mr.chrys Posted June 5, 2013 Posted June 5, 2013 Salut Sa-mp.ro!!Am tot vazut pe cateva servere, infernus de politie sau bullet. Am decis sa incerc si eu dar am o mica problema:http://www.youtube.com/watch?feature=endscreen&v=v-qtIVzSqVc&NR=1&hd=1La mine se vede doar girofarul pe infernus, nu si luminitile .. Ma puteti ajuta sa le pun?[pawn]new CopVehicle[2] CopVehicle[0] = AddStaticVehicle(411,1530.4741,-1645.2791,5.6101,2.0302,1,0) ; // cop car 1 CopVehicle[1] = AddStaticVehicle(411,1534.9143,-1644.8544,5.6091,4.8888,1,0); // cop car 2 new SirenC; for(new i=0; i<sizeof(CopVehicle); i++) { SirenC = CreateObject(19420, 10.0, 10.0, 10.0, 0, 0, 0); AttachObjectToVehicle(SirenC, CopVehicle, -0.039999, -0.469999, 0.669999, 0.000000, 0.000000, 0.000000); }[/pawn]A si inca o intrebare coordinatele la masini , ca sa pui object cum le aflii? astea le-am luat de la un fs asemanator..
Gireada Posted June 5, 2013 Posted June 5, 2013 Sirena se vede doar seara si sunt 2 obiecte 19419 si 19420 vezi si tu care merge.Si pentru a atasa obiecte trebuie sa creezi 2 sirene SirenC[0]; SirenC[1];
mr.chrys Posted June 5, 2013 Author Posted June 5, 2013 si cum aflu coordinatele.. ? adica vreau de ex sa fac un "sultan taxi" dar object taxi ala vine cam aiurea in fata etc..
mr.chrys Posted June 5, 2013 Author Posted June 5, 2013 [pawn]-0.039999, -0.469999, 0.669999, 0.000000, 0.000000, 0.000000[/pawn]la astea ma refer acuma mie imi vine cam asa.. nu e chiar pe mijloc..
Gireada Posted June 6, 2013 Posted June 6, 2013 Daca vrei sa faci astea exista un tutorial AttachObjectToVehicle
Question
mr.chrys
Salut Sa-mp.ro!!
Am tot vazut pe cateva servere, infernus de politie sau bullet.
Am decis sa incerc si eu dar am o mica problema:
http://www.youtube.com/watch?feature=endscreen&v=v-qtIVzSqVc&NR=1&hd=1
La mine se vede doar girofarul pe infernus, nu si luminitile .. Ma puteti ajuta sa le pun?
[pawn]
new CopVehicle[2]
CopVehicle[0] = AddStaticVehicle(411,1530.4741,-1645.2791,5.6101,2.0302,1,0) ; // cop car 1
CopVehicle[1] = AddStaticVehicle(411,1534.9143,-1644.8544,5.6091,4.8888,1,0); // cop car 2
new SirenC;
for(new i=0; i<sizeof(CopVehicle); i++)
{
SirenC = CreateObject(19420, 10.0, 10.0, 10.0, 0, 0, 0);
AttachObjectToVehicle(SirenC, CopVehicle, -0.039999, -0.469999, 0.669999, 0.000000, 0.000000, 0.000000);
}
[/pawn]
A si inca o intrebare coordinatele la masini , ca sa pui object cum le aflii? astea le-am luat de la un fs asemanator..
4 answers to this question
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