Stunter Posted March 30, 2009 Posted March 30, 2009 Video:http://www.youtube.com/watch?v=e5ytRkXdSKQImagini:http://img22.imageshack.us/my.php?image=mtascreen0013.jpghttp://img18.imageshack.us/my.php?image=mtascreen0012.jpghttp://img410.imageshack.us/my.php?image=mtascreen0011.jpghttp://img25.imageshack.us/my.php?image=mtascreen0010t.jpghttp://img24.imageshack.us/my.php?image=mtascreen0009.jpghttp://img23.imageshack.us/my.php?image=mtascreen0008.jpghttp://img22.imageshack.us/my.php?image=mtascreen0007.jpgCreateObject(3991, 673.985107, -2159.579346, -31.050459, 0, 0, 0); // object CreateObject(3991, 686.529297, -2293.669678, -32.469837, 0, 0, 0); // object (1) CreateObject(3988, 632.658020, -2218.073486, -24.505161, 0, 0, 0); // object (3) CreateObject(4004, 640.102539, -2275.410156, -22.627522, 0, 0, 0); // object (4) CreateObject(4011, 714.393005, -2166.142090, -32.337936, 0, 0, 0); // object (5) CreateObject(3819, 693.608459, -2089.258789, -28.709063, 0, 0, 0); // object (6) CreateObject(5390, 631.353333, -2409.141846, -22.381258, 0, 0, 0); // object (7) CreateObject(5400, 618.437439, -2381.372314, -20.649305, 0, 0, 0); // object (8) CreateObject(7416, 509.241455, -2172.451416, -29.150213, 0, 0, 0); // object (9) CreateObject(3436, 617.966248, -2328.361816, -27.892099, 0, 0, 0); // object (10) CreateObject(967, 656.549316, -1918.053345, 0.409442, 0, 0, 0); // object (11) CreateObject(967, 670.172546, -1917.565796, 0.425040, 0, 0, 0); // object (12) CreateObject(1312, 659.408203, -1919.809692, 4.279571, 0, 0, 0); // object (13) CreateObject(4885, 508.645508, -2107.382568, -20.325611, 0, 0, 0); // object (14) CreateObject(4885, 603.619995, -2191.376709, -13.406144, 0, 0, 0); // object (15) CreateObject(4885, 700.703979, -2276.165527, -6.142329, 0, 0, 0); // object (16) CreateObject(3994, 584.101501, -2303.565918, -33.369884, 0, 0, 0); // object (17) CreateObject(3994, 495.573059, -2240.155273, -29.169844, 0, 0, 0); // object (18) CreateObject(3994, 378.727875, -2239.364746, -29.169844, 0, 0, 0); // object (19) CreateObject(3994, 259.789459, -2239.799072, -29.169844, 0, 0, 0); // object (20) CreateObject(8395, 296.612823, -2287.546631, -28.522337, 0, 0, 0); // object (23) CreateObject(4011, 183.329651, -2230.423828, -29.882214, 0, 0, 0); // object (30) CreateObject(4048, 272.929688, -2214.802734, -17.292055, 0, 0, 0); // object (31) CreateObject(4176, 383.025146, -2213.769531, -23.769897, 0, 0, 0); // object (32) CreateObject(4848, 403.508423, -2271.583008, -25.621552, 0, 0, 0); // object (33) CreateObject(4880, 488.617340, -2258.593262, -23.191765, 0, 0, 0); // object (34) CreateObject(3819, 555.734314, -2193.501953, -28.144642, 0, 0, 0); // object (35) CreateObject(3819, 554.853516, -2172.175293, -28.144642, 0, 0, 0); // object (36) CreateObject(17511, 363.016693, -2399.740234, -12.526428, 0, 0, 0); // object (38) CreateObject(14791, 497.751343, -2184.216309, -27.105152, 0, 0, 0); // object (39) CreateObject(14791, 497.971161, -2200.412842, -27.105152, 0, 0, 0); // object (40) CreateObject(14791, 493.738159, -2159.907715, -27.097340, 0, 0, 0); // object (41) CreateObject(14780, 536.881592, -2193.859619, -28.283415, 0, 0, 0); // object (42) CreateObject(13666, 690.911987, -2294.487549, -25.242004, 0, 0, 0); // object (43) CreateObject(4125, 467.891144, -2535.559570, -21.215183, 0, 0, 0); // object (46) CreateObject(4125, 360.895264, -2510.863525, -6.778838, 0, 0, 0); // object (47) CreateObject(8040, 266.510590, -2488.939941, 1.861060, 0, 0, 0); // object (51) CreateObject(8040, 265.564850, -2529.970703, 1.155696, 0, 0, 0); // object (52) CreateObject(3359, 507.889954, -2428.644531, -29.256279, 0, 0, 0); // object (53) CreateObject(969, 512.199280, -2516.367676, -29.090935, 0, 0, 0); // object (54) CreateObject(969, 502.670532, -2516.603027, -29.090935, 0, 0, 0); // object (55) CreateObject(1681, 262.269135, -2511.525391, 9.684509, 0, 0, 0); // object (56) CreateObject(1378, 579.668823, -2500.356445, -4.865910, 0, 0, 0); // object (57) CreateObject(1380, 514.239868, -2334.795410, -5.037785, 0, 0, 0); // object (58) CreateObject(3724, 706.796570, -2338.793701, -10.781973, 0, 0, 0); // object (59) CreateObject(12986, 681.551331, -2363.486084, -26.814631, 0, 0, 0); // object (60) CreateObject(11487, 629.343628, -2029.757202, 75.713470, 0, 0, 0); // object (61) CreateObject(10675, 542.066956, -2262.890869, -25.927835, 0, 0, 0); // object (67) CreateObject(7291, 551.749329, -2427.811768, -1.682634, 0, 0, 0); // object (69) CreateObject(7236, 232.653656, -2300.740479, -3.637802, 0, 0, 0); // object (70) CreateObject(7236, 230.177460, -2267.643311, -3.637802, 0, 0, 0); // object (71) CreateObject(6867, 251.207748, -2090.952637, -9.615135, 0, 0, 0); // object (72) CreateObject(3637, 572.934326, -2212.965332, -21.171696, 0, 0, 0); // object (73) CreateObject(2472, 659.399170, -2149.164795, -29.855766, 0, 0, 0); // object (74) CreateObject(3491, 376.702972, -2135.214355, -21.152267, 0, 0, 0); // object (75) CreateObject(3491, 601.649536, -2088.638184, -20.451860, 0, 0, 0); // object (76) CreateObject(4726, 558.809570, -2337.226074, -27.336060, 0, 0, 0); // object (77) CreateObject(4828, 756.642517, -2044.897705, -6.543369, 0, 0, 0); // object (78) CreateObject(4832, 270.133881, -2186.138184, -0.758004, 0, 0, 0); // object (79) CreateObject(4874, 473.506958, -2303.625977, -25.393574, 0, 0, 0); // object (80) CreateObject(5003, 741.022644, -2874.320557, 7.558403, 0, 0, 0); // object (85) CreateObject(5004, 653.372559, -2747.347412, 1.018896, 0, 0, 0); // object (86) CreateObject(5006, 824.125122, -2821.319092, 5.627776, 0, 0, 0); // object (87) CreateObject(5009, 953.028870, -2800.633301, 4.261486, 0, 0, 0); // object (88) CreateObject(5002, 558.118225, -2825.566895, 1.653721, 0, 0, 0); // object (89) CreateObject(8038, 555.850220, -2753.614502, 21.385078, 0, 0, 0); // object (90) CreateObject(8172, 664.679565, -2616.739502, 0.854979, 0, 0, 0); // object (92) CreateObject(8172, 665.391174, -2457.796387, 0.764427, 0, 0, 0); // object (93) CreateObject(8171, 665.444824, -2309.525879, 0.707215, 0, 0, 0); // object (94) CreateObject(8171, 665.341858, -2170.866455, 0.581695, 0, 0, 0); // object (95) CreateObject(8171, 665.023254, -2053.537842, 0.577229, 0, 0, 0); // object (96) CreateObject(8171, 665.250977, -1966.691162, 0.603924, 0, 0, 0); // object (97) CreateObject(969, 641.300476, -2692.462158, 1.420148, 0, 0, 0); // object (100) CreateObject(969, 648.203674, -2692.545410, 1.420149, 0, 0, 0); // object (101) CreateObject(969, 656.125854, -2692.506836, 1.420148, 0, 0, 0); // object (102) CreateObject(969, 663.231140, -2692.519287, 1.420148, 0, 0, 0); // object (103) CreateObject(969, 670.521729, -2692.551758, 1.420148, 0, 0, 0); // object (104) CreateObject(969, 676.358215, -2692.557373, 1.420148, 0, 0, 0); // object (105) CreateObject(972, 680.514893, -2682.970459, 0.836237, 0, 0, 0); // object (106) CreateObject(972, 641.568359, -2684.622314, 0.228633, 0, 0, 0); // object (107) CreateObject(1681, 570.145874, -2765.831543, 12.962029, 0, 0, 0); // object (108) CreateObject(1682, 679.680908, -2803.234375, 7.778255, 0, 0, 0); // object (109) CreateObject(1683, 818.618713, -2857.393311, 17.311651, 0, 0, 0); // object (110) CreateObject(3491, 531.653503, -2832.723633, 12.579103, 0, 0, 0); // object (111) CreateObject(3816, 723.413452, -2836.437744, 14.100906, 0, 0, 0); // object (112) CreateObject(969, 645.737976, -1919.229614, 0.770801, 0, 0, 0); // object (113) CreateObject(969, 657.289490, -1918.824707, 0.770801, 0, 0, 0); // object (114) CreateObject(969, 665.315674, -1918.819580, 0.770801, 0, 0, 0); // object (115) CreateObject(969, 672.634277, -1918.825073, 0.770801, 0, 0, 0); // object (116) CreateObject(969, 679.911682, -1918.884399, 0.770801, 0, 0, 0); // object (117) CreateObject(969, 654.354553, -1919.296631, 0.770801, 0, 0, 0); // object (118) CreateObject(972, 643.162476, -1933.544800, -0.098237, 0, 0, 0); // object (119) CreateObject(972, 680.960815, -1934.380371, 0.600805, 0, 0, 0); // object (120) CreateObject(4866, 409.096039, -2838.265137, 1.621382, 0, 0, 0); // object (121) CreateObject(969, 286.457825, -2899.865723, 1.788259, 0, 0, 0); // object (122) CreateObject(969, 290.251556, -2864.166260, 1.788259, 0, 0, 0); // object (123) CreateObject(972, 257.571838, -2888.130615, 1.618263, 0, 0, 0); // object (124) CreateObject(972, 257.516479, -2866.067139, 1.618263, 0, 0, 0); // object (125) CreateObject(972, 257.314972, -2841.969971, 1.618263, 0, 0, 0); // object (126) CreateObject(972, 257.431274, -2829.626709, 1.618263, 0, 0, 0); // object (127) CreateObject(972, 257.449860, -2804.156738, 1.618263, 0, 0, 0); // object (128) CreateObject(972, 257.388367, -2781.350342, 1.618261, 0, 0, 0); // object (129) CreateObject(976, 262.910034, -2778.154785, 1.783291, 0, 0, 0); // object (130) CreateObject(976, 260.921539, -2778.513428, 1.863677, 0, 0, 0); // object (131) CreateObject(981, 665.165344, -2627.947266, 1.790841, 0, 0, 0); // object (132) CreateObject(4726, 627.471130, -2937.714111, 3.245780, 0, 0, 0); // object (133) CreateObject(4866, 790.017273, -2999.859375, 1.399664, 0, 0, 0); // object (135) E aici.
IcE. Posted March 30, 2009 Posted March 30, 2009 Frumusel 7/10PS:daca asa era in atlantida Stiu si eu ... branza e pe bani, dar eu tot ma joc pe gratis!
Stunter Posted March 30, 2009 Author Posted March 30, 2009 Nu prea ma pricep dar am inceput sa invat ;) E aici.
heatON Posted April 1, 2009 Posted April 1, 2009 II frumos da nu prea pare atlantida.. obietele is cam intacte Imi aduc aminte cand jucam pe versiunea 0.1.. ala era SA-MP adevarat.Va salut cu respect (pe cei care merita).
SenZzaTzZie Posted September 18, 2011 Posted September 18, 2011 Sa inteleg ca asa era in atlantida....Cu sosele blocuri...ma rog 5/10 pentru munca :tongue:
Roach Posted September 18, 2011 Posted September 18, 2011 Frumos... 7/10PS: Schimba numele la Topic si pune Prefix-ul: '[MAP]' Underground-GFX
IcE. Posted September 18, 2011 Posted September 18, 2011 Ma voi chear sunteti masini de spam. Topicu era mort din 2009. Stiu si eu ... branza e pe bani, dar eu tot ma joc pe gratis!
xxSPEEDYxx Posted September 18, 2011 Posted September 18, 2011 Frumos imi place 5/5 GJ ! Fara reclama in semnatura!
IstuntmanI Posted September 18, 2011 Posted September 18, 2011 Mai "inviati" multe topicuri ?Ma voi chear sunteti masini de spam. Topicu era mort din 2009.Cum puteti sa ziceti "chear" ? Voi nu va auziti cum suna ? "chear" = chiar, bine ca nu ziceti "chior" =]]Draguta ...
PawnFox Posted September 18, 2011 Posted September 18, 2011 Mda , ati inviat un topic din 2009, felicitari :kiss:Mapa arata bine 5/5 ) 94.23.120.101:7778
CentQ Posted September 18, 2011 Posted September 18, 2011 Mda , ati inviat un topic din 2009, felicitari :kiss:Mapa arata bine 5/5 )Neonkiller ai dreptate !,si mie imi place 5/5 [glow=Green,2,300]<><><>[/glow][glow=red,2,300]...:::CentQ:::...[/glow][glow=Green,2,300]<><><>[/glow]
xPack Posted October 20, 2011 Posted October 20, 2011 5/5 ma amuza numele:) http://youtube.com/deluxthemaster
heatON Posted October 20, 2011 Posted October 20, 2011 5/5 ma amuza numele:) Serios? A fost nevoie sa reinvii un topic antic pentru un post inutil? Chiar nu vad nimic in neregula cu numele. Imi aduc aminte cand jucam pe versiunea 0.1.. ala era SA-MP adevarat.Va salut cu respect (pe cei care merita).
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