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Posted

Creata de: Mane_Kin

Numar obiecte: 19 Obiecte ,  12Masini

Timp de lucru: circa 10minute.

    Cod:

AddStaticVehicleEx(420,82.7000000,-1549.1000000,5.7000000,80.0000000,215,142,15); //Taxi
AddStaticVehicleEx(420,91.6000000,-1549.9000000,6.1000000,79.9970000,215,142,15); //Taxi
AddStaticVehicleEx(420,98.9000000,-1551.3000000,6.4000000,59.9970000,215,142,15); //Taxi
AddStaticVehicleEx(431,-107.5000000,-1576.2000000,2.9000000,214.0000000,111,130,15); //Bus
AddStaticVehicleEx(431,-101.6000000,-1567.7000000,2.9000000,213.9970000,111,130,15); //Bus
AddStaticVehicleEx(431,-95.1000000,-1562.0000000,2.9000000,213.9970000,111,130,15); //Bus
AddStaticVehicleEx(431,-89.4000000,-1556.1000000,2.9000000,213.9970000,111,130,15); //Bus
AddStaticVehicleEx(431,-77.0000000,-1546.7000000,2.9000000,213.9970000,111,130,15); //Bus
AddStaticVehicleEx(431,-83.4003900,-1550.5996000,2.9000000,213.9970000,111,130,15); //Bus
AddStaticVehicleEx(431,-71.2000000,-1541.9000000,2.9000000,213.9970000,111,130,15); //Bus
AddStaticVehicleEx(554,-53.5000000,-1575.1000000,2.8000000,219.9960000,95,10,15); //Yosemite
AddStaticVehicleEx(554,-80.2001900,-1597.5996000,2.8000000,219.9960000,95,10,15); //Yosemite
CreateObject(8168,65.7000000,-1533.5000000,6.1000000,0.0000000,0.0000000,10.0000000); //object(vgs_guardhouse01) (1)
CreateObject(8168,36.4000000,-1528.6000000,6.4000000,0.0000000,0.0000000,189.9980000); //object(vgs_guardhouse01) (2)
CreateObject(968,68.4000000,-1531.3000000,5.3000000,0.0000000,40.0000000,80.0000000); //object(barrierturn) (1)
CreateObject(968,34.3000000,-1530.9000000,5.6000000,60.0000000,0.0000000,10.0000000); //object(barrierturn) (2)
CreateObject(638,69.5000000,-1535.1000000,4.9000000,0.0000000,0.0000000,354.0000000); //object(kb_planter_bush) (1)
CreateObject(638,32.5000000,-1527.3000000,5.0000000,0.0000000,0.0000000,353.9960000); //object(kb_planter_bush) (2)
CreateObject(1360,41.9000000,-1529.8000000,5.2000000,0.0000000,0.0000000,80.0000000); //object(cj_bush_prop3) (1)
CreateObject(1360,46.2000000,-1530.4000000,5.1000000,0.0000000,0.0000000,79.9970000); //object(cj_bush_prop3) (2)
CreateObject(1360,51.0000000,-1531.0000000,5.1000000,0.0000000,0.0000000,79.9970000); //object(cj_bush_prop3) (3)
CreateObject(1360,55.5000000,-1531.8000000,5.0000000,0.0000000,0.0000000,79.9970000); //object(cj_bush_prop3) (4)
CreateObject(1360,59.7000000,-1532.8000000,5.0000000,0.0000000,0.0000000,79.9970000); //object(cj_bush_prop3) (5)
CreateObject(717,25.9000000,-1526.9000000,3.8000000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltreepv) (1)
CreateObject(717,18.6000000,-1525.2000000,3.3000000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltreepv) (2)
CreateObject(717,11.0000000,-1523.4000000,2.8000000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltreepv) (3)
CreateObject(717,2.3000000,-1521.9000000,2.2000000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltreepv) (4)
CreateObject(717,-6.7000000,-1520.0000000,1.6000000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltreepv) (5)
CreateObject(967,-64.3000000,-1598.8000000,1.8000000,0.0000000,0.0000000,350.0000000); //object(bar_gatebox01) (1)
CreateObject(967,-56.1000000,-1588.9000000,1.8000000,0.0000000,0.0000000,269.9970000); //object(bar_gatebox01) (2)
CreateObject(9243,-75.1000000,-1576.1000000,6.7000000,0.0000000,0.0000000,310.0000000); //object(hrborbuild_sfn02) (1)

  Niste poze:

[glow=red,2,300]BusStation[/glow]

busstation.png

[img width=500 height=375] busstation2.png

[img width=500 height=375] busstation3.png

 

[glow=red,2,300] Vama[/glow]

[img width=500 height=375]

vama.png

[img width=500 height=375] vama2.png

[img width=500 height=375] vama3.png

[img width=500 height=375] vama4.png

P.S= Nu am pus link de download deoarece am postat codurile scriptului acestea se adauga la OnGamemodeInit cele cu Create Object si AddStaticVehicle , Cele RemoveObjectForPlayer se adauga la OnPlayerConnect.

  • 2 years later...

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