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[MAP]SPwan Player Los Santos


RauLiTo

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AM vazut la multe GM ca are spawnul playerilor in acest loc si am decis sa fac si eu o mapa pt spawn :>

timp de lucru:20 min :P

cateva poze:

http://img139.imageshack.us/img139/7765/mtascreen0001i.jpg

http://img204.imageshack.us/img204/1896/mtascreen0002h.jpg

http://img405.imageshack.us/img405/818/mtascreen0003s.jpg

http://img207.imageshack.us/img207/2243/mtascreen0004n.jpg

http://img252.imageshack.us/img252/495/mtascreen0005.jpg

http://img607.imageshack.us/img607/4353/mtascreen0006.jpg

http://img530.imageshack.us/img530/6208/mtascreen0007b.jpg

create object:

CreateObject(970,855.318,-1684.664,13.106,0.0,0.0,0.0);

CreateObject(970,859.480,-1684.677,13.098,0.0,0.0,0.0);

CreateObject(970,863.626,-1684.647,13.098,0.0,0.0,0.0);

CreateObject(970,867.778,-1684.651,13.098,0.0,0.0,0.0);

CreateObject(970,871.941,-1684.656,13.098,0.0,0.0,0.0);

CreateObject(970,876.066,-1684.652,13.098,0.0,0.0,0.0);

CreateObject(970,880.200,-1684.650,13.098,0.0,0.0,0.0);

CreateObject(970,884.344,-1684.661,13.098,0.0,0.0,0.0);

CreateObject(970,888.516,-1684.687,13.098,0.0,0.0,0.0);

CreateObject(970,892.661,-1684.707,13.098,0.0,0.0,0.0);

CreateObject(970,896.829,-1684.723,13.098,0.0,0.0,0.0);

CreateObject(970,900.979,-1684.746,13.098,0.0,0.0,0.0);

CreateObject(970,905.111,-1684.760,13.098,0.0,0.0,0.0);

CreateObject(970,907.212,-1682.681,13.098,0.0,0.0,89.381);

CreateObject(970,907.246,-1678.507,13.098,0.0,0.0,89.381);

CreateObject(970,907.294,-1674.373,13.098,0.0,0.0,89.381);

CreateObject(970,907.334,-1670.260,13.098,0.0,0.0,-91.100);

CreateObject(970,907.385,-1666.094,13.098,0.0,0.0,89.381);

CreateObject(970,907.376,-1661.971,13.098,0.0,0.0,-89.381);

CreateObject(970,907.289,-1653.472,13.098,0.0,0.0,90.241);

CreateObject(1361,906.986,-1660.079,13.290,0.0,0.0,0.0);

CreateObject(1361,906.881,-1655.764,13.290,0.0,0.0,0.0);

CreateObject(1361,907.033,-1651.122,13.290,0.0,0.0,0.0);

CreateObject(970,907.518,-1642.380,13.098,0.0,0.0,88.522);

CreateObject(970,907.421,-1645.031,13.098,0.0,0.0,88.522);

CreateObject(1361,906.995,-1647.235,13.290,0.0,0.0,0.0);

CreateObject(3472,885.286,-1645.719,12.916,0.0,0.0,0.0);

CreateObject(3472,896.912,-1644.535,12.924,0.0,0.0,0.0);

CreateObject(3472,874.646,-1653.394,13.656,0.0,0.0,0.0);

CreateObject(3472,871.517,-1674.159,13.656,0.0,0.0,0.0);

CreateObject(3472,889.772,-1673.978,13.656,0.0,0.0,0.0);

CreateObject(3472,907.860,-1644.200,12.916,0.0,0.0,0.0);

CreateObject(3472,855.038,-1662.171,12.924,0.0,0.0,0.0);

CreateObject(1223,906.911,-1659.966,12.535,0.0,0.0,0.0);

CreateObject(1223,906.883,-1655.708,12.535,0.0,0.0,0.0);

CreateObject(1223,907.227,-1651.001,12.535,0.0,0.0,0.0);

CreateObject(1223,907.063,-1647.119,12.535,0.0,0.0,0.0);

CreateObject(707,933.531,-1672.497,12.815,0.0,0.0,0.0);

CreateObject(707,932.775,-1649.879,12.807,0.0,0.0,0.0);

CreateObject(707,932.944,-1691.955,12.813,0.0,0.0,0.0);

CreateObject(615,905.640,-1677.572,12.541,0.0,0.0,0.0);

CreateObject(615,855.614,-1653.716,12.547,0.0,0.0,0.0);

CreateObject(615,874.646,-1683.342,12.541,0.0,0.0,0.0);

CreateObject(3461,890.022,-1636.118,15.511,0.0,0.0,0.0);

CreateObject(3461,890.349,-1635.895,15.511,0.0,0.0,0.0);

CreateObject(3461,890.943,-1636.157,15.511,0.0,0.0,0.0);

CreateObject(3461,889.403,-1639.658,15.553,0.0,0.0,0.0);

CreateObject(3461,890.490,-1639.422,15.549,0.0,0.0,0.0);

CreateObject(3461,895.695,-1637.674,16.376,0.0,0.0,0.0);

CreateObject(3461,895.741,-1638.479,16.104,0.0,0.0,0.0);

CreateObject(3461,895.704,-1639.348,15.812,0.0,0.0,0.0);

CreateObject(9833,884.845,-1646.876,15.749,0.0,0.0,0.0);

CreateObject(9833,899.139,-1646.749,15.749,0.0,0.0,0.0);

CreateObject(9833,873.736,-1663.618,15.749,0.0,0.0,0.0);

CreateObject(9833,888.609,-1663.781,15.749,0.0,0.0,0.0);

CreateObject(3532,907.000,-1682.558,13.229,0.0,0.0,0.0);

CreateObject(3532,906.840,-1678.875,13.229,0.0,0.0,0.0);

CreateObject(3532,906.994,-1674.385,13.229,0.0,0.0,0.0);

CreateObject(3532,907.182,-1670.257,13.469,0.0,0.0,0.0);

CreateObject(3532,907.071,-1667.644,13.229,0.0,0.0,0.0);

CreateObject(3532,907.123,-1663.327,13.229,0.0,0.0,0.0);

CreateObject(3520,907.441,-1653.358,12.682,0.0,0.0,0.0);

CreateObject(3520,907.933,-1644.440,12.881,0.0,0.0,0.0);

CreateObject(3520,907.794,-1641.196,12.634,0.0,0.0,0.0);

CreateObject(1256,906.289,-1653.425,13.206,0.0,0.0,0.0);

CreateObject(1256,891.280,-1651.675,13.206,0.0,0.0,-90.241);

CreateObject(1280,905.316,-1662.614,12.948,0.0,0.0,0.0);

CreateObject(1280,904.994,-1668.459,12.948,0.0,0.0,0.0);

CreateObject(1281,903.721,-1673.774,13.347,0.0,0.0,0.0);

CreateObject(1281,903.196,-1682.556,13.347,0.0,0.0,0.0);

CreateObject(1281,884.014,-1650.804,13.347,0.0,0.0,0.0);

CreateObject(1281,897.022,-1673.695,13.355,0.0,0.0,0.0);

CreateObject(1281,897.916,-1653.756,13.347,0.0,0.0,0.0);

Sper Sa Fie Pe Placul vostru :X:P

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Buna treaba..Am doar cateva chestii de zis:

Deci:

1.La usa aia nu e nevoie sa pui prea multe flacari :)

2.Incearca sa scoti mesele alea de la parcare..nu cred ca ar da prea bine :-??

3.Incearca sa pui mesele acolo unde e iarba la piscina de langa :P

4.A da si daca vrei in locu la fantana aia este cealanta mai mare xD cred ca dadea mai bn ?

Fiind spuse 4/5

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