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DraveN

Question

Nick: DraveN

Problema: am pus intrari pe enter si f si imi da erori cu playertopoint.

Erori / warnings:

C:\Users\iulica\GM\gamemodes\evogf.pwn(1476) : warning 219: local variable "HP" shadows a variable at a preceding level

C:\Users\iulica\GM\gamemodes\evogf.pwn(3513) : error 004: function "PlayerToPoint" is not implemented

C:\Users\iulica\GM\gamemodes\evogf.pwn(3517) : error 004: function "PlayerToPoint" is not implemented

C:\Users\iulica\GM\gamemodes\evogf.pwn(3529) : error 004: function "PlayerToPoint" is not implemented

C:\Users\iulica\GM\gamemodes\evogf.pwn(3533) : error 004: function "PlayerToPoint" is not implemented

C:\Users\iulica\GM\gamemodes\evogf.pwn(3537) : error 004: function "PlayerToPoint" is not implemented

C:\Users\iulica\GM\gamemodes\evogf.pwn(3541) : error 004: function "PlayerToPoint" is not implemented

C:\Users\iulica\GM\gamemodes\evogf.pwn(3545) : error 004: function "PlayerToPoint" is not implemented

C:\Users\iulica\GM\gamemodes\evogf.pwn(3549) : error 004: function "PlayerToPoint" is not implemented

C:\Users\iulica\GM\gamemodes\evogf.pwn(3553) : error 004: function "PlayerToPoint" is not implemented

C:\Users\iulica\GM\gamemodes\evogf.pwn(3565) : error 004: function "PlayerToPoint" is not implemented

C:\Users\iulica\GM\gamemodes\evogf.pwn(3569) : error 004: function "PlayerToPoint" is not implemented

C:\Users\iulica\GM\gamemodes\evogf.pwn(3573) : error 004: function "PlayerToPoint" is not implemented

C:\Users\iulica\GM\gamemodes\evogf.pwn(3577) : error 004: function "PlayerToPoint" is not implemented

C:\Users\iulica\GM\gamemodes\evogf.pwn(3581) : error 004: function "PlayerToPoint" is not implemented

C:\Users\iulica\GM\gamemodes\evogf.pwn(3593) : error 004: function "PlayerToPoint" is not implemented

C:\Users\iulica\GM\gamemodes\evogf.pwn(3597) : error 004: function "PlayerToPoint" is not implemented

C:\Users\iulica\GM\gamemodes\evogf.pwn(3601) : error 004: function "PlayerToPoint" is not implemented

C:\Users\iulica\GM\gamemodes\evogf.pwn(3613) : error 004: function "PlayerToPoint" is not implemented

C:\Users\iulica\GM\gamemodes\evogf.pwn(3617) : error 004: function "PlayerToPoint" is not implemented

C:\Users\iulica\GM\gamemodes\evogf.pwn(3621) : error 004: function "PlayerToPoint" is not implemented

C:\Users\iulica\GM\gamemodes\evogf.pwn(3625) : error 004: function "PlayerToPoint" is not implemented

C:\Users\iulica\GM\gamemodes\evogf.pwn(4368) : error 017: undefined symbol "GetNumberOfPlayersOnThisIP"

C:\Users\iulica\GM\gamemodes\evogf.pwn(4373) : error 017: undefined symbol "PlayerName"

C:\Users\iulica\GM\gamemodes\evogf.pwn(5057) : error 004: function "RemoveRoadblock" is not implemented

C:\Users\iulica\GM\gamemodes\evogf.pwn(5069) : error 017: undefined symbol "PlayerName"

C:\Users\iulica\GM\gamemodes\evogf.pwn(6020) : error 017: undefined symbol "PlayerName"

Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

26 Errors.

Lini/script: [pawn]public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)

{

  if ((newkeys==KEY_SECONDARY_ATTACK))

    {

        if(AnimPlay[playerid] == 1)

        {

            ClearAnimations(playerid);

            AnimPlay[playerid] = 0;

}

// ---------- Police Departament (NO HQ)

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1554.2572,-1676.4301,16.1953))

{

  SetPlayerPos(playerid,246.6290,63.5765,1003.6406);

  SetPlayerInterior(playerid,6);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,246.1250,63.6116,1003.6406))

{

  SetPlayerPos(playerid,1553.2914,-1675.9698,16.1953);

  SetPlayerInterior(playerid,0);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,258.4353,90.5100,1002.4453))

{

  SetPlayerPos(playerid,227.1062,125.7774,1003.1243);

  SetPlayerInterior(playerid,10);

      format(string, sizeof(string), "~w~Inside the ~w~Jail");

      GameTextForPlayer(playerid, string, 1000, 1);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1898.3860,729.4152,10.8198))

{

  SetPlayerInterior(playerid, 3);

PlayerInfo[playerid][pInt] = 3;

    SetPlayerPos(playerid,288.745971, 169.350997, 1007.171875);//FBI Headquarters

    SetPlayerVirtualWorld(playerid, 96);

PlayerInfo[playerid][pVirWorld] = 96;

PlayerInfo[playerid][pLocal] = 102;

format(string, sizeof(string), "~w~FBI HQ~w~");

GameTextForPlayer(playerid, string, 1000, 1);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,227.1062,125.7774,1003.1243))

{

  SetPlayerPos(playerid,258.4353,90.5100,1002.4453);

  SetPlayerInterior(playerid,6);

      format(string, sizeof(string), "~w~Inside the ~w~LSPD");

      GameTextForPlayer(playerid, string, 1000, 1);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,288.745971, 169.350997, 1007.171875))

{

  SetPlayerPos(playerid, 1905.0839,737.6982,9.9779);

SetPlayerInterior(playerid, 0);

SetPlayerVirtualWorld(playerid, 0);

SetCameraBehindPlayer(playerid);

PlayerInfo[playerid][pVirWorld] = 0;

PlayerInfo[playerid][pInt] = 0;

PlayerInfo[playerid][pLocal] = 255;

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pJailed] == 1 || gTeam[playerid] == 2  || IsACop(playerid))

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,228.8314,114.4616,999.0156))

{

  SetPlayerPos(playerid,1764.4979,-1541.1504,9.3701);

  SetPlayerInterior(playerid,0);

      format(string, sizeof(string), "~w~Ai intrat ~w~in Jail Yard");

      GameTextForPlayer(playerid, string, 1000, 1);

      PlayerInfo[playerid][pVirWorld] = 350;

      SetPlayerVirtualWorld(playerid,350);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pJailed] == 1 || gTeam[playerid] == 2  || IsACop(playerid))

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1770.7153,-1546.5232,9.9241))

{

  SetPlayerPos(playerid,223.2281,114.4777,999.0156);

  SetPlayerInterior(playerid,10);

      format(string, sizeof(string), "~w~Ai ajuns inapoi  ~w~in Jail");

      GameTextForPlayer(playerid, string, 1000, 1);

      PlayerInfo[playerid][pVirWorld] = 0;

      SetPlayerVirtualWorld(playerid, 0);

    return 1;

}

}

}

}

// ------------------FBI TR--------------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1927.0789,664.3782,10.8203))

{

            SetPlayerInterior(playerid,10);//era 1

    PlayerInfo[playerid][pInt] = 10;//era 1

    PlayerInfo[playerid][pVirWorld] = 407;

    SetPlayerVirtualWorld(playerid,407);

    GivePlayerWeapon(playerid, 24, 999);

    GivePlayerWeapon(playerid, 29, 999);

    GivePlayerWeapon(playerid, 30, 999);

    SetPlayerHealth(playerid, 100);

//SetPlayerPos(playerid, 1416.107000,0.268620,1000.926000);vechi

SetPlayerPos(playerid, -975.975708,1060.983032,1345.671875);

GameTextForPlayer(playerid, "~w~Welcome to F.B.I Training", 5000, 1);

SendClientMessage(playerid, COLOR_GREEN,"Pentru heal scrie /healme");

SendClientMessage(playerid, COLOR_LIGHTRED,"Pentru a iesi din Training scrieti /exittr");

    return 1;

}

}

}

}

//---------------------------The Triads HQ--------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,2597.6580,1898.6454,11.0312))

{

  SetPlayerPos(playerid,2575.4639,-1305.1444,1060.9844);

  SetPlayerInterior(playerid,2);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,2575.4639,-1305.1444,1060.9844))

{

  SetPlayerPos(playerid,2597.6580,1898.6454,11.0312);

  SetPlayerInterior(playerid,0);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,2549.0684,-1294.4098,1060.9844))

{

  SetPlayerInterior(playerid,10);//era 1

    PlayerInfo[playerid][pInt] = 10;//era 1

    PlayerInfo[playerid][pVirWorld] = 406;

    SetPlayerVirtualWorld(playerid,406);

    GivePlayerWeapon(playerid, 24, 999);

    GivePlayerWeapon(playerid, 29, 999);

    GivePlayerWeapon(playerid, 30, 999);

    SetPlayerHealth(playerid, 100);

//SetPlayerPos(playerid, 1416.107000,0.268620,1000.926000);vechi

SetPlayerPos(playerid, -975.975708,1060.983032,1345.671875);

GameTextForPlayer(playerid, "~w~Welcome to Triads Training", 5000, 1);

SendClientMessage(playerid, COLOR_GREEN,"Pentru heal scrie /healme");

SendClientMessage(playerid, COLOR_LIGHTRED,"Pentru a iesi din Training scrieti /exittraining");

    return 1;

}

}

}

}

//-----------------------The  Mafia HQ-------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,2003.4045,1024.3433,10.8127))

{

  SetPlayerPos(playerid,1307.4318,-55.8323,1002.4973);//941.0791,-17.7845,1000.9297);

  SetPlayerInterior(playerid,18);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1307.4318,-55.8323,1002.4973))

{

  SetPlayerPos(playerid,2003.4045,1024.3433,10.8127);

  SetPlayerInterior(playerid,0);

    return 1;

}

}

}

}

//------The  Mafia TRAINING-----------------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1308.5664,-47.2725,1001.0313))

{

    if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)

    {

    SetPlayerInterior(playerid,10);//era 1

    PlayerInfo[playerid][pInt] = 10;//era 1

    PlayerInfo[playerid][pVirWorld] = 405;

    SetPlayerVirtualWorld(playerid,405);

    GivePlayerWeapon(playerid, 24, 999);

    GivePlayerWeapon(playerid, 29, 999);

    GivePlayerWeapon(playerid, 30, 999);

    SetPlayerHealth(playerid, 100);

//SetPlayerPos(playerid, 1416.107000,0.268620,1000.926000);vechi

SetPlayerPos(playerid, -975.975708,1060.983032,1345.671875);

GameTextForPlayer(playerid, "~w~Welcome to Mafia Training", 5000, 1);

SendClientMessage(playerid, COLOR_GREEN,"Pentru heal scrie /healme");

SendClientMessage(playerid, COLOR_LIGHTRED,"Pentru a iesi din Training scrieti /exittraining");

    return 1;

}

}

}

//------------------------Hitman Agency-----------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1073.0619,-344.5148,73.9922))

{

  SetPlayerPos(playerid,1205.0947,-10.1685,1000.9219);

  SetPlayerInterior(playerid,2);

  PlayerInfo[playerid][pLocal] = 242;

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1205.0947,-10.1685,1000.9219))

{

  SetPlayerPos(playerid,1073.0619,-344.5148,73.9922);

  SetPlayerInterior(playerid,0);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1073.0619,-344.5148,73.9922))

{

  SetPlayerInterior(playerid,1);

    PlayerInfo[playerid][pInt] = 1;

    PlayerInfo[playerid][pVirWorld] = 404;

    SetPlayerVirtualWorld(playerid,404);

    GivePlayerWeapon(playerid, 4, 1);

    GivePlayerWeapon(playerid, 24, 999);

    GivePlayerWeapon(playerid, 31, 999);

    GivePlayerWeapon(playerid, 34, 999);

    SetPlayerHealth(playerid, 100);

SetPlayerPos(playerid, -729.276000,503.086944,1371.971801);

GameTextForPlayer(playerid, "~w~Welcome to Hitman Training", 5000, 1);

SendClientMessage(playerid, COLOR_GREEN,"Pentru heal scrie /healme");

SendClientMessage(playerid, COLOR_LIGHTRED,"Pentru a iesi din Training scrieti /exittraining");

    return 1;

}

}

}

}

//-----------------School Instructor Entrance-----------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pLeader] == 11)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,-2026.6160,-101.0418,35.1641))

{

  SetPlayerPos(playerid,-2029.6536,-118.7953,1035.1719);

  SetPlayerInterior(playerid,3);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,-2029.6536,-118.7953,1035.1719))

{

  SetPlayerPos(playerid,-2026.6160,-101.0418,35.1641);

  SetPlayerInterior(playerid,0);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1963.0127,973.4717,994.4688))

{

  SetPlayerInterior(playerid,0);

    SetPlayerVirtualWorld(playerid, 0);

    PlayerInfo[playerid][pInt] = 0;

    PlayerInfo[playerid][pLocal] = 0;

    PlayerInfo[playerid][pVirWorld] = 0;

SetPlayerPos(playerid,-1750.0524,962.2554,24.8828);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,-1404.5299,-259.0602,1043.6563))

{

  SetPlayerInterior(playerid,0);

SetPlayerPos(playerid,2695.6235,-1704.6960,11.8438);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,-1443.0554,-581.1879,1055.0472))

{

  SetPlayerInterior(playerid,0);

SetPlayerPos(playerid,-2111.5686,-443.9720,38.7344);

    return 1;

}

}

}

}

//------------Ballas Entrance---------------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,2146.2664,-1470.3286,25.7121))

{

    SetPlayerInterior(playerid,10);//era 1

    PlayerInfo[playerid][pInt] = 10;//era 1

    PlayerInfo[playerid][pVirWorld] = 402;

    SetPlayerVirtualWorld(playerid,402);

    GivePlayerWeapon(playerid, 24, 999);

    GivePlayerWeapon(playerid, 29, 999);

    GivePlayerWeapon(playerid, 30, 999);

    SetPlayerHealth(playerid, 100);

//SetPlayerPos(playerid, 1416.107000,0.268620,1000.926000);vechi

SetPlayerPos(playerid, -975.975708,1060.983032,1345.671875);

GameTextForPlayer(playerid, "~w~Welcome to Ballas Training", 5000, 1);

SendClientMessage(playerid, COLOR_GREEN,"Pentru heal scrie /healme");

SendClientMessage(playerid, COLOR_LIGHTRED,"Pentru a iesi din Training scrieti /exittraining");

    return 1;

}

}

}

}

//------------Grove Street------------------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,2495.3855,-1690.3260,14.7656))

{

  SetPlayerPos(playerid,2495.9915,-1693.0034,1014.7422);

  SetPlayerInterior(playerid,3);

  SendClientMessage(playerid,COLOR_WHITE,"");

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,2495.9915,-1693.0034,1014.7422))

{

  SetPlayerPos(playerid,2495.3855,-1690.3260,14.7656);

  SetPlayerInterior(playerid,0);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,2498.6650,-1687.3389,13.5035))

{

  SetPlayerInterior(playerid,10);//era 1

    PlayerInfo[playerid][pInt] = 10;//era 1

    PlayerInfo[playerid][pVirWorld] = 403;

    SetPlayerVirtualWorld(playerid,403);

        GivePlayerWeapon(playerid, 24, 999);

    GivePlayerWeapon(playerid, 29, 999);

    GivePlayerWeapon(playerid, 30, 999);

    SetPlayerHealth(playerid, 100);

//SetPlayerPos(playerid, 1416.107000,0.268620,1000.926000);vechi

SetPlayerPos(playerid, -975.975708,1060.983032,1345.671875);

GameTextForPlayer(playerid, "~w~Welcome to Grove Training", 5000, 1);

SendClientMessage(playerid, COLOR_GREEN,"Pentru heal scrie /healme");

SendClientMessage(playerid, COLOR_LIGHTRED,"Pentru a iesi din Training scrieti /exittraining");

    return 1;

}

}

}

}

//------------Los Santos Vagos--------------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,2786.3970,-1921.1721,13.5469))

{

  SetPlayerInterior(playerid,10);

    PlayerInfo[playerid][pInt] = 10;

    PlayerInfo[playerid][pVirWorld] = 400;

    SetPlayerVirtualWorld(playerid,400);

    GivePlayerWeapon(playerid, 24, 999);

    GivePlayerWeapon(playerid, 29, 999);

    GivePlayerWeapon(playerid, 30, 999);

    SetPlayerHealth(playerid, 100);

//SetPlayerPos(playerid, 1416.107000,0.268620,1000.926000);

SetPlayerPos(playerid, -975.975708,1060.983032,1345.671875);

GameTextForPlayer(playerid, "~w~Welcome to LSV Training", 5000, 1);

SendClientMessage(playerid, COLOR_GREEN,"Pentru heal scrie /healme");

SendClientMessage(playerid, COLOR_LIGHTRED,"Pentru a iesi din Training scrieti /exittraining");

    return 1;

}

}

}

}

//--------------------VLA-------------------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,690.8641,-1276.0161,13.5602))

{

  SetPlayerInterior(playerid,10);//era 1

    PlayerInfo[playerid][pInt] = 10;//era 1

    PlayerInfo[playerid][pVirWorld] = 401;

    SetPlayerVirtualWorld(playerid,401);

    GivePlayerWeapon(playerid, 24, 999);

    GivePlayerWeapon(playerid, 29, 999);

    GivePlayerWeapon(playerid, 30, 999);

    SetPlayerHealth(playerid, 100);

//SetPlayerPos(playerid, 1416.107000,0.268620,1000.926000);

SetPlayerPos(playerid, -975.975708,1060.983032,1345.671875);

GameTextForPlayer(playerid, "~w~Welcome to VLA Training", 5000, 1);

SendClientMessage(playerid, COLOR_GREEN,"Pentru heal scrie /healme");

SendClientMessage(playerid, COLOR_LIGHTRED,"Pentru a iesi din Training scrieti /exittraining");

    return 1;

}

}

}

}

//--------------------------Taxi Company----------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,-1973.5396,118.0343,27.6875))

{

  GameTextForPlayer(playerid, "~w~Welcome to the Taxi HQ", 5000, 1);

      SetPlayerInterior(playerid,3);

      PlayerInfo[playerid][pInt] = 3;

      SetPlayerVirtualWorld(playerid, 321);

      PlayerInfo[playerid][pVirWorld] = 321;

  SetPlayerPos(playerid,351.1914,193.0141,1014.1797);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,365.4360,188.6087,1014.1875))

{

      SetPlayerInterior(playerid,0);

      PlayerInfo[playerid][pInt] = 0;

      SetPlayerVirtualWorld(playerid, 0);

      PlayerInfo[playerid][pVirWorld] = 0;

  SetPlayerPos(playerid,-1967.1898,118.7983,27.6875);

    return 1;

}

}

}

}

//--------------------------News HQ----------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,-2058.3469,469.6493,35.1723))

{

      GameTextForPlayer(playerid, "~w~Welcome to the News HQ", 5000, 1);

                  SetPlayerInterior(playerid,3);

      PlayerInfo[playerid][pInt] = 3;

  SetPlayerPos(playerid,373.7489,190.7059,1014.1875);

  SetPlayerVirtualWorld(playerid,320);

  PlayerInfo[playerid][pVirWorld] = 320;

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,369.2796,180.3553,1014.1875))

{

                  SetPlayerInterior(playerid,0);

      PlayerInfo[playerid][pInt] = 0;

  SetPlayerPos(playerid,-2048.0142,457.3301,35.1719);

  SetPlayerVirtualWorld(playerid,0);

  PlayerInfo[playerid][pVirWorld] = 0;

    return 1;

}

}

}

}

//-----------------Medic/Fireman------------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,-2654.8892,638.7733,14.4531))

{

  GameTextForPlayer(playerid, "~w~Welcome to the Medic HQ", 5000, 1);

      SetPlayerInterior(playerid,6);

      PlayerInfo[playerid][pInt] = 6;

      SetPlayerVirtualWorld(playerid,323);

      PlayerInfo[playerid][pVirWorld] = 323;

  SetPlayerPos(playerid,1171.6964,-1325.7172,1006.4028);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1172.7870,-1335.0702,1006.4965))

{

      SetPlayerInterior(playerid,0);

      PlayerInfo[playerid][pInt] = 0;

      SetPlayerVirtualWorld(playerid,0);

      PlayerInfo[playerid][pVirWorld] = 0;

  SetPlayerPos(playerid,-2654.9258,630.0179,14.4531);

    return 1;

}

}

}

}

// -----------Primaria Los Santos-----------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1480.9103,-1770.3743,18.7958))

{

  SetPlayerInterior(playerid,3);

SetPlayerPos(playerid,387.7978,173.8582,1008.3828);

GameTextForPlayer(playerid, "~w~Welcome to the City Hall", 5000, 1);

                PlayerInfo[playerid][pInt] = 3;

PlayerInfo[playerid][pLocal] = 241;

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,387.7978,173.8582,1008.3828))

{

  SetPlayerInterior(playerid,3);

SetPlayerPos(playerid,1480.9103,-1770.3743,18.7958);

                PlayerInfo[playerid][pInt] = 3;

PlayerInfo[playerid][pLocal] = 241;

    return 1;

}

}

}

}

//----------------------24/7-1------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1315.2399,-900.4258,39.5781))

{

  SetPlayerPos(playerid,-25.884498,-185.868988,1003.546875);

  SetPlayerInterior(playerid,17);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,-25.884498,-185.868988,1003.546875))

{

  SetPlayerPos(playerid,1315.2399,-900.4258,39.5781);

  SetPlayerInterior(playerid,0);

    return 1;

}

}

}

}

// ---------------------- 24/7-2-------------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,998.4434,-919.9965,42.1797))

{

  SetPlayerPos(playerid,-25.132598,-139.066986,1003.546875);

  SetPlayerInterior(playerid,16);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,-25.132598,-139.066986,1003.546875))

{

  SetPlayerPos(playerid,998.4434,-919.9965,42.1797);

  SetPlayerInterior(playerid,0);

    return 1;

}

}

}

}

// ---------------------- 24/7-3-------------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1352.3329,-1756.8676,13.5078))

{

  SetPlayerPos(playerid,-27.312299,-29.277599,1003.557250);

  SetPlayerInterior(playerid,4);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,-27.312299,-29.277599,1003.557250))

{

  SetPlayerPos(playerid,1352.3329,-1756.8676,13.5078);

  SetPlayerInterior(playerid,0);

    return 1;

}

}

}

}

// ----------------------Box Arena(langa Grove)-------------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,2228.6399,-1722.2228,13.5625))

{

  SetPlayerPos(playerid,772.111999,-3.898649,1000.728820);

  SetPlayerInterior(playerid,5);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,772.111999,-3.898649,1000.728820))

{

  SetPlayerPos(playerid,2228.6399,-1722.2228,13.5625);

  SetPlayerInterior(playerid,0);

    return 1;

}

}

}

}

// ----------------------NFS & NRG hq -------------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pClubMember] == 1 || PlayerInfo[playerid][pClubLeader] == 1)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1459.1682,2773.3396,10.8203))

{

  SetPlayerInterior(playerid,14);

SetPlayerPos(playerid, -1465.268676,1557.868286,1052.531250);

GameTextForPlayer(playerid, "~w~Welcome to The NFS HQ", 5000, 1);

SetPlayerHealth(playerid, 100);

SetPlayerVirtualWorld(playerid,3);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pClubMember] == 0 || PlayerInfo[playerid][pClubLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,-1465.268676,1557.868286,1052.531250))

{

  SetPlayerInterior(playerid, 0);

PlayerInfo[playerid][pInt] = 0;

SetPlayerPos(playerid,1459.1682,2773.3396,10.8203);

SetPlayerVirtualWorld(playerid,0);

    PlayerInfo[playerid][pVirWorld] = 0;

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pClubMember] == 2 || PlayerInfo[playerid][pClubLeader] == 2)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,2559.2996,1561.5201,10.8203))

{

  SetPlayerInterior(playerid,14);

SetPlayerPos(playerid, -1465.268676,1557.868286,1052.531250);

GameTextForPlayer(playerid, "~w~Welcome to The NRG HQ", 5000, 1);

SetPlayerHealth(playerid, 100);

SetPlayerVirtualWorld(playerid,4);

PlayerInfo[playerid][pVirWorld] = 4;

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pClubMember] == 0 || PlayerInfo[playerid][pClubLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,-1465.268676,1557.868286,1052.531250))

{

  SetPlayerInterior(playerid, 0);

PlayerInfo[playerid][pInt] = 0;

SetPlayerPos(playerid,2556.7419,1564.3671,10.8203);

SetPlayerVirtualWorld(playerid,0);

    PlayerInfo[playerid][pVirWorld] = 0;

    return 1;

}

}

}

}

// --------Binco----------------------------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,2244.9214,-1663.7826,15.4766))

{

  SetPlayerPos(playerid,207.737991,-109.019996,1005.132812);

  SetPlayerInterior(playerid,15);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,207.737991,-109.019996,1005.132812))

{

  SetPlayerPos(playerid,2244.9214,-1663.7826,15.4766);

  SetPlayerInterior(playerid,0);

    return 1;

}

}

}

}

//============================Banca=============================================

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] >= 0 || PlayerInfo[playerid][pLeader] >= 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1462.16, -1012.95, 26.84))

{

  SetPlayerPos(playerid,1230.4771,-725.6339,1088.0284);

  SetPlayerInterior(playerid,0);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] >= 0 || PlayerInfo[playerid][pLeader] >= 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1230.4771,-725.6339,1088.0284))

{

  SetPlayerPos(playerid,1462.16, -1012.95, 26.84);

  SetPlayerInterior(playerid,0);

    return 1;

}

}

}

}

//============================Alhambra==========================================

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] >= 0 || PlayerInfo[playerid][pLeader] >= 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1835.0356,-1682.6085,13.4066))

{

  SetPlayerPos(playerid,493.390991,-22.722799,1000.679687);

  SetPlayerInterior(playerid,17);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] >= 0 || PlayerInfo[playerid][pLeader] >= 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,493.390991,-22.722799,1000.679687))

{

  SetPlayerPos(playerid,1835.0356,-1682.6085,13.4066);

  SetPlayerInterior(playerid,0);

    return 1;

}

}

}

}

// -------Burger Shot LS--------------------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1199.4097,-919.3087,43.1134))

{

  SetPlayerPos(playerid,366.0324,-72.6400,1001.5078);

  SetPlayerInterior(playerid,10);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,364.8755,-73.4347,1001.5078))

{

  SetPlayerPos(playerid,1199.4097,-919.3087,43.1134);

  SetPlayerInterior(playerid,0);

    return 1;

}

}

}

}

// ------------Drugs Factory langa Grove---------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,2168.3909,-1673.7236,15.0833))

{

  SetPlayerPos(playerid,2568.7036,-1301.8226,1044.1250);

  SetPlayerInterior(playerid,2);

  SendClientMessage(playerid,COLOR_WHITE,"» Bine ai venit in {33ff33}Drugs Factory{ffffff}.");

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,2568.7036,-1301.8226,1044.1250))

{

  SetPlayerPos(playerid,2168.3909,-1673.7236,15.0833);

  SetPlayerInterior(playerid,0);

    return 1;

}

}

}

}

//==============================================================================

if(newkeys == KEY_SECONDARY_ATTACK)

{

            for(new i = 0; i < sizeof(HouseInfo); i++)

{

if (PlayerToPoint(3, playerid,HouseInfo[hEntrancex], HouseInfo[hEntrancey], HouseInfo[hEntrancez]))

{

if(PlayerInfo[playerid][pPhousekey] == i || HouseInfo[hLock] == 0)

{

SetPlayerInterior(playerid,HouseInfo[hInt]);

                        SetPlayerVirtualWorld(playerid,HouseInfo[hWorld]);

SetPlayerPos(playerid,HouseInfo[hExitx],HouseInfo[hExity],HouseInfo[hExitz]);

GameTextForPlayer(playerid, "~w~Welcome Home", 5000, 1);

PlayerInfo[playerid][pVirWorld] = HouseInfo[hWorld];

PlayerInfo[playerid][pInt] = HouseInfo[hInt];

PlayerInfo[playerid][pLocal] = i;

HouseEntered[playerid] = i;

}

else

{

GameTextForPlayer(playerid, "~r~Locked", 5000, 1);

}

}

else if (PlayerToPoint(3, playerid,HouseInfo[hExitx], HouseInfo[hExity], HouseInfo[hExitz]))

{

                    if(HouseEntered[playerid] == i)

    {

SetPlayerPos(playerid,HouseInfo[hEntrancex],HouseInfo[hEntrancey],HouseInfo[hEntrancez]);

SetPlayerInterior(playerid,0);

                    SetPlayerVirtualWorld(playerid,0);

    PlayerInfo[playerid][pVirWorld] = 0;

PlayerInfo[playerid][pInt] = 0;

PlayerInfo[playerid][pLocal] = 255;

                        HouseEntered[playerid] = 255;

if(HouseInfo[hHel] == 1)

{

new Float:tempheal;

GetPlayerHealth(playerid,tempheal);

if(tempheal < 100.0)

{

SetPlayerHealth(playerid,100.0);

}

}

return 1;

}

}

}

for(new i = 0; i < sizeof(BizzInfo); i++)

{

if (PlayerToPoint(3, playerid,BizzInfo[bEntranceX], BizzInfo[bEntranceY], BizzInfo[bEntranceZ]))

{

if(!IsACop(playerid) && i == 3)

{

    SendClientMessage(playerid, COLOR_GREY, " Cops only !");

    return 1;

}

if(PlayerInfo[playerid][pPbiskey] == i || GetPlayerMoney(playerid) >= BizzInfo[bEntranceCost])

{

if(PlayerInfo[playerid][pPbiskey] != i)

{

if(BizzInfo[bLocked] == 1)

{

GameTextForPlayer(playerid, "~r~Closed", 5000, 1);

return 1;

}

if(BizzInfo[bProducts] == 0)

{

GameTextForPlayer(playerid, "~r~Out Of Stock", 5000, 1);

return 1;

}

GivePlayerMoney(playerid,-BizzInfo[bEntranceCost]);

format(string, sizeof(string), "~r~-$%d~n~~w~press enter~n~to get out", BizzInfo[bEntranceCost]);

BizzInfo[bTill] += BizzInfo[bEntranceCost];

ExtortionBiz(i, BizzInfo[bEntranceCost]);

BizzInfo[bProducts]--;

OnPropUpdate();

GameTextForPlayer(playerid, string, 5000, 3);

}

SetPlayerInterior(playerid,BizzInfo[bInterior]);

SetPlayerPos(playerid,BizzInfo[bExitX],BizzInfo[bExitY],BizzInfo[bExitZ]);

PlayerInfo[playerid][pInt] = BizzInfo[bInterior];

PlayerInfo[playerid][pLocal] = i+99;

new dood[MAX_PLAYER_NAME];

GetPlayerName(playerid, dood, sizeof(dood));

format(string, sizeof(string), "%s payed $%d to enter biz %d", dood, BizzInfo[bEntranceCost], i);

printf("%s", string);

PayLog(string);

//PlayerInfo[playerid][pLocal] = i;

}

else

{

GameTextForPlayer(playerid, "~r~You dont have the cash", 5000, 1);

}

}

else if (PlayerToPoint(3, playerid,BizzInfo[bExitX], BizzInfo[bExitY], BizzInfo[bExitZ]))

{

SetPlayerInterior(playerid,0);

PlayerInfo[playerid][pInt] = 0;

SetPlayerPos(playerid,BizzInfo[bEntranceX],BizzInfo[bEntranceY],BizzInfo[bEntranceZ]);

PlayerInfo[playerid][pLocal] = 255;

}

}

for(new i = 0; i < sizeof(SBizzInfo); i++)

{

if (PlayerToPoint(3, playerid,SBizzInfo[sbEntranceX], SBizzInfo[sbEntranceY], SBizzInfo[sbEntranceZ]))

{

if(PlayerInfo[playerid][pPbiskey] == i || GetPlayerMoney(playerid) >= SBizzInfo[sbEntranceCost])

{

if(PlayerInfo[playerid][pPbiskey] != i)

{

if(SBizzInfo[sbLocked] == 1)

{

GameTextForPlayer(playerid, "~r~Closed", 5000, 1);

return 1;

}

if(SBizzInfo[sbProducts] == 0)

{

GameTextForPlayer(playerid, "~r~Out Of Stock", 5000, 1);

return 1;

}

if(i == 10)

{

    PaintballPlayers ++;

    PlayerPaintballing[playerid] = 1;

    new rand = random(sizeof(PaintballSpawns));

SetPlayerPos(playerid, PaintballSpawns[rand][0], PaintballSpawns[rand][1], PaintballSpawns[rand][2]);

TogglePlayerControllable(playerid, 0);

}

else if(i == 11)

{

    PlayerKarting[playerid] = 1;

    SendClientMessage(playerid, COLOR_LIGHTGREEN, "You can now parcipitate in a Karting Race, grab a Kart.");

}

else

{

    return 1;

}

GivePlayerMoney(playerid,-SBizzInfo[sbEntranceCost]);

gSpentCash[playerid] = GetPlayerMoney(playerid);

SBizzInfo[sbProducts]--;

SBizzInfo[sbTill] += SBizzInfo[sbEntranceCost];

ExtortionSBiz(i, SBizzInfo[sbEntranceCost]);

new dood[MAX_PLAYER_NAME];

GetPlayerName(playerid, dood, sizeof(dood));

format(string, sizeof(string), "%s payed $%d to enter sbiz %d", dood, SBizzInfo[sbEntranceCost], i);

printf("%s", string);

PayLog(string);

OnPropUpdate();

}

}

else

{

GameTextForPlayer(playerid, "~r~You dont have the cash", 5000, 1);

}

}

}[/pawn]

Ai incercat sa rezolvi singur ?: Da

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6 answers to this question

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Ai uitat pe undeva o acolada ( } sau { ). Verifica mai bine in script.

Incearca asta:

[pawn]

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)

{

  if ((newkeys==KEY_SECONDARY_ATTACK))

    {

        if(AnimPlay[playerid] == 1)

        {

            ClearAnimations(playerid);

            AnimPlay[playerid] = 0;

}

// ---------- Police Departament (NO HQ)

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1554.2572,-1676.4301,16.1953))

{

  SetPlayerPos(playerid,246.6290,63.5765,1003.6406);

  SetPlayerInterior(playerid,6);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,246.1250,63.6116,1003.6406))

{

  SetPlayerPos(playerid,1553.2914,-1675.9698,16.1953);

  SetPlayerInterior(playerid,0);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,258.4353,90.5100,1002.4453))

{

  SetPlayerPos(playerid,227.1062,125.7774,1003.1243);

  SetPlayerInterior(playerid,10);

      format(string, sizeof(string), "~w~Inside the ~w~Jail");

      GameTextForPlayer(playerid, string, 1000, 1);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1898.3860,729.4152,10.8198))

{

  SetPlayerInterior(playerid, 3);

PlayerInfo[playerid][pInt] = 3;

    SetPlayerPos(playerid,288.745971, 169.350997, 1007.171875);//FBI Headquarters

    SetPlayerVirtualWorld(playerid, 96);

PlayerInfo[playerid][pVirWorld] = 96;

PlayerInfo[playerid][pLocal] = 102;

format(string, sizeof(string), "~w~FBI HQ~w~");

GameTextForPlayer(playerid, string, 1000, 1);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,227.1062,125.7774,1003.1243))

{

  SetPlayerPos(playerid,258.4353,90.5100,1002.4453);

  SetPlayerInterior(playerid,6);

      format(string, sizeof(string), "~w~Inside the ~w~LSPD");

      GameTextForPlayer(playerid, string, 1000, 1);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,288.745971, 169.350997, 1007.171875))

{

  SetPlayerPos(playerid, 1905.0839,737.6982,9.9779);

SetPlayerInterior(playerid, 0);

SetPlayerVirtualWorld(playerid, 0);

SetCameraBehindPlayer(playerid);

PlayerInfo[playerid][pVirWorld] = 0;

PlayerInfo[playerid][pInt] = 0;

PlayerInfo[playerid][pLocal] = 255;

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pJailed] == 1 || gTeam[playerid] == 2  || IsACop(playerid))

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,228.8314,114.4616,999.0156))

{

  SetPlayerPos(playerid,1764.4979,-1541.1504,9.3701);

  SetPlayerInterior(playerid,0);

      format(string, sizeof(string), "~w~Ai intrat ~w~in Jail Yard");

      GameTextForPlayer(playerid, string, 1000, 1);

      PlayerInfo[playerid][pVirWorld] = 350;

      SetPlayerVirtualWorld(playerid,350);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pJailed] == 1 || gTeam[playerid] == 2  || IsACop(playerid))

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1770.7153,-1546.5232,9.9241))

{

  SetPlayerPos(playerid,223.2281,114.4777,999.0156);

  SetPlayerInterior(playerid,10);

      format(string, sizeof(string), "~w~Ai ajuns inapoi  ~w~in Jail");

      GameTextForPlayer(playerid, string, 1000, 1);

      PlayerInfo[playerid][pVirWorld] = 0;

      SetPlayerVirtualWorld(playerid, 0);

    return 1;

}

}

}

}

// ------------------FBI TR--------------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1927.0789,664.3782,10.8203))

{

            SetPlayerInterior(playerid,10);//era 1

    PlayerInfo[playerid][pInt] = 10;//era 1

    PlayerInfo[playerid][pVirWorld] = 407;

    SetPlayerVirtualWorld(playerid,407);

    GivePlayerWeapon(playerid, 24, 999);

    GivePlayerWeapon(playerid, 29, 999);

    GivePlayerWeapon(playerid, 30, 999);

    SetPlayerHealth(playerid, 100);

//SetPlayerPos(playerid, 1416.107000,0.268620,1000.926000);vechi

SetPlayerPos(playerid, -975.975708,1060.983032,1345.671875);

GameTextForPlayer(playerid, "~w~Welcome to F.B.I Training", 5000, 1);

SendClientMessage(playerid, COLOR_GREEN,"Pentru heal scrie /healme");

SendClientMessage(playerid, COLOR_LIGHTRED,"Pentru a iesi din Training scrieti /exittr");

    return 1;

}

}

}

}

//---------------------------The Triads HQ--------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,2597.6580,1898.6454,11.0312))

{

  SetPlayerPos(playerid,2575.4639,-1305.1444,1060.9844);

  SetPlayerInterior(playerid,2);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,2575.4639,-1305.1444,1060.9844))

{

  SetPlayerPos(playerid,2597.6580,1898.6454,11.0312);

  SetPlayerInterior(playerid,0);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,2549.0684,-1294.4098,1060.9844))

{

  SetPlayerInterior(playerid,10);//era 1

    PlayerInfo[playerid][pInt] = 10;//era 1

    PlayerInfo[playerid][pVirWorld] = 406;

    SetPlayerVirtualWorld(playerid,406);

    GivePlayerWeapon(playerid, 24, 999);

    GivePlayerWeapon(playerid, 29, 999);

    GivePlayerWeapon(playerid, 30, 999);

    SetPlayerHealth(playerid, 100);

//SetPlayerPos(playerid, 1416.107000,0.268620,1000.926000);vechi

SetPlayerPos(playerid, -975.975708,1060.983032,1345.671875);

GameTextForPlayer(playerid, "~w~Welcome to Triads Training", 5000, 1);

SendClientMessage(playerid, COLOR_GREEN,"Pentru heal scrie /healme");

SendClientMessage(playerid, COLOR_LIGHTRED,"Pentru a iesi din Training scrieti /exittraining");

    return 1;

}

}

}

}

//-----------------------The  Mafia HQ-------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,2003.4045,1024.3433,10.8127))

{

  SetPlayerPos(playerid,1307.4318,-55.8323,1002.4973);//941.0791,-17.7845,1000.9297);

  SetPlayerInterior(playerid,18);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1307.4318,-55.8323,1002.4973))

{

  SetPlayerPos(playerid,2003.4045,1024.3433,10.8127);

  SetPlayerInterior(playerid,0);

    return 1;

}

}

}

}

//------The  Mafia TRAINING-----------------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1308.5664,-47.2725,1001.0313))

{

    if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)

    {

    SetPlayerInterior(playerid,10);//era 1

    PlayerInfo[playerid][pInt] = 10;//era 1

    PlayerInfo[playerid][pVirWorld] = 405;

    SetPlayerVirtualWorld(playerid,405);

    GivePlayerWeapon(playerid, 24, 999);

    GivePlayerWeapon(playerid, 29, 999);

    GivePlayerWeapon(playerid, 30, 999);

    SetPlayerHealth(playerid, 100);

//SetPlayerPos(playerid, 1416.107000,0.268620,1000.926000);vechi

SetPlayerPos(playerid, -975.975708,1060.983032,1345.671875);

GameTextForPlayer(playerid, "~w~Welcome to Mafia Training", 5000, 1);

SendClientMessage(playerid, COLOR_GREEN,"Pentru heal scrie /healme");

SendClientMessage(playerid, COLOR_LIGHTRED,"Pentru a iesi din Training scrieti /exittraining");

    return 1;

}

}

}

//------------------------Hitman Agency-----------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1073.0619,-344.5148,73.9922))

{

  SetPlayerPos(playerid,1205.0947,-10.1685,1000.9219);

  SetPlayerInterior(playerid,2);

  PlayerInfo[playerid][pLocal] = 242;

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1205.0947,-10.1685,1000.9219))

{

  SetPlayerPos(playerid,1073.0619,-344.5148,73.9922);

  SetPlayerInterior(playerid,0);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1073.0619,-344.5148,73.9922))

{

  SetPlayerInterior(playerid,1);

    PlayerInfo[playerid][pInt] = 1;

    PlayerInfo[playerid][pVirWorld] = 404;

    SetPlayerVirtualWorld(playerid,404);

    GivePlayerWeapon(playerid, 4, 1);

    GivePlayerWeapon(playerid, 24, 999);

    GivePlayerWeapon(playerid, 31, 999);

    GivePlayerWeapon(playerid, 34, 999);

    SetPlayerHealth(playerid, 100);

SetPlayerPos(playerid, -729.276000,503.086944,1371.971801);

GameTextForPlayer(playerid, "~w~Welcome to Hitman Training", 5000, 1);

SendClientMessage(playerid, COLOR_GREEN,"Pentru heal scrie /healme");

SendClientMessage(playerid, COLOR_LIGHTRED,"Pentru a iesi din Training scrieti /exittraining");

    return 1;

}

}

}

}

//-----------------School Instructor Entrance-----------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pLeader] == 11)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,-2026.6160,-101.0418,35.1641))

{

  SetPlayerPos(playerid,-2029.6536,-118.7953,1035.1719);

  SetPlayerInterior(playerid,3);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,-2029.6536,-118.7953,1035.1719))

{

  SetPlayerPos(playerid,-2026.6160,-101.0418,35.1641);

  SetPlayerInterior(playerid,0);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1963.0127,973.4717,994.4688))

{

  SetPlayerInterior(playerid,0);

    SetPlayerVirtualWorld(playerid, 0);

    PlayerInfo[playerid][pInt] = 0;

    PlayerInfo[playerid][pLocal] = 0;

    PlayerInfo[playerid][pVirWorld] = 0;

SetPlayerPos(playerid,-1750.0524,962.2554,24.8828);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,-1404.5299,-259.0602,1043.6563))

{

  SetPlayerInterior(playerid,0);

SetPlayerPos(playerid,2695.6235,-1704.6960,11.8438);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,-1443.0554,-581.1879,1055.0472))

{

  SetPlayerInterior(playerid,0);

SetPlayerPos(playerid,-2111.5686,-443.9720,38.7344);

    return 1;

}

}

}

}

//------------Ballas Entrance---------------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,2146.2664,-1470.3286,25.7121))

{

    SetPlayerInterior(playerid,10);//era 1

    PlayerInfo[playerid][pInt] = 10;//era 1

    PlayerInfo[playerid][pVirWorld] = 402;

    SetPlayerVirtualWorld(playerid,402);

    GivePlayerWeapon(playerid, 24, 999);

    GivePlayerWeapon(playerid, 29, 999);

    GivePlayerWeapon(playerid, 30, 999);

    SetPlayerHealth(playerid, 100);

//SetPlayerPos(playerid, 1416.107000,0.268620,1000.926000);vechi

SetPlayerPos(playerid, -975.975708,1060.983032,1345.671875);

GameTextForPlayer(playerid, "~w~Welcome to Ballas Training", 5000, 1);

SendClientMessage(playerid, COLOR_GREEN,"Pentru heal scrie /healme");

SendClientMessage(playerid, COLOR_LIGHTRED,"Pentru a iesi din Training scrieti /exittraining");

    return 1;

}

}

}

}

//------------Grove Street------------------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,2495.3855,-1690.3260,14.7656))

{

  SetPlayerPos(playerid,2495.9915,-1693.0034,1014.7422);

  SetPlayerInterior(playerid,3);

  SendClientMessage(playerid,COLOR_WHITE,"");

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,2495.9915,-1693.0034,1014.7422))

{

  SetPlayerPos(playerid,2495.3855,-1690.3260,14.7656);

  SetPlayerInterior(playerid,0);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,2498.6650,-1687.3389,13.5035))

{

  SetPlayerInterior(playerid,10);//era 1

    PlayerInfo[playerid][pInt] = 10;//era 1

    PlayerInfo[playerid][pVirWorld] = 403;

    SetPlayerVirtualWorld(playerid,403);

        GivePlayerWeapon(playerid, 24, 999);

    GivePlayerWeapon(playerid, 29, 999);

    GivePlayerWeapon(playerid, 30, 999);

    SetPlayerHealth(playerid, 100);

//SetPlayerPos(playerid, 1416.107000,0.268620,1000.926000);vechi

SetPlayerPos(playerid, -975.975708,1060.983032,1345.671875);

GameTextForPlayer(playerid, "~w~Welcome to Grove Training", 5000, 1);

SendClientMessage(playerid, COLOR_GREEN,"Pentru heal scrie /healme");

SendClientMessage(playerid, COLOR_LIGHTRED,"Pentru a iesi din Training scrieti /exittraining");

    return 1;

}

}

}

}

//------------Los Santos Vagos--------------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,2786.3970,-1921.1721,13.5469))

{

  SetPlayerInterior(playerid,10);

    PlayerInfo[playerid][pInt] = 10;

    PlayerInfo[playerid][pVirWorld] = 400;

    SetPlayerVirtualWorld(playerid,400);

    GivePlayerWeapon(playerid, 24, 999);

    GivePlayerWeapon(playerid, 29, 999);

    GivePlayerWeapon(playerid, 30, 999);

    SetPlayerHealth(playerid, 100);

//SetPlayerPos(playerid, 1416.107000,0.268620,1000.926000);

SetPlayerPos(playerid, -975.975708,1060.983032,1345.671875);

GameTextForPlayer(playerid, "~w~Welcome to LSV Training", 5000, 1);

SendClientMessage(playerid, COLOR_GREEN,"Pentru heal scrie /healme");

SendClientMessage(playerid, COLOR_LIGHTRED,"Pentru a iesi din Training scrieti /exittraining");

    return 1;

}

}

}

}

//--------------------VLA-------------------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,690.8641,-1276.0161,13.5602))

{

  SetPlayerInterior(playerid,10);//era 1

    PlayerInfo[playerid][pInt] = 10;//era 1

    PlayerInfo[playerid][pVirWorld] = 401;

    SetPlayerVirtualWorld(playerid,401);

    GivePlayerWeapon(playerid, 24, 999);

    GivePlayerWeapon(playerid, 29, 999);

    GivePlayerWeapon(playerid, 30, 999);

    SetPlayerHealth(playerid, 100);

//SetPlayerPos(playerid, 1416.107000,0.268620,1000.926000);

SetPlayerPos(playerid, -975.975708,1060.983032,1345.671875);

GameTextForPlayer(playerid, "~w~Welcome to VLA Training", 5000, 1);

SendClientMessage(playerid, COLOR_GREEN,"Pentru heal scrie /healme");

SendClientMessage(playerid, COLOR_LIGHTRED,"Pentru a iesi din Training scrieti /exittraining");

    return 1;

}

}

}

}

//--------------------------Taxi Company----------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,-1973.5396,118.0343,27.6875))

{

  GameTextForPlayer(playerid, "~w~Welcome to the Taxi HQ", 5000, 1);

      SetPlayerInterior(playerid,3);

      PlayerInfo[playerid][pInt] = 3;

      SetPlayerVirtualWorld(playerid, 321);

      PlayerInfo[playerid][pVirWorld] = 321;

  SetPlayerPos(playerid,351.1914,193.0141,1014.1797);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,365.4360,188.6087,1014.1875))

{

      SetPlayerInterior(playerid,0);

      PlayerInfo[playerid][pInt] = 0;

      SetPlayerVirtualWorld(playerid, 0);

      PlayerInfo[playerid][pVirWorld] = 0;

  SetPlayerPos(playerid,-1967.1898,118.7983,27.6875);

    return 1;

}

}

}

}

//--------------------------News HQ----------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,-2058.3469,469.6493,35.1723))

{

      GameTextForPlayer(playerid, "~w~Welcome to the News HQ", 5000, 1);

                  SetPlayerInterior(playerid,3);

      PlayerInfo[playerid][pInt] = 3;

  SetPlayerPos(playerid,373.7489,190.7059,1014.1875);

  SetPlayerVirtualWorld(playerid,320);

  PlayerInfo[playerid][pVirWorld] = 320;

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,369.2796,180.3553,1014.1875))

{

                  SetPlayerInterior(playerid,0);

      PlayerInfo[playerid][pInt] = 0;

  SetPlayerPos(playerid,-2048.0142,457.3301,35.1719);

  SetPlayerVirtualWorld(playerid,0);

  PlayerInfo[playerid][pVirWorld] = 0;

    return 1;

}

}

}

}

//-----------------Medic/Fireman------------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,-2654.8892,638.7733,14.4531))

{

  GameTextForPlayer(playerid, "~w~Welcome to the Medic HQ", 5000, 1);

      SetPlayerInterior(playerid,6);

      PlayerInfo[playerid][pInt] = 6;

      SetPlayerVirtualWorld(playerid,323);

      PlayerInfo[playerid][pVirWorld] = 323;

  SetPlayerPos(playerid,1171.6964,-1325.7172,1006.4028);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1172.7870,-1335.0702,1006.4965))

{

      SetPlayerInterior(playerid,0);

      PlayerInfo[playerid][pInt] = 0;

      SetPlayerVirtualWorld(playerid,0);

      PlayerInfo[playerid][pVirWorld] = 0;

  SetPlayerPos(playerid,-2654.9258,630.0179,14.4531);

    return 1;

}

}

}

}

// -----------Primaria Los Santos-----------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1480.9103,-1770.3743,18.7958))

{

  SetPlayerInterior(playerid,3);

SetPlayerPos(playerid,387.7978,173.8582,1008.3828);

GameTextForPlayer(playerid, "~w~Welcome to the City Hall", 5000, 1);

                PlayerInfo[playerid][pInt] = 3;

PlayerInfo[playerid][pLocal] = 241;

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,387.7978,173.8582,1008.3828))

{

  SetPlayerInterior(playerid,3);

SetPlayerPos(playerid,1480.9103,-1770.3743,18.7958);

                PlayerInfo[playerid][pInt] = 3;

PlayerInfo[playerid][pLocal] = 241;

    return 1;

}

}

}

}

//----------------------24/7-1------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1315.2399,-900.4258,39.5781))

{

  SetPlayerPos(playerid,-25.884498,-185.868988,1003.546875);

  SetPlayerInterior(playerid,17);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,-25.884498,-185.868988,1003.546875))

{

  SetPlayerPos(playerid,1315.2399,-900.4258,39.5781);

  SetPlayerInterior(playerid,0);

    return 1;

}

}

}

}

// ---------------------- 24/7-2-------------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,998.4434,-919.9965,42.1797))

{

  SetPlayerPos(playerid,-25.132598,-139.066986,1003.546875);

  SetPlayerInterior(playerid,16);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,-25.132598,-139.066986,1003.546875))

{

  SetPlayerPos(playerid,998.4434,-919.9965,42.1797);

  SetPlayerInterior(playerid,0);

    return 1;

}

}

}

}

// ---------------------- 24/7-3-------------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1352.3329,-1756.8676,13.5078))

{

  SetPlayerPos(playerid,-27.312299,-29.277599,1003.557250);

  SetPlayerInterior(playerid,4);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,-27.312299,-29.277599,1003.557250))

{

  SetPlayerPos(playerid,1352.3329,-1756.8676,13.5078);

  SetPlayerInterior(playerid,0);

    return 1;

}

}

}

}

// ----------------------Box Arena(langa Grove)-------------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,2228.6399,-1722.2228,13.5625))

{

  SetPlayerPos(playerid,772.111999,-3.898649,1000.728820);

  SetPlayerInterior(playerid,5);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,772.111999,-3.898649,1000.728820))

{

  SetPlayerPos(playerid,2228.6399,-1722.2228,13.5625);

  SetPlayerInterior(playerid,0);

    return 1;

}

}

}

}

// ----------------------NFS & NRG hq -------------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pClubMember] == 1 || PlayerInfo[playerid][pClubLeader] == 1)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1459.1682,2773.3396,10.8203))

{

  SetPlayerInterior(playerid,14);

SetPlayerPos(playerid, -1465.268676,1557.868286,1052.531250);

GameTextForPlayer(playerid, "~w~Welcome to The NFS HQ", 5000, 1);

SetPlayerHealth(playerid, 100);

SetPlayerVirtualWorld(playerid,3);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pClubMember] == 0 || PlayerInfo[playerid][pClubLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,-1465.268676,1557.868286,1052.531250))

{

  SetPlayerInterior(playerid, 0);

PlayerInfo[playerid][pInt] = 0;

SetPlayerPos(playerid,1459.1682,2773.3396,10.8203);

SetPlayerVirtualWorld(playerid,0);

    PlayerInfo[playerid][pVirWorld] = 0;

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pClubMember] == 2 || PlayerInfo[playerid][pClubLeader] == 2)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,2559.2996,1561.5201,10.8203))

{

  SetPlayerInterior(playerid,14);

SetPlayerPos(playerid, -1465.268676,1557.868286,1052.531250);

GameTextForPlayer(playerid, "~w~Welcome to The NRG HQ", 5000, 1);

SetPlayerHealth(playerid, 100);

SetPlayerVirtualWorld(playerid,4);

PlayerInfo[playerid][pVirWorld] = 4;

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pClubMember] == 0 || PlayerInfo[playerid][pClubLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,-1465.268676,1557.868286,1052.531250))

{

  SetPlayerInterior(playerid, 0);

PlayerInfo[playerid][pInt] = 0;

SetPlayerPos(playerid,2556.7419,1564.3671,10.8203);

SetPlayerVirtualWorld(playerid,0);

    PlayerInfo[playerid][pVirWorld] = 0;

    return 1;

}

}

}

}

// --------Binco----------------------------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,2244.9214,-1663.7826,15.4766))

{

  SetPlayerPos(playerid,207.737991,-109.019996,1005.132812);

  SetPlayerInterior(playerid,15);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,207.737991,-109.019996,1005.132812))

{

  SetPlayerPos(playerid,2244.9214,-1663.7826,15.4766);

  SetPlayerInterior(playerid,0);

    return 1;

}

}

}

}

//============================Banca=============================================

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] >= 0 || PlayerInfo[playerid][pLeader] >= 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1462.16, -1012.95, 26.84))

{

  SetPlayerPos(playerid,1230.4771,-725.6339,1088.0284);

  SetPlayerInterior(playerid,0);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] >= 0 || PlayerInfo[playerid][pLeader] >= 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1230.4771,-725.6339,1088.0284))

{

  SetPlayerPos(playerid,1462.16, -1012.95, 26.84);

  SetPlayerInterior(playerid,0);

    return 1;

}

}

}

}

//============================Alhambra==========================================

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] >= 0 || PlayerInfo[playerid][pLeader] >= 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1835.0356,-1682.6085,13.4066))

{

  SetPlayerPos(playerid,493.390991,-22.722799,1000.679687);

  SetPlayerInterior(playerid,17);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] >= 0 || PlayerInfo[playerid][pLeader] >= 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,493.390991,-22.722799,1000.679687))

{

  SetPlayerPos(playerid,1835.0356,-1682.6085,13.4066);

  SetPlayerInterior(playerid,0);

    return 1;

}

}

}

}

// -------Burger Shot LS--------------------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,1199.4097,-919.3087,43.1134))

{

  SetPlayerPos(playerid,366.0324,-72.6400,1001.5078);

  SetPlayerInterior(playerid,10);

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,364.8755,-73.4347,1001.5078))

{

  SetPlayerPos(playerid,1199.4097,-919.3087,43.1134);

  SetPlayerInterior(playerid,0);

    return 1;

}

}

}

}

// ------------Drugs Factory langa Grove---------------------------------------------

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,2168.3909,-1673.7236,15.0833))

{

  SetPlayerPos(playerid,2568.7036,-1301.8226,1044.1250);

  SetPlayerInterior(playerid,2);

  SendClientMessage(playerid,COLOR_WHITE,"» Bine ai venit in {33ff33}Drugs Factory{ffffff}.");

    return 1;

}

}

}

}

if (newkeys==KEY_SECONDARY_ATTACK)

{

if(PlayerInfo[playerid][pMember] == 0 || PlayerInfo[playerid][pLeader] == 0)

{

if(IsPlayerConnected(playerid))

{

if(IsPlayerInRangeOfPoint(playerid, 2,2568.7036,-1301.8226,1044.1250))

{

  SetPlayerPos(playerid,2168.3909,-1673.7236,15.0833);

  SetPlayerInterior(playerid,0);

    return 1;

}

}

}

}

//==============================================================================

if(newkeys == KEY_SECONDARY_ATTACK)

{

            for(new i = 0; i < sizeof(HouseInfo); i++)

{

if (PlayerToPoint(3, playerid,HouseInfo[hEntrancex], HouseInfo[hEntrancey], HouseInfo[hEntrancez]))

{

if(PlayerInfo[playerid][pPhousekey] == i || HouseInfo[hLock] == 0)

{

SetPlayerInterior(playerid,HouseInfo[hInt]);

                        SetPlayerVirtualWorld(playerid,HouseInfo[hWorld]);

SetPlayerPos(playerid,HouseInfo[hExitx],HouseInfo[hExity],HouseInfo[hExitz]);

GameTextForPlayer(playerid, "~w~Welcome Home", 5000, 1);

PlayerInfo[playerid][pVirWorld] = HouseInfo[hWorld];

PlayerInfo[playerid][pInt] = HouseInfo[hInt];

PlayerInfo[playerid][pLocal] = i;

HouseEntered[playerid] = i;

}

else

{

GameTextForPlayer(playerid, "~r~Locked", 5000, 1);

}

}

else if (PlayerToPoint(3, playerid,HouseInfo[hExitx], HouseInfo[hExity], HouseInfo[hExitz]))

{

                    if(HouseEntered[playerid] == i)

    {

SetPlayerPos(playerid,HouseInfo[hEntrancex],HouseInfo[hEntrancey],HouseInfo[hEntrancez]);

SetPlayerInterior(playerid,0);

                    SetPlayerVirtualWorld(playerid,0);

    PlayerInfo[playerid][pVirWorld] = 0;

PlayerInfo[playerid][pInt] = 0;

PlayerInfo[playerid][pLocal] = 255;

                        HouseEntered[playerid] = 255;

if(HouseInfo[hHel] == 1)

{

new Float:tempheal;

GetPlayerHealth(playerid,tempheal);

if(tempheal < 100.0)

{

SetPlayerHealth(playerid,100.0);

}

}

return 1;

}

}

}

for(new i = 0; i < sizeof(BizzInfo); i++)

{

if (PlayerToPoint(3, playerid,BizzInfo[bEntranceX], BizzInfo[bEntranceY], BizzInfo[bEntranceZ]))

{

if(!IsACop(playerid) && i == 3)

{

    SendClientMessage(playerid, COLOR_GREY, " Cops only !");

    return 1;

}

if(PlayerInfo[playerid][pPbiskey] == i || GetPlayerMoney(playerid) >= BizzInfo[bEntranceCost])

{

if(PlayerInfo[playerid][pPbiskey] != i)

{

if(BizzInfo[bLocked] == 1)

{

GameTextForPlayer(playerid, "~r~Closed", 5000, 1);

return 1;

}

if(BizzInfo[bProducts] == 0)

{

GameTextForPlayer(playerid, "~r~Out Of Stock", 5000, 1);

return 1;

}

GivePlayerMoney(playerid,-BizzInfo[bEntranceCost]);

format(string, sizeof(string), "~r~-$%d~n~~w~press enter~n~to get out", BizzInfo[bEntranceCost]);

BizzInfo[bTill] += BizzInfo[bEntranceCost];

ExtortionBiz(i, BizzInfo[bEntranceCost]);

BizzInfo[bProducts]--;

OnPropUpdate();

GameTextForPlayer(playerid, string, 5000, 3);

}

SetPlayerInterior(playerid,BizzInfo[bInterior]);

SetPlayerPos(playerid,BizzInfo[bExitX],BizzInfo[bExitY],BizzInfo[bExitZ]);

PlayerInfo[playerid][pInt] = BizzInfo[bInterior];

PlayerInfo[playerid][pLocal] = i+99;

new dood[MAX_PLAYER_NAME];

GetPlayerName(playerid, dood, sizeof(dood));

format(string, sizeof(string), "%s payed $%d to enter biz %d", dood, BizzInfo[bEntranceCost], i);

printf("%s", string);

PayLog(string);

//PlayerInfo[playerid][pLocal] = i;

}

else

{

GameTextForPlayer(playerid, "~r~You dont have the cash", 5000, 1);

}

}

else if (PlayerToPoint(3, playerid,BizzInfo[bExitX], BizzInfo[bExitY], BizzInfo[bExitZ]))

{

SetPlayerInterior(playerid,0);

PlayerInfo[playerid][pInt] = 0;

SetPlayerPos(playerid,BizzInfo[bEntranceX],BizzInfo[bEntranceY],BizzInfo[bEntranceZ]);

PlayerInfo[playerid][pLocal] = 255;

}

}

for(new i = 0; i < sizeof(SBizzInfo); i++)

{

if (PlayerToPoint(3, playerid,SBizzInfo[sbEntranceX], SBizzInfo[sbEntranceY], SBizzInfo[sbEntranceZ]))

{

if(PlayerInfo[playerid][pPbiskey] == i || GetPlayerMoney(playerid) >= SBizzInfo[sbEntranceCost])

{

if(PlayerInfo[playerid][pPbiskey] != i)

{

if(SBizzInfo[sbLocked] == 1)

{

GameTextForPlayer(playerid, "~r~Closed", 5000, 1);

return 1;

}

if(SBizzInfo[sbProducts] == 0)

{

GameTextForPlayer(playerid, "~r~Out Of Stock", 5000, 1);

return 1;

}

if(i == 10)

{

    PaintballPlayers ++;

    PlayerPaintballing[playerid] = 1;

    new rand = random(sizeof(PaintballSpawns));

SetPlayerPos(playerid, PaintballSpawns[rand][0], PaintballSpawns[rand][1], PaintballSpawns[rand][2]);

TogglePlayerControllable(playerid, 0);

}

else if(i == 11)

{

    PlayerKarting[playerid] = 1;

    SendClientMessage(playerid, COLOR_LIGHTGREEN, "You can now parcipitate in a Karting Race, grab a Kart.");

}

else

{

    return 1;

}

GivePlayerMoney(playerid,-SBizzInfo[sbEntranceCost]);

gSpentCash[playerid] = GetPlayerMoney(playerid);

SBizzInfo[sbProducts]--;

SBizzInfo[sbTill] += SBizzInfo[sbEntranceCost];

ExtortionSBiz(i, SBizzInfo[sbEntranceCost]);

new dood[MAX_PLAYER_NAME];

GetPlayerName(playerid, dood, sizeof(dood));

format(string, sizeof(string), "%s payed $%d to enter sbiz %d", dood, SBizzInfo[sbEntranceCost], i);

printf("%s", string);

PayLog(string);

OnPropUpdate();

}

}

else

{

GameTextForPlayer(playerid, "~r~You dont have the cash", 5000, 1);

}

}

}

}

}

return 1;

}

[/pawn]

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8.Function "PlayerToPoint" is not implemented:

Aceasta eroare iti spune ca functia "PlayerToPoint" nu este implementata.Ca sa rezolvi aceasta eroare, trebuie sa implementezi functia:

forward PlayerToPoint ( Float:radi , playerid , Float:x , Float:y , Float:z )

public PlayerToPoint ( Float:radi , playerid , Float:x , Float:y , Float:z )

{

new

Float:oldposx  , Float:oldposy  , Float:oldposz  ,

Float:tempposx , Float:tempposy , Float:tempposz ;

GetPlayerPos ( playerid , oldposx , oldposy , oldposz ) ;

tempposx = ( oldposx -x ) ;

tempposy = ( oldposy -y ) ;

tempposz = ( oldposz -z ) ;

if ( ( ( tempposx < radi ) && ( tempposx > -radi ) ) && ( ( tempposy < radi ) && ( tempposy > -radi ) ) && ( ( tempposz < radi ) && ( tempposz > -radi ) ) )

{

return ( 1 ) ;

}

return ( 0 ) ;

}

http://www.sa-mp.ro/forum/index.php?topic=23206.0

Respect Khalifa ?

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