Problemăîntâlnită(descriere): Checkpoint-uri DMV Ero(area / rile)/ warning-(ul / urile): nu stiu unde... Liniile de cod / sursa / script-ul:Am pus jos. Imagini/Video(optional):- Aţi încercat să rezolvaţi singur?: Da
Nu mi se pun checkpoint-urile schimbate de mine, si da am dat compile...
Folosesc GM RedzMax, am mutat DMV-ul cu obiecte cu tot, dar checkpoint-urile nu le pot schimba / ori nu stiu de unde.
Question
M.Cosmin
Problemă întâlnită (descriere): Checkpoint-uri DMV
Ero(area / rile) / warning-(ul / urile): nu stiu unde...
Liniile de cod / sursa / script-ul:Am pus jos.
Imagini / Video (optional):-
Aţi încercat să rezolvaţi singur?: Da
Nu mi se pun checkpoint-urile schimbate de mine, si da am dat compile...
Folosesc GM RedzMax, am mutat DMV-ul cu obiecte cu tot, dar checkpoint-urile nu le pot schimba / ori nu stiu de unde.
Sunt cateva din checkpoint-uri.
[pawn][pawn]else if(CP[playerid]==201)//Exam_02
{
DisablePlayerCheckpoint(playerid);
CP[playerid] = 202;
SetPlayerCheckpoint(playerid, 1608.5106,-2175.2104,13.2982, 5.0);
}
else if(CP[playerid]==202)//Exam_03
{
DisablePlayerCheckpoint(playerid);
CP[playerid] = 203;
SetPlayerCheckpoint(playerid, 1585.8557,-2192.0796,13.1180, 5.0);
}
else if(CP[playerid]==203)//Exam_04
{
DisablePlayerCheckpoint(playerid);
CP[playerid] = 204;
SetPlayerCheckpoint(playerid, 1485.7909,-2191.6021,13.1216, 5.0);
}
else if(CP[playerid]==204)//Exam_05
{
DisablePlayerCheckpoint(playerid);
CP[playerid] = 205;
SetPlayerCheckpoint(playerid, 1473.4989,-2226.7456,13.1260, 5.0);
}
else if(CP[playerid]==205)//Exam_06
{
DisablePlayerCheckpoint(playerid);
CP[playerid] = 206;
SetPlayerCheckpoint(playerid, 1426.6222,-2274.4917,13.1311, 5.0);
}
else if(CP[playerid]==206)//Exam_07
{
DisablePlayerCheckpoint(playerid);
CP[playerid] = 207;
SetPlayerCheckpoint(playerid, 1461.8458,-2334.3921,13.1308, 5.0);
}
else if(CP[playerid]==207)//Exam_08
{
DisablePlayerCheckpoint(playerid);
CP[playerid] = 208;
SetPlayerCheckpoint(playerid, 1522.5117,-2300.1011,13.1305, 5.0);
}
else if(CP[playerid]==208)//Exam_09
{
DisablePlayerCheckpoint(playerid);
CP[playerid] = 209;
SetPlayerCheckpoint(playerid, 1484.0066,-2237.9741,13.1288, 5.0);
}[/pawn][/pawn]
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