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problema bariera/poarta1/poarta2 LOS SANTOS PD
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Question
mihai225
Deci am o problema,am file scriptu asta pentru bariera pd,si poarta garaj si toata lumea poate folosi comada /poarta , /poarta1 , /poarta2
Eu as vrea ca doar PD sa aibe acces la astea si nu stiu cum sa fac.
Daca m-ati lamuri v-as ramane dator
Stima si respect!
Atasez filter scriptul :
_____________________________________________________
#include <a_samp>
#pragma tabsize 0
#define BLUE 0x0D7792AA
new gate;
new gate1;
new gate2;
forward GateClose(playerid);
forward GateClose1(playerid);
forward GateClose2(playerid);
// This is a comment
// uncomment the line below if you want to write a filterscript
#define Filterscript
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Mitza");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Mitza");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
gate = CreateObject(968, 1544.745605, -1630.961792, 13.177118, 0.0000, 269.7592, 270.0000);
CreateObject(994, 1544.744751, -1617.584961, 12.394474, 0.0000, 0.0000, 270.0000);
CreateObject(994, 1543.487793, -1632.711548, 12.554396, 0.0000, 0.0000, 270.0000);
gate1 = CreateObject(16773, 1591.846802, -1638.013550, 13.491905, 0.0000, 0.0000, 0.0000);
CreateObject(1566, 1582.545532, -1637.891357, 13.580875, 0.0000, 0.0000, 0.0000);
CreateObject(987, 1551.911865, -1617.354736, 12.371878, 0.0000, 0.0000, 0.0000);
CreateObject(987, 1539.952759, -1617.320435, 12.382813, 0.0000, 0.0000, 0.0000);
CreateObject(987, 1540.101807, -1605.454956, 12.382813, 0.0000, 0.0000, 270.0000);
CreateObject(987, 1551.969971, -1605.532593, 12.382813, 0.0000, 0.0000, 180.0000);
CreateObject(987, 1563.874146, -1605.544678, 12.382813, 0.0000, 0.0000, 180.0000);
gate2 = CreateObject(987, 1563.736816, -1617.390381, 12.382813, 0.0000, 0.0000, 90.0000);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public GateClose(playerid)
{
DestroyObject(gate);
gate = CreateObject(968, 1544.745605, -1630.961792, 13.177118, 0.0000, 269.7592, 270.0000);
return 1;
}
public GateClose1(playerid)
{
MoveObject(gate1, 1591.846802, -1638.013550, 13.491905, 0.8);
return 1;
}
public GateClose2(playerid)
{
MoveObject(gate2, 1563.736816, -1617.390381, 12.382813, 0.8);
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(cmdtext, "/poarta", true)==0)
{
DestroyObject(gate);
gate = CreateObject(968, 1544.746704, -1630.777222, 13.160947, 0.0000, 359.1406, 270.0000);
SendClientMessage(playerid, BLUE, "Bariera se va inchide in 10 secunde !");
SetTimer("GateClose", 10000, 0);
return 1;
}
if (strcmp(cmdtext, "/poarta2", true)==0)
{
MoveObject(gate1, 1591.738037, -1638.271606, -2.911936, 0.8);
SendClientMessage(playerid, BLUE, "Poarta se va inchide in 10 secunde !");
SetTimer("GateClose1", 10000, 0);
return 1;
}
if (strcmp(cmdtext, "/poarta1", true)==0)
{
MoveObject(gate2, 1563.911255, -1617.380615, 4.307865, 0.8);
SendClientMessage(playerid, BLUE, "Boxa se va inchide in 15 de secunde !");
SetTimer("GateClose2", 15000, 0);
return 1;
}
return 0;
}
3 answers to this question
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