 0, iar la clan zones nu apare de cine e detinut, iar daca ma duc sa ii dau /spray, zice ca o detin deja.

La clan zones:

				case 6: {
					new zone[ 30 ]; gString[ 0 ] = (EOS);
					format( gString, sizeof gString, "#ID\tClan\tZona\n" );
					for( new i = 1; i <= serverClanZones; i++ ) {
						if( !clanZoneVariables[ i ][ clanZoneClan ] ) format( string, sizeof string, "Nimeni" );
						else format( string, sizeof string, "%s", clanVariables[ clanZoneVariables[ i ][ clanZoneClan ] ][ clanName ] );
						Get3DZone( clanZoneVariables[ i ][ clanZoneObjX ], clanZoneVariables[ i ][ clanZoneObjY ], clanZoneVariables[ i ][ clanZoneObjZ ], zone, 30 );
						format( gString, sizeof gString, "%s#%d\t%s\t%s\n", gString, i, string, zone );

La seif:

				case 4: {
					gString[ 0 ] = (EOS);
					format( gString, sizeof gString, "{FFFFFF}Clanul tau are la dispozitie {AA3333}%s${FFFFFF}.\nBanii acestia se castiga la fiecare zona de clan castigata.\nCu acesti bani puteti cumpara vehicule clanului.", FormatNumber( clanVariables[ PlayerInfo[ playerid ][ pClan ] ][ clanSafe ] ) );
					ShowPlayerDialog( playerid, DIALOG_GOL, DIALOG_STYLE_MSGBOX, "Clan safe:", gString, "Ok", "" );
				}

Mentionez ca nu am dialog_gol, doar e definit.

1 answer to this question

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Posted
Acum 18 ore, CristianC a spus:

Cand dau restart la server, banii din seif se iau iar de la 0, iar la clan zones nu apare de cine e detinut, iar daca ma duc sa ii dau /spray, zice ca o detin deja.

La clan zones:


				case 6: {
					new zone[ 30 ]; gString[ 0 ] = (EOS);
					format( gString, sizeof gString, "#ID\tClan\tZona\n" );
					for( new i = 1; i <= serverClanZones; i++ ) {
						if( !clanZoneVariables[ i ][ clanZoneClan ] ) format( string, sizeof string, "Nimeni" );
						else format( string, sizeof string, "%s", clanVariables[ clanZoneVariables[ i ][ clanZoneClan ] ][ clanName ] );
						Get3DZone( clanZoneVariables[ i ][ clanZoneObjX ], clanZoneVariables[ i ][ clanZoneObjY ], clanZoneVariables[ i ][ clanZoneObjZ ], zone, 30 );
						format( gString, sizeof gString, "%s#%d\t%s\t%s\n", gString, i, string, zone );

La seif:


				case 4: {
					gString[ 0 ] = (EOS);
					format( gString, sizeof gString, "{FFFFFF}Clanul tau are la dispozitie {AA3333}%s${FFFFFF}.\nBanii acestia se castiga la fiecare zona de clan castigata.\nCu acesti bani puteti cumpara vehicule clanului.", FormatNumber( clanVariables[ PlayerInfo[ playerid ][ pClan ] ][ clanSafe ] ) );
					ShowPlayerDialog( playerid, DIALOG_GOL, DIALOG_STYLE_MSGBOX, "Clan safe:", gString, "Ok", "" );
				}

Mentionez ca nu am dialog_gol, doar e definit.

Deci la banii din seif sunt 2 posibilitati:

1. Nu ii salvezi in db 

2. Nu incarci bine din db

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