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Salut,


Zeca

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Cum pune 

 

C:\Users\Zeks\Desktop\BigZoneGM.pwn(39711) : error 017: undefined symbol "skinlist18"
C:\Users\Zeks\Desktop\BigZoneGM.pwn(39722) : error 017: undefined symbol "skinlist18"
C:\Users\Zeks\Desktop\BigZoneGM.pwn(39733) : error 017: undefined symbol "skinlist18"
C:\Users\Zeks\Desktop\BigZoneGM.pwn(39749) : error 017: undefined symbol "skinlist18"
C:\Users\Zeks\Desktop\BigZoneGM.pwn(39758) : error 017: undefined symbol "skinlist15"
C:\Users\Zeks\Desktop\BigZoneGM.pwn(39759) : error 017: undefined symbol "skinlist16"
Pawn compiler 3.2.3664              Copyright (c) 1997-2006, ITB CompuPhase

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In primul rand trebuie sa ai skins5,6,7, etc in scriptfiles, apoi adauga in gm

la // variabile  tu probabil in gm nu ai // variabile dar vad ca folosesti bigzone deci trebuie sa ai.

    skinlist15 = mS_INVALID_LISTID,
    skinlist16 = mS_INVALID_LISTID,
    skinlist18 = mS_INVALID_LISTID,

 

apoi adauga la 

 

public ongamemodeinit

 

    skinlist15 = LoadModelSelectionMenu("skins15.txt");
    skinlist16 = LoadModelSelectionMenu("skins16.txt");
    skinlist18 = LoadModelSelectionMenu("skins18.txt");

 

Repet, trebuie sa ai in scriptfiles acele .txt-uri, skin15.txt, skin16.txt, skin18.txt.

Sper ca te-am ajutat

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