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Problema Register sau Login !


crazyzee

Question

Nume: ALex

Problem? întâlnit?: Va salut pe toti , am si eu o problema la server si anume ca orice parola as baga ma logheaza !

Ce am încercat pân? acum: nu am inteles ce are.

Codul sursa/Log/Altele:

Va salut pe toti , am si eu o problema la server si anume ca orice parola as baga ma logheaza !

Postez aici OnPlayerregister si OnPlayerLogin banuiesc ca aici ar fi problema !

OnPlayerLogin:

[pawn]public OnPlayerLogin(playerid,password[])

{

new tmp2[256];

    new string2[70];

    new string[128];

    new playersip[24];

new playername2[MAX_PLAYER_NAME];

    GetPlayerName(playerid, playername2, sizeof(playername2));

    GetPlayerIp(playerid, playersip, sizeof(playersip));

format(string2, sizeof(string2), "users/%s.ini", playername2);

new File: UserFile = fopen(string2, io_read);

if ( UserFile )

{

    new PassData[256];

    new keytmp[256], valtmp[256];

    fread( UserFile , PassData , sizeof( PassData ) );

    keytmp = ini_GetKey( PassData );

    if( strcmp( keytmp , "Key" , true ) == 0 )

{

valtmp = ini_GetValue( PassData );

strmid(PlayerInfo[playerid][pKey], valtmp, 0, strlen(valtmp)-1, 255);

}

if(strcmp(PlayerInfo[playerid][pKey],password, true ) == 0 )

{

    new key[ 256 ] , val[ 256 ];

    new Data[ 256 ];

    while ( fread( UserFile , Data , sizeof( Data ) ) )

{

key = ini_GetKey( Data );

if( strcmp( key , "Level" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLevel] = strval( val ); }

    if( strcmp( key , "AdminLevel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAdmin] = strval( val ); }

    if( strcmp( key , "HelperLevel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHelper] = strval( val ); }

        if( strcmp( key , "DonateRank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDonateRank] = strval( val ); }

        if( strcmp( key , "UpgradePoints" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][gPupgrade] = strval( val ); }

        if( strcmp( key , "ConnectedTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pConnectTime] = strval( val ); }

        if( strcmp( key , "Registered" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pReg] = strval( val ); }

        if( strcmp( key , "Sex" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSex] = strval( val ); }

        if( strcmp( key , "Age" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid]


= strval( val ); }

        if( strcmp( key , "Origin" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pOrigin] = strval( val ); }

        if( strcmp( key , "CK" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCK] = strval( val ); }

        if( strcmp( key , "Muted" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMuted] = strval( val ); }

        if( strcmp( key , "Respect" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pExp] = strval( val ); }

if( strcmp( key , "Coin" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCoin] = strval( val ); }

if( strcmp( key , "Money" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCash] = strval( val ); }

        if( strcmp( key , "Bank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAccount] = strval( val ); }

        if( strcmp( key , "Crimes" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCrimes] = strval( val ); }

        if( strcmp( key , "Kills" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pKills] = strval( val ); }

        if( strcmp( key , "Deaths" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDeaths] = strval( val ); }

        if( strcmp( key , "Arrested" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pArrested] = strval( val ); }

        if( strcmp( key , "WantedDeaths" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWantedDeaths] = strval( val ); }

        if( strcmp( key , "Phonebook" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPhoneBook] = strval( val ); }

        if( strcmp( key , "LottoNr" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLottoNr] = strval( val ); }

        if( strcmp( key , "Fishes" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishes] = strval( val ); }

        if( strcmp( key , "BiggestFish" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBiggestFish] = strval( val ); }

        if( strcmp( key , "Job" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJob] = strval( val ); }

        if( strcmp( key , "Paycheck" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPayCheck] = strval( val ); }

        if( strcmp( key , "HeadValue" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHeadValue] = strval( val ); }

        if( strcmp( key , "Jailed" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJailed] = strval( val ); }

        if( strcmp( key , "JailTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJailTime] = strval( val ); }

        if( strcmp( key , "MuteTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMuteTime] = strval( val ); }

        if( strcmp( key , "Materials" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMats] = strval( val ); }

        if( strcmp( key , "Drugs" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrugs] = strval( val ); }

        if( strcmp( key , "SafeMats" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBoxMats] = strval( val ); }

        if( strcmp( key , "SafeDrugs" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBoxDrugs] = strval( val ); }

        if( strcmp( key , "DDManager" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDM] = strval( val ); }

                    if( strcmp( key , "DDTicket" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDTK] = strval( val ); }

                    if( strcmp( key , "DDHManager" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDMH] = strval( val ); }

                    if( strcmp( key , "DDHTicket" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDMHTK] = strval( val ); }

if( strcmp( key , "VirWorld" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pVirWorld] = strval( val ); }

                    if( strcmp( key , "WantedLevel" , true ) == 0 ) { val = ini_GetValue( Data ); WantedLevel[playerid] = strval( val ); }

                    if( strcmp( key , "WantedPoints" , true ) == 0 ) { val = ini_GetValue( Data ); WantedPoints[playerid] = strval( val ); }

if( strcmp( key , "SpawnLocation" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSpawnLoc] = strval( val ); }

if( strcmp( key , "WarKills" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWarKills] = strval( val ); }

                if( strcmp( key , "HealKit" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pKit] = strval( val ); }

                if( strcmp( key , "AD" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAD] = strval( val ); }

                if( strcmp( key , "Wipe" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWipe] = strval( val ); }

                if( strcmp( key , "AdminSec" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSec] = strval( val ); }

if( strcmp( key , "GGManager" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGGDM] = strval( val ); }

if( strcmp( key , "GGKills" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pggKills] = strval( val ); }

if( strcmp( key , "GGKills2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pggKills2] = strval( val ); }

if( strcmp( key , "GGDeaths" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pggDeaths] = strval( val ); }

if( strcmp( key , "GGLevel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pggLevel] = strval( val ); }

if( strcmp( key , "InGG" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pInGG] = strval( val ); }

                //if( strcmp( key , "MatsShop" , true ) == 0 ) { val = ini_GetValue( Data ); MatsShop = strval( val ); }

    if( strcmp( key , "Towc" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTowc] = strval( val ); }

if( strcmp( key , "Pastile" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPastile] = strval( val ); }

        if( strcmp( key , "Pills" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPills] = strval( val ); }

    if( strcmp( key , "Special Admin" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSpecialAdmin] = strval( val ); }

                if( strcmp( key , "MinigunKills" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pminigunKills] = strval( val ); }

if( strcmp( key , "MinigunKills2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pminigunKills2] = strval( val ); }

if( strcmp( key , "MinigunDeaths" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pminigunDeaths] = strval( val ); }

if( strcmp( key , "InMinigun" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pInMinigun] = strval( val ); }

if( strcmp( key , "Rob" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pRob] = strval( val ); }

if( strcmp( key , "Masina" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPcarkey] = strval( val ); }

if( strcmp( key , "Masina2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPcarkey2] = strval( val ); }

if( strcmp( key , "Masina3" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPcarkey3] = strval( val ); }

if( strcmp( key , "Slot2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDGun2] = strval( val ); } //dgun

                    if( strcmp( key , "Slot3" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDGun3] = strval( val ); } //dgun

                    if( strcmp( key , "Slot4" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDGun4] = strval( val ); } //dgun

if( strcmp( key , "Slot5" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDGun5] = strval( val ); } //dgun

  if( strcmp( key , "Car" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCar] = strval( val ); }

if( strcmp( key , "Car2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCar2] = strval( val ); }

if( strcmp( key , "CarBan" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarBan] = strval( val ); }

                    if( strcmp( key , "TicketCasino" , true ) == 0 ) { val = ini_GetValue( Data ); TicketCasino[playerid] = strval( val ); }

        if( strcmp( key , "Leader" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLeader] = strval( val ); }

        if( strcmp( key , "Member" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMember] = strval( val ); }

        if( strcmp( key , "FMember" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFMember] = strval( val ); }

        if( strcmp( key , "Rank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pRank] = strval( val ); }

    if( strcmp( key , "ClubWarns" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pClubWarns] = strval( val ); }

if( strcmp( key , "ClubRank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pClubRank] = strval( val ); }

if( strcmp( key , "ClubMember" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pClubMember] = strval( val ); }

if( strcmp( key , "ClubLeader" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pClubLeader] = strval( val ); }

if( strcmp( key , "Bounty" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBounty] = strval( val ); }

        if( strcmp( key , "Char" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pChar] = strval( val ); }

        if( strcmp( key , "NFS" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNFS] = strval( val ); }

        if( strcmp( key , "CompMission" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCompMission] = strval( val ); }

if( strcmp( key , "ContractTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pContractTime] = strval( val ); }

        if( strcmp( key , "DetSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDetSkill] = strval( val ); }

        if( strcmp( key , "SexSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSexSkill] = strval( val ); }

        if( strcmp( key , "BoxSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBoxSkill] = strval( val ); }

        if( strcmp( key , "LawSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLawSkill] = strval( val ); }

        if( strcmp( key , "MechSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMechSkill] = strval( val ); }

        if( strcmp( key , "JackSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJackSkill] = strval( val ); }

        if( strcmp( key , "CarSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarSkill] = strval( val ); }

        if( strcmp( key , "NewsSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNewsSkill] = strval( val ); }

        if( strcmp( key , "DrugsSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrugsSkill] = strval( val ); }

        if( strcmp( key , "CookSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCookSkill] = strval( val ); }

        if( strcmp( key , "FishSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishSkill] = strval( val ); }

        if( strcmp( key , "pSHealth" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSHealth] = floatstr( val ); }

        if( strcmp( key , "pHealth" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHealth] = floatstr( val ); }

        if( strcmp( key , "Int" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pInt] = strval( val ); }

        if( strcmp( key , "Local" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLocal] = strval( val ); }

        if( strcmp( key , "Team" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTeam] = strval( val ); }

        if( strcmp( key , "Model" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pModel] = strval( val ); }

        if( strcmp( key , "PhoneNr" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPnumber] = strval( val ); }

        if( strcmp( key , "House" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPhousekey] = strval( val ); }

        if( strcmp( key , "Bizz" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPbiskey] = strval( val ); }

        if( strcmp( key , "Pos_x" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_x] = floatstr( val ); }

        if( strcmp( key , "Pos_y" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_y] = floatstr( val ); }

          if( strcmp( key , "Pos_z" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_z] = floatstr( val ); }

          if( strcmp( key , "CarLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarLic] = strval( val ); }

                    if( strcmp( key , "FlyLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFlyLic] = strval( val ); }

if( strcmp( key , "BoatLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBoatLic] = strval( val ); }

        if( strcmp( key , "FishLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishLic] = strval( val ); }

        if( strcmp( key , "GunLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGunLic] = strval( val ); }

        if( strcmp( key , "Gun1" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun1] = strval( val ); }

        if( strcmp( key , "Gun2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun2] = strval( val ); }

        if( strcmp( key , "Gun3" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun3] = strval( val ); }

        if( strcmp( key , "Gun4" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun4] = strval( val ); }

        if( strcmp( key , "Ammo1" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo1] = strval( val ); }

        if( strcmp( key , "Ammo2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo2] = strval( val ); }

        if( strcmp( key , "Ammo3" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo3] = strval( val ); }

        if( strcmp( key , "Ammo4" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo4] = strval( val ); }

        if( strcmp( key , "CarTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarTime] = strval( val ); }

        if( strcmp( key , "PayDay" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPayDay] = strval( val ); }

        if( strcmp( key , "PayDayHad" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPayDayHad] = strval( val ); }

        if( strcmp( key , "CDPlayer" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCDPlayer] = strval( val ); }

        if( strcmp( key , "Wins" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWins] = strval( val ); }

        if( strcmp( key , "Loses" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLoses] = strval( val ); }

        if( strcmp( key , "BlackList" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBlackList] = strval( val ); }

        if( strcmp( key , "BlackListTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBlackListTime] = strval( val ); }

        if( strcmp( key , "DrivingLicenseTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrivingLicenseTime] = strval( val ); }

        if( strcmp( key , "FlyingLicenseTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFlyingLicenseTime] = strval( val ); }

        if( strcmp( key , "SailingLicenseTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSailingLicenseTime] = strval( val ); }

        if( strcmp( key , "FishingLicenseTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishingLicenseTime] = strval( val ); }

        if( strcmp( key , "WeaponLicenseTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWeaponLicenseTime] = strval( val ); }

if( strcmp( key , "AlcoholPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAlcoholPerk] = strval( val ); }

        if( strcmp( key , "DrugPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrugPerk] = strval( val ); }

        if( strcmp( key , "MiserPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMiserPerk] = strval( val ); }

        if( strcmp( key , "PainPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPainPerk] = strval( val ); }

        if( strcmp( key , "TraderPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTraderPerk] = strval( val ); }

        if( strcmp( key , "Tutorial" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTut] = strval( val ); }

        if( strcmp( key , "Mission" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMissionNr] = strval( val ); }

        if( strcmp( key , "Warnings" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWarns] = strval( val ); }

        if( strcmp( key , "FacWarns" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFACWarns] = strval( val ); }

if( strcmp( key , "Acces Warns" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAWarns] = strval( val ); }

        if( strcmp( key , "LeaderWarns" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLeaderWarns] = strval( val ); }

        if( strcmp( key , "Adjustable" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAdjustable] = strval( val ); }

        if( strcmp( key , "Fuel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFuel] = strval( val ); }

        if( strcmp( key , "Married" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMarried] = strval( val ); }

        if( strcmp( key , "MarriedTo" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pMarriedTo], val, 0, strlen(val)-1, 255); }

if( strcmp( key , "Locked" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLocked] = strval( val ); }

                }//end while

                fclose(UserFile);//close the file after everything has been read in the while

}

else

{

new loginstring[128];

new loginname[64];

gPlayerLogTries[playerid] += 1;

GetPlayerName(playerid,loginname,sizeof(loginname));

format(loginstring,sizeof(loginstring),"{EBDB14}Wrong Password\n{FFFFFF}Please enter the correct password!\n{FFFFFF}You entered wrong {FA0021}%d{FFFFFF}/4 then {FA0021}Ban!",gPlayerLogTries[playerid],loginname);

ShowPlayerDialog(playerid,12347,DIALOG_STYLE_INPUT,"Login",loginstring,"Login","Exit");

        fclose(UserFile);

        format(loginstring, 256, "{FF6600}LOGIN: {DB0000}%s (%s) {FF6600}a gresit parola la logare", loginname, playersip);

ABroadCast(COLOR_YELLOW2,loginstring,1);

if(gPlayerLogTries[playerid] == 4)

{

SendClientMessage(playerid, COLOR_LIGHTBLUE, "You have Been Banned Reason: Incorrect Password 4 times!");

Ban(playerid);

}

        return 1;

}

PlayerInfo[playerid][pAdjustable] = 0;

ResetPlayerMoney(playerid);

ConsumingMoney[playerid] = 1;

GivePlayerMoney(playerid,PlayerInfo[playerid][pCash]);

CurrentMoney[playerid] = PlayerInfo[playerid][pCash];

if(PlayerInfo[playerid][pReg] == 0)

{

PlayerInfo[playerid][pLevel] = 2;

PlayerInfo[playerid][pCompMission] = 0;

PlayerInfo[playerid][pSHealth] = 0.0;

PlayerInfo[playerid][pHealth] = 50.0;

PlayerInfo[playerid][pPos_x] = 2246.6;

PlayerInfo[playerid][pPos_y] = -1161.9;

PlayerInfo[playerid][pPos_z] = 1029.7;

PlayerInfo[playerid][pInt] = 15;

PlayerInfo[playerid][pLocal] = 255;

PlayerInfo[playerid][pTeam] = 3;

PlayerInfo[playerid][pModel] = 289;

new randphone = 1000 + random(8999);//minimum 1000  max 9999 //giving one at the start

PlayerInfo[playerid][pPnumber] = randphone;

PlayerInfo[playerid][pPhousekey] = 255;

PlayerInfo[playerid][pPbiskey] = 255;

PlayerInfo[playerid][pAccount] = 100000;

PlayerInfo[playerid][pReg] = 1;

PlayerInfo[playerid][pWipe] = 1;

PlayerInfo[playerid][pExp] = 4;//asta nu era

GivePlayerMoney(playerid, 250000);//aici era 5000

PlayerInfo[playerid][pDrugsSkill] = 999;

            PlayerInfo[playerid][pCarLic] = 1;

            PlayerInfo[playerid][pDrivingLicenseTime] = 540000;

}

if(PlayerInfo[playerid][pWipe] == 0)

{

PlayerInfo[playerid][pAccount] = 50000;

PlayerInfo[playerid][pLevel] = 1;

PlayerInfo[playerid][pPhousekey] = 255;

PlayerInfo[playerid][pPbiskey] = 255;

ResetPlayerMoney(playerid);

GivePlayerMoney(playerid, 5000);

PlayerInfo[playerid][pWarns] = 0;

        PlayerInfo[playerid][pFACWarns] = 0;

        PlayerInfo[playerid][pLeaderWarns] = 0;

        PlayerInfo[playerid][pExp] = 0;

        PlayerInfo[playerid][pConnectTime] = 0;

        PlayerInfo[playerid][pMats] = 0;

        PlayerInfo[playerid][pDrugs] = 0;

        PlayerInfo[playerid][pBoxMats] = 0;

        PlayerInfo[playerid][pBoxDrugs] = 0;

        PlayerInfo[playerid][pMarried] = 0;

        PlayerInfo[playerid][pCrimes] = 0;

        PlayerInfo[playerid][pDeaths] = 0;

        PlayerInfo[playerid][pArrested] = 0;

        PlayerInfo[playerid][pWantedDeaths] = 0;

        PlayerInfo[playerid][pKills] = 0;

        PlayerInfo[playerid][pHeadValue] = 0;

        PlayerInfo[playerid][pJailed] = 0;

        PlayerInfo[playerid][pJailTime] = 0;

        PlayerInfo[playerid][pMuteTime] = 0;

        PlayerInfo[playerid][pMuted] = 0;

PlayerInfo[playerid][pWipe] = 1;

}

if(PlayerInfo[playerid][pLocked] == 1) // Auto-kick

{

    SendClientMessage(playerid, COLOR_LIGHTRED, "{FFFFFF}Your account is locked. Make a unlock/unban request on forums: {33ff33}www.FairGame.Ro");

    Kick(playerid);

}

if(PlayerInfo[playerid][pLevel] == -999) //autoban

{

Ban(playerid);

}

else if(PlayerInfo[playerid][pCK] > 0)

{

    Kick(playerid);

}

TextDrawHideForPlayer(playerid,lbt);

TextDrawHideForPlayer(playerid,lbb);

format(string2, sizeof(string2), "SERVER: Welcome {F81414}%s",playername2);

SendClientMessage(playerid, COLOR_WHITE,string2);

printf("%s has logged in.",playername2);

if (PlayerInfo[playerid][pDonateRank] > 0)

{

SendClientMessage(playerid, COLOR_WHITE,"SERVER: You are a {F81414}V.I.P user.");

}

if (PlayerInfo[playerid][pAdmin] > 0)

{

format(string2, sizeof(string2), "SERVER: You are logged in as a Level %d {F81414}Admin.",PlayerInfo[playerid][pAdmin]);

SendClientMessage(playerid, COLOR_WHITE,string2);

}

if (PlayerInfo[playerid][pHelper] > 0)

{

format(string2, sizeof(string2), "SERVER: You are logged in as a {F81414}Helper.",PlayerInfo[playerid][pHelper]);

SendClientMessage(playerid, COLOR_WHITE,string2);

}

if (PlayerInfo[playerid][pLevel] >= 0)

{

format(string2, sizeof(string2), "[LOGIN]: %s a intrat cu IP: {DB0000}%s.",playername2, playersip);

SendAdminMessage(COLOR_YELLOW2,string2);

}

SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam], PlayerInfo[playerid][pModel], PlayerInfo[playerid][pPos_x], PlayerInfo[playerid][pPos_y], PlayerInfo[playerid][pPos_z], 1.0, -1, -1, -1, -1, -1, -1);

if(gTeam[playerid] == 0)

{

gTeam[playerid] = 3;

}

else

{

gTeam[playerid] = PlayerInfo[playerid][pTeam];

}

        if(WantedLevel[playerid] >= 1)

    {

    new wanted = WantedLevel[playerid];

    new sendername[MAX_PLAYER_NAME];

    GetPlayerName(playerid, sendername, sizeof(sendername));

    if(wanted > 0)

    {

        format(string,sizeof(string), "* Cand ai iesit sau ai luat crash aveai Wanted Level %d, asa ca l`ai primit inapoi !", wanted);

        SendClientMessage(playerid, COLOR_LIGHTBLUE, string);

        format(string,sizeof(string), "* %s a revenit pe server si are Wanted Level %d", sendername, wanted);

        SendTeamMessage(2, 0x00ACB2AA, string);

    }

        }

if(PlayerInfo[playerid][pSpawnLoc] == 0)

{

PlayerInfo[playerid][pSpawnLoc] = 1;

}

gPlayerLogged[playerid] = 1;

SpawnPlayer(playerid);

format(tmp2, sizeof(tmp2), "~w~Welcome ~n~~y~  %s", playername2);

DateProp(playerid);

GameTextForPlayer(playerid, tmp2, 5000, 1);

SendClientMessage(playerid, COLOR_YELLOW, motd);

if(PlayerInfo[playerid][pFMember] < 255)

{

    format(tmp2, sizeof(tmp2), "Family MOTD: %s.", FamilyInfo[PlayerInfo[playerid][pFMember]][FamilyMOTD]);

    SendClientMessage(playerid, COLOR_YELLOW, tmp2);

}

if(IsGunGame == 0)

{

PlayerInfo[playerid][pggKills2] = 0;

PlayerInfo[playerid][pggKills] = 0;

PlayerInfo[playerid][pggDeaths] = 0;

PlayerInfo[playerid][pggLevel] = 0;

PlayerInfo[playerid][pInGG] = 0;

}

if(IsMinigun == 0)

{

PlayerInfo[playerid][pminigunKills2] = 0;

PlayerInfo[playerid][pminigunKills] = 0;

PlayerInfo[playerid][pminigunDeaths] = 0;

PlayerInfo[playerid][pInMinigun] = 0;

}

    if(PlayerInfo[playerid][pCar] < 9999)

{

new veh=PlayerInfo[playerid][pCar];

if(CarInfo[veh][cOwned] == 0)

{

PlayerInfo[playerid][pCar] = 9999;

}

if(strcmp(playername2,CarInfo[veh][cOwner],true))

{

PlayerInfo[playerid][pCar] = 9999;

}

}

if(PlayerInfo[playerid][pCar2] < 9999)

{

new veh=PlayerInfo[playerid][pCar2];

if(CarInfo[veh][cOwned] == 0)

{

PlayerInfo[playerid][pCar2] = 9999;

}

if(strcmp(playername2,CarInfo[veh][cOwner],true))

{

PlayerInfo[playerid][pCar2] = 9999;

}

}

new y, m, d;

new h,mi,s;

getdate(y,m,d);

gettime(h,mi,s);

format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s Has logged in under IP %s.",d,m,y,h,mi,s,playername2,playersip);

LoginLog(string);

AddLastLogin(string);

}

return 1;

}

stock ini_GetKey( line[] )

{

new keyRes[256];

keyRes[0] = 0;

    if ( strfind( line , "=" , true ) == -1 ) return keyRes;

    strmid( keyRes , line , 0 , strfind( line , "=" , true ) , sizeof( keyRes) );

    return keyRes;

}

stock ini_GetValue( line[] )

{

new valRes[256];

valRes[0]=0;

if ( strfind( line , "=" , true ) == -1 ) return valRes;

strmid( valRes , line , strfind( line , "=" , true )+1 , strlen( line ) , sizeof( valRes ) );

return valRes;

}[/pawn]

OnPlayerRegister:

[pawn]public OnPlayerRegister(playerid, password[])

{

if(IsPlayerConnected(playerid))

{

new string3[32];

new playername3[MAX_PLAYER_NAME];

GetPlayerName(playerid, playername3, sizeof(playername3));

format(string3, sizeof(string3), "users/%s.ini", playername3);

new File: hFile = fopen(string3, io_write);

if (hFile)

{

    strmid(PlayerInfo[playerid][pKey], password, 0, strlen(password), 255);

    new var[32];

format(var, 32, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var);

PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);

PlayerInfo[playerid][pSpawnLoc] = 1;

format(var, 32, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);

format(var, 32, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);

format(var, 32, "HelperLevel=%d\n",PlayerInfo[playerid][pHelper]);fwrite(hFile, var);

format(var, 32, "DonateRank=%d\n",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var);

format(var, 32, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var);

format(var, 32, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var);

format(var, 32, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var);

format(var, 32, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var);

format(var, 32, "Age=%d\n",PlayerInfo[playerid]


);fwrite(hFile, var);

format(var, 32, "Origin=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var);

format(var, 32, "CK=%d\n",PlayerInfo[playerid][pCK]);fwrite(hFile, var);

format(var, 32, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var);

format(var, 32, "Respect=%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var);

format(var, 32, "Coin=%d\n",PlayerInfo[playerid][pCoin]);fwrite(hFile, var);

format(var, 32, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var);

format(var, 32, "Bank=%d\n",PlayerInfo[playerid][pAccount]);fwrite(hFile, var);

format(var, 32, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var);

format(var, 32, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var);

format(var, 32, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var);

format(var, 32, "Arrested=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, var);

format(var, 32, "WantedDeaths=%d\n",PlayerInfo[playerid][pWantedDeaths]);fwrite(hFile, var);

format(var, 32, "Phonebook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var);

format(var, 32, "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var);

format(var, 32, "Fishes=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var);

format(var, 32, "BiggestFish=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var);

format(var, 32, "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, var);

format(var, 32, "Paycheck=%d\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var);

format(var, 128, "GGManager=%d\n",PlayerInfo[playerid][pGGDM]);fwrite(hFile, var);

format(var, 32, "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var);

format(var, 32, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var);

format(var, 32, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var);

format(var, 32, "MuteTime=%d\n",PlayerInfo[playerid][pMuteTime]);fwrite(hFile, var);

format(var, 32, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var);

format(var, 32, "Drugs=%d\n",PlayerInfo[playerid][pDrugs]);fwrite(hFile, var);

format(var, 32, "SafeMats=%d\n",PlayerInfo[playerid][pBoxMats]);fwrite(hFile, var);

format(var, 32, "SafeDrugs=%d\n",PlayerInfo[playerid][pBoxDrugs]);fwrite(hFile, var);

format(var, 128, "DDManager=%d\n",PlayerInfo[playerid][pDM]);fwrite(hFile, var);

format(var, 128, "DDTicket=%d\n",PlayerInfo[playerid][pDTK]);fwrite(hFile, var);

format(var, 128, "DDHManager=%d\n",PlayerInfo[playerid][pDMH]);fwrite(hFile, var);

format(var, 128, "DDHTicket=%d\n",PlayerInfo[playerid][pDMHTK]);fwrite(hFile, var);

format(var, 64, "VirWorld=%d\n",PlayerInfo[playerid][pVirWorld]);fwrite(hFile, var);

format(var, 32, "ClubLeader=%d\n",PlayerInfo[playerid][pClubLeader]);fwrite(hFile, var);

format(var, 32, "ClubRank=%d\n",PlayerInfo[playerid][pClubRank]);fwrite(hFile, var);

format(var, 32, "ClubMember=%d\n",PlayerInfo[playerid][pClubMember]);fwrite(hFile, var);

format(var, 128, "Bounty=%d\n",PlayerInfo[playerid][pBounty]);fwrite(hFile, var);

format(var, 32, "ClubWarns=%d\n",PlayerInfo[playerid][pClubWarns]);fwrite(hFile, var);

format(var, 32, "WantedLevel=%d\n",WantedLevel[playerid]);fwrite(hFile, var);

format(var, 32, "WantedPoints=%d\n",WantedPoints[playerid]);fwrite(hFile, var);

format(var, 32, "HealKit=%d\n",PlayerInfo[playerid][pKit]);fwrite(hFile, var);

format(var, 32, "WarKills=%d\n",PlayerInfo[playerid][pWarKills]);fwrite(hFile, var);

format(var, 32, "TopWar=%d\n",TopWar);fwrite(hFile, var);

format(var, 32, "SpawnLoc=%d\n",PlayerInfo[playerid][pSpawnLoc]);fwrite(hFile, var);

format(var, 32, "AD=%d\n",PlayerInfo[playerid][pAD]);fwrite(hFile, var);

format(var, 32, "Wipe=%d\n",PlayerInfo[playerid][pWipe]);fwrite(hFile, var);

format(var, 128, "pggKills=%d\n",PlayerInfo[playerid][pggKills]);fwrite(hFile, var);

format(var, 128, "pggKills2=%d\n",PlayerInfo[playerid][pggKills2]);fwrite(hFile, var);

format(var, 128, "pggDeaths=%d\n",PlayerInfo[playerid][pggDeaths]);fwrite(hFile, var);

format(var, 128, "pggLevel=%d\n",PlayerInfo[playerid][pggLevel]);fwrite(hFile, var);

format(var, 128, "pInGG=%d\n",PlayerInfo[playerid][pInGG]);fwrite(hFile, var);

format(var, 32, "AdminSec=%d\n",PlayerInfo[playerid][pSec]);fwrite(hFile, var);

//format(var, 32, "MatsShop=%d\n",MatsShop);fwrite(hFile, var);

                format(var, 32, "Towc=%d\n",PlayerInfo[playerid][pTowc]);fwrite(hFile, var);

format(var, 32, "Pastile=%d\n",PlayerInfo[playerid][pPastile]);fwrite(hFile, var);

format(var, 32, "Pills=%d\n",PlayerInfo[playerid][pPills]);fwrite(hFile, var);

format(var, 32, "Special Admin=%d\n",PlayerInfo[playerid][pSpecialAdmin]);fwrite(hFile, var);

format(var, 128, "pminigunKills=%d\n",PlayerInfo[playerid][pminigunKills]);fwrite(hFile, var);

format(var, 128, "pminigunKills2=%d\n",PlayerInfo[playerid][pminigunKills2]);fwrite(hFile, var);

format(var, 128, "pminigunDeaths=%d\n",PlayerInfo[playerid][pminigunDeaths]);fwrite(hFile, var);

format(var, 128, "pInMinigun=%d\n",PlayerInfo[playerid][pInMinigun]);fwrite(hFile, var);

format(var, 64, "Rob=%d\n",PlayerInfo[playerid][pRob]);fwrite(hFile, var);

format(var, 128, "Masina=%d\n",PlayerInfo[playerid][pPcarkey]);fwrite(hFile, var);

format(var, 128, "Masina2=%d\n",PlayerInfo[playerid][pPcarkey2]);fwrite(hFile, var);

format(var, 32, "Masina3=%d\n",PlayerInfo[playerid][pPcarkey3]);fwrite(hFile, var);

format(var, 32, "Slot1=%d\n",PlayerInfo[playerid][pDGun1]);fwrite(hFile, var); //dgun

format(var, 32, "Slot2=%d\n",PlayerInfo[playerid][pDGun2]);fwrite(hFile, var); //dgun

format(var, 32, "Slot3=%d\n",PlayerInfo[playerid][pDGun3]);fwrite(hFile, var); //dgun

format(var, 32, "Slot4=%d\n",PlayerInfo[playerid][pDGun4]);fwrite(hFile, var); //dgun

format(var, 32, "Slot5=%d\n",PlayerInfo[playerid][pDGun5]);fwrite(hFile, var); //dgun

format(var, 32, "Car=%d\n",PlayerInfo[playerid][pCar]);fwrite(hFile, var);

format(var, 32, "Car2=%d\n",PlayerInfo[playerid][pCar2]);fwrite(hFile, var);

format(var, 32, "CarBan=%d\n",PlayerInfo[playerid][pCarBan]);fwrite(hFile, var);

                format(var, 32, "TicketCasino=%d\n",TicketCasino[playerid]);fwrite(hFile, var);

format(var, 32, "Leader=%d\n",PlayerInfo[playerid][pLeader]);fwrite(hFile, var);

format(var, 32, "Member=%d\n",PlayerInfo[playerid][pMember]);fwrite(hFile, var);

format(var, 32, "FMember=%d\n",PlayerInfo[playerid][pFMember]);fwrite(hFile, var);

format(var, 32, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var);

format(var, 32, "Char=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, var);

format(var, 32, "ContractTime=%d\n",PlayerInfo[playerid][pContractTime]);fwrite(hFile, var);

format(var, 32, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var);

format(var, 32, "NFS=%d\n",PlayerInfo[playerid][pNFS]);fwrite(hFile, var);

format(var, 32, "CompMission=%d\n",PlayerInfo[playerid][pCompMission]);fwrite(hFile, var);

format(var, 32, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var);

format(var, 32, "BoxSkill=%d\n",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, var);

format(var, 32, "LawSkill=%d\n",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, var);

format(var, 32, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var);

format(var, 32, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var);

format(var, 32, "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var);

format(var, 32, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var);

format(var, 32, "BlackList=%d\n",PlayerInfo[playerid][pBlackList]);fwrite(hFile, var);

format(var, 32, "BlackListTime=%d\n",PlayerInfo[playerid][pBlackListTime]);fwrite(hFile, var);

  format(var, 32, "DrivingLicenseTime=%d\n",PlayerInfo[playerid][pDrivingLicenseTime]);fwrite(hFile, var);

format(var, 32, "FlyingLicenseTime=%d\n",PlayerInfo[playerid][pFlyingLicenseTime]);fwrite(hFile, var);

format(var, 32, "SailingLicenseTime=%d\n",PlayerInfo[playerid][pSailingLicenseTime]);fwrite(hFile, var);

format(var, 32, "FishingLicenseTime=%d\n",PlayerInfo[playerid][pFishingLicenseTime]);fwrite(hFile, var);

format(var, 32, "WeaponLicenseTime=%d\n",PlayerInfo[playerid][pWeaponLicenseTime]);fwrite(hFile, var);

format(var, 32, "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var);

format(var, 32, "CookSkill=%d\n",PlayerInfo[playerid][pCookSkill]);fwrite(hFile, var);

format(var, 32, "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var);

format(var, 32, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);

            GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]);

format(var, 32, "pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);fwrite(hFile, var);

format(var, 32, "Int=%d\n",PlayerInfo[playerid][pInt]);fwrite(hFile, var);

format(var, 32, "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, var);

format(var, 32, "Team=%d\n",PlayerInfo[playerid][pTeam]);fwrite(hFile, var);

format(var, 32, "Model=%d\n",PlayerInfo[playerid][pModel]);fwrite(hFile, var);

format(var, 32, "PhoneNr=%d\n",PlayerInfo[playerid][pPnumber]);fwrite(hFile, var);

format(var, 32, "House=%d\n",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var);

format(var, 32, "Bizz=%d\n",PlayerInfo[playerid][pPbiskey]);fwrite(hFile, var);

if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0))

{

PlayerInfo[playerid][pPos_x] = 1684.9;

PlayerInfo[playerid][pPos_y] = -2244.5;

PlayerInfo[playerid][pPos_z] = 13.5;

}

if(Spectate[playerid] != 255)

{

PlayerInfo[playerid][pPos_x] = Unspec[playerid][sPx];

PlayerInfo[playerid][pPos_y] = Unspec[playerid][sPy];

PlayerInfo[playerid][pPos_z] = Unspec[playerid][sPz];

PlayerInfo[playerid][pInt] = Unspec[playerid][sPint];

PlayerInfo[playerid][pLocal] = Unspec[playerid][sLocal];

}

format(var, 32, "Pos_x=%.1f\n",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var);

format(var, 32, "Pos_y=%.1f\n",PlayerInfo[playerid][pPos_y]);fwrite(hFile, var);

format(var, 32, "Pos_z=%.1f\n",PlayerInfo[playerid][pPos_z]);fwrite(hFile, var);

format(var, 32, "CarLic=%d\n",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var);

                format(var, 32, "FlyLic=%d\n",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var);

format(var, 32, "BoatLic=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var);

format(var, 32, "FishLic=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var);

format(var, 32, "GunLic=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var);

format(var, 32, "Gun1=%d\n",PlayerInfo[playerid][pGun1]);fwrite(hFile, var);

format(var, 32, "Gun2=%d\n",PlayerInfo[playerid][pGun2]);fwrite(hFile, var);

format(var, 32, "Gun3=%d\n",PlayerInfo[playerid][pGun3]);fwrite(hFile, var);

format(var, 32, "Gun4=%d\n",PlayerInfo[playerid][pGun4]);fwrite(hFile, var);

format(var, 32, "Ammo1=%d\n",PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var);

format(var, 32, "Ammo2=%d\n",PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var);

format(var, 32, "Ammo3=%d\n",PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var);

format(var, 32, "Ammo4=%d\n",PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var);

format(var, 32, "CarTime=%d\n",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var);

format(var, 32, "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, var);

format(var, 32, "PayDayHad=%d\n",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var);

format(var, 32, "CDPlayer=%d\n",PlayerInfo[playerid][pCDPlayer]);fwrite(hFile, var);

format(var, 32, "Wins=%d\n",PlayerInfo[playerid][pWins]);fwrite(hFile, var);

format(var, 32, "Loses=%d\n",PlayerInfo[playerid][pLoses]);fwrite(hFile, var);

format(var, 32, "AlcoholPerk=%d\n",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, var);

format(var, 32, "DrugPerk=%d\n",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, var);

format(var, 32, "MiserPerk=%d\n",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, var);

format(var, 32, "PainPerk=%d\n",PlayerInfo[playerid][pPainPerk]);fwrite(hFile, var);

format(var, 32, "TraderPerk=%d\n",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, var);

format(var, 32, "Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var);

format(var, 32, "Mission=%d\n",PlayerInfo[playerid][pMissionNr]);fwrite(hFile, var);

format(var, 32, "Warnings=%d\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, var);

format(var, 32, "FacWarns=%d\n",PlayerInfo[playerid][pFACWarns]);fwrite(hFile, var);

format(var, 32, "Acces Warns=%d\n",PlayerInfo[playerid][pAWarns]);fwrite(hFile, var);

format(var, 32, "LeaderWarns=%d\n",PlayerInfo[playerid][pLeaderWarns]);fwrite(hFile, var);

format(var, 32, "Adjustable=%d\n",PlayerInfo[playerid][pAdjustable]);fwrite(hFile, var);

format(var, 32, "Fuel=%d\n",PlayerInfo[playerid][pFuel]);fwrite(hFile, var);

format(var, 32, "Married=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, var);

format(var, 32, "MarriedTo=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var);

format(var, 32, "Locked=%d\n",PlayerInfo[playerid][pLocked]);fwrite(hFile, var);

fclose(hFile);

new loginstring[128];

new loginname[64];

GetPlayerName(playerid,loginname,sizeof(loginname));

format(loginstring,sizeof(loginstring),"{FFFFFF}Welcome, {F81414}%s \n \n{FFFFFF}You can now login:\nPlease enter your {6EF83C}password {FFFFFF}below:",loginname);

ShowPlayerDialog(playerid,12346,DIALOG_STYLE_INPUT,"Login",loginstring,"Login","Exit");

SendClientMessage(playerid, 0xFF7171FF, "{FF3333}Account registred, {FFFFFF}you can now {FF3333}login by typing your password {FFFFFF}in the {FF3333}Login Box.");

}

}

return 1;

}[/pawn]

RPG.VIBEPLAY.RO

Recomand acest server Romanesc bY woozie aka. weedluver aka. undertaker !!

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6 answers to this question

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daca te referi la acest dialog , nu am umblat absolut deloc !

[pawn]{

new loginstring[128];

new loginname[64];

gPlayerLogTries[playerid] += 1;

GetPlayerName(playerid,loginname,sizeof(loginname));

format(loginstring,sizeof(loginstring),"{EBDB14}Wrong Password\n{FFFFFF}Please enter the correct password!\n{FFFFFF}You entered wrong {FA0021}%d{FFFFFF}/4 then {FA0021}Ban!",gPlayerLogTries[playerid],loginname);

ShowPlayerDialog(playerid,12347,DIALOG_STYLE_INPUT,"Login",loginstring,"Login","Exit");

if(gPlayerLogTries[playerid] == 4)

{

SendClientMessage(playerid, COLOR_LIGHTBLUE, "You have Been Banned Reason: Incorrect Password 4 times!");

Ban(playerid);

}

}

}[/pawn]

RPG.VIBEPLAY.RO

Recomand acest server Romanesc bY woozie aka. weedluver aka. undertaker !!

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In mare parte am rezolvat insa acum am aceasta eroare la compilare :

[pawn]C:\DOCUME~1\home\Desktop\ropgl\GAMEMO~1\ro-pgl.pwn(6079) : error 012: invalid function call, not a valid address

C:\DOCUME~1\home\Desktop\ropgl\GAMEMO~1\ro-pgl.pwn(6079) : warning 215: expression has no effect

C:\DOCUME~1\home\Desktop\ropgl\GAMEMO~1\ro-pgl.pwn(6079) : error 001: expected token: ";", but found ")"

C:\DOCUME~1\home\Desktop\ropgl\GAMEMO~1\ro-pgl.pwn(6079) : error 029: invalid expression, assumed zero

C:\DOCUME~1\home\Desktop\ropgl\GAMEMO~1\ro-pgl.pwn(6079) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

4 Errors.

[/pawn]

RPG.VIBEPLAY.RO

Recomand acest server Romanesc bY woozie aka. weedluver aka. undertaker !!

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