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Problema sistem barbut


marius11

Question

Problema intalnita (descriere):

Am bagat sistem de barbut , si cand cineva da /dice catre alt player acestiua ii papare dar cand da /acceptdice zice ca acest player nu te-a invitat 

si  poti da oriunde dice nu doar in bizz 

Biz-ul in baza de date este 11  
Ero(area / rile) / warning-(ul / urile):
Liniile de cod / sursa / script-ul(obligatoriu): http://pastebin.com/6bAQ6vPk
Imagini / Video (optional):
Ati incercat sa rezolvati singur?: Se copileaza fara nici o eroare warning nimic dar nu stiu de ce nu merge , poate am uitat eu cva nu stiu

 

Edited by marius11
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Arata-mi /acceptdice .

CMD:acceptdice(playerid, params[]){
new enemyid;
new MyName[MAX_PLAYER_NAME];
GetPlayerName(playerid, MyName, sizeof(MyName));
if (sscanf(params, "i", enemyid))
{
  SendClientMessage(playerid, 0xFFFFFF, "{A80000}Cum se foloseste: {FFFFFF}/acceptdice <playerid>");
}
else
{
  if(enemyid == diceinvited[playerid] && enemyid != 255)
  {
    diceinvited[playerid]=255;
    new Banet=GetPlayerMoney(playerid);
    if (Banet<bet)
    {
      new string[128];
      format(string,sizeof(string),"{A80000}RTD: {FFFFFF}Nu ai destui bani, ai doar %i$.",Banet);
      SendClientMessage(playerid,0xFFFFFF,string);
      format(string,sizeof(string),"%s",MyName);
      diceinvited[playerid]=255;
    }
    else
    {
      diceinvited[playerid]=255;
      new MyNumber[MAX_PLAYERS];
      new Winner;
      MyNumber[playerid]=random(6);
      MyNumber[enemyid]=random(6);
      if (MyNumber[playerid] == MyNumber[enemyid]) Winner=0;
      if (MyNumber[playerid] > MyNumber[enemyid]) Winner=1;
      if (MyNumber[playerid] < MyNumber[enemyid]) Winner=2;
      new string[64];
      format(string,sizeof(string),"{A80000}RTD: {FFFFFF}Numarul tau este %i iar al lui este %i.", MyNumber[playerid], MyNumber[enemyid]);
      SendClientMessage(playerid,0xFFFFFF,string);
      format(string,sizeof(string),"{A80000}RTD: {FFFFFF}Numarul tau este %i iar al lui este %i.", MyNumber[playerid], MyNumber[enemyid]);
      SendClientMessage(enemyid,0xFFFFFF,string);
      if (Winner==1)
      {
        format(string,sizeof(string),"{A80000}RTD: {FFFFFF}Ai castigat %d$", bet*2);
        SendClientMessage(playerid,0xFFFFFF,string);
        format(string,sizeof(string),"{A80000}RTD: {FFFFFF}Ai pierdut %d$", bet);
        SendClientMessage(enemyid,0xFFFFFF,string);
        playerVariables[playerid][pMoney]+=bet;
        playerVariables[enemyid][pMoney]-=bet;
      }
      else if (Winner==2)
      {
        format(string,sizeof(string),"{A80000}RTD: {FFFFFF}Ai pierdut %d$", bet);
        SendClientMessage(playerid,0xFFFFFF,string);
        format(string,sizeof(string),"{A80000}RTD: {FFFFFF}Ai castigat %d$", bet);
        SendClientMessage(enemyid,0xFFFFFF,string);
         playerVariables[playerid][pMoney]-=bet;
         playerVariables[enemyid][pMoney]+=bet;
      }
      else if (Winner==0)
      {
        format(string,sizeof(string),"{A80000}RTD: {FFFFFF}Egalitate...",bet);
        SendClientMessage(playerid,0xFFFFFF,string);
        format(string,sizeof(string),"{A80000}RTD: {FFFFFF}Egalitate...",bet);
        SendClientMessage(enemyid,0xFFFFFF,string);
      }
    }
  }
  else
  {
    SendClientMessage(playerid, 0xFFFFFF, "{A80000}RTD: {FFFFFF}Acest player nu te-a invitat la zaruri...");
  }
}
}

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