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Problema compilare..
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Question
mihai1122
Problema intalnita (descriere): Eroare la compilare.. Am incercat sa fac comanda /set si nu stiu ce nu e bine la linia 20753 (asta e linia GetPlayerName(playerid, sendername, sizeof(sendername)); )
Ero(area / rile) / warning-(ul / urile): error 035: argument type mismatch (argument 2)
error 035: argument type mismatch (argument 2) (Sunt 2 la fel)
Liniile de cod / sursa / script-ul(obligatoriu):
CMD:set(playerid, params[]) { if(PlayerInfo[playerid][pAdmin] >= 6) { new item[32], userID, amount, sendername, string[556]; if(sscanf(params, "us[32]d", userID, item, amount)) { SendClientMessage(playerid, COLOR_GREY, "/set [playerid] [item] [amount]"); SendClientMessage(playerid, COLOR_GREY, "Items: Health, Job, Level, BankMoney, Money, Hours"); SendClientMessage(playerid, COLOR_GREY, "Phone, Materials, Drugs, Group, GroupRank, Clan, ClanRank, RobPoints"); } else if(IsPlayerConnected(playerid))//if(IsPlayerConnectedEx(userID)) { //GetPlayerName(userID, sendername, MAX_PLAYER_NAME); GetPlayerName(playerid, sendername, sizeof(sendername)); if(strcmp(item, "health", true) == 0) { //format(szMessage, sizeof(szMessage), "You have set %s (ID: %d)'s health to %d.", szPlayerName, userID, amount); format(string,sizeof(string), "You have set %s (ID: %d )'s health to %d", sendername, userID, amount); //SendClientMessage(playerid, COLOR_WHITE, szMessage); SendClientMessage(playerid, COLOR_WHITE, string); SetPlayerHealth(userID, amount); } else if(strcmp(item, "armour", true) == 0) { format(string,sizeof(string), "You have set %s (ID: %d)'s armour to %d.", sendername, userID, amount); SendClientMessage(playerid, COLOR_WHITE, string); SetPlayerArmour(userID, amount); } else if(strcmp(item, "job", true) == 0) { format(string,sizeof(string), "You have set %s (ID: %d)'s job to %d.", sendername, userID, amount); SendClientMessage(playerid, COLOR_WHITE, string); PlayerInfo[userID][pJob] = amount; } /*else if(strcmp(item, "bankmoney", true) == 0) { if(EsteManager(playerid)) { format(string,sizeof(string), "You have set %s (ID: %d)'s bank balance to %d.", sendername, userID, amount); SendClientMessage(playerid, COLOR_WHITE, string); PlayerInfo[userID][pBankMoney] = amount; } }*/ else if(strcmp(item, "money", true) == 0) { if(EsteManager(playerid)) { format(string,sizeof(string), "You have set %s (ID: %d)'s money to %d.", sendername, userID, amount); SendClientMessage(playerid, COLOR_WHITE, string); PlayerInfo[userID][pCash] = amount; } } else if(strcmp(item, "materials", true) == 0) { format(string,sizeof(string), "You have set %s (ID: %d)'s materials to %d.", sendername, userID, amount); SendClientMessage(playerid, COLOR_WHITE, string); PlayerInfo[userID][pMats] = amount; } else if(strcmp(item, "drugs", true) == 0) { format(string,sizeof(string), "You have set %s (ID: %d)'s drugs to %d.", sendername, userID, amount); SendClientMessage(playerid, COLOR_WHITE, string); PlayerInfo[userID][pMats] = amount; } else if(strcmp(item, "group", true) == 0) { if(amount >= 0 && amount <= MAX_GROUPS) { format(string,sizeof(string), "You have set %s (ID: %d)'s group to %d.", sendername, userID, amount); SendClientMessage(playerid, COLOR_WHITE, string); PlayerInfo[userID][pMember] = amount; } else SendClientMessage(playerid, COLOR_GREY, "Invalid group specified."); } else if(strcmp(item, "clan", true) == 0) { if(amount >= 0 && amount <= MAX_GROUPS) { format(string,sizeof(string), "You have set %s (ID: %d)'s clan to %d.", sendername, userID, amount); SendClientMessage(playerid, COLOR_WHITE, string); PlayerInfo[userID][pClan] = amount; } else SendClientMessage(playerid, COLOR_GREY, "Invalid group specified."); } else if(strcmp(item, "grouprank", true) == 0) { if(amount >= 0 && amount <= 7) { format(string,sizeof(string), "You have set %s (ID: %d)'s group rank to %d.", sendername, userID, amount); SendClientMessage(playerid, COLOR_WHITE, string); PlayerInfo[userID][pRank] = amount; } else SendClientMessage(playerid, COLOR_GREY, "Invalid rank specified."); } /*else if(strcmp(item, "clanrank", true) == 0) { if(amount >= 0 && amount <= 7) { format(string,sizeof(string), "You have set %s (ID: %d)'s clan rank to %d.", sendername, userID, amount); SendClientMessage(playerid, COLOR_WHITE, string); PlayerInfo[userID][pClanRank] = amount; } else SendClientMessage(playerid, COLOR_GREY, "Invalid rank specified."); }*/ else if(strcmp(item, "level", true) == 0) { format(string,sizeof(string), "You have set %s (ID: %d)'s level to %d.", sendername, userID, amount); SendClientMessage(playerid, COLOR_WHITE, string); PlayerInfo[userID][pLevel] = amount; } else if(strcmp(item, "hours", true) == 0) { format(string,sizeof(string), "You have set %s (ID: %d)'s hours to %d.", sendername, userID, amount); SendClientMessage(playerid, COLOR_WHITE, string); PlayerInfo[userID][pConnectTimex] = amount; } else if(strcmp(item, "robpoints", true) == 0) { format(string,sizeof(string), "You have set %s (ID: %d)'s rob points to %d.", sendername, userID, amount); SendClientMessage(playerid, COLOR_WHITE, string); PlayerInfo[userID][pRob] = amount; } } else SendClientMessage(playerid, COLOR_GREY, "The specified player ID is either not connected or has not authenticated."); } else return SendClientMessage(playerid, COLOR_WHITE, AdminOnly); return 1; }Imagini / Video (optional):
Ati incercat sa rezolvati singur?: Am incercat sa pun "GetPlayerName(userID, sendername, MAX_PLAYER_NAME);" insa tot imi da eroare.
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