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Problema masini la factiuni


MrBlack

Question

Salut am un mod si am scos toate masinile ca erau buguit .. acuma am luato de la capat

1. Am adaugat masinile de la /save adaugate cu AddStaticVehicle(x,y,z) ( ceva de genu)

	AddStaticVehicle(560,1817.1819,-2007.0850,13.2596,270.3817,7,7); //
    AddStaticVehicle(560,1835.4982,-2007.0326,13.2570,89.2804,7,7); //
    AddStaticVehicle(409,1817.6407,-2023.1677,13.3343,180.4511,7,7); //
    AddStaticVehicle(413,1843.4675,-2020.7335,13.6349,90.3961,7,7); //
    AddStaticVehicle(487,1836.5675,-2031.5999,13.7236,175.0788,7,7); //
    AddStaticVehicle(521,1821.8757,-2001.8846,13.1252,176.3176,7,7); //
    AddStaticVehicle(579,1818.1313,-2035.3584,13.4102,180.1808,7,7); //
2. Am adaugat chestia cu if(newcar) Si anume asta :
        if(newcar == 273 || newcar == 275 || newcar == 276 || newcar == 278 || newcar == 279 || newcar == 280)
        {
            if(PlayerInfo[playerid][pMember] == 5||PlayerInfo[playerid][pLeader] == 5) { }
            else
            {
                SendClientMessage(playerid,COLOR_GREY,"   You are not a member of Surenos.");
                RemovePlayerFromVehicle(playerid);
            }
        }
Deci la mine arata cam ceva de genu la
public OnPlayerStateChange(playerid, newstate, oldstate)
Uitati cum arata
public OnPlayerStateChange(playerid, newstate, oldstate)
{
	new string[256];
	new pveh = GetVehicleModel(GetPlayerVehicleID(playerid));
	new vehicle = GetPlayerVehicleID(playerid);
	if(newstate == PLAYER_STATE_DRIVER && (pveh != 509 && pveh != 481 && pveh != 510) && IsPlayerInAnyVehicle(playerid) && !IsAPlane(vehicle) && !IsAHarvest(vehicle) && !IsADrugHarvest(vehicle) && !IsASweeper(vehicle))
	{
		SetTimerEx("Startup", 1, false, "ii", playerid, vehicle);
		SetTimerEx("engine2", 2500, false, "ii", playerid);
	}
	else if(newstate == PLAYER_STATE_DRIVER && (pveh != 509 && pveh != 481 && pveh != 510) && IsPlayerInAnyVehicle(playerid) && !IsAPlane(vehicle) && !IsAHarvest(vehicle) && !IsADrugHarvest(vehicle) && !IsASweeper(vehicle))
	{
		SetTimerEx("Startup", 1, false, "ii", playerid, vehicle);
		SetTimerEx("engine2", 2500, false, "ii", playerid);
	}
	if(newstate == PLAYER_STATE_ONFOOT)
	{
	    if(PlayerKarting[playerid] > 0 && PlayerInKart[playerid] > 0)
		{
		    PlayerInKart[playerid] = 0;
		    KartingPlayers --;
		}
	    if(TransportDuty[playerid] > 0)
		{
		    if(TransportDuty[playerid] == 1)
			{
		        TaxiDrivers -= 1;
			}
			else if(TransportDuty[playerid] == 2)
			{
			    BusDrivers -= 1;
			}
			TransportDuty[playerid] = 0;
			format(string, sizeof(string), "* You are now Off Duty and earned $%d.", TransportMoney[playerid]);
			SendClientMessage(playerid, COLOR_WHITE, string);
			SafeGivePlayerMoney(playerid, TransportMoney[playerid]);
			/*ConsumingMoney[playerid] = 1;*/ TransportValue[playerid] = 0; TransportMoney[playerid] = 0;
		}
		if(TransportCost[playerid] > 0 && TransportDriver[playerid] < 999)
		{
		    if(IsPlayerConnected(TransportDriver[playerid]))
			{
			    TransportMoney[TransportDriver[playerid]] += TransportCost[playerid];
			    TransportTime[TransportDriver[playerid]] = 0;
			    TransportCost[TransportDriver[playerid]] = 0;
			    format(string, sizeof(string), "~w~The ride cost~n~~r~$%d",TransportCost[playerid]);
			    GameTextForPlayer(playerid, string, 5000, 1);
			    format(string, sizeof(string), "~w~Passenger left the taxi~n~~g~Earned $%d",TransportCost[playerid]);
			    GameTextForPlayer(TransportDriver[playerid], string, 5000, 1);
				SafeGivePlayerMoney(playerid, -TransportCost[playerid]);
				TransportCost[playerid] = 0;
				TransportTime[playerid] = 0;
				TransportDriver[playerid] = 999;
			}
		}
		TelePos[playerid][0] = 0.0;
		TelePos[playerid][1] = 0.0;
	}
	if(newstate == PLAYER_STATE_PASSENGER) // TAXI & BUSSES
	{
	    new name[MAX_PLAYER_NAME];
	    GetPlayerName(playerid, name, sizeof(name));
	    new vehicleid = GetPlayerVehicleID(playerid);
	    for(new i = 0; i < MAX_PLAYERS; i++)
	    {
	        if(IsPlayerConnected(i))
	        {
	            if(IsPlayerInVehicle(i, vehicleid) && GetPlayerState(i) == 2 && TransportDuty[i] > 0)
	            {
	                if(GetPlayerMoney(playerid) < TransportValue[i])
	                {
	                    format(string, sizeof(string), "* You need $%d to enter.", TransportValue[i]);
						SendClientMessage(playerid, COLOR_WHITE, string);
						RemovePlayerFromVehicle(playerid);
	                }
	                else
	                {
	                    if(TransportDuty[i] == 1)
	                    {
	                        format(string, sizeof(string), "* You paid $%d to the Taxi Driver.", TransportValue[i]);
							SendClientMessage(playerid, COLOR_WHITE, string);
							format(string, sizeof(string), "* Passenger %s has entered your Taxi.", name);
							SendClientMessage(i, COLOR_WHITE, string);
							TransportTime[i] = 1;
	                    	TransportTime[playerid] = 1;
	                    	TransportCost[playerid] = TransportValue[i];
	                    	TransportCost[i] = TransportValue[i];
	                    	TransportDriver[playerid] = i;
	                    }
	                    else if(TransportDuty[i] == 2)
	                    {
	                        format(string, sizeof(string), "* You paid $%d to the Bus Driver.", TransportValue[i]);
							SendClientMessage(playerid, COLOR_WHITE, string);
							format(string, sizeof(string), "* Passenger %s has entered your Bus.", name);
							SendClientMessage(i, COLOR_WHITE, string);
	                    }
						SafeGivePlayerMoney(playerid, - TransportValue[i]);
						TransportMoney[i] += TransportValue[i];
	                }
	            }
	        }
	    }
	}
	if(newstate == PLAYER_STATE_WASTED)
	{
		if(WantedLevel[playerid] >= 1)
		{
		    new price = WantedLevel[playerid] * 1000;
			new count;
			for(new i = 0; i < MAX_PLAYERS; i++)
			{
				if(IsPlayerConnected(i))
				{
				    if(gTeam[i] == 2 && CrimInRange(30.0, playerid,i))
				    {
						count = 1;
						format(string, sizeof(string), "~w~Running Suspect~r~Killed~n~Bonus~g~$%d", price);
						GameTextForPlayer(i, string, 5000, 1);
						//ConsumingMoney[i] = 1;
						SafeGivePlayerMoney(i, price / 2);
						PlayerPlaySound(i, 1058, 0.0, 0.0, 0.0);
					}
				}
			}
			if(count == 1)
			{
				SafeGivePlayerMoney(playerid, - price);
				PlayerInfo[playerid][pWantedDeaths] += 1;
				PlayerInfo[playerid][pJailed] = 1;
			    PlayerInfo[playerid][pJailTime] = (WantedLevel[playerid])*(600);
			    format(string, sizeof(string), "* You are in Jail for %d Seconds and lose $%d because of running away and getting shot by the Officer.", PlayerInfo[playerid][pJailTime], price);
			    SendClientMessage(playerid, COLOR_LIGHTRED, string);
			    WantedPoints[playerid] = 0;
				WantedLevel[playerid] = 0;
			}
		}
	}

	if(newstate == PLAYER_STATE_DRIVER)
	{// 38 / 49 / 56 = SS
		new newcar = GetPlayerVehicleID(playerid);
		new oldcar = gLastCar[playerid];
		new housecar = PlayerInfo[playerid][pPhousekey]+1;
		TelePos[playerid][0] = 0.0;
		TelePos[playerid][1] = 0.0;
		if(IsABoat(newcar))
		{
		    if(PlayerInfo[playerid][pBoatLic] < 1)
			{
			    SendClientMessage(playerid, COLOR_GREY, "   You don't know how to Sail yet, so you left the Boat !");
			    RemovePlayerFromVehicle(playerid);
			    TogglePlayerControllable(playerid, 1);
			}
		}
		else if(IsAPlane(newcar))
		{
		    if(PlayerInfo[playerid][pFlyLic] < 1)
			{
			    if(TakingLesson[playerid] == 1) { }
			    else {
			    SendClientMessage(playerid, COLOR_GREY, "   You don't know how to Fly yet, so you left the Plane !");
			    RemovePlayerFromVehicle(playerid);
				TogglePlayerControllable(playerid, 1); }
			}
		}
		else
		{
			if(PlayerInfo[playerid][pCarLic] < 0)
			{
			    if(PlayerDrunk[playerid] >= 5)
				{
				    WantedPoints[playerid] += 1;
					SetPlayerCriminal(playerid,255, "Drunk Driving");
				}

			}
			else if(PlayerDrunk[playerid] >= 5)
			{
			    WantedPoints[playerid] += 1;
				SetPlayerCriminal(playerid,255, "Drunk Driving");
			}

			if(PlayerInfo[playerid][pCarLic] < 1)
			{
			    if(IsABike(newcar) || IsAOBike(newcar)) { }
			    else
			    {
	                /*if(PlayerInfo[playerid][pCarLic] < 1)
					{
					    WantedPoints[playerid] += 1;
						SetPlayerCriminal(playerid,255, "Driving without License");
					}*/
					if(TakingLesson[playerid] == 1) { }
					else {
					SendClientMessage(playerid, COLOR_YELLOW, "   You Don't have a Drivers License yet! so drive carefully or the cops will notice.");
	              }
				}
			}
		}//Done with car check
		if(IsACopCar(newcar))
		{
		    if(IsACop(playerid)) { }
		    else { RemovePlayerFromVehicle(playerid); }
		}
		if(IsATank(newcar))
		{
		    if(PlayerInfo[playerid][pLeader] == 1||PlayerInfo[playerid][pLeader] == 3) { }
		    else { RemovePlayerFromVehicle(playerid); }
		}
		if(IsAnFbiCar(newcar))
		{
		    if(PlayerInfo[playerid][pLeader] == 2||PlayerInfo[playerid][pMember] == 2) { }
		    else {
	        RemovePlayerFromVehicle(playerid);
	        SendClientMessage(playerid, COLOR_GREY,"You don't have keys of this vehicle.");}
		}
		if(IsNgCar(newcar))
		{
		    if(PlayerInfo[playerid][pLeader] == 3||PlayerInfo[playerid][pMember] == 3) { }
		    else {
	        RemovePlayerFromVehicle(playerid);
	        SendClientMessage(playerid, COLOR_GREY,"You don't have keys of this vehicle.");}
		}
		if(IsAGovernmentCar(newcar))
		{
		    if(PlayerInfo[playerid][pLeader] == 1||PlayerInfo[playerid][pMember] == 1||PlayerInfo[playerid][pLeader] == 2||PlayerInfo[playerid][pMember] == 2||PlayerInfo[playerid][pLeader] == 3||PlayerInfo[playerid][pMember] == 3||PlayerInfo[playerid][pLeader] == 7||PlayerInfo[playerid][pMember] == 7) { }
		    else {
	        RemovePlayerFromVehicle(playerid);
	        SendClientMessage(playerid, COLOR_GREY,"You don't have keys of this vehicle.");}
		}
		if(IsAHspdCar(newcar))
		{
		    if(PlayerInfo[playerid][pLeader] == 1||PlayerInfo[playerid][pMember] == 1 && PlayerInfo[playerid][pRank] > 2) { }
		    else {
	        RemovePlayerFromVehicle(playerid);
	        SendClientMessage(playerid, COLOR_GREY,"You don't have keys of this vehicle.");}
		}
		else if(IsAnAmbulance(newcar))
		{
		    if(PlayerInfo[playerid][pMember] == 4||PlayerInfo[playerid][pLeader] == 4) { }
		    else { RemovePlayerFromVehicle(playerid); }
		}
		if(IsAPizzabike(newcar))
		{
		    if(PlayerInfo[playerid][pJob] == 17) { }
		    else {
	        RemovePlayerFromVehicle(playerid);
	        SendClientMessage(playerid, COLOR_GREY,"You don't have keys of this bike.");}
		}
		if(IsABus(newcar))
		{
		    if(PlayerInfo[playerid][pJob] == 14)
			{
			    GameTextForPlayer(playerid, "~w~Use /starteast or /startwest to begin your bus route", 5000, 3);
				SendClientMessage(playerid, COLOR_YELLOW2, "You have entered a bus, type /exit to cancel route selection.");
				//GangZoneShowForPlayer(playerid, buszonewest, COLOR_RED);
				//GangZoneShowForPlayer(playerid, buszoneeast, COLOR_BLUE);
				SendClientMessage(playerid, COLOR_YELLOW2, "To start doing the west route, use /startwest. To start doing the east route, use /starteast.");
				new routezonecheck = IsInBusrouteZone(playerid);
				if (routezonecheck == 0) SendClientMessage(playerid, COLOR_YELLOW, "Note: Your nearest route is east.");
				else if (routezonecheck == 1) SendClientMessage(playerid, COLOR_YELLOW, "Note: Your nearest route is west.");
				TogglePlayerControllable(playerid, 0);
			}
		    else {
	        RemovePlayerFromVehicle(playerid);
	        SendClientMessage(playerid, COLOR_GREY,"You don't have keys of this bus.");}
		}
		if(IsATowcar(newcar))
		{
		    if(PlayerInfo[playerid][pJob] == 7) { }
		    else {
	        RemovePlayerFromVehicle(playerid);
	        SendClientMessage(playerid, COLOR_GREY,"You don't have keys of this vehicle.");}
		}
		if(IsATruck(newcar))
		{
		    if(PlayerInfo[playerid][pJob] == 16)
			{
				format(string, sizeof(string), "Products: %d/%d", PlayerHaul[newcar][pLoad],PlayerHaul[newcar][pCapasity]);
				SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
				SendClientMessage(playerid, COLOR_WHITE, "INFO: You can deliver Products to Businesses.");
				SendClientMessage(playerid, COLOR_WHITE, "INFO: Commands are /load /buyprods /sellprods");
			}
			else
			{
	        	RemovePlayerFromVehicle(playerid);
	        	SendClientMessage(playerid, COLOR_GREY,"You don't have keys of this vehicle.");
			}
		}
		if(IsASweeper(newcar))
		{
		    if(PlayerInfo[playerid][pJob] == 21)
		    {
		        if(PlayerIsSweeping[playerid] == 0)
		        {
		        	TogglePlayerControllable(playerid, 0);
		        	GameTextForPlayer(playerid, "~g~/startsweep ~w~ to start sweeping~n~Type ~r~/exit ~w~to leave the sweeper", 5000, 3);
				}
				else
				{
				    SendClientMessage(playerid, COLOR_WHITE, "You can stop sweeping by typing /stopsweep .");
				}
		    }
		    else
		    {
		        RemovePlayerFromVehicle(playerid);
	        	SendClientMessage(playerid, COLOR_GREY,"You don't have keys of this vehicle.");
		    }
		}
		if(PlayerKarting[playerid] != 0)
		{
		    new kart = GetPlayerVehicleID(playerid);
		    if(kart >=78 && kart <= 83)
		    {
		        PlayerInKart[playerid] = 1;
		    	KartingPlayers ++;
			}
		}
		if(newcar >= 131 && newcar <= 134)
		{
		    if(TakingLesson[playerid] == 1) { }
		    else if(!IsAnInstructor(playerid))
		    {
		        SendClientMessage(playerid,COLOR_GREY,"   You don't have keys of this vehicle !");
		        RemovePlayerFromVehicle(playerid);
		    }
		}
		if(newcar == 167)
		{
		    if(TakingLesson[playerid] == 1) { }
		    else if(!IsAnInstructor(playerid))
		    {
		        SendClientMessage(playerid,COLOR_GREY,"   You don't have keys of this helicopter !");
		        RemovePlayerFromVehicle(playerid);
		    }
		}
		if(newcar == 166)
		{
		    if(PlayerInfo[playerid][pMember] == 4) { }
		    else
		    {
		        SendClientMessage(playerid,COLOR_GREY,"   You don't have keys of this truck !");
		        RemovePlayerFromVehicle(playerid);
		    }
		}
		if(newcar == 38)
		{
		    if(PlayerInfo[playerid][pRank] >= 3) { }
		    else
		    {
		        SendClientMessage(playerid,COLOR_GREY,"   You must be Rank 3 atleast to fly this !");
		        RemovePlayerFromVehicle(playerid);
		    }
		}
		if(newcar >= 96 && newcar <= 98)
		{
		    if(PlayerInfo[playerid][pJob] != 16)
		    {
		        SendClientMessage(playerid,COLOR_GREY,"   You don't have keys of this truck !");
		        RemovePlayerFromVehicle(playerid);
		    }
		}
		if(newcar >= 61 && newcar <= 70)
		{
		    if(PlayerInfo[playerid][pMember] == 10||PlayerInfo[playerid][pLeader] == 10) { }
		    else
			{
		        SendClientMessage(playerid,COLOR_GREY,"   You don't have keys of this vehicle !");
		        RemovePlayerFromVehicle(playerid);
		    }
		}
		if(newcar >= 71 && newcar <= 73)
		{
			if(PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9){ }
			else
			{
			    SendClientMessage(playerid, COLOR_GREY, "   You don't have keys of this vehicle !");
			    RemovePlayerFromVehicle(playerid);
			}
		}
		if(newcar >= 78 && newcar <= 83)
		{
		    if(PlayerKarting[playerid] != 1)
		    {
		        RemovePlayerFromVehicle(playerid);
		    }
		}
		if(newcar >= 135 && newcar <= 154)
		{
			if (HireCar[playerid] != newcar)
			{
				format(string, sizeof(string), "~w~You can Rent this car~n~Cost:~g~$%d~n~~w~To rent type ~g~/rentcar~w~~n~to get out type ~r~/exit",SBizzInfo[1][sbEntranceCost]);
				TogglePlayerControllable(playerid, 0);
				GameTextForPlayer(playerid, string, 5000, 3);
			}
		}
		if(newcar >= 112 && newcar <= 130)
		{
		    if (HireCar[playerid] != newcar)
			{
				format(string, sizeof(string), "~w~You can Rent this bike~n~Cost:~g~$%d~n~~w~To rent type ~g~/rentbike~w~~n~to get out type ~r~/exit",SBizzInfo[0][sbEntranceCost]);
				TogglePlayerControllable(playerid, 0);
				GameTextForPlayer(playerid, string, 5000, 3);
			}
		}
		if(newcar >= 56 && newcar <= 58)
		{
		    if(PlayerInfo[playerid][pMember] == 8||PlayerInfo[playerid][pLeader] == 8) { }
		    else
			{
		        SendClientMessage(playerid,COLOR_GREY,"   You don't have keys of this vehicle !");
		        RemovePlayerFromVehicle(playerid);
		    }
		}
        if(newcar == 273 || newcar == 275 || newcar == 276 || newcar == 278 || newcar == 279 || newcar == 280)
        {
            if(PlayerInfo[playerid][pMember] == 5||PlayerInfo[playerid][pLeader] == 5) { }
            else
            {
                SendClientMessage(playerid,COLOR_GREY,"   You are not a member of Surenos.");
                RemovePlayerFromVehicle(playerid);
            }
        }

Am luat-o din sus in jos din jos in sus .. nu am reusit sa ii dau de cap nu mai stiu ce sa fac !

Ultima solutie este sa ma ajute unul din voi !

Va rog mult!

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          new szTitle[2000], szDialog[2000], x = 0;
          if(Iter_Count(MyVehicle[playerid]) == 0) 
              return SCM(playerid, COLOR_LGREEN, "Eroare: Nu ai un vehicul personal!");
          
          format(szTitle, sizeof(szTitle), "Your Vehicles {E3DE31}%d/%d", Iter_Count(MyVehicle[playerid]), GetSlots(playerid));
          strcat(szDialog, "Vehicul\tStatus\tDespawn Time\tOthers details\n");
          foreach(MyVehicle[playerid], car) {
              format(szDialog, sizeof(szDialog), "%s%s\t%s\t%s\t%s\n", szDialog, aVehicleNames[CarInfo[car][cModel]-400], CarInfo[car][Spawned] != 0 ? IsVehicleOccupied(CarInfo[car][Spawned]) ? ("{FFFF00}[occupied]") : ("{26B309}[spawned]") : ("{FF0000}[despawned]"), CheckDespawnCar(car), TotalUp(car)); 
              PlayerInfo[playerid][pCarKey][x] = car;
              x++;
          }
          ShowPlayerDialog(playerid, type ? DIALOG_STICKET : DIALOG_GARAGE, DIALOG_STYLE_TABLIST_HEADERS, szTitle, szDialog, "Ok", "Exit");
          return true;
      }
      B-HOOD.pwn
    • By VenoMarius ERROR404
      Salut, am si eu o problema cu database, dupa ce imi dau admin 7 din baza de date cand intru pe joc nu primesc adminul, dc ?
    • By Raul112233
      Salut,am si eu o problema!!
      Cand ma fac duty in lspd si pun tinta imi da server closed connection!!
      De ce??
       

    • By Goad
      @Banditul
      @Mister
       
      Salut, de curand toate conturile mele " sociale " au fost sparte inclusiv cel de crypto, de cineva pus.. desigur.
       
      Nu stiu ce reclama a facut aici dar scriu dupa atata timp deoarece trebuiesc informati toti despre ceea ce descarca de aici sau cu cine se intra in contact. 
       
      Doresc daca se poate sa imi fie șters warning-ul deoarece se pot face verificari pe clasa de IP. O sa las o poza mai jos, mi-am actualizat parola fara probleme chiar acum.

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