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Textul nu mai apare atunci cand este atasat


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Salut :) Ok, deci am codul acesta:

if(strcmp(cmd, "/setepithet") == 0)
	{
	    if(IsPlayerConnected(playerid))
	        {
	            if(PlayerInfo[playerid][pEpiPoints] >= 1)
	                {
                     	for(new i = 0; i < MAX_PLAYERS; i++)
						{
							if(IsPlayerConnected(i))
								{
            						new PlayerText3D:playertextid;
         							GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
									GetPlayerName(playerid, sendername, sizeof(sendername));
									new length = strlen(cmdtext);
									while ((idx < length) && (cmdtext[idx] <= ' '))
									{
										idx++;
									}
									new offset = idx;
									new result[64];
									while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
									{
										result[idx - offset] = cmdtext[idx];
										idx++;
									}
									result[idx - offset] = EOS;
									if(!strlen(result))
									{
										SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /setepithet [string]");
										return 1;
									}
					    			new Float:X, Float:Y, Float:Z;
					    			format(string, sizeof(string), "%s", (result));
									PlayerInfo[playerid][pEpi]=string;
									GetPlayerPos( playerid, X, Y, Z );
         							playertextid = CreatePlayer3DTextLabel(playerid,string,0xa9c4e4FF,X,Y,Z+0.1,20.0);
									PlayerInfo[playerid][pEpiPoints]-=1;
									PlayerInfo[playerid][pEpiON] = 1;
									return 1;
								}
						}
					}
			}
	}
Totul merge perfect. 3DTextLabel-ul apare, dar ramane in locul X,Y,Z, adica nu este atasat de jucator. Deci, am incercat sa fac asta:
if(strcmp(cmd, "/setepithet") == 0)
	{
	    if(IsPlayerConnected(playerid))
	        {
	            if(PlayerInfo[playerid][pEpiPoints] >= 1)
	                {
                     	for(new i = 0; i < MAX_PLAYERS; i++)
						{
							if(IsPlayerConnected(i))
								{
            						new PlayerText3D:playertextid;
         							GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
									GetPlayerName(playerid, sendername, sizeof(sendername));
									new length = strlen(cmdtext);
									while ((idx < length) && (cmdtext[idx] <= ' '))
									{
										idx++;
									}
									new offset = idx;
									new result[64];
									while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
									{
										result[idx - offset] = cmdtext[idx];
										idx++;
									}
									result[idx - offset] = EOS;
									if(!strlen(result))
									{
										SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /setepithet [string]");
										return 1;
									}
					    			new Float:X, Float:Y, Float:Z;
					    			format(string, sizeof(string), "%s", (result));
									PlayerInfo[playerid][pEpi]=string;
									GetPlayerPos( playerid, X, Y, Z );
         							playertextid = CreatePlayer3DTextLabel(playerid,string,0xa9c4e4FF,X,Y,Z+0.1,20.0[b],playerid[/b]);
									PlayerInfo[playerid][pEpiPoints]-=1;
									PlayerInfo[playerid][pEpiON] = 1;
									return 1;
								}
						}
					}
			}
	}

Textul nu este atasat de jucator, iar acesta nici macar nu mai apare acum.

Ce pot face?

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