Linia [pawn] case DialogPadurarJobMethod: Dialog_PadurarSelectJobMethod(playerid, response, listitem); // The work-dialog for truckers (shows the loads he can carry and lets the player choose the load)
case DialogPadurarSelectLoad: Dialog_PadurarSelectLoad(playerid, response, listitem); // The load-selection dialog for truckers (shows the startlocations for the selected load and let the player choose his startlocation)
case DialogPadurarStartLoc: Dialog_TruckerSelectStartLoc(playerid, response, listitem); // The start-location dialog for truckers (shows the endlocations for the selected load and let the player choose his endlocation)
case DialogPadurarEndLoc: Dialog_TruckerSelectEndLoc(playerid, response, listitem); // The end-location dialog for truckers (processes the selected endlocation and starts the job)
Question
armando112
[pawn]error 040: duplicate "case" label (value 1008)
error 040: duplicate "case" label (value 1009)
error 040: duplicate "case" label (value 1010)
error 040: duplicate "case" label (value 1011)[/pawn]
Linia [pawn] case DialogPadurarJobMethod: Dialog_PadurarSelectJobMethod(playerid, response, listitem); // The work-dialog for truckers (shows the loads he can carry and lets the player choose the load)
case DialogPadurarSelectLoad: Dialog_PadurarSelectLoad(playerid, response, listitem); // The load-selection dialog for truckers (shows the startlocations for the selected load and let the player choose his startlocation)
case DialogPadurarStartLoc: Dialog_TruckerSelectStartLoc(playerid, response, listitem); // The start-location dialog for truckers (shows the endlocations for the selected load and let the player choose his endlocation)
case DialogPadurarEndLoc: Dialog_TruckerSelectEndLoc(playerid, response, listitem); // The end-location dialog for truckers (processes the selected endlocation and starts the job)
[/pawn]
y/m:
armando.jupanu
5 answers to this question
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