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Posted

Salut, am un bug la DS,  cumpar 4 mașini,  dar mașina de pe slotu 4 se dublează și se face cum am eu mașina pe slotu 1, slotu 2 și 3 nu au probleme deloc,  faza e ca dacă vând mașină de pe slotu 1 sau 4 care este dublata,  jucătorul o primește mașina dar mie încă îmi arata ca am mașina la /cars, dacă intru în mașină zice ca e mașina jucatorului cui i-am vândut-o.  știe cineva unde sr putea fi problema?

Posted
Acum 6 ore, HPQ123 a spus:

Salut, am un bug la DS,  cumpar 4 mașini,  dar mașina de pe slotu 4 se dublează și se face cum am eu mașina pe slotu 1, slotu 2 și 3 nu au probleme deloc,  faza e ca dacă vând mașină de pe slotu 1 sau 4 care este dublata,  jucătorul o primește mașina dar mie încă îmi arata ca am mașina la /cars, dacă intru în mașină zice ca e mașina jucatorului cui i-am vândut-o.  știe cineva unde sr putea fi problema?

arata liniile cu comanda /sellcartostate sau cum e in gm si /buycar (de preferat toata comanda)

  • Confused 1

Ares4  =(

 

 

Posted

CMD:buycar(playerid, params[])
{
    if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login first.");
    if(IsPlayerInAnyVehicle(playerid)) return SCM(playerid,COLOR_WHITE,"{FFB870}Please get out of the car.");
    if(IsPlayerInRangeOfPoint(playerid, 7.0, 328.3534,-1513.1687,36.0391))
    {
        if(PlayerInfo[playerid][pLevel] < 3) return SendClientMessage(playerid, COLOR_WHITE, "{FFB870}You need to be level 3 to buy a vehicle.");
        BuyCar[playerid] = -1;
        ShowPlayerDialog(playerid,DIALOG_CARBUY, DIALOG_STYLE_LIST, "Buy a car", "Cheap cars\nRegular cars\nExpensive cars\nPremium cars", "Select", "Close");
    }
    else return SCM(playerid,COLOR_WHITE,"{FFB870}You are not the place where you can buy a car.");
      return 1;
}
CMD:setcar(playerid, params[])
{
    if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login first.");
    if(IsPlayerConnected(playerid))
     {
        if(PlayerInfo[playerid][pAdmin] < 5) return SCM(playerid,COLOR_ERROR, AdminOnly);
        new model[10],test,tableid,string[64],car[30];
        if(sscanf(params, "s[10]is[30]",model,test,car)) return SendClientMessage(playerid, 0xFFFFFFFF, "{FF9900}Scrie: {33CCFF}/setcar <Stock/Price> <Ammount> <Car Name>");
        tableid = MySQLCheckCar(car)+1;
        if(tableid == 0) return SCM(playerid,COLOR_WHITE,"{FFB870}Invalid car name.");
        if(strcmp(model,"stock",true) == 0)
         {
            Stock[tableid][vStock] = test;
            format(string,sizeof(string),"You set the stock to %d for car %s.",test,car);
            SCM(playerid,COLOR_WHITE,string);
            mysql_format(SQL,string, sizeof(string), "UPDATE stock SET Stock='%d' WHERE `ID`='%d'", Stock[tableid][vStock], tableid);
            mysql_tquery(SQL,string,"","");
               return 1;
        }
        if(strcmp(model,"price",true) == 0)
        {
            Stock[tableid][vPrice] = test;
            format(string,sizeof(string),"You set the price to %s for car %s.",FormatNumber(test),car);
            SCM(playerid,COLOR_WHITE,string);
            mysql_format(SQL,string, sizeof(string), "UPDATE stock SET `Price`='%d' WHERE `ID`='%d'", Stock[tableid][vPrice], tableid);
            mysql_tquery(SQL,string,"","");
            return 1;
        }
     }
     return 1;
}
CMD:v(playerid, params[])
{
    if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login first.");
    new masina[456], masina1[456];
     if(PlayerInfo[playerid][pPcarkey] != 0)
     {
         if(personalcar[0][playerid] != 0)
         {
            format(masina1, sizeof(masina1), "{0C370A}(spawned) {FFFFFF}%s\n",CarInfo[PlayerInfo[playerid][pPcarkey]][cDescription]);
            strcat(masina, masina1);
        }
        else
        {
            format(masina1, sizeof(masina1), "{FB0404}(despawned) {FFFFFF}%s\n",CarInfo[PlayerInfo[playerid][pPcarkey]][cDescription]);
            strcat(masina, masina1);
        }
     }
     else
     {
         format(masina1, sizeof(masina1), "{F3FF73}[ empty ]\n");
        strcat(masina, masina1);
    }
     if(PlayerInfo[playerid][pmotokey] != 0)
     {
        if(personalcar[1][playerid] != 0)
         {
            format(masina1, sizeof(masina1), "{0C370A}(spawned) {FFFFFF}%s\n",CarInfo[PlayerInfo[playerid][pmotokey]][cDescription]);
            strcat(masina, masina1);
        }
        else
        {
            format(masina1, sizeof(masina1), "{FB0404}(despawned) {FFFFFF}%s\n",CarInfo[PlayerInfo[playerid][pmotokey]][cDescription]);
            strcat(masina, masina1);
        }
     }
     else
     {
         format(masina1, sizeof(masina1), "{F3FF73}[ empty ]\n");
        strcat(masina, masina1);
    }
     if(PlayerInfo[playerid][pprcarkey] != 0)
     {
        if(personalcar[2][playerid] != 0)
         {
            format(masina1, sizeof(masina1), "{0C370A}(spawned) {FFFFFF}%s\n",CarInfo[PlayerInfo[playerid][pprcarkey]][cDescription]);
            strcat(masina, masina1);
        }
        else
        {
            format(masina1, sizeof(masina1), "{FB0404}(despawned) {FFFFFF}%s\n",CarInfo[PlayerInfo[playerid][pprcarkey]][cDescription]);
            strcat(masina, masina1);
        }
     }
     else if(PlayerInfo[playerid][pprcarkey] == 0 && PlayerInfo[playerid][pPremiumAccount] > 0)
     {
         format(masina1, sizeof(masina1), "{F3FF73}[ empty ]\n");
        strcat(masina, masina1);
    }
     if(PlayerInfo[playerid][pprcarkey2] != 0)
     {
        if(personalcar[3][playerid] != 0)
         {
            format(masina1, sizeof(masina1), "{0C370A}(spawned) {FFFFFF}%s\n",CarInfo[PlayerInfo[playerid][pprcarkey2]][cDescription]);
            strcat(masina, masina1);
        }
        else
        {
            format(masina1, sizeof(masina1), "{FB0404}(despawned) {FFFFFF}%s\n",CarInfo[PlayerInfo[playerid][pprcarkey2]][cDescription]);
            strcat(masina, masina1);
        }
     }
     else if(PlayerInfo[playerid][pprcarkey2] == 0 && PlayerInfo[playerid][pPremiumAccount] > 0)
     {
         format(masina1, sizeof(masina1), "{F3FF73}[ empty ]\n");
        strcat(masina, masina1);
    }
     if(PlayerInfo[playerid][pPPluscarkey] != 0)
     {
        if(personalcar[4][playerid] != 0)
         {
            format(masina1, sizeof(masina1), "{0C370A}(spawned) {FFFFFF}%s\n",CarInfo[PlayerInfo[playerid][pPPluscarkey]][cDescription]);
            strcat(masina, masina1);
        }
        else
        {
            format(masina1, sizeof(masina1), "{FB0404}(despawned) {FFFFFF}%s\n",CarInfo[PlayerInfo[playerid][pPPluscarkey]][cDescription]);
            strcat(masina, masina1);
        }
     }
     else if(PlayerInfo[playerid][pPPluscarkey] == 0 && PlayerInfo[playerid][pPlusSlot1] > 0)
     {
         format(masina1, sizeof(masina1), "{F3FF73}[ empty ]\n");
        strcat(masina, masina1);
    }
     if(PlayerInfo[playerid][pPPluscarkey2] != 0)
     {
        if(personalcar[5][playerid] != 0)
         {
            format(masina1, sizeof(masina1), "{0C370A}(spawned) {FFFFFF}%s\n",CarInfo[PlayerInfo[playerid][pPPluscarkey2]][cDescription]);
            strcat(masina, masina1);
        }
        else
        {
            format(masina1, sizeof(masina1), "{FB0404}(despawned) {FFFFFF}%s\n",CarInfo[PlayerInfo[playerid][pPPluscarkey2]][cDescription]);
            strcat(masina, masina1);
        }
     }
     else if(PlayerInfo[playerid][pPPluscarkey2] == 0 && PlayerInfo[playerid][pPlusSlot2] > 0)
     {
         format(masina1, sizeof(masina1), "{F3FF73}[ empty ]\n");
        strcat(masina, masina1);
    }
     if(PlayerInfo[playerid][pPcarkey] == 0 && PlayerInfo[playerid][pmotokey] == 0 && PlayerInfo[playerid][pprcarkey] == 0 && PlayerInfo[playerid][pprcarkey2] == 0 && PlayerInfo[playerid][pPPluscarkey] == 0 && PlayerInfo[playerid][pPPluscarkey2] == 0)
         return SendClientMessage(playerid, COLOR_WHITE, "You don't own any cars.");
    ShowPlayerDialog(playerid,DIALOG_VEHSPAWN,DIALOG_STYLE_LIST,"Vehicle Spawn",masina,"Select","Exit");
    return 1;
}

Posted

CMD:sellcar(playerid, params[])
{
    if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login first.");
    return cmd_selltods(playerid, params);
}
CMD:vehicles(playerid, params[])
{
    if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login first.");
    if(PlayerInfo[playerid][pPcarkey] == 0 && PlayerInfo[playerid][pmotokey] == 0 && PlayerInfo[playerid][phelikey] == 0 && PlayerInfo[playerid][pprcarkey] == 0 && PlayerInfo[playerid][pprcarkey2] == 0 && PlayerInfo[playerid][pPPluscarkey] == 0 && PlayerInfo[playerid][pPPluscarkey2] == 0) return SendClientMessage(playerid,COLOR_WHITE,"{FFB870}You do not have a vehicle.");
    new sendername[25],name[100];
    GetPlayerName(playerid,sendername,sizeof(sendername));
    format(name,sizeof(name),"** %s's vehicles **",sendername);
    SCM(playerid,COLOR_TUTORIAL,name);
    if(PlayerInfo[playerid][pPcarkey] != 0)
    {
        new string[356],carid = PlayerInfo[playerid][pPcarkey],locked[6];
        if(CarInfo[carid][cLock] == 1)
        {
            locked = "Yes";
        }
        else
        {
            locked = "No";
        }
        format(string,sizeof(string),"Vehicle 1: Model:[%s] Locked:[%s] KM:[%.0f] TD:[%d] Insurance:[%d] InsuranceP:[%d] Value:[%s]",CarInfo[carid][cDescription],locked,CarInfo[carid][cKM],CarInfo[carid][cTimed],CarInfo[carid][cInsurancecar],CarInfo[carid][cInscarprice],FormatNumber(CarInfo[carid][cValue]));
        SCM(playerid,COLOR_GRAD1,string);
    }
    if(PlayerInfo[playerid][pmotokey] != 0)
    {
        new string[356],carid = PlayerInfo[playerid][pmotokey],locked[6];
        if(CarInfo[carid][cLock] == 1)
        {
            locked = "Yes";
        }
        else
        {
            locked = "No";
        }
        format(string,sizeof(string),"Vehicle 2: Model:[%s] Locked:[%s] KM:[%.0f] TD:[%d] Insurance:[%d] InsuranceP:[%d] Value:[%s]",CarInfo[carid][cDescription],locked,CarInfo[carid][cKM],CarInfo[carid][cTimed],CarInfo[carid][cInsurancecar],CarInfo[carid][cInscarprice],FormatNumber(CarInfo[carid][cValue]));
        SCM(playerid,COLOR_GRAD1,string);
    }
    if(PlayerInfo[playerid][pprcarkey] != 0)
    {
        new string[356],carid = PlayerInfo[playerid][pprcarkey],locked[6];
        if(CarInfo[carid][cLock] == 1)
        {
            locked = "Yes";
        }
        else
        {
            locked = "No";
        }
        format(string,sizeof(string),"Premium Vehicle 1: Model:[%s] Locked:[%s] KM:[%.0f] TD:[%d] Insurance:[%d] InsuranceP:[%d] Value:[%s]",CarInfo[carid][cDescription],locked,CarInfo[carid][cKM],CarInfo[carid][cTimed],CarInfo[carid][cInsurancecar],CarInfo[carid][cInscarprice],FormatNumber(CarInfo[carid][cValue]));
        SCM(playerid,COLOR_GRAD4,string);
    }
    if(PlayerInfo[playerid][pprcarkey2] != 0)
    {
        new string[356],carid = PlayerInfo[playerid][pprcarkey2],locked[6];
        if(CarInfo[carid][cLock] == 1)
        {
            locked = "Yes";
        }
        else
        {
            locked = "No";
        }
        format(string,sizeof(string),"Premium Vehicle 2: Model:[%s] Locked:[%s] KM:[%.0f] TD:[%d] Insurance:[%d] InsuranceP:[%d] Value:[%s]",CarInfo[carid][cDescription],locked,CarInfo[carid][cKM],CarInfo[carid][cTimed],CarInfo[carid][cInsurancecar],CarInfo[carid][cInscarprice],FormatNumber(CarInfo[carid][cValue]));
        SCM(playerid,COLOR_GRAD4,string);
    }
    if(PlayerInfo[playerid][pPPluscarkey] != 0)
    {
        new string[356],carid = PlayerInfo[playerid][pPPluscarkey],locked[6];
        if(CarInfo[carid][cLock] == 1)
        {
            locked = "Yes";
        }
        else
        {
            locked = "No";
        }
        format(string,sizeof(string),"Plus Vehicle 1: Model:[%s] Locked:[%s] KM:[%.0f] TD:[%d] Insurance:[%d] InsuranceP:[%d] Value:[%s]",CarInfo[carid][cDescription],locked,CarInfo[carid][cKM],CarInfo[carid][cTimed],CarInfo[carid][cInsurancecar],CarInfo[carid][cInscarprice],FormatNumber(CarInfo[carid][cValue]));
        SCM(playerid,COLOR_GRAD4,string);
    }
    if(PlayerInfo[playerid][pPPluscarkey2] != 0)
    {
        new string[356],carid = PlayerInfo[playerid][pPPluscarkey2],locked[6];
        if(CarInfo[carid][cLock] == 1)
        {
            locked = "Yes";
        }
        else
        {
            locked = "No";
        }
        format(string,sizeof(string),"Plus Vehicle 2: Model:[%s] Locked:[%s] KM:[%.0f] TD:[%d] Insurance:[%d] InsuranceP:[%d] Value:[%s]",CarInfo[carid][cDescription],locked,CarInfo[carid][cKM],CarInfo[carid][cTimed],CarInfo[carid][cInsurancecar],CarInfo[carid][cInscarprice],FormatNumber(CarInfo[carid][cValue]));
        SCM(playerid,COLOR_GRAD4,string);
    }
    SCM(playerid,COLOR_TUTORIAL,"__________________________");
    return 1;
}

Posted

CMD:sellcarto(playerid, params[])
{
    if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login first.");
    if(PlayerInfo[playerid][pPcarkey] == 0 && PlayerInfo[playerid][pmotokey] == 0 && PlayerInfo[playerid][phelikey] == 0 && PlayerInfo[playerid][pprcarkey] == 0 && PlayerInfo[playerid][pprcarkey2] == 0 && PlayerInfo[playerid][pPPluscarkey] == 0 && PlayerInfo[playerid][pPPluscarkey2] == 0) return SendClientMessage(playerid,COLOR_WHITE,"{FFB870}You do not have a vehicle.");
    new id,price,sendername[30],giveplayer[30],VehI = OwnedVeh(GetPlayerVehicleID(playerid)),other[128];
    if(sscanf(params, "uiS(NULL)", id,price,other)) return SCM(playerid,COLOR_WHITE,"{FF9900}Scrie: {33CCFF}/sellcarto <Name/Playerid> <price>");
    if(strcmp(other, "NULL", true)) return SCM(playerid,COLOR_WHITE,"Nu folosi spatii in pret.");
    if(id == playerid) return SendClientMessage(playerid,COLOR_WHITE,"Nu iti poti vinde masina singur.");
    if(price < 1 || price > 500000000) return SendClientMessage(playerid, COLOR_GREY, "{FFB870}Price not lower then 1 and not higher then $500,000,000.");
    new vid = GetPlayerVehicleID(playerid);
    if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_WHITE, "Nu esti in masina personala.");
    if(vid != personalcar[0][playerid] && vid != personalcar[1][playerid] && vid != personalcar[2][playerid] && vid != personalcar[3][playerid] && vid != personalcar[4][playerid] && vid != personalcar[5][playerid]) return SendClientMessage(playerid, COLOR_WHITE, "Nu esti in masina personala.");
    if(GetPlayerCash(id) < price) return SCM(playerid,COLOR_WHITE,"{FFB870}This player don't have money needed.");
    if(PlayerInfo[playerid][pLevel] < 3) return SendClientMessage(playerid, COLOR_WHITE, "{FFB870}You don't have level 3.");
    if(PlayerInfo[id][pLevel] < 3) return SendClientMessage(playerid, COLOR_WHITE, "{FFB870}That player doesn't have level 3.");
    if(VehI != PlayerInfo[playerid][pPcarkey] && VehI != PlayerInfo[playerid][pmotokey] && VehI != PlayerInfo[playerid][pprcarkey] && VehI != PlayerInfo[playerid][pprcarkey2] && VehI != PlayerInfo[playerid][pPPluscarkey] && VehI != PlayerInfo[playerid][pPPluscarkey2])
        return SendClientMessage(playerid, COLOR_WHITE, "This is not your car.");
    GetPlayerName(playerid, sendername, sizeof(sendername));
    GetPlayerName(id, giveplayer, sizeof(giveplayer));
    if(IsPlayerConnected(id))
    {
        if(IsPlayerInRangeOfPlayer(playerid, id, 5.0))
        {
            new vehh = GetPlayerVehicleID(playerid),string[256];
               if(vehh == personalcar[0][playerid])
               {
                   primesccar[id] = 1;
                   CarID[id] = OwnedVeh(personalcar[0][playerid]);
            }
            if(vehh == personalcar[1][playerid])
               {
                   primesccar[id] = 2;
                   CarID[id] = OwnedVeh(personalcar[1][playerid]);
            }
            if(vehh == personalcar[2][playerid])
               {
                   primesccar[id] = 3;
                   CarID[id] = OwnedVeh(personalcar[2][playerid]);
            }
            if(vehh == personalcar[3][playerid])
               {
                   primesccar[id] = 4;
                   CarID[id] = OwnedVeh(personalcar[3][playerid]);
            }
            if(vehh == personalcar[4][playerid])
               {
                   primesccar[id] = 5;
                   CarID[id] = OwnedVeh(personalcar[4][playerid]);
            }
            if(vehh == personalcar[5][playerid])
               {
                   primesccar[id] = 6;
                   CarID[id] = OwnedVeh(personalcar[5][playerid]);
            }
            new vehhh = OwnedVeh(GetPlayerVehicleID(playerid));
            if(vehhh == PlayerInfo[playerid][pPcarkey])
            {
                cartype[id] = 1;
            }
            if(vehhh == PlayerInfo[playerid][pmotokey])
            {
                cartype[id] = 2;
            }
            if(vehhh == PlayerInfo[playerid][pprcarkey])
            {
                cartype[id] = 3;
            }
            if(vehhh == PlayerInfo[playerid][pprcarkey2])
            {
                cartype[id] = 4;
            }
            if(vehhh == PlayerInfo[playerid][pPPluscarkey])
            {
                cartype[id] = 5;
            }
            if(vehhh == PlayerInfo[playerid][pPPluscarkey])
            {
                cartype[id] = 6;
            }
            ofercar[id] = playerid;
               carprice[id] = price;
            format(string, sizeof(string), "* You have offered your car(%s) to %s(%d) for $%s.", CarInfo[vehhh][cDescription],giveplayer,id,FormatNumber(price));
            SendClientMessage(playerid, COLOR_GREEN, string);
            format(string, sizeof(string), "* %s offered his car(%s) to you for $%s (type /accept vehicle %d) to buy.", sendername, CarInfo[vehhh][cDescription], FormatNumber(price),playerid);
            SendClientMessage(id, COLOR_GREEN, string);
        }
        else return SendClientMessage(playerid, COLOR_WHITE, "{FFB870}Player is not near you.");
    }
    return 1;
}

Posted (edited)

Nu inșira tot gamemode-ul aici,incearca si adauga comenzile in pastebin.com 

Edited by Score_
Posted (edited)
Acum 11 ore, Kiran a spus:

arata liniile cu comanda /sellcartostate sau cum e in gm si /buycar (de preferat toata comanda)

tu ce parere ai?

 

Edited by HPQ123
Posted
20 hours ago, HPQ123 said:

Salut, am un bug la DS,  cumpar 4 mașini,  dar mașina de pe slotu 4 se dublează și se face cum am eu mașina pe slotu 1, slotu 2 și 3 nu au probleme deloc,  faza e ca dacă vând mașină de pe slotu 1 sau 4 care este dublata,  jucătorul o primește mașina dar mie încă îmi arata ca am mașina la /cars, dacă intru în mașină zice ca e mașina jucatorului cui i-am vândut-o.  știe cineva unde sr putea fi problema?

schimba gamemode-ul baiatu meu daca esti incepator sau ia din gm-ul wster functiile, ca le-am reparat acolo

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