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Error compiler Help :D


Colenelu

Question

Nick:Colonelul

Problema:Cand dau compiler imi apar niste errori

Erori / warnings:

(
(69784) : error 021: symbol already defined: "RemoveBuildingForPlayer"
(69788) : error 021: symbol already defined: "CreateDynamicObject"
Lini/script:
69784     RemoveBuildingForPlayer(playerid, 620, 260.2266, -1646.4375, 31.8828, 0.25);
69788     CreateDynamicObject(17656, 258.89999, -1683.09998, 40.30000,   0.50000, 0.00000, 165.00000);

Ai incercat sa rezolvi singur ?:

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"RemoveBuildingForPlayer"se pune la "public OnPlayerConnect(playerid)", adica:

[pawn]public OnPlayerConnect(playerid)

{

RemoveBuildingForPlayer(playerid, 620, 260.2266, -1646.4375, 31.8828, 0.25);

//Alte coduri

return 1;

}[/pawn]

si CreateDynamicObject se pune la "public OnGameModeinit/OnFilterscriptinit(playerid)" adica

[pawn]public OnGameModeInit(playerid)\OnFilterScriptinit(playerid)

{

CreateDynamicObject(17656, 258.89999, -1683.09998, 40.30000,  0.50000, 0.00000, 165.00000);

//Alte Coduri

return 1;

}[/pawn]

Daca nu ai

#include <streamer>

in "header", pune-l pentru a-ti functiona CreateDynamicObject!

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(26) : fatal error 100: cannot read from file: "mSelection"
26       #include    <mSelection>    // 12
imi da o erroare inainte era
//#include    <mSelection>    // 12
si daca dadeam asa imi aparea alte errori
(69785) : error 021: symbol already defined: "Hook_OnPlayerConnect"
(69792) : error 025: function heading differs from prototype
(69792) : error 021: symbol already defined: "Hook_OnGameModeInit"
(69792) : error 029: invalid expression, assumed zero
(69792) : fatal error 107: too many error messages on one line
uite si liniile:
69784public OnPlayerConnect(playerid)
69785{
RemoveBuildingForPlayer(playerid, 620, 260.2266, -1646.4375, 31.8828, 0.25);
RemoveBuildingForPlayer(playerid, 621, 276.3828, -1650.5547, 31.2891, 0.25);
RemoveBuildingForPlayer(playerid, 6444, 285.2656, -1611.9453, 34.3359, 0.25);
return 1;
69790}
69792public OnGameModeInit(playerid)\OnFilterScriptinit(playerid)
{
69794CreateDynamicObject(17656, 258.89999, -1683.09998, 40.30000,   0.50000, 0.00000, 165.00000);

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In legatura cu mSelection nu ai fisierul mSelection.inc in folderul pawno/include .

Linia aceata

public OnGameModeInit(playerid)\OnFilterScriptinit(playerid)
inlocuieteo cu
public OnGameModeInit(playerid)

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:( imi apar alte errori

(69785) : error 021: symbol already defined: "Hook_OnPlayerConnect"
(69792) : error 025: function heading differs from prototype
(69793) : error 021: symbol already defined: "Hook_OnGameModeInit"
69784public OnPlayerConnect(playerid)
69785{
RemoveBuildingForPlayer(playerid, 620, 260.2266, -1646.4375, 31.8828, 0.25);
RemoveBuildingForPlayer(playerid, 621, 276.3828, -1650.5547, 31.2891, 0.25);
RemoveBuildingForPlayer(playerid, 6444, 285.2656, -1611.9453, 34.3359, 0.25);
return 1;
69790}
69792public OnGameModeInit(playerid)
69793{
CreateDynamicObject(17656, 258.89999, -1683.09998, 40.30000,   0.50000, 0.00000, 165.00000);

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(69785) : error 021: symbol already defined: "Hook_OnPlayerConnect"
(69793) : error 021: symbol already defined: "Hook_OnGameModeInit"
[pawn]69784public OnPlayerConnect(playerid) 69785{ RemoveBuildingForPlayer(playerid, 620, 260.2266, -1646.4375, 31.8828, 0.25); RemoveBuildingForPlayer(playerid, 621, 276.3828, -1650.5547, 31.2891, 0.25); RemoveBuildingForPlayer(playerid, 6444, 285.2656, -1611.9453, 34.3359, 0.25); return 1; 69790}[/pawn]
69783//------------------------- Insula admin ------------------------------------------//

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(69784) : error 010: invalid function or declaration
(69789) : error 010: invalid function or declaration
(69793) : error 021: symbol already defined: "Hook_OnGameModeInit"
69784hook OnPlayerConnect(playerid)
{
RemoveBuildingForPlayer(playerid, 620, 260.2266, -1646.4375, 31.8828, 0.25);
RemoveBuildingForPlayer(playerid, 621, 276.3828, -1650.5547, 31.2891, 0.25);
RemoveBuildingForPlayer(playerid, 6444, 285.2656, -1611.9453, 34.3359, 0.25);
69789return 1;
}
//
public OnGameModeInit()
{
69794CreateDynamicObject(17656, 258.89999, -1683.09998, 40.30000,   0.50000, 0.00000, 165.00000);

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