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Ajutor Script #2


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Vreau sa fac o capacitate la un vehicul

Eu de exemplu am asa 

if(vehicleid == MasiniDistribuitor[0] || vehicleid == MasiniDistribuitor[1] || vehicleid == MasiniDistribuitor[2] || vehicleid ==  MasiniDistribuitor[3]

La masini am create masinile de distribuitor 

Am pus fazele cu         GetXYBehindVehicle(vehicleid, &Float:q, &Float:w, Float:distance)
        new Float:a;
        GetVehiclePos(vehicleid, q, w, a);
        GetVehicleZAngle(vehicleid, a);
        q += (distance * -floatsin(-a, degrees));
        w += (distance * -floatcos(-a, degrees));

Si vreau sa fac o capacitate De exemplu cand apas tasta  KEY_YES**  de valoare 65536 sa aiba o capacitate de 0/50 si cand apas prima data Y in spatele vehicului sa mi se umple cu un numar random cu 5 si 10 adica sa aiba o sansa de 5 sloturi si 10 sloturi.. sper ca stiti la ce m-am referit daca nu m-am referit foarte bine puteti sa imi puneti intrebari..

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Astea te vor ajuta cu tastele https://wiki.sa-mp.com/wiki/Keys http://wiki.sa-mp.com/wiki/OnPlayerKeyStateChange, asta te va ajuta cu random-ul http://wiki.sa-mp.com/wiki/Random sau functia 

stock randomEx(minnum = cellmin, maxnum = cellmax) return random(maxnum - minnum + 1) + minnum; 

In rest e vorba de variabilele pe care le ai tu.




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Ma refer de exemplu la jobul Garbage man sa aiba un storage de 350 de kg de gunoi si cand intru in masina sa imi puna un checkpoint iar la checkpoint trb sa ma dau jos din masina intru in checkpoint si imi da ceva in mana si de acolo sa apas Y in spatele masinii si sa imi umple storage-u cu 10kg de gunoi 

Vreau doar partea cu storage-u restu cu checkpoint, cu Y in spatele masinii stiu doar partea cu storage-u

Edited by angelo034
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