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Question

Posted

Problema intalnita (descriere): Nu merge /fare daca sunt in autobuz merge dar la taxiuri nu merge.
Ero(area / rile) / warning-(ul / urile): nu am
Liniile de cod / sursa / script-ul:

 

new TransportDuty[MAX_PLAYERS];

//////apoi asta
new newstate = GetPlayerState(playerid);
    if(newstate == PLAYER_STATE_PASSENGER) // TAXI & BUSSES
    {
        new name[MAX_PLAYER_NAME];
        GetPlayerName(playerid, name, sizeof(name));
//        new vehicleid = GetPlayerVehicleID(playerid);
        for(new i = 0; i < MAX_PLAYERS; i++)
        {
            if(IsPlayerConnected(i))
            {
                if(IsPlayerInVehicle(i, vehicleid) && TransportDuty > 0)
                {
                    if(GetPlayerMoney(playerid) < TransportValue)
                    {
                        format(string, sizeof(string), "* You need $%d to enter.", TransportValue);
                        SendClientMessage(playerid, COLOR_WHITE, string);
                        SafeRemovePlayerFromVehicle(playerid);
                    }
                    else
                    {
                        format(string, sizeof(string), "* Ai platit $%d soferului.", TransportValue);
                        SendClientMessage(playerid, COLOR_WHITE, string);
                        format(string, sizeof(string), "* Pasagerul %s a intrat in masina.", name);
                        SendClientMessage(i, COLOR_WHITE, string);
                        SafeGivePlayerMoney(playerid, - TransportValue);
                        TransportMoney += TransportValue;
                    }
                }
            }
        }
    }
////// onplayerconnect
TransportDuty[playerid] = 0;
/////onplayerdisconnect
    if(TransportDuty[playerid] == 1)
    {
        TaxiDrivers -= 1;
    }
    else if(TransportDuty[playerid] == 1)
    {
        BusDrivers -= 1;
    }

///onplayerstatechange
 if(TransportDuty[playerid] > 0)
        {
            if(TransportDuty[playerid] == 1)
            {
                TaxiDrivers -= 1;
            }
            else if(TransportDuty[playerid] == 1)
            {
                BusDrivers -= 1;
            }
            TransportDuty[playerid] = 0;
            format(string, sizeof(string), "* You are now Off Duty and earned $%d.", TransportMoney[playerid]);
            SendClientMessage(playerid, COLOR_WHITE, string);
            SafeGivePlayerMoney(playerid, TransportMoney[playerid]);
            /*ConsumingMoney[playerid] = 1;*/
            TransportValue[playerid] = 0;
            TransportMoney[playerid] = 0;
            SetPlayerToTeamColor(playerid);
        }
        if(TransportCost[playerid] > 0 && TransportDriver[playerid] < 999)
        {
            if(IsPlayerConnected(TransportDriver[playerid]))
            {
                TransportMoney[TransportDriver[playerid]] += TransportCost[playerid];
                TransportTime[TransportDriver[playerid]] = 0;
                TransportCost[TransportDriver[playerid]] = 0;
                format(string, sizeof(string), "~w~The ride cost~n~~r~$%d",TransportCost[playerid]);
                GameTextForPlayer(playerid, string, 5000, 1);
                format(string, sizeof(string), "~w~Passenger left the taxi~n~~g~Earned $%d",TransportCost[playerid]);
                GameTextForPlayer(TransportDriver[playerid], string, 5000, 1);
                SafeGivePlayerMoney(playerid, -TransportCost[playerid]);
                TransportCost[playerid] = 0;
                TransportTime[playerid] = 0;
                TransportDriver[playerid] = 999;
            }
        }
if(newstate == PLAYER_STATE_PASSENGER) // TAXI & BUSSES
    {
        new name[MAX_PLAYER_NAME];
        GetPlayerName(playerid, name, sizeof(name));
        new vehicleid = GetPlayerVehicleID(playerid);
        for(new i = 0; i < MAX_PLAYERS; i++)
        {
            if(IsPlayerConnected(i))
            {
                if(IsPlayerInVehicle(i, vehicleid) && GetPlayerState(i) == 2 && TransportDuty > 0)
                {
                    if(GetPlayerMoney(playerid) < TransportValue)
                    {
                        format(string, sizeof(string), "* You need $%d to enter.", TransportValue);
                        SendClientMessage(playerid, COLOR_WHITE, string);
                        SafeRemovePlayerFromVehicle(playerid);
                    }
                    else
                    {
              /*          if(TransportDuty == 1)
                        {
                            format(string, sizeof(string), "* You paid $%d to the Taxi Driver.", TransportValue);
                            SendClientMessage(playerid, COLOR_WHITE, string);
                            format(string, sizeof(string), "* Passenger %s has entered your Taxi.", name);
                            SendClientMessage(i, COLOR_WHITE, string);
                            TransportTime = 1;
                            TransportTime[playerid] = 1;
                            TransportCost[playerid] = TransportValue;
                            TransportCost = TransportValue;
                            TransportDriver[playerid] = i;
                        }
                        else if(TransportDuty == 2)
                 */  //     {
                        format(string, sizeof(string), "* Ai platit $%d soferului.", TransportValue);
                        SendClientMessage(playerid, COLOR_WHITE, string);
                        format(string, sizeof(string), "* Pasagerul %s a intrat in masina.", name);
                        SendClientMessage(i, COLOR_WHITE, string);
                  //      }
                        SafeGivePlayerMoney(playerid, - TransportValue);
                        TransportMoney += TransportValue;
                    }
                }
            }
        }

si /fare
    if(strcmp(cmd,"/fare",true)==0)
    {
        if(IsPlayerConnected(playerid))
        {
            if(PlayerInfo[playerid][pJob] == 13 || PlayerInfo[playerid][pJob] == 14 || PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10)
            {
                if(TransportDuty[playerid] > 0)
                {
                    if(TransportDuty[playerid] == 1)
                    {
                        TaxiDrivers -= 1;
                    }
                    else if(TransportDuty[playerid] == 1)
                    {
                        BusDrivers -= 1;
                    }
                    TransportDuty[playerid] = 0;
                    format(string, sizeof(string), "* You are now Off Duty and earned $%d.", TransportMoney[playerid]);
                    SendClientMessage(playerid, COLOR_WHITE, string);
                    SafeGivePlayerMoney(playerid, TransportMoney[playerid]);
                    ConsumingMoney[playerid] = 1;
                    TransportValue[playerid] = 0;
                    TransportMoney[playerid] = 0;
                    return 1;
                }
                new Veh = GetPlayerVehicleID(playerid);
                new model = GetVehicleModel(Veh);
            /*    if(model == 123312 || model == 42012 || model == 11272 || model == 41253)
                {
                    if(GetPlayerState(playerid) == 2)
                    {
                        tmp = strtok(cmdtext, idx);
                        if(!strlen(tmp))
                        {
                            SendClientMessage(playerid, COLOR_WHITE, "USAGE: /fare [price]");
                            return 1;
                        }
                        moneys = strval(tmp);
                        if(moneys < 1 || moneys > 999) { SendClientMessage(playerid, COLOR_GREY, "   Fare price must be between $1 and $999 !"); return 1; }
                        TaxiDrivers += 1; TransportDuty[playerid] = 2; TransportValue[playerid] = moneys;
                        GetPlayerName(playerid,sendername,sizeof(sendername));
                        format(string, sizeof(string), "[Advert] Taxi Driver %s is On Duty, /call 444 to call a taxi driver. Fare: $%d.", sendername, TransportValue[playerid]);
                        OOCNews(0xEDCA29AA,string);
                        SetPlayerToTeamColor(playerid);
                    }
                    else
                    {
                        SendClientMessage(playerid, COLOR_GREY, "   You are not the Driver !");
                        return 1;
                    }
                }
                else */if(model == 437 || model == 431 || model == 438 || model == 420)
                {
                    if(GetPlayerState(playerid) == 2)
                    {
                        tmp = strtok(cmdtext, idx);
                        if(!strlen(tmp))
                        {
                            SendClientMessage(playerid, COLOR_WHITE, "USAGE: /fare [price]");
                            return 1;
                        }
                        moneys = strval(tmp);
                        if(moneys < 1 || moneys > 99999) { SendClientMessage(playerid, COLOR_GREY, "   Fare price must be between $1 and $99999 !"); return 1; }
                        TransportDuty[playerid] = 2;
                        BusDrivers += 1; TransportDuty[playerid] = 1; TransportValue[playerid] = moneys;
                        GetPlayerName(playerid,sendername,sizeof(sendername));
                        format(string, sizeof(string), "Soferul %s este la datorie ca taximetrist, fare: $%d.", sendername, TransportValue[playerid]);
                        OOCNews(TEAM_GROVE_COLOR,string);
                        SetPlayerToTeamColor(playerid);
                    }
                    else
                    {
                        SendClientMessage(playerid, COLOR_GREY, "   You are not the Driver !");
                        return 1;
                    }
                }
                else
                {
                    SendClientMessage(playerid, COLOR_GREY, "   You are not in a Taxi / Bus !");
                }
            }
            else
            {
                SendClientMessage(playerid,COLOR_GREY,"   You are not a Taxi / Bus Driver !");
                return 1;
            }
        }
        return 1;
     }


 

 

Este modificat de mine in mare parte

 

 

 

Imagini / Video (optional):
Ati incercat sa rezolvati singur?: da am incerca mult si in zadar

Recommended Posts

  • 0
Posted

Mergi pe server la autobuzele respective , scrie /dl , uita-te la id-ul de pe server al masinii apoi mergi in pawno

if(model == 437 || model == 431 || model == 438 || model == 420)
si dupa model == 420 pui asa de exemplu : || model == 421 || model == 422 , iar linia ar trebui sa arate asa :
if(model == 437 || model == 431 || model == 438 || model == 420 || model == 421 || model == 422)
Atentie ! In loc de 421 si 422 tu vei pune id-urile acelor autobuze ! Daca ai 4 autbuze de exemplu, trebuie sa ai inca 4 model == x ... fiecare cu cate un id diferit .
  • 0
Posted (edited)

Dar nu asta e problema model este marca masini adica infernus bulet chetah model nu este vehicleid!!!!!!

Este chiar marca masini si la autobuz merge perfect iar la taxi nu merge decat zic

e ca sunt la datori

Edited by Selby
  • 0
Posted

Posteaza si partea cu %S este la datorie.Pret x...Posteaza partea aia.

 

 

  • 0
Posted

Adrian_Petre

Nu am ce sa postez asta e tot /fare cand intri in masina acolo este tot in spoiler

 

Inseamna ca nu ai partea aia, de aceea nu merge ^_^.

242086.png

  • 0
Posted

Asta ?

if(strcmp(cmd,"/fare",true)==0)
  {
      if(IsPlayerConnected(playerid))
    {
        if(PlayerInfo[playerid][pJob] == 13 || PlayerInfo[playerid][pJob] == 14 || PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10)
      {
        if(TransportDuty[playerid] > 0)
        {
          if(TransportDuty[playerid] == 1)
          {
              TaxiDrivers -= 1;
          }
          else if(TransportDuty[playerid] == 1)
          {
              BusDrivers -= 1;
          }
          TransportDuty[playerid] = 0;
          format(string, sizeof(string), "* You are now Off Duty and earned $%d.", TransportMoney[playerid]);
          SendClientMessage(playerid, COLOR_WHITE, string);
          SafeGivePlayerMoney(playerid, TransportMoney[playerid]);
          ConsumingMoney[playerid] = 1;
          TransportValue[playerid] = 0;
          TransportMoney[playerid] = 0;
          return 1;
        }
        new Veh = GetPlayerVehicleID(playerid);
        new model = GetVehicleModel(Veh);
      /*  if(model == 123312 || model == 42012 || model == 11272 || model == 41253)
        {
          if(GetPlayerState(playerid) == 2)
          {
            tmp = strtok(cmdtext, idx);
            if(!strlen(tmp))
            {
              SendClientMessage(playerid, COLOR_WHITE, "USAGE: /fare [price]");
              return 1;
            }
            moneys = strval(tmp);
            if(moneys < 1 || moneys > 999) { SendClientMessage(playerid, COLOR_GREY, " Fare price must be between $1 and $999 !"); return 1; }
            TaxiDrivers += 1; TransportDuty[playerid] = 2; TransportValue[playerid] = moneys;
            GetPlayerName(playerid,sendername,sizeof(sendername));
            format(string, sizeof(string), "[Advert] Taxi Driver %s is On Duty, /call 444 to call a taxi driver. Fare: $%d.", sendername, TransportValue[playerid]);
            OOCNews(0xEDCA29AA,string);
            SetPlayerToTeamColor(playerid);
          }
          else
          {
            SendClientMessage(playerid, COLOR_GREY, " You are not the Driver !");
            return 1;
          }
        }
        else */if(model == 437 || model == 431 || model == 438 || model == 420)
        {
          if(GetPlayerState(playerid) == 2)
          {
            tmp = strtok(cmdtext, idx);
            if(!strlen(tmp))
            {
              SendClientMessage(playerid, COLOR_WHITE, "USAGE: /fare [price]");
              return 1;
            }
            moneys = strval(tmp);
            if(moneys < 1 || moneys > 99999) { SendClientMessage(playerid, COLOR_GREY, " Fare price must be between $1 and $99999 !"); return 1; }
                      TransportDuty[playerid] = 2;
            BusDrivers += 1; TransportDuty[playerid] = 1; TransportValue[playerid] = moneys;
            GetPlayerName(playerid,sendername,sizeof(sendername));
            format(string, sizeof(string), "Soferul %s este la datorie ca taximetrist, fare: $%d.", sendername, TransportValue[playerid]);
            OOCNews(TEAM_GROVE_COLOR,string);
            SetPlayerToTeamColor(playerid);
          }
          else
          {
            SendClientMessage(playerid, COLOR_GREY, " You are not the Driver !");
            return 1;
          }
        }
        else
        {
          SendClientMessage(playerid, COLOR_GREY, " You are not in a Taxi / Bus !");
        }
      }
      else
      {
        SendClientMessage(playerid,COLOR_GREY," You are not a Taxi / Bus Driver !");
        return 1;
      }
    }
    return 1;
   }
  • 0
Posted

 

Asta ?

if(strcmp(cmd,"/fare",true)==0)
  {
      if(IsPlayerConnected(playerid))
    {
        if(PlayerInfo[playerid][pJob] == 13 || PlayerInfo[playerid][pJob] == 14 || PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10)
      {
        if(TransportDuty[playerid] > 0)
        {
          if(TransportDuty[playerid] == 1)
          {
              TaxiDrivers -= 1;
          }
          else if(TransportDuty[playerid] == 1)
          {
              BusDrivers -= 1;
          }
          TransportDuty[playerid] = 0;
          format(string, sizeof(string), "* You are now Off Duty and earned $%d.", TransportMoney[playerid]);
          SendClientMessage(playerid, COLOR_WHITE, string);
          SafeGivePlayerMoney(playerid, TransportMoney[playerid]);
          ConsumingMoney[playerid] = 1;
          TransportValue[playerid] = 0;
          TransportMoney[playerid] = 0;
          return 1;
        }
        new Veh = GetPlayerVehicleID(playerid);
        new model = GetVehicleModel(Veh);
      /*  if(model == 123312 || model == 42012 || model == 11272 || model == 41253)
        {
          if(GetPlayerState(playerid) == 2)
          {
            tmp = strtok(cmdtext, idx);
            if(!strlen(tmp))
            {
              SendClientMessage(playerid, COLOR_WHITE, "USAGE: /fare [price]");
              return 1;
            }
            moneys = strval(tmp);
            if(moneys < 1 || moneys > 999) { SendClientMessage(playerid, COLOR_GREY, " Fare price must be between $1 and $999 !"); return 1; }
            TaxiDrivers += 1; TransportDuty[playerid] = 2; TransportValue[playerid] = moneys;
            GetPlayerName(playerid,sendername,sizeof(sendername));
            format(string, sizeof(string), "[Advert] Taxi Driver %s is On Duty, /call 444 to call a taxi driver. Fare: $%d.", sendername, TransportValue[playerid]);
            OOCNews(0xEDCA29AA,string);
            SetPlayerToTeamColor(playerid);
          }
          else
          {
            SendClientMessage(playerid, COLOR_GREY, " You are not the Driver !");
            return 1;
          }
        }
        else */if(model == 437 || model == 431 || model == 438 || model == 420)
        {
          if(GetPlayerState(playerid) == 2)
          {
            tmp = strtok(cmdtext, idx);
            if(!strlen(tmp))
            {
              SendClientMessage(playerid, COLOR_WHITE, "USAGE: /fare [price]");
              return 1;
            }
            moneys = strval(tmp);
            if(moneys < 1 || moneys > 99999) { SendClientMessage(playerid, COLOR_GREY, " Fare price must be between $1 and $99999 !"); return 1; }
                      TransportDuty[playerid] = 2;
            BusDrivers += 1; TransportDuty[playerid] = 1; TransportValue[playerid] = moneys;
            GetPlayerName(playerid,sendername,sizeof(sendername));
            format(string, sizeof(string), "Soferul %s este la datorie ca taximetrist, fare: $%d.", sendername, TransportValue[playerid]);
            OOCNews(TEAM_GROVE_COLOR,string);
            SetPlayerToTeamColor(playerid);
          }
          else
          {
            SendClientMessage(playerid, COLOR_GREY, " You are not the Driver !");
            return 1;
          }
        }
        else
        {
          SendClientMessage(playerid, COLOR_GREY, " You are not in a Taxi / Bus !");
        }
      }
      else
      {
        SendClientMessage(playerid,COLOR_GREY," You are not a Taxi / Bus Driver !");
        return 1;
      }
    }
    return 1;
   }

Nu, ci ce a precizat Adrian_Petre...

 

%s este la datorie, etc.

242086.png

  • 0
Posted

Pai unde e unde ar trebui sa fie onplayerstatchange onplayerupdate onplayerentervehicle ce sa inteleg din "%s este la datorie"

  • 0
Posted

Pur si simplu,intrii pe server intrii intr-un buz si dai /face si vezi ca o sa scrie ceva acolo ca esti la datorie,si cauti in gm tot ceea ce iti spune acolo.

 

 

  • 0
Posted

pai poate atunci cand intra cineva in bus dar este tot nu mai am ce sa postez

Daca nu mai ai ce sa postezi, inseamna ca scriptul nu e complet

242086.png

  • 0
Posted (edited)

Pai si mai departe ce ar trebui sa fac, si cum sa nu fie complet daca la autobuze merge si la taxi nu?

 

mai am astea

 

if(newstate == PLAYER_STATE_ONFOOT)
    {
        TogglePlayerControllable(playerid, 1);
        if(PlayerInfo[playerid][pAdminDuty] == 1)
         {
             Delete3DTextLabel(DutyLabel[playerid]);
             DutyLabel[playerid] = Create3DTextLabel("Admin On Duty n Do NOT Attack",0xFF000099,0,0,0,50,-1,1);
            Attach3DTextLabelToPlayer(DutyLabel[playerid], playerid, 0,0,0);
        }
        else if(PlayerInfo[playerid][pTesterDuty] == 1)
        {
            Delete3DTextLabel(DutyLabel[playerid]);
            DutyLabel[playerid] = Create3DTextLabel("Tester On Duty n Do NOT Attack",0x00AA0099,0,0,0,50,-1,1);
            Attach3DTextLabelToPlayer(DutyLabel[playerid], playerid, 0,0,0);
        }
        else if(PlayerInfo[playerid][pHelperDuty] == 1)
        {
            Delete3DTextLabel(DutyLabel[playerid]);
            DutyLabel[playerid] = Create3DTextLabel("Helper On Duty n Do NOT Attack",0x00AA0099,0,0,0,50,-1,1);
            Attach3DTextLabelToPlayer(DutyLabel[playerid], playerid, 0,0,0);
        }
        if(TransportDuty[playerid] > 0)
        {
            if(TransportDuty[playerid] == 1)
            {
                TaxiDrivers -= 1;
            }
            else if(TransportDuty[playerid] == 1)
            {
                BusDrivers -= 1;
            }
            TransportDuty[playerid] = 0;
            format(string, sizeof(string), "* You are now Off Duty and earned $%d.", TransportMoney[playerid]);
            SendClientMessage(playerid, COLOR_WHITE, string);
            SafeGivePlayerMoney(playerid, TransportMoney[playerid]);
            /*ConsumingMoney[playerid] = 1;*/
            TransportValue[playerid] = 0;
            TransportMoney[playerid] = 0;
            SetPlayerToTeamColor(playerid);
        }
        if(TransportCost[playerid] > 0 && TransportDriver[playerid] < 999)
        {
            if(IsPlayerConnected(TransportDriver[playerid]))
            {
                TransportMoney[TransportDriver[playerid]] += TransportCost[playerid];
                TransportTime[TransportDriver[playerid]] = 0;
                TransportCost[TransportDriver[playerid]] = 0;
                format(string, sizeof(string), "~w~The ride cost~n~~r~$%d",TransportCost[playerid]);
                GameTextForPlayer(playerid, string, 5000, 1);
                format(string, sizeof(string), "~w~Passenger left the taxi~n~~g~Earned $%d",TransportCost[playerid]);
                GameTextForPlayer(TransportDriver[playerid], string, 5000, 1);
                SafeGivePlayerMoney(playerid, -TransportCost[playerid]);
                TransportCost[playerid] = 0;
                TransportTime[playerid] = 0;
                TransportDriver[playerid] = 999;
            }
        }
        TelePos[playerid][0] = 0.0;
        TelePos[playerid][1] = 0.0;
    }

Edited by Selby
  • 0
Posted

NU AM CERUT SCRIPT, este o problema cu /fare de ce in autobuz merge PERFECT iar daca sunt in taxi nu merge ?

  • 0
Posted

NU AM CERUT SCRIPT, este o problema cu /fare de ce in autobuz merge PERFECT iar daca sunt in taxi nu merge ?

De vreme ce nu ai o parte de script si o ceri ca sa ti-o facem noi, inseamna ca "ceri scripturi" ^_^.

242086.png

  • 0
Posted

Arata partea in care cer sa faceti voi scriptul , am cerut parerea de ce nu merge si daca putem sa rezolvam problema asta, stiu cat de cat pawno dar nu inteleg de ce nu merge la masinile de taxi sa primesti banii, scrie ca esti la datorie pentru suma aleasa dar cand se urca cineva in masina nu scrie nimic si nu ia niciun ban.

  • 0
Posted
new TransportDriver[MAX_PLAYERS];

onplayerdisconnect
if(TransportCost[playerid] > 0 && TransportDriver[playerid] < 999)
    {
        if(IsPlayerConnected(TransportDriver[playerid]))
        {
            new string5[64];
            TransportMoney[TransportDriver[playerid]] += TransportCost[playerid];
            TransportTime[TransportDriver[playerid]] = 0;
            TransportCost[TransportDriver[playerid]] = 0;
            format(string5, sizeof(string5), "~w~Passenger left~n~~g~Earned $%d",TransportCost[playerid]);
            GameTextForPlayer(TransportDriver[playerid], string5, 5000, 1);
        }
    }

state change cred

if(TransportCost[playerid] > 0 && TransportDriver[playerid] < 999)
        {
            if(IsPlayerConnected(TransportDriver[playerid]))
            {
                TransportMoney[TransportDriver[playerid]] += TransportCost[playerid];
                TransportTime[TransportDriver[playerid]] = 0;
                TransportCost[TransportDriver[playerid]] = 0;
                format(string, sizeof(string), "~w~The ride cost~n~~r~$%d",TransportCost[playerid]);
                GameTextForPlayer(playerid, string, 5000, 1);
                format(string, sizeof(string), "~w~Passenger left the taxi~n~~g~Earned $%d",TransportCost[playerid]);
                GameTextForPlayer(TransportDriver[playerid], string, 5000, 1);
                SafeGivePlayerMoney(playerid, -TransportCost[playerid]);
                TransportCost[playerid] = 0;
                TransportTime[playerid] = 0;
                TransportDriver[playerid] = 999;
            }
        }
        TelePos[playerid][0] = 0.0;
        TelePos[playerid][1] = 0.0;



    if(newstate == PLAYER_STATE_PASSENGER) // TAXI & BUSSES
    {
        new name[MAX_PLAYER_NAME];
        GetPlayerName(playerid, name, sizeof(name));
        new vehicleid = GetPlayerVehicleID(playerid);
        for(new i = 0; i < MAX_PLAYERS; i++)
        {
            if(IsPlayerConnected(i))
            {
                  if(IsPlayerInVehicle(i, vehicleid) && GetPlayerState(i) == 2 && TransportDuty > 0)
                {
                    if(TransportDuty == 1)
                    {
                        format(string, sizeof(string), "* Ai platit $%d taximetristului.", TransportValue);
                        SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
                        format(string, sizeof(string), "* Pasagerul %s a intra in Taxi-ul tau.", name);
                        SendClientMessage(i, COLOR_LIGHTBLUE, string);
                        TransportTime = 1;
                        TransportTime[playerid] = 1;
                        TransportCost[playerid] = TransportValue;
                        TransportCost = TransportValue;
                        TransportDriver[playerid] = i;
                          SafeGivePlayerMoney(playerid, - TransportValue);
                        TransportMoney += TransportValue;
                    }
                }
            }
        }
  • 0
Posted

Ba zice X e la datorie pentru y dolari /call bla bla

 

Iar daca cineva se urca nu se intampla nimic

dar la autobuz daca dau zice la fel si cand urca cineva ia banii

  • 0
Posted

pai acolo nu este la comanda /fare cand scrii /fare 100 zice x(selby) este la datorie pentru y(100)dolari

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