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Babica

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Everything posted by Babica

  1. Babica

    Error [sL0w^]

    Este prin MYSQL, nu prea ma pricep in MYSQL,dar citeste si tu aici: http://wiki.sa-mp.com/wiki/MySQL#mysql_retrieve_row Ti-era lene sa dai un search pe google,iti lua mai putin de 1 minut............ Cred ca trebuie sa ai baza de date,sa faci configurarile in gamemode.
  2. Trebuie sa-l definesti si in gamemode. Adauga in gamemode: [pawn]public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } [/pawn]
  3. 2/5 , la inchisoare se fac meciuri de box cu spectatori ?) aia nici nu e o inchisoare, e un loc de distractie, doar ca are in plus 3 paturi, 1 wc si 2 dusuri )
  4. Lasa,nu-i baga in seama. multi de aici nu apreciaza munca altora. 5/5 pentru fs!l-am bagat pe server.
  5. [pawn]if(strcmp(cmd, "/casaadmin", true) == 0) { if(IsPlayerConnected(playerid)) { if (PlayerInfo[playerid][pAdmin] >= 1) { if (GetPlayerState(playerid) == 2) { new tmpcar = GetPlayerVehicleID(playerid); SetVehiclePos(tmpcar, ,-721.7669,949.9259,11.4181); TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0; } else { SetPlayerPos(playerid, ,-721.7669,949.9259,11.4181); } SendClientMessage(playerid, COLOR_GRAD1, " Ai fost teleportat!"); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, 256, "%s s-a teleportat la Casa Adminilor", sendername); ABroadCast(COLOR_YELLOW,string,1); SetPlayerInterior(playerid,0); PlayerInfo[playerid][pInt] = 0; } else { SendClientMessage(playerid, COLOR_GRAD1, " Nu esti autorizat !"); } } return 1; }[/pawn] Incearca asta. zimi daca merge.
  6. [pawn]if(strcmp(cmd, "/casaadmin", true) == 0) { if(IsPlayerConnected(playerid)) { if (PlayerInfo[playerid][pAdmin] >= 1) { if (GetPlayerState(playerid) == 2) { new tmpcar = GetPlayerVehicleID(playerid); SetVehiclePos(tmpcar, ,-721.76696777344,949.92596435547,11.4181432724); TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0; } else { SetPlayerPos(playerid, ,-721.76696777344,949.92596435547,11.4181432724); } SendClientMessage(playerid, COLOR_GRAD1, " Ai fost teleportat!"); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, 256, "%s s-a teleportat la Casa Adminilor", sendername); ABroadCast(COLOR_YELLOW,string,1); SetPlayerInterior(playerid,0); PlayerInfo[playerid][pInt] = 0; } else { SendClientMessage(playerid, COLOR_GRAD1, " Nu esti autorizat !"); } } return 1; }[/pawn] Pune asa in GM, recompileaza, si vezi sa ai in server.cfg :
  7. Pentru prima versiune iti dau 2/5, daca nu se salveaza nu e mare chestie,se face usor. Pentru a doua versiune 5/5 gg.
  8. La mode scrie Unknown? Lasa-ne aici server_log..... totusi, vezi daca ai toate fisierele necesare in scriptfiles si daca gm`ul foloseste vre-un plugin , pune-l.
  9. 4/5,nu e cine stie ce. vino cu ceva mai frumos si original.
  10. 4/5.. nu e cine stie ce,revino cu ceva mai "original"
  11. Babica

    0Admin.

    Bravo Zh3R0. Ma bucura ideea ca in romania exista un scripter care se pricepe cu adevarat si pune suflet in ceea ce face.
  12. 2/5, nu e cine stie ce. Vad ca e copiat si din fs`ul de pe sa-mp.com, doar l-ai tradus in romana, si apoi ai copiat si girofarul din el ) @Cipperu , incearca sa pui in gm comanda /neon si la ondialogresponse alea. si asa nu mai ai probleme, eu asa am facut si nu am nici o problema, se vad mereu neoanele. ---------------------Edit-------------------- Uite ce este in fs`ul de pe sa-mp.com: [pawn] public OnPlayerCommandText(playerid, cmdtext[]) { new cartype = GetPlayerVehicleID(playerid); new State=GetPlayerState(playerid); if(strcmp(cmdtext, "/neonshop", true) == 0) { SetPlayerInterior(playerid,0); {if(State!=PLAYER_STATE_DRIVER) {SetPlayerPos(playerid,-1980.0026,474.2643,29);} else if(IsPlayerInVehicle(playerid, cartype) == 1) {SetVehiclePos(cartype,-1980.0026,474.2643,29); SetVehicleZAngle(cartype,180.1530);} else {SetPlayerPos(playerid,-1980.0026,474.2643,29);} SendClientMessage(playerid, COLOR_YELLOW,"Type /neon in the garage to pick a neon!");} return 1;} if (strcmp(cmdtext, "/neon", true)==0) { if(IsPlayerInRangeOfPoint(playerid, 7.0, -1979.3672,440.1091,27)) { ShowPlayerDialog(playerid, 8899, DIALOG_STYLE_LIST, "Pick Neon Color", "Blue\nRed\nGreen\nWhite\nPink\nYellow\nPolice Strobe\nInterior Lights\nBack Neon\nFront neon\nUndercover Roof Light\nRemove All Neon", "Select", "Cancel"); PlayerPlaySound(playerid, 1133, 0.0, 0.0, 10.0); } return 1;} return 0; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == 8899) { if(response) { if(listitem == 0) { //blue SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0)); SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); } if(listitem == 1) { //red SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon2", CreateObject(18647,0,0,0,0,0,0)); SetPVarInt(playerid, "neon3", CreateObject(18647,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "neon installed"); } if(listitem == 2) { //green SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon4", CreateObject(18649,0,0,0,0,0,0)); SetPVarInt(playerid, "neon5", CreateObject(18649,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "neon installed"); } if(listitem == 3) { //white SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon6", CreateObject(18652,0,0,0,0,0,0)); SetPVarInt(playerid, "neon7", CreateObject(18652,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "neon installed"); } if(listitem == 4) { //pink SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon8", CreateObject(18651,0,0,0,0,0,0)); SetPVarInt(playerid, "neon9", CreateObject(18651,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon8"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon9"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "neon installed"); } if(listitem == 5) { //yellow SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon10", CreateObject(18650,0,0,0,0,0,0)); SetPVarInt(playerid, "neon11", CreateObject(18650,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon10"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon11"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "neon installed"); } if(listitem == 6) { //police SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon12", CreateObject(18646,0,0,0,0,0,0)); SetPVarInt(playerid, "neon13", CreateObject(18646,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon12"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon13"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "neon installed"); } if(listitem == 7) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "interior", CreateObject(18646,0,0,0,0,0,0)); SetPVarInt(playerid, "interior1", CreateObject(18646,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "interior"), GetPlayerVehicleID(playerid), 0, -0.0, 0, 2.0, 2.0, 3.0); AttachObjectToVehicle(GetPVarInt(playerid, "interior1"), GetPlayerVehicleID(playerid), 0, -0.0, 0, 2.0, 2.0, 3.0); SendClientMessage(playerid, 0xFFFFFFAA, "Interior lights installed"); } if(listitem == 8) { //back SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "back", CreateObject(18646,0,0,0,0,0,0)); SetPVarInt(playerid, "back1", CreateObject(18646,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "back"), GetPlayerVehicleID(playerid), -0.0, -1.5, -1, 2.0, 2.0, 3.0); AttachObjectToVehicle(GetPVarInt(playerid, "back1"), GetPlayerVehicleID(playerid), -0.0, -1.5, -1, 2.0, 2.0, 3.0); SendClientMessage(playerid, 0xFFFFFFAA, "Back neon installed"); } if(listitem == 9) { //front SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "front", CreateObject(18646,0,0,0,0,0,0)); SetPVarInt(playerid, "front1", CreateObject(18646,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "front"), GetPlayerVehicleID(playerid), -0.0, 1.5, -0.6, 2.0, 2.0, 3.0); AttachObjectToVehicle(GetPVarInt(playerid, "front1"), GetPlayerVehicleID(playerid), -0.0, 1.5, -0.6, 2.0, 2.0, 3.0); SendClientMessage(playerid, 0xFFFFFFAA, "Front neon installed"); } if(listitem == 10) { //undercover SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "undercover", CreateObject(18646,0,0,0,0,0,0)); SetPVarInt(playerid, "undercover1", CreateObject(18646,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "undercover"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0); AttachObjectToVehicle(GetPVarInt(playerid, "undercover1"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0); SendClientMessage(playerid, 0xFFFFFFAA, "Undercover lights installed"); } if(listitem == 11) { //remove neon DestroyObject(GetPVarInt(playerid, "neon")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon1")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon2")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon3")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon4")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon5")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon6")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon7")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon8")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon9")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon10")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon11")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon12")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon13")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "interior")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "interior1")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "back")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "back1")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "front")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "front1")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "undercover")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "undercover1")); DeletePVar(playerid, "Status"); } } } return 0;} [/pawn] Si uite ce e in fs`ul tau: [pawn] // :::::::::::CREDITE::::::::::: /* Player (stiu ca acest credit va fi sters fara mila! asta e ROMANIA....) */ #include <a_samp> #pragma tabsize 0 #define neondialog 8131 public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Neon System LOADED "); print("--------------------------------------\n"); return 1; //*********Color****************// #define COLOR_GREEN 0x20FF00FF #define COLOR_BLUE 0x1229FAFF } public OnFilterScriptExit() { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp(cmdtext, "/neon", true)==0) { if(IsPlayerInAnyVehicle(playerid)) { ShowPlayerDialog(playerid, neondialog, DIALOG_STYLE_LIST, "Neoane", "Albastru\nRosu\nVerde\nAlb\nRoz\nGalben\nAlbastru doar 1 neon\nRosu doar 1 neon\nVerde doar 1 neon\nAlb doar 1 neon\nRoz doar 1 neon\nGalben doar 1 neon\nGirofar\nDemonteaza toate neoanele", "Selecteaza", "Anulare"); } return 1; } return 0; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == neondialog) { if(response) { if(listitem == 0) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0)); SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0x20FF00FF, "Neon montat"); } if(listitem == 1) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon2", CreateObject(18647,0,0,0,0,0,0)); SetPVarInt(playerid, "neon3", CreateObject(18647,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0x20FF00FF, "Neon montat"); } if(listitem == 2) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon4", CreateObject(18649,0,0,0,0,0,0)); SetPVarInt(playerid, "neon5", CreateObject(18649,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0x20FF00FF, "Neon montat"); } if(listitem == 3) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon6", CreateObject(18652,0,0,0,0,0,0)); SetPVarInt(playerid, "neon7", CreateObject(18652,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0x20FF00FF, "Neon montat"); } if(listitem == 4) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon8", CreateObject(18651,0,0,0,0,0,0)); SetPVarInt(playerid, "neon9", CreateObject(18651,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon8"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon9"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0x20FF00FF, "Neon montat"); } if(listitem == 5) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon10", CreateObject(18650,0,0,0,0,0,0)); SetPVarInt(playerid, "neon11", CreateObject(18650,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon10"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon11"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0x20FF00FF, "Neon montat"); } if(listitem == 6) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon12", CreateObject(18648,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon12"), GetPlayerVehicleID(playerid), -0.0, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0x20FF00FF, "Neon montat"); } if(listitem == 7) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon13", CreateObject(18647,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon13"), GetPlayerVehicleID(playerid), -0.0, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0x20FF00FF, "Neon montat"); } if(listitem == 8) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon14", CreateObject(18649,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon14"), GetPlayerVehicleID(playerid), -0.0, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0x20FF00FF, "Neon montat"); } if(listitem == 9) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon15", CreateObject(18652,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon15"), GetPlayerVehicleID(playerid), -0.0, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0x20FF00FF, "Neon montat"); } if(listitem == 10) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon16", CreateObject(18651,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon16"), GetPlayerVehicleID(playerid), -0.0, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0x20FF00FF, "Neon montat"); } if(listitem == 11) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon17", CreateObject(18650,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon17"), GetPlayerVehicleID(playerid), -0.0, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0x20FF00FF, "Neon montat"); } if(listitem == 12) SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "undercover", CreateObject(18646,0,0,0,0,0,0)); SetPVarInt(playerid, "undercover1", CreateObject(18646,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "undercover"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0); AttachObjectToVehicle(GetPVarInt(playerid, "undercover1"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0); SendClientMessage(playerid, 0x20FF00FF, "Girofar montat"); if(listitem == 12){DestroyObject(GetPVarInt(playerid, "neon")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon1")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon2")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon3")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon4")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon5")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon6")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon7")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon8")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon9")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon10")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon13")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon12")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon13")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon14")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon15")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon16")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon17")); DeletePVar(playerid, "Status"); } } } return 0; } [/pawn] Mare diferenta nu e, doar ca la tine e in romana, si poti pune si cate un neon )
  13. FS`Ul este creat de mine, doar cateva animatii am luat din vyoanims, atat . oricum puteam sa le fac si eu, dar imi lua timp. acest fs l-am facut acum 2 luni.. @Freddy Stiu ca se scrie cu doi de i, asa l-am scris eu atunci ) si asa a ramas. Asa am sa fac.
  14. Am copiat modelul de postare dupa shooby, acum am modificat, verifica. am dat post din greseala.
  15. Descriere: Acest FS contine 100 animatii, cele importante si folosite pe serverele GF - RP Cum il Instalati: -downloadati fisierul animati.pwn -compilatil , bagati animati.amx in filterscript apoi duceti-va in server.cfg si adaugati animati la linia filterscript Comenzi(Animuri): |____________________Babica Anims____________________| /handsup - /bomb - /getarrested - /handsup - /laugh - /lookout - /aim - /sup - /tigari /crossarms - /hide - /vomit - /wave - /taichi - /scratch - /hitch - /getarrested - /clear /deal - /crack - /drunk - /smoke - /groundsit - /sit - /chat - /fucku - /push - /lowbodypush /shouting - /chant - /frisked - /exhausted - /injured - /slapass - /dealstance - /bat /fall - /fallback - /injured - /akick - /push - /lowbodypush - /handsup - /bomb - /drunk - /laugh /basket - /headbutt - /medic - /spray - /robman - /taichi - /lookout - /kiss - /cellin - /cellout - /crossarms /deal - /crack - /groundsit - /chat - /dance - /fucku - /strip - /hide - /vomit - /eat - /chairsit - /reload /koface - /kostomach - /rollfall - /carjacked1 - /carjacked2 - /rcarjack1 - /rcarjack2 - /lcarjack1 - /lcarjack2 /lifejump - /exhaust - /leftslap - /carlock - /hoodfrisked - /lightcig - /tapcig - /box - /chant - /finger /shouting - /knife - /cop - /elbow - /kneekick - /airkick - /gkick - /gpunch - /fstance - /lowthrow - /highthrow /pee - /lean - /chairsit - /run - /groundsit - /relax - /fall - /fallback - /reload - /knife - /basket - /lay - /lay2 ____________________Animations END________________| Download: V1.0 - Babi Anims -MegaUpload - http://www.megaupload.com/?d=RWW33MN0 Credits: FilterScript creat 100% de catre Babica ( Lil_Shean ) Acest FS l-am facut pentru serverul meu,si acum il folosesc pe el. Nu are buguri. Astept sa-l testati si sa va dati o parere. EDIT: UITE CATEVA POZE : [img width=500 height=357]http://img.b-zone.ro/images/53139537651315149978.png [img width=500 height=357]http://img.b-zone.ro/images/32434362690869215937.png [img width=500 height=357]http://img.b-zone.ro/images/70593968459276106947.png
  16. Babica

    0Admin.

    10/10, gj zh3r0.
  17. 2/10 , 80% copiat din LA:RP
  18. Baga dubd.ini in includes si recompileaza : http://www.megaupload.com/?d=7C1X5M75 Thx man.
  19. este folosit si in dutils, dar si in dini
  20. Salut. Am facut o multime de fs`uri,asa ca m-am gandit sa postez unul dintre ele Acest fs consta in examen pentru permisul auto sau permisul de zbor. de la DMV, puteti lua deasemenea si licenta de port-arma. Pentru permisul auto si cel de zbor, trebuie sa dati un test, un traseu. daca loviti masina/avionul de mai multe ori sunteti respins, la fel si daca parasiti masina/avionul Comenzi: /licenses - va apare dialogul, sa selectati pentru ce licenta vreti sa dati test Nu o sa va explic mai multe, va las sa il luati si sa il testati voi Download: http://www.megaupload.com/?d=YQG45Z9D Fs`ul l-am facut in romana,apoi l-am tradus in engleza.Acest fs a fost facut de mine,il foloseam inainte pe server, iar acum m-am gandit sa-l postez. EDIT: O singura problema : trebuie sa puneti voi pickupurile de la intrare si iesire din dmv si /enter || /exit. nu am avut timp sa pun, l-am tradus in engleza si l-am postat aici. Daca gasiti un bug lasati post reply,desii nu cred ca este deoarece l-am folosit cam 2 luni pe server si am reparat toate bugurile. este bun pentru serverele RP/GF Uite 2 poze: [img width=500 height=400]http://img.b-zone.ro/images/84371011612866177491.png
  21. iti zic eu ce sa faci. sterge tot si lasa-te de facut server deocamdata, ca vad ca esti prea . ... daca nu stii engleza si nu stii sa urmezi niste pasi, a explicat zh3r0 acolo tot.
  22. Lasa aici ce e in server.cfg, sa vedem unde e problema Daca nu e de la fs`uri, poate fi si de la gamemode.
  23. ceea ce face este faptul c? "spune" scriptului ca sa zic asa, ca va fi nefolosit pentru un monent (ret_memcpy). asta se pune deobicei daca iti da urmatoarea eroare: warning 203: symbol is never used: "ret_memcpy" Nu stiu daca ai inteles prea bine ce am vrut sa zic.
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