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Problema masinile de la LSPD


Jimmi

Question

Problema intalnita (descriere):Cand un civil incearca sa intre intr-o maasina de la LSPD nu il baga.Ii da pozitie normala in loc sa il bage in masina si sa ii arate textul Nu faci parte din LSPD
Ero(area / rile) / warning-(ul / urile):-
Liniile de cod / sursa / script-ul(obligatoriu):

public IsACopCar(carid)
{
    if(carid >= CopCar[0] && carid <= CopCar[85])
    {
        return 1;
    }
    return 0;
}
     if(newcar >= CopCar[0] && newcar <= CopCar[30])
        {
            if(!IsACop(playerid))
            {
                SendClientMessage(playerid,COLOR_WHITE,"Nu esti membru {205BD2}Los Santos Police Department{FFFFFF}!");
                RemovePlayerFromVehicle(playerid);
            }
            else if(newcar >= CopCar[14] && newcar <= CopCar[15] && PlayerInfo[playerid][pRank] < 2)
            {
                SendClientMessage(playerid,COLOR_GREY,"Iti trebuie {205BD2}rank 2{FFFFFF}!");
                RemovePlayerFromVehicle(playerid);
            }
             else if(newcar >= CopCar[18] && newcar <= CopCar[20] && PlayerInfo[playerid][pRank] < 3)
            {
                SendClientMessage(playerid,COLOR_GREY,"Iti trebuie {205BD2}rank 3{FFFFFF}!");
                RemovePlayerFromVehicle(playerid);
            }
            else if(newcar >= CopCar[21] && newcar <= CopCar[23] && PlayerInfo[playerid][pRank] < 4)
            {
                SendClientMessage(playerid,COLOR_GREY,"Iti trebuie {205BD2}rank 4{FFFFFF}!");
                RemovePlayerFromVehicle(playerid);
            }
            else if(newcar >= CopCar[16] && newcar <= CopCar[17] && PlayerInfo[playerid][pRank] < 5)
            {
                SendClientMessage(playerid,COLOR_GREY,"Iti trebuie {205BD2}rank 5{FFFFFF}!");
                RemovePlayerFromVehicle(playerid);
            }
            else if(newcar >= CopCar[24] && newcar <= CopCar[25] && PlayerInfo[playerid][pRank] < 6)
            {
                SendClientMessage(playerid,COLOR_GREY,"Iti trebuie {205BD2}rank 6{FFFFFF}!");
                RemovePlayerFromVehicle(playerid);
            }
        }
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    new string[256];
    new vehicless;
    vehicless = GetVehicleModel(vehicleid) - 400;
    format(string, sizeof(string), "~n~~n~~n~~n~~n~~n~~n~~g~%s", aVehicleNames[vehicless]);
    GameTextForPlayer(playerid, string, 4000, 3);
     if(!IsACop(playerid))
    {
        if (IsACopCar(vehicleid) && !ispassenger)
        {
            if(PlayerInfo[playerid][pLeader]==1||PlayerInfo[playerid][pLeader]==2||PlayerInfo[playerid][pLeader]==3||PlayerInfo[playerid][pMember]==1||PlayerInfo[playerid][pMember]==2||PlayerInfo[playerid][pMember]==3)
            {
                gCarLock[vehicleid] = 0;
                UnLockCar(vehicleid);
            }
            else
            {
                   ClearAnimations(playerid);
            }
        }
if(IsACopCar(newcar))
        {
            if(IsACop(playerid)) { }
            else { RemovePlayerFromVehicle(playerid); }
        }


Imagini / Video (optional):http://imgur.com/0z4PVNH
Ati incercat sa rezolvati singur?:da

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3 answers to this question

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 Salut, la 
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) ai aceasta comanda 

 

ClearAnimations(playerid);

 

Daca vrei pune asa si playerii se pot urca in masina :

//ClearAnimations(playerid);

 

Edited by Mister

 

    __  ____      __           
   /  |/  (_)____/ /____  _____
  / /|_/ / / ___/ __/ _ \/ ___/
 / /  / / (__  ) /_/  __/ /    
/_/  /_/_/____/\__/\___/_/     
SERVICII SCRIPTING DE CALITATE
Pagina     Scripting     pawn
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