- 0
problema system premium pe timp
-
Similar Content
-
fish system
By ionutadvv,
- 2 replies
- 942 views
-
Cum adaug melodie pe timpul logarii? cand se logheaza playerii sa cante o anumita piesa
By Decisivul,
- 2 replies
- 168 views
-
- 7 replies
- 2,994 views
-
- 1 answer
- 210 views
-
- 3 answers
- 329 views
-
-
Recently Browsing 0 members
- No registered users viewing this page.
Question
vlady100
Problema intalnita (descriere): nu se duce timp-ul la payday din cont-ul premium
Ero(area / rile) / warning-(ul / urile): nu apar errori....
Liniile de cod / sursa / script-ul(obligatoriu): payday-ul e cam așa:
function PayDay() { new interest, hour, minutes, seconds; gettime(hour, minutes, seconds); foreach(new i : Player) { if(gLogged[i] == 1) { if(PlayerInfo[i][pPayDay] < 20 && PlayerInfo[i][pPremiumAccount] == 0) { format(gString,sizeof(gString),"Nu ai jucat destul pentru a primii payday-ul.(%d/20)",PlayerInfo[i][pPayDay]); SendClientMessage(i, COLOR_LIGHTRED, gString); continue; } else if(PlayerInfo[i][pPayDay] < 10 && PlayerInfo[i][pPremiumAccount] == 1) { format(gString,sizeof(gString),"Nu ai jucat destul pentru a primii payday-ul.(%d/10)",PlayerInfo[i][pPayDay]); SendClientMessage(i, COLOR_LIGHTRED, gString); continue; } if(PlayerInfo[i][pPremiumAccount] == 1) { interest = 2; } else { interest = 1; } if(AFK[i] == 1) PlayerInfo[i][pPayCheck] /= 4; if(PlayerInfo[i][pPremiumAccount] == 1) PlayerInfo[i][pPayCheck] = PlayerInfo[i][pPayCheck] + PlayerInfo[i][pPayCheck]/2; new house = PlayerInfo[i][pRentKey]; new rent; if(house != 0) { rent = HouseInfo[house][hRent]; HouseInfo[house][hSafe] += rent; hUpdate(house, hSafex); } new paycheck = PlayerInfo[i][pPayCheck]; new bankacc = PlayerInfo[i][pAccount]; new interestm = bankacc*interest/100; if(interestm > 1500) interestm = 1500; if(AFK[i] == 1) interestm /= 4; new stateimposit; if(PlayerInfo[i][pBizzKey]) stateimposit += BizzInfo[PlayerInfo[i][pBizzKey]][bLevel] * 200; if(PlayerInfo[i][pHouseKey]) stateimposit += HouseInfo[PlayerInfo[i][pHouseKey]][hLevel] * 200; stateimposit += interestm/100; PlayerInfo[i][pAccount] = bankacc + paycheck + interestm - stateimposit- rent - Tax; Update(i,pAccountx); //PlayAudioStreamForPlayer(i,"http://dimi-sa-mp.weebly.com/uploads/7/0/2/3/7023626/jingle_bells_lyrics.mp3",0.0,0.0,0.0,350.0,0); format(gString, sizeof(gString), "{ff0000}|________________ {ffffff}%s PayDay {ff0000}________________|", GetName(i)); SendClientMessage(i, -1, gString); format(gString, sizeof(gString), "{ff0000}Balanta veche: {ffffff}$%s", FormatNumber(bankacc)); SendClientMessage(i, -1, gString); format(gString, sizeof(gString), "{ff0000}Salariu: {ffffff}$%s {ff0000}Banii din dobanda: {ffffff}$%s (0.%d%s)", FormatNumber(paycheck), FormatNumber(interestm), interest, "%%"); SendClientMessage(i, -1, gString); format(gString, sizeof(gString), "{ff0000}Taxa: {ffffff}-$%s {ff0000}Impozite: {ffffff}-$%s", FormatNumber(Tax), FormatNumber(stateimposit)); SendClientMessage(i, -1, gString); format(gString, sizeof(gString), "{ff0000}Balanta noua: {ffffff}$%s", FormatNumber(PlayerInfo[i][pAccount])); SendClientMessage(i, -1, gString); SendClientMessage(i, -1, "{B22222}S{ffffff}a{2E8B57}r{B22222}b{ffffff}a{2E8B57}t{B22222}o{ffffff}r{B22222}i {2E8B57}F{ffffff}e{B22222}r{2E8B57}i{ffffff}c{B22222}i{2E8B57}t{ffffff}e{B22222}!{ffffff}!{2E8B57}!"); PlayerInfo[i][pColindator] = 1; mysql_format(handle, gQuery, sizeof(gQuery), "UPDATE `players` SET PremiumAccountHours = PremiumAccountHours - 1 WHERE PremiumAccountHours != 0 AND Status = 0"); mysql_query(handle, gQuery); if(house != 0) { format(gString, sizeof(gString), "{ff0000}Pret rent: {ffffff}$%s", FormatNumber(rent)); SendClientMessage(i, -1, gString); } if(PlayerInfo[i][pLeader] + PlayerInfo[i][pMember] == 11) { PlayerInfo[i][pCiord] += 10; Update(i, pCiordx); SendClientMessage(i, COLOR_WHITE, "{ff0000}Factiune: {ffffff}Ai primit 10 puncte pentru ciordit."); } if(PlayerInfo[i][pCLeader] + PlayerInfo[i][pCMember] != 0 && ClanInfo[PlayerInfo[i][pCLeader] + PlayerInfo[i][pCMember]][cBest] == 1) GivePlayerCash(i,5000), SendClientMessage(i, -1, "{BABABA}Clan turf: $5,000"); if(AFK[i] == 1) SendClientMessage(i, -1, "{ff0000}Server: {ffffff}Ai primit doar 25 procente din dobanzi si 25 procente de la payday pentru ca ai stat cu /sleep."); if(PlayerInfo[i][pRPBoost] > 0) { PlayerInfo[i][pRPBoost] -= 1; Update(i,pRPBoostx); PlayerInfo[i][pRespect] += 1; Update(i,pRespectx); SendClientMessage(i, -1, "{ff0000}Server: {ffffff}Respect boost a fost folosit. (+1 RP)"); } if(HappyDayHour == hour && HappyDay == 0) { PlayerInfo[i][pRespect] += 1; Update(i,pRespectx); SendClientMessage(i,COLOR_LIGHTBLUE,"{ff0000}Server: {ffffff}Ai primit un RP deoarece este ziua ta norocoasa."); HappyDay = 1; } CharityMoney += Tax; PlayerInfo[i][pPayDay] = 0; Update(i, pPayDayx); PlayerInfo[i][pPayCheck] = 0; Update(i, pPayCheckx); PlayerInfo[i][pRespect] += 1; Update(i,pRespectx); if(AFK[i] == 0) { PlayerInfo[i][pHoursPlayed] += 1; Update(i,pHoursPlayedx); } if(PlayerInfo[i][pFPunish] > 0) PlayerInfo[i][pFPunish] -= 1; Update(i, pFPunishx); if(PlayerInfo[i][pPremiumAccount] == 1) { PlayerInfo[i][pPayDayHad] += 1; Update(i,pPayDayHadx); if(PlayerInfo[i][pPayDayHad] >= 3) { PlayerInfo[i][pRespect] += 1; Update(i,pRespectx); PlayerInfo[i][pPayDayHad] = 0; Update(i,pPayDayHadx); if(PlayerInfo[i][pFPunish] > 0) PlayerInfo[i][pFPunish] -= 1; Update(i, pFPunishx); } } BuyLevelMsg(i); if(PlayerInfo[i][pMember] + PlayerInfo[i][pLeader] == 6) { new points; if(PlayerInfo[i][pRank] == 1) points = 5; else if(PlayerInfo[i][pRank] == 2) points = 6; else if(PlayerInfo[i][pRank] == 3) points = 7; else if(PlayerInfo[i][pRank] == 4) points = 8; else if(PlayerInfo[i][pRank] == 5) points = 9; else if(PlayerInfo[i][pRank] == 6) points = 10; else if(PlayerInfo[i][pRank] == 7) points = 10; new maxpct = PlayerInfo[i][pRank] * 5 + points; if(PlayerInfo[i][pTowPoints] < maxpct) PlayerInfo[i][pTowPoints] += points; Update(i, pTowPointsx); } if(PlayerInfo[i][pRob] < 10)PlayerInfo[i][pRob] += 1; Update(i, pRobx); if(PlayerInfo[i][pFreePoints] < 3 && IsACop(i))PlayerInfo[i][pFreePoints] += 1; Update(i, pFreePointsx); if(PlayerInfo[i][pDrivingLic] > 0) { PlayerInfo[i][pDrivingLic] -= 1; if(PlayerInfo[i][pDrivingLic] == 0) SendClientMessage(i, 0x359AFFFF, "Licenta ta de condus a expirat."); } else if(PlayerInfo[i][pDrivingLic] < 0) PlayerInfo[i][pDrivingLic] += 1; Update(i, pDrivingLicx); if(PlayerInfo[i][pFlyingLic] > 0) { PlayerInfo[i][pFlyingLic] -= 1; if(PlayerInfo[i][pFlyingLic] == 0) SendClientMessage(i, 0x359AFFFF, "Licenta ta de zburat a expirat."); } else if(PlayerInfo[i][pFlyingLic] < 0) PlayerInfo[i][pFlyingLic] += 1; Update(i, pFlyingLicx); if(PlayerInfo[i][pSailLic] > 0) { PlayerInfo[i][pSailLic] -= 1; if(PlayerInfo[i][pSailLic] == 0) SendClientMessage(i, 0x359AFFFF, "Licenta ta de navigat a expirat."); } else if(PlayerInfo[i][pSailLic] < 0) PlayerInfo[i][pSailLic] += 1; Update(i, pSailLicx); if(PlayerInfo[i][pGunLic] > 0) { if(PlayerInfo[i][pGunLic]-1 <= 0) ResetPlayerWeapons(i); PlayerInfo[i][pGunLic] -= 1; if(PlayerInfo[i][pGunLic] == 0) SendClientMessage(i, 0x359AFFFF, "Licenta ta de arme a expirat."); } else if(PlayerInfo[i][pGunLic] < 0) PlayerInfo[i][pGunLic] += 1; Update(i, pGunLicx); } } for(new i = 1; i < sizeof(ZoneInfo); i++) { if(ZoneInfo[i][zHours] > 0) { ZoneInfo[i][zHours] -= 1; zUpdate(i, zHoursx); } } if(NightOn == 0) SetWorldTime(hour); else SetWorldTime(0); gQuery[0] = (EOS); mysql_format(handle, gQuery, sizeof(gQuery),"UPDATE `others` SET `Charity`=%d WHERE `ID`='1'", CharityMoney); mysql_query(handle, gQuery); gQuery[0] = (EOS); mysql_format(handle, gQuery, sizeof(gQuery), "SELECT * FROM `bans` WHERE `Days` > '0'"); mysql_tquery(handle, gQuery, "BanCheck", ""); return 1; }
forward PayDayCheck(); public PayDayCheck() { foreach(new i : Player) { if(gLogged[i] == 0) continue; new level = PlayerInfo[i][pLevel]; if(level >= 1 && level <= 5) { PlayerInfo[i][pPayCheck] += 200; } else if(level >= 6 && level <= 10) { PlayerInfo[i][pPayCheck] += 300; } else if(level >= 11 && level <= 15) { PlayerInfo[i][pPayCheck] += 400; } else if(level >= 16 && level <= 20) { PlayerInfo[i][pPayCheck] += 500; } else if(level >= 21 && level <= 25) { PlayerInfo[i][pPayCheck] += 600; } else if(level >= 26 && level <= 30) { PlayerInfo[i][pPayCheck] += 700; } else if(level >= 31) { PlayerInfo[i][pPayCheck] += 800; } Update(i,pPayCheckx); PlayerInfo[i][pPayDay] += 1; Update(i, pPayDayx); if(PlayerInfo[i][pPremiumAccount] != 0) { PlayerInfo[i][pPremiumAccountHours] --; if(PlayerInfo[i][pPremiumAccountHours] < 1) { SendClientMessage(i, COLOR_WHITE, "{C7C7C7}* Pachetul tau premium a expirat."); PlayerInfo[i][pPremiumAccount] = 0; } } if(PlayerInfo[i][pContractTime] > 0) { PlayerInfo[i][pContractTime] --; Update(i, pContractTimex); } if(PlayerInfo[i][pMoneyBoost] > 0) { PlayerInfo[i][pMoneyBoost] --; Update(i, pMoneyBoostx); } new Float: health; GetPlayerHealthEx(i, health); if(AFK[i] == 0) SetPlayerHealthEx(i, health - 1); } return 1; }
Imagini / Video (optional): -
Ati incercat sa rezolvati singur?: am încercat să mă uit prin el, e luat din alt gamemod, anume bladex. am copiat tot .....nu știu ce să îi mai fac.
Link to comment
Share on other sites
2 answers to this question
Recommended Posts