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Eroari compilare


Exord

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Salut , am incercat sa adaug un sistem de pacanele pe un gm bigzone si imi apar urmatoarele erori :

error 029: invalid expression, assumed zero

error 001: expected token: ";", but found ")"

error 029: invalid expression, assumed zero

fatal error 107: too many error messages on one line

warning 215: expression has no effect

warning 215: expression has no effect

warning 215: expression has no effect

Liniile sunt urmatoarele :

CMD:pacanele(playerid, params[])
{
    if(!PlayerToPoint(250.0,playerid,1971.3878,1015.4063,992.5007)) return SCM(playerid, -1, "Nu esti la casino !");
    Pacanele(playerid, true);
    return 1;
}
new joacapacanele[MAX_PLAYERS];
new PlayerText:PacaneleTD[50];
new sumapacanele[MAX_PLAYERS];
new timerpacanele[MAX_PLAYERS];
new rundapacanele[MAX_PLAYERS];
new pacaneleruleaza[MAX_PLAYERS];
new IcoanaPacanele[MAX_PLAYERS][10];

    //Pacanele
        PacaneleTD[0] = CreatePlayerTextDraw(playerid, -10.500000, 111.250000, "LD_SPAC:white");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[0], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, PacaneleTD[0], 658.000000, 246.000000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[0], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[0], 170);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[0], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[0], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[0], 255);
    PlayerTextDrawFont(playerid, PacaneleTD[0], 4);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[0], 0);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[0], 0);

    PacaneleTD[1] = CreatePlayerTextDraw(playerid, 155.500000, 124.812500, "LD_SPAC:white");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[1], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, PacaneleTD[1], 348.000000, 217.000000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[1], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[1], 1515870975);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[1], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[1], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[1], 255);
    PlayerTextDrawFont(playerid, PacaneleTD[1], 4);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[1], 0);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[1], 0);

    PacaneleTD[2] = CreatePlayerTextDraw(playerid, 159.000000, 139.299896, "LD_SPAC:white");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[2], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, PacaneleTD[2], 0.460002, 180.000000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[2], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[2], -1105322241);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[2], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[2], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[2], 255);
    PlayerTextDrawFont(playerid, PacaneleTD[2], 4);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[2], 0);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[2], 0);

    PacaneleTD[3] = CreatePlayerTextDraw(playerid, 137.500000, 111.074989, "]");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[3], 1.271500, 3.966874);
    PlayerTextDrawAlignment(playerid, PacaneleTD[3], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[3], -65281);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[3], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[3], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[3], 255);
    PlayerTextDrawFont(playerid, PacaneleTD[3], 2);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[3], 1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[3], 0);

    PacaneleTD[4] = CreatePlayerTextDraw(playerid, 137.500000, 317.574981, "]");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[4], 1.271500, 3.966874);
    PlayerTextDrawAlignment(playerid, PacaneleTD[4], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[4], -65281);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[4], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[4], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[4], 255);
    PlayerTextDrawFont(playerid, PacaneleTD[4], 2);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[4], 1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[4], 0);

    PacaneleTD[5] = CreatePlayerTextDraw(playerid, 477.500000, 110.637481, "]");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[5], 1.271500, 3.966874);
    PlayerTextDrawAlignment(playerid, PacaneleTD[5], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[5], -65281);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[5], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[5], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[5], 255);
    PlayerTextDrawFont(playerid, PacaneleTD[5], 2);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[5], 1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[5], 0);

    PacaneleTD[6] = CreatePlayerTextDraw(playerid, 477.000000, 318.887481, "]");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[6], 1.271500, 3.966874);
    PlayerTextDrawAlignment(playerid, PacaneleTD[6], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[6], -65281);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[6], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[6], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[6], 255);
    PlayerTextDrawFont(playerid, PacaneleTD[6], 2);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[6], 1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[6], 0);

    PacaneleTD[7] = CreatePlayerTextDraw(playerid, 497.700012, 140.412597, "LD_SPAC:white");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[7], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, PacaneleTD[7], 0.460002, 180.000000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[7], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[7], -1105322241);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[7], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[7], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[7], 255);
    PlayerTextDrawFont(playerid, PacaneleTD[7], 4);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[7], 0);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[7], 0);

    PacaneleTD[8] = CreatePlayerTextDraw(playerid, 168.700012, 132.100097, "LD_SPAC:white");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[8], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, PacaneleTD[8], 323.000000, 0.280000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[8], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[8], -1105322241);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[8], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[8], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[8], 255);
    PlayerTextDrawFont(playerid, PacaneleTD[8], 4);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[8], 0);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[8], 0);

    PacaneleTD[9] = CreatePlayerTextDraw(playerid, 165.700012, 338.162597, "LD_SPAC:white");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[9], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, PacaneleTD[9], 323.000000, 0.280000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[9], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[9], -1105322241);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[9], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[9], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[9], 255);
    PlayerTextDrawFont(playerid, PacaneleTD[9], 4);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[9], 0);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[9], 0);

    PacaneleTD[10] = CreatePlayerTextDraw(playerid, 161.000000, 133.125000, "");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[10], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, PacaneleTD[10], 90.000000, 90.000000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[10], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[10], -1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[10], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[10], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[10], 0);
    PlayerTextDrawFont(playerid, PacaneleTD[10], 5);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[10], 0);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[10], 0);
    PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[10], 1276);
    PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[10], 0.000000, 0.000000, 0.000000, 1.000000);

    PacaneleTD[11] = CreatePlayerTextDraw(playerid, 253.305603, 134.025054, "");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[11], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, PacaneleTD[11], 90.000000, 90.000000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[11], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[11], -1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[11], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[11], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[11], 0);
    PlayerTextDrawFont(playerid, PacaneleTD[11], 5);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[11], 0);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[11], 0);
    PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[11], 1276);
    PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[11], 0.000000, 0.000000, 0.000000, 1.000000);

    PacaneleTD[12] = CreatePlayerTextDraw(playerid, 360.005462, 131.587219, "");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[12], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, PacaneleTD[12], 90.000000, 90.000000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[12], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[12], -1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[12], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[12], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[12], 0);
    PlayerTextDrawFont(playerid, PacaneleTD[12], 5);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[12], 0);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[12], 0);
    PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[12], 1276);
    PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[12], 0.000000, 0.000000, 0.000000, 1.000000);

    PacaneleTD[13] = CreatePlayerTextDraw(playerid, 176.000000, 209.625183, "");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[13], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, PacaneleTD[13], 77.000000, 75.000000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[13], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[13], -1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[13], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[13], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[13], 0);
    PlayerTextDrawFont(playerid, PacaneleTD[13], 5);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[13], 0);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[13], 0);
    PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[13], 1240);
    PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[13], 0.000000, 0.000000, 0.000000, 1.000000);

    PacaneleTD[14] = CreatePlayerTextDraw(playerid, 270.000000, 209.625183, "");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[14], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, PacaneleTD[14], 77.000000, 75.000000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[14], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[14], -1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[14], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[14], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[14], 0);
    PlayerTextDrawFont(playerid, PacaneleTD[14], 5);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[14], 0);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[14], 0);
    PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[14], 1240);
    PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[14], 0.000000, 0.000000, 0.000000, 1.000000);

    PacaneleTD[15] = CreatePlayerTextDraw(playerid, 373.500000, 210.062683, "");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[15], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, PacaneleTD[15], 77.000000, 75.000000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[15], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[15], -1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[15], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[15], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[15], 0);
    PlayerTextDrawFont(playerid, PacaneleTD[15], 5);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[15], 0);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[15], 0);
    PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[15], 1240);
    PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[15], 0.000000, 0.000000, 0.000000, 1.000000);

    PacaneleTD[16] = CreatePlayerTextDraw(playerid, 174.500000, 269.562683, "");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[16], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, PacaneleTD[16], 77.000000, 75.000000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[16], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[16], -1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[16], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[16], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[16], 0);
    PlayerTextDrawFont(playerid, PacaneleTD[16], 5);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[16], 0);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[16], 0);
    PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[16], 1274);
    PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[16], 0.000000, 0.000000, 0.000000, 1.000000);

    PacaneleTD[17] = CreatePlayerTextDraw(playerid, 272.000000, 270.437683, "");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[17], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, PacaneleTD[17], 77.000000, 75.000000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[17], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[17], -1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[17], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[17], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[17], 0);
    PlayerTextDrawFont(playerid, PacaneleTD[17], 5);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[17], 0);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[17], 0);
    PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[17], 1274);
    PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[17], 0.000000, 0.000000, 0.000000, 1.000000);

    PacaneleTD[18] = CreatePlayerTextDraw(playerid, 375.400024, 268.812957, "");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[18], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, PacaneleTD[18], 77.000000, 75.000000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[18], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[18], -1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[18], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[18], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[18], 0);
    PlayerTextDrawFont(playerid, PacaneleTD[18], 5);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[18], 0);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[18], 0);
    PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[18], 1274);
    PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[18], 0.000000, 0.000000, 0.000000, 1.000000);

    PacaneleTD[19] = CreatePlayerTextDraw(playerid, -4.599975, 355.437957, "");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[19], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, PacaneleTD[19], 29.000000, 21.000000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[19], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[19], -1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[19], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[19], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[19], 0);
    PlayerTextDrawFont(playerid, PacaneleTD[19], 5);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[19], 0);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[19], 0);
    PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[19], 1274);
    PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[19], 0.000000, 0.000000, 0.000000, 1.000000);

    PacaneleTD[20] = CreatePlayerTextDraw(playerid, 9.200021, 355.437957, "");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[20], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, PacaneleTD[20], 29.000000, 21.000000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[20], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[20], -1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[20], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[20], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[20], 0);
    PlayerTextDrawFont(playerid, PacaneleTD[20], 5);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[20], 0);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[20], 0);
    PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[20], 1274);
    PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[20], 0.000000, 0.000000, 0.000000, 1.000000);

    PacaneleTD[21] = CreatePlayerTextDraw(playerid, 24.500061, 355.300476, "");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[21], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, PacaneleTD[21], 29.000000, 21.000000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[21], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[21], -1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[21], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[21], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[21], 0);
    PlayerTextDrawFont(playerid, PacaneleTD[21], 5);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[21], 0);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[21], 0);
    PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[21], 1274);
    PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[21], 0.000000, 0.000000, 0.000000, 1.000000);

    PacaneleTD[22] = CreatePlayerTextDraw(playerid, 49.500000, 360.187500, "=_$100,000,000");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[22], 0.298499, 1.005000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[22], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[22], 1018445055);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[22], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[22], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[22], 255);
    PlayerTextDrawFont(playerid, PacaneleTD[22], 1);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[22], 1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[22], 0);

    PacaneleTD[23] = CreatePlayerTextDraw(playerid, 147.900054, 354.400421, "");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[23], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, PacaneleTD[23], 29.000000, 21.000000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[23], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[23], -1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[23], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[23], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[23], 0);
    PlayerTextDrawFont(playerid, PacaneleTD[23], 5);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[23], 0);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[23], 0);
    PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[23], 1240);
    PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[23], 0.000000, 0.000000, 0.000000, 1.000000);

    PacaneleTD[24] = CreatePlayerTextDraw(playerid, 168.501312, 354.400421, "");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[24], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, PacaneleTD[24], 29.000000, 21.000000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[24], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[24], -1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[24], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[24], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[24], 0);
    PlayerTextDrawFont(playerid, PacaneleTD[24], 5);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[24], 0);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[24], 0);
    PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[24], 1240);
    PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[24], 0.000000, 0.000000, 0.000000, 1.000000);

    PacaneleTD[25] = CreatePlayerTextDraw(playerid, 189.602600, 354.400421, "");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[25], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, PacaneleTD[25], 29.000000, 21.000000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[25], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[25], -1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[25], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[25], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[25], 0);
    PlayerTextDrawFont(playerid, PacaneleTD[25], 5);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[25], 0);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[25], 0);
    PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[25], 1240);
    PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[25], 0.000000, 0.000000, 0.000000, 1.000000);

    PacaneleTD[26] = CreatePlayerTextDraw(playerid, 217.099945, 359.750000, "=_$75,000,000");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[26], 0.298499, 1.005000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[26], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[26], 1018445055);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[26], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[26], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[26], 255);
    PlayerTextDrawFont(playerid, PacaneleTD[26], 1);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[26], 1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[26], 0);

    PacaneleTD[27] = CreatePlayerTextDraw(playerid, 305.702697, 354.812866, "");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[27], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, PacaneleTD[27], 29.000000, 21.000000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[27], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[27], -1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[27], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[27], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[27], 0);
    PlayerTextDrawFont(playerid, PacaneleTD[27], 5);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[27], 0);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[27], 0);
    PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[27], 1247);
    PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[27], 0.000000, 0.000000, 0.000000, 1.000000);

    PacaneleTD[28] = CreatePlayerTextDraw(playerid, 326.702697, 354.375366, "");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[28], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, PacaneleTD[28], 29.000000, 21.000000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[28], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[28], -1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[28], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[28], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[28], 0);
    PlayerTextDrawFont(playerid, PacaneleTD[28], 5);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[28], 0);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[28], 0);
    PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[28], 1247);
    PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[28], 0.000000, 0.000000, 0.000000, 1.000000);

    PacaneleTD[29] = CreatePlayerTextDraw(playerid, 346.302734, 354.037872, "");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[29], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, PacaneleTD[29], 29.000000, 21.000000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[29], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[29], -1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[29], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[29], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[29], 0);
    PlayerTextDrawFont(playerid, PacaneleTD[29], 5);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[29], 0);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[29], 0);
    PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[29], 1247);
    PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[29], 0.000000, 0.000000, 0.000000, 1.000000);

    PacaneleTD[30] = CreatePlayerTextDraw(playerid, 371.599945, 360.187500, "=_$50,000,000");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[30], 0.298499, 1.005000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[30], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[30], 1018445055);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[30], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[30], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[30], 255);
    PlayerTextDrawFont(playerid, PacaneleTD[30], 1);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[30], 1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[30], 0);

    PacaneleTD[31] = CreatePlayerTextDraw(playerid, 453.302734, 357.100372, "");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[31], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, PacaneleTD[31], 29.000000, 21.000000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[31], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[31], -1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[31], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[31], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[31], 0);
    PlayerTextDrawFont(playerid, PacaneleTD[31], 5);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[31], 0);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[31], 0);
    PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[31], 1276);
    PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[31], 0.000000, 0.000000, 0.000000, 1.000000);

    PacaneleTD[32] = CreatePlayerTextDraw(playerid, 469.802734, 357.100372, "");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[32], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, PacaneleTD[32], 29.000000, 21.000000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[32], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[32], -1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[32], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[32], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[32], 0);
    PlayerTextDrawFont(playerid, PacaneleTD[32], 5);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[32], 0);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[32], 0);
    PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[32], 1276);
    PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[32], 0.000000, 0.000000, 0.000000, 1.000000);

    PacaneleTD[33] = CreatePlayerTextDraw(playerid, 485.203704, 357.100372, "");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[33], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, PacaneleTD[33], 29.000000, 21.000000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[33], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[33], -1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[33], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[33], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[33], 0);
    PlayerTextDrawFont(playerid, PacaneleTD[33], 5);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[33], 0);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[33], 0);
    PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[33], 1276);
    PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[33], 0.000000, 0.000000, 0.000000, 1.000000);

    PacaneleTD[34] = CreatePlayerTextDraw(playerid, 509.099975, 362.812500, "=_$150,000");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[34], 0.298499, 1.005000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[34], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[34], 1018445055);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[34], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[34], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[34], 255);
    PlayerTextDrawFont(playerid, PacaneleTD[34], 1);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[34], 1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[34], 0);

    PacaneleTD[35] = CreatePlayerTextDraw(playerid, -1.796295, 376.787872, "");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[35], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, PacaneleTD[35], 29.000000, 21.000000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[35], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[35], -1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[35], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[35], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[35], 0);
    PlayerTextDrawFont(playerid, PacaneleTD[35], 5);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[35], 0);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[35], 0);
    PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[35], 1254);
    PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[35], 0.000000, 0.000000, 0.000000, 1.000000);

    PacaneleTD[36] = CreatePlayerTextDraw(playerid, 18.703704, 377.300323, "");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[36], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, PacaneleTD[36], 29.000000, 21.000000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[36], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[36], -1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[36], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[36], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[36], 0);
    PlayerTextDrawFont(playerid, PacaneleTD[36], 5);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[36], 0);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[36], 0);
    PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[36], 1254);
    PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[36], 0.000000, 0.000000, 0.000000, 1.000000);

    PacaneleTD[37] = CreatePlayerTextDraw(playerid, 38.203659, 377.200317, "");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[37], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, PacaneleTD[37], 29.000000, 21.000000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[37], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[37], -1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[37], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[37], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[37], 0);
    PlayerTextDrawFont(playerid, PacaneleTD[37], 5);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[37], 0);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[37], 0);
    PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[37], 1254);
    PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[37], 0.000000, 0.000000, 0.000000, 1.000000);

    PacaneleTD[38] = CreatePlayerTextDraw(playerid, 65.099975, 381.187500, "=_$100,000");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[38], 0.298499, 1.005000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[38], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[38], 1018445055);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[38], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[38], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[38], 255);
    PlayerTextDrawFont(playerid, PacaneleTD[38], 1);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[38], 1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[38], 0);

    PacaneleTD[40] = CreatePlayerTextDraw(playerid, 462.703674, 116.450317, "");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[40], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, PacaneleTD[40], 106.000000, 121.000000);
    PlayerTextDrawAlignment(playerid, PacaneleTD[40], 1);
    PlayerTextDrawColor(playerid, PacaneleTD[40], -1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[40], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[40], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[40], 0);
    PlayerTextDrawFont(playerid, PacaneleTD[40], 5);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[40], 0);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[40], 0);
    PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[40], 19610);
    PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[40], 40.000000, 0.000000, 15.000000, 1.000000);

    PacaneleTD[41] = CreatePlayerTextDraw(playerid, 577.698974, 102.124992, "Your_Cash:_$3,655,844");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[41], 0.258000, 1.040001);
    PlayerTextDrawAlignment(playerid, PacaneleTD[41], 2);
    PlayerTextDrawColor(playerid, PacaneleTD[41], 515120895);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[41], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[41], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[41], 255);
    PlayerTextDrawFont(playerid, PacaneleTD[41], 1);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[41], 1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[41], 0);

    PacaneleTD[42] = CreatePlayerTextDraw(playerid, 583.400878, 155.500000, "BET:");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[42], 0.540000, 1.228126);
    PlayerTextDrawAlignment(playerid, PacaneleTD[42], 2);
    PlayerTextDrawColor(playerid, PacaneleTD[42], -1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[42], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[42], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[42], 255);
    PlayerTextDrawFont(playerid, PacaneleTD[42], 1);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[42], 1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[42], 0);

    PacaneleTD[43] = CreatePlayerTextDraw(playerid, 537.198974, 175.187500, "<");
    PlayerTextDrawTextSize(playerid, PacaneleTD[43], 10.0,10.0);
    PlayerTextDrawLetterSize(playerid, PacaneleTD[43], 0.540000, 1.228126);
    PlayerTextDrawAlignment(playerid, PacaneleTD[43], 2);
    PlayerTextDrawColor(playerid, PacaneleTD[43], -1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[43], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[43], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[43], 255);
    PlayerTextDrawFont(playerid, PacaneleTD[43], 1);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[43], 1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[43], 0);
    PlayerTextDrawSetSelectable(playerid, PacaneleTD[43], true);

    PacaneleTD[44] = CreatePlayerTextDraw(playerid, 627.177124, 175.187500, ">");
    PlayerTextDrawTextSize(playerid, PacaneleTD[44], 10.0,10.0);
    PlayerTextDrawLetterSize(playerid, PacaneleTD[44], 0.540000, 1.228126);
    PlayerTextDrawAlignment(playerid, PacaneleTD[44], 2);
    PlayerTextDrawColor(playerid, PacaneleTD[44], -1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[44], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[44], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[44], 255);
    PlayerTextDrawFont(playerid, PacaneleTD[44], 1);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[44], 1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[44], 0);
    PlayerTextDrawSetSelectable(playerid, PacaneleTD[44], true);

    PacaneleTD[45] = CreatePlayerTextDraw(playerid, 582.698974, 176.062500, "$50,000,000");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[45], 0.258000, 1.040001);
    PlayerTextDrawAlignment(playerid, PacaneleTD[45], 2);
    PlayerTextDrawColor(playerid, PacaneleTD[45], 515120895);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[45], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[45], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[45], 255);
    PlayerTextDrawFont(playerid, PacaneleTD[45], 1);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[45], 1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[45], 0);

    PacaneleTD[46] = CreatePlayerTextDraw(playerid, 549.198974, 189.625000, "MIN");
    PlayerTextDrawTextSize(playerid, PacaneleTD[46], 10.0,10.0);
    PlayerTextDrawLetterSize(playerid, PacaneleTD[46], 0.258000, 1.040001);
    PlayerTextDrawAlignment(playerid, PacaneleTD[46], 2);
    PlayerTextDrawColor(playerid, PacaneleTD[46], -1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[46], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[46], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[46], 255);
    PlayerTextDrawFont(playerid, PacaneleTD[46], 1);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[46], 1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[46], 0);
    PlayerTextDrawSetSelectable(playerid, PacaneleTD[46], true);

    PacaneleTD[47] = CreatePlayerTextDraw(playerid, 609.800415, 190.937500, "MAX");
    PlayerTextDrawTextSize(playerid, PacaneleTD[47], 10.0,10.0);
    PlayerTextDrawLetterSize(playerid, PacaneleTD[47], 0.258000, 1.040001);
    PlayerTextDrawAlignment(playerid, PacaneleTD[47], 2);
    PlayerTextDrawColor(playerid, PacaneleTD[47], -1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[47], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[47], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[47], 255);
    PlayerTextDrawFont(playerid, PacaneleTD[47], 1);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[47], 1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[47], 0);
    PlayerTextDrawSetSelectable(playerid, PacaneleTD[47], true);

    PacaneleTD[48] = CreatePlayerTextDraw(playerid, 587.099975, 266.562500, "SPIN");
    PlayerTextDrawTextSize(playerid, PacaneleTD[48], 30.0,30.0);
    PlayerTextDrawLetterSize(playerid, PacaneleTD[48], 0.657999, 1.735625);
    PlayerTextDrawAlignment(playerid, PacaneleTD[48], 2);
    PlayerTextDrawColor(playerid, PacaneleTD[48], 1018445055);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[48], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[48], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[48], 255);
    PlayerTextDrawFont(playerid, PacaneleTD[48], 1);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[48], 1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[48], 0);
    PlayerTextDrawSetSelectable(playerid, PacaneleTD[48], true);

    PacaneleTD[49] = CreatePlayerTextDraw(playerid, 70.599975, 221.062500, "~r~LOSE");
    PlayerTextDrawLetterSize(playerid, PacaneleTD[49], 0.657999, 1.735625);
    PlayerTextDrawAlignment(playerid, PacaneleTD[49], 2);
    PlayerTextDrawColor(playerid, PacaneleTD[49], 1018445055);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[49], 0);
    PlayerTextDrawSetOutline(playerid, PacaneleTD[49], 0);
    PlayerTextDrawBackgroundColor(playerid, PacaneleTD[49], 255);
    PlayerTextDrawFont(playerid, PacaneleTD[49], 1);
    PlayerTextDrawSetProportional(playerid, PacaneleTD[49], 1);
    PlayerTextDrawSetShadow(playerid, PacaneleTD[49], 0);

Stiu , este complicat dar sper sa ma ajutati . Multumesc anticipat.

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