Babica
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Everything posted by Babica
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Este prin MYSQL, nu prea ma pricep in MYSQL,dar citeste si tu aici: http://wiki.sa-mp.com/wiki/MySQL#mysql_retrieve_row Ti-era lene sa dai un search pe google,iti lua mai putin de 1 minut............ Cred ca trebuie sa ai baza de date,sa faci configurarile in gamemode.
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Trebuie sa-l definesti si in gamemode. Adauga in gamemode: [pawn]public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } [/pawn]
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2/5 , la inchisoare se fac meciuri de box cu spectatori ?) aia nici nu e o inchisoare, e un loc de distractie, doar ca are in plus 3 paturi, 1 wc si 2 dusuri )
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Lasa,nu-i baga in seama. multi de aici nu apreciaza munca altora. 5/5 pentru fs!l-am bagat pe server.
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[pawn]if(strcmp(cmd, "/casaadmin", true) == 0) { if(IsPlayerConnected(playerid)) { if (PlayerInfo[playerid][pAdmin] >= 1) { if (GetPlayerState(playerid) == 2) { new tmpcar = GetPlayerVehicleID(playerid); SetVehiclePos(tmpcar, ,-721.7669,949.9259,11.4181); TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0; } else { SetPlayerPos(playerid, ,-721.7669,949.9259,11.4181); } SendClientMessage(playerid, COLOR_GRAD1, " Ai fost teleportat!"); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, 256, "%s s-a teleportat la Casa Adminilor", sendername); ABroadCast(COLOR_YELLOW,string,1); SetPlayerInterior(playerid,0); PlayerInfo[playerid][pInt] = 0; } else { SendClientMessage(playerid, COLOR_GRAD1, " Nu esti autorizat !"); } } return 1; }[/pawn] Incearca asta. zimi daca merge.
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[pawn]if(strcmp(cmd, "/casaadmin", true) == 0) { if(IsPlayerConnected(playerid)) { if (PlayerInfo[playerid][pAdmin] >= 1) { if (GetPlayerState(playerid) == 2) { new tmpcar = GetPlayerVehicleID(playerid); SetVehiclePos(tmpcar, ,-721.76696777344,949.92596435547,11.4181432724); TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0; } else { SetPlayerPos(playerid, ,-721.76696777344,949.92596435547,11.4181432724); } SendClientMessage(playerid, COLOR_GRAD1, " Ai fost teleportat!"); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, 256, "%s s-a teleportat la Casa Adminilor", sendername); ABroadCast(COLOR_YELLOW,string,1); SetPlayerInterior(playerid,0); PlayerInfo[playerid][pInt] = 0; } else { SendClientMessage(playerid, COLOR_GRAD1, " Nu esti autorizat !"); } } return 1; }[/pawn] Pune asa in GM, recompileaza, si vezi sa ai in server.cfg :
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Pentru prima versiune iti dau 2/5, daca nu se salveaza nu e mare chestie,se face usor. Pentru a doua versiune 5/5 gg.
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La mode scrie Unknown? Lasa-ne aici server_log..... totusi, vezi daca ai toate fisierele necesare in scriptfiles si daca gm`ul foloseste vre-un plugin , pune-l.
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4/5,nu e cine stie ce. vino cu ceva mai frumos si original.
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4/5.. nu e cine stie ce,revino cu ceva mai "original"
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Bravo Zh3R0. Ma bucura ideea ca in romania exista un scripter care se pricepe cu adevarat si pune suflet in ceea ce face.
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[FS]Neoane [poti pune si girofar] BUG rezolvat!
Babica replied to DaNuTzZz1414's topic in Filterscript-uri
2/5, nu e cine stie ce. Vad ca e copiat si din fs`ul de pe sa-mp.com, doar l-ai tradus in romana, si apoi ai copiat si girofarul din el ) @Cipperu , incearca sa pui in gm comanda /neon si la ondialogresponse alea. si asa nu mai ai probleme, eu asa am facut si nu am nici o problema, se vad mereu neoanele. ---------------------Edit-------------------- Uite ce este in fs`ul de pe sa-mp.com: [pawn] public OnPlayerCommandText(playerid, cmdtext[]) { new cartype = GetPlayerVehicleID(playerid); new State=GetPlayerState(playerid); if(strcmp(cmdtext, "/neonshop", true) == 0) { SetPlayerInterior(playerid,0); {if(State!=PLAYER_STATE_DRIVER) {SetPlayerPos(playerid,-1980.0026,474.2643,29);} else if(IsPlayerInVehicle(playerid, cartype) == 1) {SetVehiclePos(cartype,-1980.0026,474.2643,29); SetVehicleZAngle(cartype,180.1530);} else {SetPlayerPos(playerid,-1980.0026,474.2643,29);} SendClientMessage(playerid, COLOR_YELLOW,"Type /neon in the garage to pick a neon!");} return 1;} if (strcmp(cmdtext, "/neon", true)==0) { if(IsPlayerInRangeOfPoint(playerid, 7.0, -1979.3672,440.1091,27)) { ShowPlayerDialog(playerid, 8899, DIALOG_STYLE_LIST, "Pick Neon Color", "Blue\nRed\nGreen\nWhite\nPink\nYellow\nPolice Strobe\nInterior Lights\nBack Neon\nFront neon\nUndercover Roof Light\nRemove All Neon", "Select", "Cancel"); PlayerPlaySound(playerid, 1133, 0.0, 0.0, 10.0); } return 1;} return 0; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == 8899) { if(response) { if(listitem == 0) { //blue SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0)); SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); } if(listitem == 1) { //red SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon2", CreateObject(18647,0,0,0,0,0,0)); SetPVarInt(playerid, "neon3", CreateObject(18647,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "neon installed"); } if(listitem == 2) { //green SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon4", CreateObject(18649,0,0,0,0,0,0)); SetPVarInt(playerid, "neon5", CreateObject(18649,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "neon installed"); } if(listitem == 3) { //white SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon6", CreateObject(18652,0,0,0,0,0,0)); SetPVarInt(playerid, "neon7", CreateObject(18652,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "neon installed"); } if(listitem == 4) { //pink SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon8", CreateObject(18651,0,0,0,0,0,0)); SetPVarInt(playerid, "neon9", CreateObject(18651,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon8"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon9"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "neon installed"); } if(listitem == 5) { //yellow SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon10", CreateObject(18650,0,0,0,0,0,0)); SetPVarInt(playerid, "neon11", CreateObject(18650,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon10"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon11"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "neon installed"); } if(listitem == 6) { //police SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon12", CreateObject(18646,0,0,0,0,0,0)); SetPVarInt(playerid, "neon13", CreateObject(18646,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon12"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon13"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "neon installed"); } if(listitem == 7) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "interior", CreateObject(18646,0,0,0,0,0,0)); SetPVarInt(playerid, "interior1", CreateObject(18646,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "interior"), GetPlayerVehicleID(playerid), 0, -0.0, 0, 2.0, 2.0, 3.0); AttachObjectToVehicle(GetPVarInt(playerid, "interior1"), GetPlayerVehicleID(playerid), 0, -0.0, 0, 2.0, 2.0, 3.0); SendClientMessage(playerid, 0xFFFFFFAA, "Interior lights installed"); } if(listitem == 8) { //back SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "back", CreateObject(18646,0,0,0,0,0,0)); SetPVarInt(playerid, "back1", CreateObject(18646,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "back"), GetPlayerVehicleID(playerid), -0.0, -1.5, -1, 2.0, 2.0, 3.0); AttachObjectToVehicle(GetPVarInt(playerid, "back1"), GetPlayerVehicleID(playerid), -0.0, -1.5, -1, 2.0, 2.0, 3.0); SendClientMessage(playerid, 0xFFFFFFAA, "Back neon installed"); } if(listitem == 9) { //front SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "front", CreateObject(18646,0,0,0,0,0,0)); SetPVarInt(playerid, "front1", CreateObject(18646,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "front"), GetPlayerVehicleID(playerid), -0.0, 1.5, -0.6, 2.0, 2.0, 3.0); AttachObjectToVehicle(GetPVarInt(playerid, "front1"), GetPlayerVehicleID(playerid), -0.0, 1.5, -0.6, 2.0, 2.0, 3.0); SendClientMessage(playerid, 0xFFFFFFAA, "Front neon installed"); } if(listitem == 10) { //undercover SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "undercover", CreateObject(18646,0,0,0,0,0,0)); SetPVarInt(playerid, "undercover1", CreateObject(18646,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "undercover"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0); AttachObjectToVehicle(GetPVarInt(playerid, "undercover1"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0); SendClientMessage(playerid, 0xFFFFFFAA, "Undercover lights installed"); } if(listitem == 11) { //remove neon DestroyObject(GetPVarInt(playerid, "neon")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon1")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon2")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon3")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon4")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon5")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon6")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon7")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon8")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon9")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon10")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon11")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon12")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon13")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "interior")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "interior1")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "back")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "back1")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "front")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "front1")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "undercover")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "undercover1")); DeletePVar(playerid, "Status"); } } } return 0;} [/pawn] Si uite ce e in fs`ul tau: [pawn] // :::::::::::CREDITE::::::::::: /* Player (stiu ca acest credit va fi sters fara mila! asta e ROMANIA....) */ #include <a_samp> #pragma tabsize 0 #define neondialog 8131 public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Neon System LOADED "); print("--------------------------------------\n"); return 1; //*********Color****************// #define COLOR_GREEN 0x20FF00FF #define COLOR_BLUE 0x1229FAFF } public OnFilterScriptExit() { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp(cmdtext, "/neon", true)==0) { if(IsPlayerInAnyVehicle(playerid)) { ShowPlayerDialog(playerid, neondialog, DIALOG_STYLE_LIST, "Neoane", "Albastru\nRosu\nVerde\nAlb\nRoz\nGalben\nAlbastru doar 1 neon\nRosu doar 1 neon\nVerde doar 1 neon\nAlb doar 1 neon\nRoz doar 1 neon\nGalben doar 1 neon\nGirofar\nDemonteaza toate neoanele", "Selecteaza", "Anulare"); } return 1; } return 0; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == neondialog) { if(response) { if(listitem == 0) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0)); SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0x20FF00FF, "Neon montat"); } if(listitem == 1) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon2", CreateObject(18647,0,0,0,0,0,0)); SetPVarInt(playerid, "neon3", CreateObject(18647,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0x20FF00FF, "Neon montat"); } if(listitem == 2) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon4", CreateObject(18649,0,0,0,0,0,0)); SetPVarInt(playerid, "neon5", CreateObject(18649,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0x20FF00FF, "Neon montat"); } if(listitem == 3) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon6", CreateObject(18652,0,0,0,0,0,0)); SetPVarInt(playerid, "neon7", CreateObject(18652,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0x20FF00FF, "Neon montat"); } if(listitem == 4) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon8", CreateObject(18651,0,0,0,0,0,0)); SetPVarInt(playerid, "neon9", CreateObject(18651,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon8"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon9"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0x20FF00FF, "Neon montat"); } if(listitem == 5) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon10", CreateObject(18650,0,0,0,0,0,0)); SetPVarInt(playerid, "neon11", CreateObject(18650,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon10"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon11"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0x20FF00FF, "Neon montat"); } if(listitem == 6) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon12", CreateObject(18648,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon12"), GetPlayerVehicleID(playerid), -0.0, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0x20FF00FF, "Neon montat"); } if(listitem == 7) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon13", CreateObject(18647,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon13"), GetPlayerVehicleID(playerid), -0.0, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0x20FF00FF, "Neon montat"); } if(listitem == 8) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon14", CreateObject(18649,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon14"), GetPlayerVehicleID(playerid), -0.0, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0x20FF00FF, "Neon montat"); } if(listitem == 9) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon15", CreateObject(18652,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon15"), GetPlayerVehicleID(playerid), -0.0, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0x20FF00FF, "Neon montat"); } if(listitem == 10) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon16", CreateObject(18651,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon16"), GetPlayerVehicleID(playerid), -0.0, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0x20FF00FF, "Neon montat"); } if(listitem == 11) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon17", CreateObject(18650,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon17"), GetPlayerVehicleID(playerid), -0.0, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0x20FF00FF, "Neon montat"); } if(listitem == 12) SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "undercover", CreateObject(18646,0,0,0,0,0,0)); SetPVarInt(playerid, "undercover1", CreateObject(18646,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "undercover"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0); AttachObjectToVehicle(GetPVarInt(playerid, "undercover1"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0); SendClientMessage(playerid, 0x20FF00FF, "Girofar montat"); if(listitem == 12){DestroyObject(GetPVarInt(playerid, "neon")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon1")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon2")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon3")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon4")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon5")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon6")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon7")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon8")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon9")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon10")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon13")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon12")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon13")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon14")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon15")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon16")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon17")); DeletePVar(playerid, "Status"); } } } return 0; } [/pawn] Mare diferenta nu e, doar ca la tine e in romana, si poti pune si cate un neon ) -
FS`Ul este creat de mine, doar cateva animatii am luat din vyoanims, atat . oricum puteam sa le fac si eu, dar imi lua timp. acest fs l-am facut acum 2 luni.. @Freddy Stiu ca se scrie cu doi de i, asa l-am scris eu atunci ) si asa a ramas. Asa am sa fac.
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THX!
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Am copiat modelul de postare dupa shooby, acum am modificat, verifica. am dat post din greseala.
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Descriere: Acest FS contine 100 animatii, cele importante si folosite pe serverele GF - RP Cum il Instalati: -downloadati fisierul animati.pwn -compilatil , bagati animati.amx in filterscript apoi duceti-va in server.cfg si adaugati animati la linia filterscript Comenzi(Animuri): |____________________Babica Anims____________________| /handsup - /bomb - /getarrested - /handsup - /laugh - /lookout - /aim - /sup - /tigari /crossarms - /hide - /vomit - /wave - /taichi - /scratch - /hitch - /getarrested - /clear /deal - /crack - /drunk - /smoke - /groundsit - /sit - /chat - /fucku - /push - /lowbodypush /shouting - /chant - /frisked - /exhausted - /injured - /slapass - /dealstance - /bat /fall - /fallback - /injured - /akick - /push - /lowbodypush - /handsup - /bomb - /drunk - /laugh /basket - /headbutt - /medic - /spray - /robman - /taichi - /lookout - /kiss - /cellin - /cellout - /crossarms /deal - /crack - /groundsit - /chat - /dance - /fucku - /strip - /hide - /vomit - /eat - /chairsit - /reload /koface - /kostomach - /rollfall - /carjacked1 - /carjacked2 - /rcarjack1 - /rcarjack2 - /lcarjack1 - /lcarjack2 /lifejump - /exhaust - /leftslap - /carlock - /hoodfrisked - /lightcig - /tapcig - /box - /chant - /finger /shouting - /knife - /cop - /elbow - /kneekick - /airkick - /gkick - /gpunch - /fstance - /lowthrow - /highthrow /pee - /lean - /chairsit - /run - /groundsit - /relax - /fall - /fallback - /reload - /knife - /basket - /lay - /lay2 ____________________Animations END________________| Download: V1.0 - Babi Anims -MegaUpload - http://www.megaupload.com/?d=RWW33MN0 Credits: FilterScript creat 100% de catre Babica ( Lil_Shean ) Acest FS l-am facut pentru serverul meu,si acum il folosesc pe el. Nu are buguri. Astept sa-l testati si sa va dati o parere. EDIT: UITE CATEVA POZE : [img width=500 height=357]http://img.b-zone.ro/images/53139537651315149978.png [img width=500 height=357]http://img.b-zone.ro/images/32434362690869215937.png [img width=500 height=357]http://img.b-zone.ro/images/70593968459276106947.png
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2/10 , 80% copiat din LA:RP
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Baga dubd.ini in includes si recompileaza : http://www.megaupload.com/?d=7C1X5M75 Thx man.
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este folosit si in dutils, dar si in dini
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Salut. Am facut o multime de fs`uri,asa ca m-am gandit sa postez unul dintre ele Acest fs consta in examen pentru permisul auto sau permisul de zbor. de la DMV, puteti lua deasemenea si licenta de port-arma. Pentru permisul auto si cel de zbor, trebuie sa dati un test, un traseu. daca loviti masina/avionul de mai multe ori sunteti respins, la fel si daca parasiti masina/avionul Comenzi: /licenses - va apare dialogul, sa selectati pentru ce licenta vreti sa dati test Nu o sa va explic mai multe, va las sa il luati si sa il testati voi Download: http://www.megaupload.com/?d=YQG45Z9D Fs`ul l-am facut in romana,apoi l-am tradus in engleza.Acest fs a fost facut de mine,il foloseam inainte pe server, iar acum m-am gandit sa-l postez. EDIT: O singura problema : trebuie sa puneti voi pickupurile de la intrare si iesire din dmv si /enter || /exit. nu am avut timp sa pun, l-am tradus in engleza si l-am postat aici. Daca gasiti un bug lasati post reply,desii nu cred ca este deoarece l-am folosit cam 2 luni pe server si am reparat toate bugurile. este bun pentru serverele RP/GF Uite 2 poze: [img width=500 height=400]http://img.b-zone.ro/images/84371011612866177491.png
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iti zic eu ce sa faci. sterge tot si lasa-te de facut server deocamdata, ca vad ca esti prea . ... daca nu stii engleza si nu stii sa urmezi niste pasi, a explicat zh3r0 acolo tot.
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Lasa aici ce e in server.cfg, sa vedem unde e problema Daca nu e de la fs`uri, poate fi si de la gamemode.
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ceea ce face este faptul c? "spune" scriptului ca sa zic asa, ca va fi nefolosit pentru un monent (ret_memcpy). asta se pune deobicei daca iti da urmatoarea eroare: warning 203: symbol is never used: "ret_memcpy" Nu stiu daca ai inteles prea bine ce am vrut sa zic.