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Script animatii


adrian98

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Nume: adrian98

Nume tutorial: Cum fac cateva animatii si cum / unde le bag.

Descriere: Salut. Am si eu nevoie de un script cu cateva animatii. Adica, doar animatiile alea: /sit, /handsup, /crossarms si aia sa stai rezemat de masina cu tigara in mana. Am tot luat FS-uri de pe net, dar nu merge nici unul. Va rog mult, am nevoie pentru a face un film, va rog.

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[pawn]CMD:handsup(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP); }

    return (1) ; }

CMD:bomb(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); }

    return (1) ; }

CMD:robman(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 1, 0, 0, 0, 0); }

    return (1) ; }

CMD:crossarms(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"PAULNMAC", "wank_loop", 1.800001, 1, 0, 0, 1, 600); }

    return (1) ; }

CMD:taichi(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"PARK","Tai_Chi_Loop",4.0,1,0,0,0,0); }

    return (1) ; }

CMD:spank(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0); }

    return (1) ; }

CMD:wave(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid, "ON_LOOKERS", "wave_loop", 4.0, 1, 0, 0, 0, 0); }

    return (1) ; }

CMD:sick(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0); }

    return (1) ; }

CMD:scared(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid, "ped", "cower", 3.0, 1, 0, 0, 0, 0); }

    return (1) ; }

CMD:talk(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"PED","IDLE_CHAT",1.800001, 1, 1, 1, 1, 13000); }

    return (1) ; }

CMD:kiss(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"KISSING", "Grlfrd_Kiss_02", 1.800001, 1, 0, 0, 1, 600); }

    return (1) ; }

CMD:sit(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"INT_OFFICE", "OFF_Sit_Bored_Loop", 1.800001, 1, 0, 0, 1, 600); }

    return (1) ; }

CMD:fucku(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"ped", "fucku", 4.1, 0, 1, 1, 1, 1 ); }

    return (1) ; }

CMD:cocaine(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"CRACK", "crckdeth2", 1.800001, 1, 0, 0, 1, 600); }

    return (1) ; }

CMD:rocky(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"GYMNASIUM", "GYMshadowbox", 1.800001, 1, 0, 0, 1, 600); }

    return (1) ; }

CMD:smoke(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 0, 0); }

    return (1) ; }

CMD:beach(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"BEACH","SitnWait_loop_W",4.1,0,1,1,1,1); }

    return (1) ; }

CMD:lookout(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"ON_LOOKERS","lkup_in",4.1,0,1,1,1,1); }

    return (1) ; }

CMD:circle(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"CHAINSAW","CSAW_Hit_2",4.1,0,1,1,1,1); }

    return (1) ; }

CMD:medic(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"MEDIC","CPR",4.1,0,1,1,1,1); }

    return (1) ; }

CMD:chat(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"PED","IDLE_CHAT",4.1,0,1,1,1,1); }

    return (1) ; }

CMD:die(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"PED","BIKE_fallR",4.1,0,1,1,1,1); }

    return (1) ; }

CMD:slapa(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"PED","BIKE_elbowL",4.1,0,1,1,1,1); }

    return (1) ; }

CMD:rofl(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"PED","Crouch_Roll_L",4.1,0,1,1,1,1); }

    return (1) ; }

CMD:glitched(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"TATTOOS","TAT_Sit_Out_O",4.1,0,1,1,1,1); }

    return (1) ; }

CMD:fakefire(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"SILENCED","SilenceCrouchfire",4.1,0,1,1,1,1); }

    return (1) ; }

CMD:fart(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        PlayerPlaySound(playerid, 1147, 0.0, 0.0, 0.0); }

    return (1) ; }

CMD:vomit(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

            ApplyAnimation(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0);

            PlayerPlaySound(playerid, 1169, 0.0, 0.0, 0.0); }

    return (1) ; }

CMD:drunk(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

    ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,0,1,1,1,1);

    ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,0,1,1,1,1);

    ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,0,1,1,1,1); }

    return (1) ; }

CMD:getin(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

    ApplyAnimation(playerid,"NEVADA","NEVADA_getin",4.1,0,1,1,1,1); }

    return (1) ; }

CMD:piss(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

    SetPlayerSpecialAction(playerid, 68); }

    return (1) ; }[/pawn]

Uite aici cateva sper sa iti fie de folos bagale astea in GM .

Daca ma inrolati in razboi ma declar inapt caci nu vreau sa fiu erou intr-o tara te ca*at .

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  • 3 weeks later...

[pawn]CMD:handsup(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP); }

    return (1) ; }

CMD:bomb(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); }

    return (1) ; }

[pawn]C:\Documents and Settings\aaa\Desktop\Tutorial for Ionu\gamemodes\Tutorial.pwn(916) : error 001: expected token: ")", but found "&"

C:\Documents and Settings\aaa\Desktop\Tutorial for Ionu\gamemodes\Tutorial.pwn(916) : error 001: expected token: ";", but found "&"

C:\Documents and Settings\aaa\Desktop\Tutorial for Ionu\gamemodes\Tutorial.pwn(917) : error 010: invalid function or declaration

C:\Documents and Settings\aaa\Desktop\Tutorial for Ionu\gamemodes\Tutorial.pwn(919) : error 010: invalid function or declaration

C:\Documents and Settings\aaa\Desktop\Tutorial for Ionu\gamemodes\Tutorial.pwn(921) : error 001: expected token: ")", but found "&"

C:\Documents and Settings\aaa\Desktop\Tutorial for Ionu\gamemodes\Tutorial.pwn(921) : error 001: expected token: ";", but found "&"

C:\Documents and Settings\aaa\Desktop\Tutorial for Ionu\gamemodes\Tutorial.pwn(922) : error 010: invalid function or declaration

C:\Documents and Settings\aaa\Desktop\Tutorial for Ionu\gamemodes\Tutorial.pwn(924) : error 010: invalid function or declaration

C:\Documents and Settings\aaa\Desktop\Tutorial for Ionu\gamemodes\Tutorial.pwn(926) : error 001: expected token: ")", but found "&"

C:\Documents and Settings\aaa\Desktop\Tutorial for Ionu\gamemodes\Tutorial.pwn(926) : error 001: expected token: ";", but found "&"

C:\Documents and Settings\aaa\Desktop\Tutorial for Ionu\gamemodes\Tutorial.pwn(927) : error 010: invalid function or declaration

C:\Documents and Settings\aaa\Desktop\Tutorial for Ionu\gamemodes\Tutorial.pwn(929) : error 010: invalid function or declaration

C:\Documents and Settings\aaa\Desktop\Tutorial for Ionu\gamemodes\Tutorial.pwn(931) : error 001: expected token: ")", but found "&"

C:\Documents and Settings\aaa\Desktop\Tutorial for Ionu\gamemodes\Tutorial.pwn(931) : error 001: expected token: ";", but found "&"

C:\Documents and Settings\aaa\Desktop\Tutorial for Ionu\gamemodes\Tutorial.pwn(932) : error 010: invalid function or declaration

C:\Documents and Settings\aaa\Desktop\Tutorial for Ionu\gamemodes\Tutorial.pwn(934) : error 010: invalid function or declaration

C:\Documents and Settings\aaa\Desktop\Tutorial for Ionu\gamemodes\Tutorial.pwn(936) : error 001: expected token: ")", but found "&"

C:\Documents and Settings\aaa\Desktop\Tutorial for Ionu\gamemodes\Tutorial.pwn(936) : error 001: expected token: ";", but found "&"

C:\Documents and Settings\aaa\Desktop\Tutorial for Ionu\gamemodes\Tutorial.pwn(937) : error 010: invalid function or declaration

C:\Documents and Settings\aaa\Desktop\Tutorial for Ionu\gamemodes\Tutorial.pwn(939) : error 010: invalid function or declaration

C:\Documents and Settings\aaa\Desktop\Tutorial for Ionu\gamemodes\Tutorial.pwn(941) : error 001: expected token: ")", but found "&"

C:\Documents and Settings\aaa\Desktop\Tutorial for Ionu\gamemodes\Tutorial.pwn(941) : error 001: expected token: ";", but found "&"

C:\Documents and Settings\aaa\Desktop\Tutorial for Ionu\gamemodes\Tutorial.pwn(942) : error 010: invalid function or declaration

C:\Documents and Settings\aaa\Desktop\Tutorial for Ionu\gamemodes\Tutorial.pwn(944) : error 010: invalid function or declaration

C:\Documents and Settings\aaa\Desktop\Tutorial for Ionu\gamemodes\Tutorial.pwn(946) : error 001: expected token: ")", but found "&"

C:\Documents and Settings\aaa\Desktop\Tutorial for Ionu\gamemodes\Tutorial.pwn(946) : error 001: expected token: ";", but found "&"

Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

[/pawn]

mda... ori scipturile mele sunt facute altcumva, si ale tale nu imi sunt bune mie, ori nu-s bune deloc.

CMD:robman(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 1, 0, 0, 0, 0); }

    return (1) ; }

CMD:crossarms(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"PAULNMAC", "wank_loop", 1.800001, 1, 0, 0, 1, 600); }

    return (1) ; }

CMD:taichi(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"PARK","Tai_Chi_Loop",4.0,1,0,0,0,0); }

    return (1) ; }

CMD:spank(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0); }

    return (1) ; }

CMD:wave(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid, "ON_LOOKERS", "wave_loop", 4.0, 1, 0, 0, 0, 0); }

    return (1) ; }

CMD:sick(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0); }

    return (1) ; }

CMD:scared(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid, "ped", "cower", 3.0, 1, 0, 0, 0, 0); }

    return (1) ; }

CMD:talk(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"PED","IDLE_CHAT",1.800001, 1, 1, 1, 1, 13000); }

    return (1) ; }

CMD:kiss(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"KISSING", "Grlfrd_Kiss_02", 1.800001, 1, 0, 0, 1, 600); }

    return (1) ; }

CMD:sit(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"INT_OFFICE", "OFF_Sit_Bored_Loop", 1.800001, 1, 0, 0, 1, 600); }

    return (1) ; }

CMD:fucku(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"ped", "fucku", 4.1, 0, 1, 1, 1, 1 ); }

    return (1) ; }

CMD:cocaine(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"CRACK", "crckdeth2", 1.800001, 1, 0, 0, 1, 600); }

    return (1) ; }

CMD:rocky(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"GYMNASIUM", "GYMshadowbox", 1.800001, 1, 0, 0, 1, 600); }

    return (1) ; }

CMD:smoke(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 0, 0); }

    return (1) ; }

CMD:beach(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"BEACH","SitnWait_loop_W",4.1,0,1,1,1,1); }

    return (1) ; }

CMD:lookout(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"ON_LOOKERS","lkup_in",4.1,0,1,1,1,1); }

    return (1) ; }

CMD:circle(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"CHAINSAW","CSAW_Hit_2",4.1,0,1,1,1,1); }

    return (1) ; }

CMD:medic(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"MEDIC","CPR",4.1,0,1,1,1,1); }

    return (1) ; }

CMD:chat(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"PED","IDLE_CHAT",4.1,0,1,1,1,1); }

    return (1) ; }

CMD:die(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"PED","BIKE_fallR",4.1,0,1,1,1,1); }

    return (1) ; }

CMD:slapa(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"PED","BIKE_elbowL",4.1,0,1,1,1,1); }

    return (1) ; }

CMD:rofl(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"PED","Crouch_Roll_L",4.1,0,1,1,1,1); }

    return (1) ; }

CMD:glitched(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"TATTOOS","TAT_Sit_Out_O",4.1,0,1,1,1,1); }

    return (1) ; }

CMD:fakefire(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        ApplyAnimation(playerid,"SILENCED","SilenceCrouchfire",4.1,0,1,1,1,1); }

    return (1) ; }

CMD:fart(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

        PlayerPlaySound(playerid, 1147, 0.0, 0.0, 0.0); }

    return (1) ; }

CMD:vomit(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

            ApplyAnimation(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0);

            PlayerPlaySound(playerid, 1169, 0.0, 0.0, 0.0); }

    return (1) ; }

CMD:drunk(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

    ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,0,1,1,1,1);

    ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,0,1,1,1,1);

    ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,0,1,1,1,1); }

    return (1) ; }

CMD:getin(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

    ApplyAnimation(playerid,"NEVADA","NEVADA_getin",4.1,0,1,1,1,1); }

    return (1) ; }

CMD:piss(playerid, params[]) {

    if (GetPlayerState(playerid)== 1) {

    SetPlayerSpecialAction(playerid, 68); }

    return (1) ; }[/pawn]

Uite aici cateva sper sa iti fie de folos bagale astea in GM .

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