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Problema Login/Register!


MaXeP

Question

Salut ,

Am o problema legata de register/login! Cand intru pe server imi apare ca in imagine http://img541.imageshack.us/img541/1787/11555881.png Si nu apare ca sa ma inregistrez sau sa ma loghez! In gm am aceste linii :

[pawn]//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=OnPlayerRegister=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

public OnPlayerRegister(playerid, password[])

{

if(IsPlayerNPC(playerid)) return SpawnPlayer(playerid);

if(IsPlayerNPC(playerid)) return 1;

if(IsPlayerConnected(playerid))

{

if(IsPlayerNPC(playerid)) return SpawnPlayer(playerid);

if(IsPlayerNPC(playerid)) return 1;

    new string3[64];

new playername3[MAX_PLAYER_NAME];

GetPlayerName(playerid, playername3, sizeof(playername3));

format(string3, sizeof(string3), "User/%s.ini", playername3);

new File: hFile = fopen(string3, io_write);

if (hFile)

{

    strmid(PlayerInfo[playerid][pKey], password, 0, strlen(password), 255);

    new var[32];

format(var, 32, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var);

PlayerInfo[playerid][pBani] = GetPlayerMoney(playerid);

format(var, 32, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);

format(var, 32, "LevelAdmin=%d\n",PlayerInfo[playerid][pAdminServer]);fwrite(hFile, var);

format(var, 32, "LevelHelper2=%d\n",PlayerInfo[playerid][pHelperLevel]);fwrite(hFile, var);

format(var, 32, "RivaliUcisi=%d\n",PlayerInfo[playerid][pWarKill]);fwrite(hFile, var);

format(var, 32, "CallRep=%d\n",PlayerInfo[playerid][pCallRep]);fwrite(hFile, var);

format(var, 32, "TotalRivaliUcisi=%d\n",PlayerInfo[playerid][ptWarKill]);fwrite(hFile, var);

format(var, 32, "Awarn=%d\n",PlayerInfo[playerid][pAwarn]);fwrite(hFile, var);

format(var, 32, "Masinaq=%d\n",PlayerInfo[playerid][pMasinaq]);fwrite(hFile, var);

format(var, 32, "Masinaq2=%d\n",PlayerInfo[playerid][pMasinaq]);fwrite(hFile, var);

format(var, 32, "Pwipe=%d\n",PlayerInfo[playerid][Pwipe]);fwrite(hFile, var);

format(var, 32, "Acclock=%d\n",PlayerInfo[playerid][pLock]);fwrite(hFile, var);

format(var, 32, "DonateRank=%d\n",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var);

format(var, 32, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var);

format(var, 32, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var);

format(var, 32, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var);

format(var, 32, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var);

format(var, 32, "Age=%d\n",PlayerInfo[playerid]


);fwrite(hFile, var);

format(var, 32, "Fightstyles=%d\n",PlayerInfo[playerid][pFstyles]);fwrite(hFile, var);

format(var, 32, "Walkstyles=%d\n",PlayerInfo[playerid][pWstyles]);fwrite(hFile, var);

format(var, 32, "Origin=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var);

format(var, 32, "CK=%d\n",PlayerInfo[playerid][pCK]);fwrite(hFile, var);

format(var, 32, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var);

format(var, 32, "Respect=%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var);

format(var, 32, "Money2=%d\n",PlayerInfo[playerid][pBani]);fwrite(hFile, var);

format(var, 32, "Bank2=%d\n",PlayerInfo[playerid][pAcont]);fwrite(hFile, var);

format(var, 32, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var);

format(var, 32, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var);

format(var, 32, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var);

format(var, 32, "Arrested=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, var);

format(var, 32, "WantedDeaths=%d\n",PlayerInfo[playerid][pWantedDeaths]);fwrite(hFile, var);

format(var, 32, "Phonebook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var);

format(var, 32, "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var);

format(var, 32, "Fishes=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var);

format(var, 32, "BiggestFish=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var);

format(var, 32, "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, var);

format(var, 32, "Paycheck=%d\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var);

format(var, 32, "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var);

format(var, 32, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var);

format(var, 32, "Drugs=%d\n",PlayerInfo[playerid][pDrugs]);fwrite(hFile, var);

format(var, 32, "Lider=%d\n",PlayerInfo[playerid][pLider]);fwrite(hFile, var);

format(var, 32, "Membru=%d\n",PlayerInfo[playerid][pMembru]);fwrite(hFile, var);

format(var, 32, "FMembru=%d\n",PlayerInfo[playerid][pFMembru]);fwrite(hFile, var);

format(var, 32, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var);

format(var, 32, "Char=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, var);

format(var, 32, "ContractTime=%d\n",PlayerInfo[playerid][pContractTime]);fwrite(hFile, var);

format(var, 32, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var);

format(var, 32, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var);

format(var, 32, "BoxSkill=%d\n",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, var);

format(var, 32, "LawSkill=%d\n",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, var);

format(var, 32, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var);

format(var, 32, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var);

format(var, 32, "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var);

format(var, 32, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var);

format(var, 32, "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var);

format(var, 32, "CookSkill=%d\n",PlayerInfo[playerid][pCookSkill]);fwrite(hFile, var);

format(var, 32, "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var);

format(var, 32, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);

            GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]);

format(var, 32, "pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);fwrite(hFile, var);

format(var, 32, "Int=%d\n",PlayerInfo[playerid][pInt]);fwrite(hFile, var);

format(var, 32, "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, var);

format(var, 32, "Team=%d\n",PlayerInfo[playerid][pTeam]);fwrite(hFile, var);

format(var, 32, "Model=%d\n",PlayerInfo[playerid][pModel]);fwrite(hFile, var);

format(var, 32, "WantedPoints=%d\n",WantedPoints[playerid]);fwrite(hFile, var);

format(var, 32, "WantedLevel=%d\n",WantedLevel[playerid]);fwrite(hFile, var);

format(var, 32, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var);

format(var, 32, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var);

format(var, 32, "Telefon=%d\n",PlayerInfo[playerid][pPtelefon]);fwrite(hFile, var);

format(var, 32, "GYM=%d\n",PlayerInfo[playerid][pAchievement15]);fwrite(hFile, var);

format(var, 32, "CarPersonal1=%d\n",PlayerInfo[playerid][pPcheiem]);fwrite(hFile, var);

format(var, 32, "CarPersonal2=%d\n",PlayerInfo[playerid][pPcheiem2]);fwrite(hFile, var);

format(var, 64, "Elii=%d\n",PlayerInfo[playerid][pPelikeY]);fwrite(hFile, var);

format(var, 64, "Boatt=%d\n",PlayerInfo[playerid][pPboatkeY]);fwrite(hFile, var);

format(var, 64, "Fwarn=%d\n",PlayerInfo[playerid][pFwarn]);fwrite(hFile, var);

format(var, 32, "CasaPersonala=%d\n",PlayerInfo[playerid][pPcasakey]);fwrite(hFile, var);

format(var, 32, "AfacerePersonala=%d\n",PlayerInfo[playerid][pPbizkey]);fwrite(hFile, var);

if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0))

{

PlayerInfo[playerid][pPos_x] = 1684.9;

PlayerInfo[playerid][pPos_y] = -2244.5;

PlayerInfo[playerid][pPos_z] = 13.5;

}

if(Spectate[playerid] != 255)

{

PlayerInfo[playerid][pPos_x] = Unspec[playerid][sPx];

PlayerInfo[playerid][pPos_y] = Unspec[playerid][sPy];

PlayerInfo[playerid][pPos_z] = Unspec[playerid][sPz];

PlayerInfo[playerid][pInt] = Unspec[playerid][sPint];

PlayerInfo[playerid][pLocal] = Unspec[playerid][sLocal];

}

format(var, 32, "CarLic=%d\n",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var);

                format(var, 32, "FlyLic=%d\n",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var);

format(var, 32, "BoatLic=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var);

format(var, 32, "FishLic=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var);

format(var, 32, "GunLic=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var);

format(var, 32, "Gun1=%d\n",PlayerInfo[playerid][pGun1]);fwrite(hFile, var);

format(var, 32, "Gun2=%d\n",PlayerInfo[playerid][pGun2]);fwrite(hFile, var);

format(var, 32, "Gun3=%d\n",PlayerInfo[playerid][pGun3]);fwrite(hFile, var);

format(var, 32, "Gun4=%d\n",PlayerInfo[playerid][pGun4]);fwrite(hFile, var);

format(var, 32, "Ammo1=%d\n",PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var);

format(var, 32, "Ammo2=%d\n",PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var);

format(var, 32, "Ammo3=%d\n",PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var);

format(var, 32, "Ammo4=%d\n",PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var);

format(var, 32, "CarTime=%d\n",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var);

format(var, 32, "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, var);

format(var, 32, "PayDayHad=%d\n",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var);

format(var, 32, "CDPlayer=%d\n",PlayerInfo[playerid][pCDPlayer]);fwrite(hFile, var);

format(var, 32, "Wins=%d\n",PlayerInfo[playerid][pWins]);fwrite(hFile, var);

format(var, 32, "Loses=%d\n",PlayerInfo[playerid][pLoses]);fwrite(hFile, var);

format(var, 32, "AlcoholPerk=%d\n",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, var);

format(var, 32, "DrugPerk=%d\n",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, var);

format(var, 32, "MiserPerk=%d\n",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, var);

format(var, 32, "PainPerk=%d\n",PlayerInfo[playerid][pPainPerk]);fwrite(hFile, var);

format(var, 32, "TraderPerk=%d\n",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, var);

format(var, 32, "Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var);

format(var, 32, "Mission=%d\n",PlayerInfo[playerid][pMissionNr]);fwrite(hFile, var);

format(var, 64, "Warnings=%d\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, var);

format(var, 32, "Adjustable=%d\n",PlayerInfo[playerid][pAdjustable]);fwrite(hFile, var);

format(var, 32, "Fuel=%d\n",PlayerInfo[playerid][pFuel]);fwrite(hFile, var);

format(var, 32, "Married=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, var);

format(var, 32, "MarriedTo=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var);

format(var, 32, "Passport=%d\n",PlayerInfo[playerid][pPassport]);fwrite(hFile, var);

format(var, 32, "Carnet2=%d\n",PlayerInfo[playerid][pCarnet2]);fwrite(hFile, var);

format(var, 32, "Buletin=%d\n",PlayerInfo[playerid][pBuletin]);fwrite(hFile, var);

format(var, 32, "Crack=%d\n",PlayerInfo[playerid][pCrack]);fwrite(hFile, var);

format(var, 32, "CabinetTime=%d\n",PlayerInfo[playerid][pCabinetTime]);fwrite(hFile, var);

format(var, 32, "WantedPoints=%d\n",WantedPoints[playerid]);fwrite(hFile, var);

format(var, 32, "WantedLevel=%d\n",WantedLevel[playerid]);fwrite(hFile, var);

format(var, 32, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var);

format(var, 32, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var);

format(var, 32, "Telefon=%d\n",PlayerInfo[playerid][pPtelefon]);fwrite(hFile, var);

format(var, 32, "GYM=%d\n",PlayerInfo[playerid][pAchievement15]);fwrite(hFile, var);

format(var, 32, "CarPersonal1=%d\n",PlayerInfo[playerid][pPcheiem]);fwrite(hFile, var);

format(var, 32, "CarPersonal2=%d\n",PlayerInfo[playerid][pPcheiem2]);fwrite(hFile, var);

format(var, 64, "Elii=%d\n",PlayerInfo[playerid][pPelikeY]);fwrite(hFile, var);

format(var, 64, "Boatt=%d\n",PlayerInfo[playerid][pPboatkeY]);fwrite(hFile, var);

format(var, 32, "CasaPersonala=%d\n",PlayerInfo[playerid][pPcasakey]);fwrite(hFile, var);

format(var, 32, "AfacerePersonala=%d\n",PlayerInfo[playerid][pPbizkey]);fwrite(hFile, var);

fclose(hFile);

new loginstring[256];

new loginname[64];

GetPlayerName(playerid,loginname,sizeof(loginname));

format(loginstring,sizeof(loginstring),""wh"Bine ai venit, %s"wh" .Tasteaza parola pentru a te loga:",loginname);

ShowPlayerDialog(playerid,12346,DIALOG_STYLE_PASSWORD,"Login",loginstring,"Logare","Iesire"); // by fly

}

}

return 1;

}[/pawn] 

Si

[pawn]//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=OnPlayerLogin=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

public OnPlayerLogin(playerid,password[])

{

if(IsPlayerNPC(playerid)) return SpawnPlayer(playerid);

if(IsPlayerNPC(playerid)) return 1;

// TextDrawHideForPlayer(playerid, SrvStats);

// TextDrawHideForPlayer(playerid, CasetaStats);

new tmp2[256];

    new string2[64];

new playername2[MAX_PLAYER_NAME];

new playernamesplit[3][MAX_PLAYER_NAME];

    GetPlayerName(playerid, playername2, sizeof(playername2));

split(playername2, playernamesplit, '_');

format(string2, sizeof(string2), "User/%s.ini", playername2);

new File: UserFile = fopen(string2, io_read);

if ( UserFile )

{

    new PassData[256];

    new keytmp[256], valtmp[256];

    fread( UserFile , PassData , sizeof( PassData ) );

    keytmp = ini_GetKey( PassData );

    if( strcmp( keytmp , "Key" , true ) == 0 )

{

valtmp = ini_GetValue( PassData );

strmid(PlayerInfo[playerid][pKey], valtmp, 0, strlen(valtmp)-1, 255);

}

if(strcmp(PlayerInfo[playerid][pKey],password, true ) == 0 )

{

    new key[ 256 ] , val[ 256 ];

    new Data[ 256 ];

    while ( fread( UserFile , Data , sizeof( Data ) ) )

{

key = ini_GetKey( Data );

if( strcmp( key , "Level" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLevel] = strval( val ); }

    if( strcmp( key , "LevelAdmin" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAdminServer] = strval( val ); }

    if( strcmp( key , "LevelHelper2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHelperLevel] = strval( val ); }

    if( strcmp( key , "RivaliUcisi" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWarKill] = strval( val ); }

    if( strcmp( key , "CallRep" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCallRep] = strval( val ); }

    if( strcmp( key , "TotalRivaliUcisi" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][ptWarKill] = strval( val ); }

    if( strcmp( key , "Awarn" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAwarn] = strval( val ); }

    if( strcmp( key , "Masinaq" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMasinaq] = strval( val ); }

    if( strcmp( key , "Masinaq2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMasinaq2] = strval( val ); }

    if( strcmp( key , "Pwipe" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][Pwipe] = strval( val ); }

    if( strcmp( key , "Acclock" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLock] = strval( val ); }

        if( strcmp( key , "DonateRank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDonateRank] = strval( val ); }

        if( strcmp( key , "UpgradePoints" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][gPupgrade] = strval( val ); }

        if( strcmp( key , "ConnectedTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pConnectTime] = strval( val ); }

        if( strcmp( key , "Registered" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pReg] = strval( val ); }

        if( strcmp( key , "Sex" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSex] = strval( val ); }

        if( strcmp( key , "Age" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid]


= strval( val ); }

        if( strcmp( key , "Fightstyles" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFstyles] = strval( val ); }

                    if( strcmp( key , "Walkstyles" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWstyles] = strval( val ); }

        if( strcmp( key , "Origin" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pOrigin] = strval( val ); }

        if( strcmp( key , "CK" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCK] = strval( val ); }

        if( strcmp( key , "Muted" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMuted] = strval( val ); }

        if( strcmp( key , "Respect" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pExp] = strval( val ); }

        if( strcmp( key , "Money2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBani] = strval( val ); }

        if( strcmp( key , "Bank2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAcont] = strval( val ); }

        if( strcmp( key , "Crimes" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCrimes] = strval( val ); }

        if( strcmp( key , "Kills" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pKills] = strval( val ); }

        if( strcmp( key , "Deaths" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDeaths] = strval( val ); }

        if( strcmp( key , "Arrested" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pArrested] = strval( val ); }

        if( strcmp( key , "WantedDeaths" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWantedDeaths] = strval( val ); }

        if( strcmp( key , "Phonebook" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPhoneBook] = strval( val ); }

        if( strcmp( key , "LottoNr" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLottoNr] = strval( val ); }

        if( strcmp( key , "Fishes" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishes] = strval( val ); }

        if( strcmp( key , "BiggestFish" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBiggestFish] = strval( val ); }

        if( strcmp( key , "Job" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJob] = strval( val ); }

        if( strcmp( key , "Paycheck" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPayCheck] = strval( val ); }

        if( strcmp( key , "HeadValue" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHeadValue] = strval( val ); }

        if( strcmp( key , "Materials" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMats] = strval( val ); }

        if( strcmp( key , "Drugs" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrugs] = strval( val ); }

        if( strcmp( key , "Lider" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLider] = strval( val ); }

        if( strcmp( key , "Membru" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMembru] = strval( val ); }

        if( strcmp( key , "FMembru" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFMembru] = strval( val ); }

        if( strcmp( key , "Rank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pRank] = strval( val ); }

        if( strcmp( key , "Char" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pChar] = strval( val ); }

        if( strcmp( key , "ContractTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pContractTime] = strval( val ); }

        if( strcmp( key , "DetSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDetSkill] = strval( val ); }

        if( strcmp( key , "SexSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSexSkill] = strval( val ); }

        if( strcmp( key , "BoxSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBoxSkill] = strval( val ); }

        if( strcmp( key , "LawSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLawSkill] = strval( val ); }

        if( strcmp( key , "MechSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMechSkill] = strval( val ); }

        if( strcmp( key , "JackSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJackSkill] = strval( val ); }

        if( strcmp( key , "CarSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarSkill] = strval( val ); }

        if( strcmp( key , "NewsSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNewsSkill] = strval( val ); }

        if( strcmp( key , "DrugsSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrugsSkill] = strval( val ); }

        if( strcmp( key , "CookSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCookSkill] = strval( val ); }

        if( strcmp( key , "FishSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishSkill] = strval( val ); }

        if( strcmp( key , "pSHealth" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSHealth] = floatstr( val ); }

        if( strcmp( key , "pHealth" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHealth] = floatstr( val ); }

        if( strcmp( key , "Int" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pInt] = strval( val ); }

        if( strcmp( key , "Local" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLocal] = strval( val ); }

        if( strcmp( key , "Team" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTeam] = strval( val ); }

        if( strcmp( key , "Model" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pModel] = strval( val ); }

        if( strcmp( key , "CarLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarLic] = strval( val ); }

                    if( strcmp( key , "FlyLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFlyLic] = strval( val ); }

if( strcmp( key , "BoatLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBoatLic] = strval( val ); }

        if( strcmp( key , "FishLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishLic] = strval( val ); }

        if( strcmp( key , "GunLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGunLic] = strval( val ); }

        if( strcmp( key , "Gun1" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun1] = strval( val ); }

        if( strcmp( key , "Gun2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun2] = strval( val ); }

        if( strcmp( key , "Gun3" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun3] = strval( val ); }

        if( strcmp( key , "Gun4" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun4] = strval( val ); }

        if( strcmp( key , "Ammo1" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo1] = strval( val ); }

        if( strcmp( key , "Ammo2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo2] = strval( val ); }

        if( strcmp( key , "Ammo3" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo3] = strval( val ); }

        if( strcmp( key , "Ammo4" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo4] = strval( val ); }

        if( strcmp( key , "CarTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarTime] = strval( val ); }

        if( strcmp( key , "PayDay" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPayDay] = strval( val ); }

        if( strcmp( key , "PayDayHad" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPayDayHad] = strval( val ); }

        if( strcmp( key , "CDPlayer" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCDPlayer] = strval( val ); }

        if( strcmp( key , "Wins" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWins] = strval( val ); }

        if( strcmp( key , "Loses" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLoses] = strval( val ); }

        if( strcmp( key , "AlcoholPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAlcoholPerk] = strval( val ); }

        if( strcmp( key , "DrugPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrugPerk] = strval( val ); }

        if( strcmp( key , "MiserPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMiserPerk] = strval( val ); }

        if( strcmp( key , "PainPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPainPerk] = strval( val ); }

        if( strcmp( key , "TraderPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTraderPerk] = strval( val ); }

        if( strcmp( key , "Warnings" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWarns] = strval( val ); }

        if( strcmp( key , "Tutorial" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTut] = strval( val ); }

        if( strcmp( key , "Mission" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMissionNr] = strval( val ); }

        if( strcmp( key , "Warnings" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWarns] = strval( val ); }

        if( strcmp( key , "Adjustable" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAdjustable] = strval( val ); }

        if( strcmp( key , "Fuel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFuel] = strval( val ); }

        if( strcmp( key , "Married" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMarried] = strval( val ); }

        if( strcmp( key , "MarriedTo" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pMarriedTo], val, 0, strlen(val)-1, 255); }

        if( strcmp( key , "Crack" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCrack] = strval( val ); }

        if( strcmp( key , "Passport" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPassport] = strvalEx( val ); }

        if( strcmp( key , "Carnet2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarnet2] = strvalEx( val ); }

        if( strcmp( key , "Buletin" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBuletin] = strval( val ); }

        if( strcmp( key , "CabinetTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCabinetTime] = strval( val ); }

        if( strcmp( key , "WantedLevel" , true ) == 0 ) { val = ini_GetValue( Data ); WantedLevel[playerid] = strval( val ); }

        if( strcmp( key , "WantedPoints" , true ) == 0 ) { val = ini_GetValue( Data ); WantedPoints[playerid] = strval( val ); }

        if( strcmp( key , "Jailed" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJailed] = strval( val ); }

        if( strcmp( key , "JailTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJailTime] = strval( val ); }

        if( strcmp( key , "Telefon" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPtelefon] = strval( val ); }

        if( strcmp( key , "GYM" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAchievement15] = strval( val ); }

        if( strcmp( key , "CarPersonal1" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPcheiem] = strval( val ); }

        if( strcmp( key , "CarPersonal2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPcheiem2] = strval( val ); }

                    if( strcmp( key , "Elii" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPelikeY] = strval( val ); }

                    if( strcmp( key , "Boatt" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPboatkeY] = strval( val ); }

                    if( strcmp( key , "Fwarn" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFwarn] = strval( val ); }

                    if( strcmp( key , "CasaPersonala" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPcasakey] = strval( val ); }

        if( strcmp( key , "AfacerePersonala" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPbizkey] = strval( val ); }

}//end while

      fclose(UserFile);//close the file after everything has been read in the while

      for (new i = 0; i != MAX_PLAYERS; ++i)

{

  if (IsPlayerConnected(i))

{

  new sendername[MAX_PLAYER_NAME];

    new string[128];

    GetPlayerName(playerid, sendername, sizeof(sendername));

    format(string,sizeof(string),"** (%d) %s s-a logat pe server",playerid,sendername);

ABroadCast(0x418181FF,string,1);

SaveAccounts();

SetTimerEx("creeaza", 7000, 0, "d", playerid);

SetTimerEx("creeaza2", 8000, 0, "d", playerid);

SetTimerEx("wipe", 3000, 0, "d", playerid);

                    break;

    }

        break;

    }

  }

else

{

new loginstring[256];

new loginname[64];

GetPlayerName(playerid,loginname,sizeof(loginname));

format(loginstring,sizeof(loginstring),""wh"Parola Gresita ! Incearca din nou cu mai multa atentie:",loginname);

ShowPlayerDialog(playerid,12347,DIALOG_STYLE_PASSWORD,"Login",loginstring,"Login","Exit"); // by fly

        fclose(UserFile);

        gPlayerLogTries[playerid] += 1;

        if(gPlayerLogTries[playerid] == 3) {  SCM ( playerid , COLOR_WHITE , "Ai luat KICK pentru ca ai bagat parola de 3 ori gresita !" ) ;  Kick(playerid);}

        return 1;

}

PlayerInfo[playerid][pAdjustable] = 0;

    ResetPlayerMoney(playerid);

ConsumingMoney[playerid] = 1;

GivePlayerMoney(playerid,PlayerInfo[playerid][pBani]);

CurrentMoney[playerid] = PlayerInfo[playerid][pBani];

if(PlayerInfo[playerid][pReg] == 0)

{

PlayerInfo[playerid][pLevel] = 1;

PlayerInfo[playerid][pExp] = 8;

PlayerInfo[playerid][pPcheiem] = 999;

    PlayerInfo[playerid][pPcheiem2] = 999;

PlayerInfo[playerid][pSHealth] = 0.0;

PlayerInfo[playerid][pHealth] = 100.0;

PlayerInfo[playerid][pPos_x] = 246.6;

PlayerInfo[playerid][pPos_y] = -161.9;

PlayerInfo[playerid][pPos_z] = 1029.7;

PlayerInfo[playerid][pInt] = 15;

PlayerInfo[playerid][pLocal] = 255;

PlayerInfo[playerid][pTeam] = 3;

PlayerInfo[playerid][pModel] = 60;

PlayerInfo[playerid][pPtelefon] = 0;

PlayerInfo[playerid][pPcasakey] = 255;

PlayerInfo[playerid][pPbizkey] = 255;

PlayerInfo[playerid][pAcont] = 85000;

PlayerInfo[playerid][pReg] = 1;

GivePlayerMoney(playerid, 3300);

}

if(PlayerInfo[playerid][pLevel] == -999) //autoban

{

SendClientMessage(playerid, COLOR_2RED, "=================================================================");

SendClientMessage(playerid, COLOR_2RED, ">>>>>  Cont Banat ! Poti face cerere unban pe www.Sky-Zone.ro  <<<<<"); // 1

SendClientMessage(playerid, COLOR_2RED, "=================================================================");

        Ban(playerid);

}

else if(PlayerInfo[playerid][pCK] > 0)

{

    Kick(playerid);

}

SetPlayerSkills(playerid);

      //SetTimerEx("Contract", 720000, 0, "d", playerid);

    SetTimerEx("ResetOOC", 5000, 0, "d", playerid);

    //SetPlayerAttachedObject(playerid, 3, 19065, 2, 0.120000, 0.040000, -0.003500, 0, 100, 100, 1.4, 1.4, 1.4);

// SendClientMessage(playerid, COLOR_SkyZone, "============================================"); // 1

SendClientMessage(playerid, COLOR_SkyZone, "  "); // 1

SendClientMessage(playerid, COLOR_SkyZone, "  "); // 1

SendClientMessage(playerid, COLOR_SkyZone, "  "); // 1

SendClientMessage(playerid, COLOR_SkyZone, "  "); // 1

SendClientMessage(playerid, COLOR_SkyZone, "  "); // 1

SendClientMessage(playerid, COLOR_SkyZone, "  "); // 1

SendClientMessage(playerid, COLOR_SkyZone, "  "); // 1

        SendClientMessage(playerid, COLOR_SkyZone, "  "); // 1

        SendClientMessage(playerid, COLOR_SkyZone, "  "); // 1

format(string2, sizeof(string2), "- Bine ai venit %s!",playername2); // 2

SendClientMessage(playerid, COLOR_WHITE,string2);

printf("%s has logged in.",playername2);

// format(string2, sizeof(string2), "- Level: %d.",PlayerInfo[playerid][pLevel]); // 5

// SendClientMessage(playerid, COLOR_SkyZone,string2);

/* if (PlayerInfo[playerid][pAdminServer] == 1)

{

format(string2, sizeof(string2), "- Te-ai Logat cu - Trial Admin Level %d.",PlayerInfo[playerid][pAdminServer]);

SendClientMessage(playerid, COLOR_SkyZone,string2);

}

if (PlayerInfo[playerid][pAdminServer] == 2)

{

format(string2, sizeof(string2), "- Te-ai Logat cu - Advanced Admin level %d.",PlayerInfo[playerid][pAdminServer]);

SendClientMessage(playerid, COLOR_SkyZone,string2);

}

if (PlayerInfo[playerid][pAdminServer] == 3)

{

format(string2, sizeof(string2), "- Te-ai Logat cu - eXtra Admin Level %d.",PlayerInfo[playerid][pAdminServer]);

SendClientMessage(playerid, COLOR_SkyZone,string2);

}

if (PlayerInfo[playerid][pAdminServer] == 4)

{

format(string2, sizeof(string2), "- Te-ai Logat cu - Vip Admin level %d.",PlayerInfo[playerid][pAdminServer]);

SendClientMessage(playerid, COLOR_LIGHTBLUE,string2);

}

if (PlayerInfo[playerid][pAdminServer] == 1337)

{

format(string2, sizeof(string2), "- Te-ai Logat cu - Super Admin Level %d.",PlayerInfo[playerid][pAdminServer]);

SendClientMessage(playerid, COLOR_LIGHTBLUE,string2);

}

if (PlayerInfo[playerid][pAdminServer] == 1338)

{

format(string2, sizeof(string2), "- Te-ai Logat cu - Co-Owner Level %d.",PlayerInfo[playerid][pAdminServer]);

SendClientMessage(playerid, COLOR_LIGHTBLUE,string2);

}

if (PlayerInfo[playerid][pAdminServer] == 1339)

{

format(string2, sizeof(string2), "- Te-ai Logat cu - Owner Level %d.",PlayerInfo[playerid][pAdminServer]);

SendClientMessage(playerid, COLOR_SkyZone,string2);

}

if (PlayerInfo[playerid][pAdminServer] > 0)

{

format(string2, sizeof(string2), "- Ai %d/5 Admin warn's",PlayerInfo[playerid][pAwarn]); // 4

SendClientMessage(playerid, COLOR_SkyZone,string2);

}

if (PlayerInfo[playerid][pHelperLevel] > 0)

{

format(string2, sizeof(string2), "- Te-ai Logat cu - Helper Level %d",PlayerInfo[playerid][pHelperLevel]); // 4

SendClientMessage(playerid, COLOR_SkyZone,string2);

}

format(string2, sizeof(string2), "- Bani: %d$ ",PlayerInfo[playerid][pBani]); // 5

SendClientMessage(playerid, COLOR_SkyZone,string2);

format(string2, sizeof(string2), "- Puncte Respect: %d ",PlayerInfo[playerid][pExp]); // 5

SendClientMessage(playerid, COLOR_SkyZone,string2);

SendClientMessage(playerid, COLOR_SkyZone, "===================="); // 6*/

PlCon2(playerid);

  // SCM(playerid,COLOR_WHITE, "Tasteaza {00A1FF}/buycar {FFFFFF}pentru a gasi noul parc de masini personale.");

  // SendClientMessage(playerid, COLOR_SkyZone, "Esti protejat de DeathMatch in Spawn."); // 6

  PlCon1(playerid);

EngineStatus[playerid] = 0;

LightsStatus[playerid] = 0;

SetPlayerWantedLevel(playerid,WantedLevel[playerid]);

//SetPlayerWeather(playerid, 5);

//SetWorldTime(23);

//SetPlayerAttachedObject(playerid, 3, 19065, 2, 0.120000, 0.040000, -0.003500, 0, 100, 100, 1.4, 1.4, 1.4);

if(WantedLevel[playerid] >=2)

{

  SendClientMessage(playerid, COLOR_KOS, "Cand ai iesit aveai Wanted, acum l-ai primit inapoi!");

}

            TextDrawHideForPlayer(playerid, TextdrawConnect0);

                TextDrawHideForPlayer(playerid, TextdrawConnect1);

                TextDrawHideForPlayer(playerid, TextdrawConnect2);

                TextDrawHideForPlayer(playerid, TextdrawConnect3);

                TextDrawHideForPlayer(playerid, TextdrawConnect4);

                TextDrawHideForPlayer(playerid, TextdrawConnect5);

                TextDrawHideForPlayer(playerid, TextdrawConnect6);

                TextDrawHideForPlayer(playerid, TextdrawConnect7);

                TextDrawHideForPlayer(playerid, TextdrawConnect8);

                TextDrawHideForPlayer(playerid, TextdrawConnect9);

                TextDrawHideForPlayer(playerid, TextdrawConnect10);

                TextDrawHideForPlayer(playerid, TextdrawConnect11);

                TextDrawHideForPlayer(playerid, TextdrawConnect12);

                TextDrawHideForPlayer(playerid, TextdrawConnect13);

                TextDrawHideForPlayer(playerid, TextdrawConnect14);

                TextDrawHideForPlayer(playerid, TextdrawConnect15);

                TextDrawHideForPlayer(playerid, TextdrawConnect16);

                TextDrawHideForPlayer(playerid, TextdrawConnect17);

                TextDrawHideForPlayer(playerid, TextdrawConnect18);

                TextDrawHideForPlayer(playerid, TextdrawConnect19);

                TextDrawShowForPlayer(playerid, Textdrawreddy0);

TextDrawShowForPlayer(playerid, Textdrawreddy1);

TextDrawShowForPlayer(playerid, Textdrawreddy2);

TextDrawShowForPlayer(playerid, Textdrawreddy3);

TextDrawShowForPlayer(playerid, Textdrawreddy4);

TextDrawShowForPlayer(playerid, Textdrawreddy5);

TextDrawShowForPlayer(playerid, Textdrawreddy6);

TextDrawShowForPlayer(playerid, Textdrawreddy7);

SetTimerEx("reddy", 500, false, "i", playerid);

    SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam], PlayerInfo[playerid][pModel], PlayerInfo[playerid][pPos_x], PlayerInfo[playerid][pPos_y], PlayerInfo[playerid][pPos_z], 1.0, -1, -1, -1, -1, -1, -1);

if(PlayerInfo[playerid][pFstyles] == 1)

{

    SetPlayerFightingStyle (playerid, FIGHT_STYLE_BOXING);

}

if(PlayerInfo[playerid][pFstyles] == 2)

{

    SetPlayerFightingStyle(playerid, FIGHT_STYLE_KUNGFU);

}

if(PlayerInfo[playerid][pFstyles] == 3)

{

    SetPlayerFightingStyle(playerid, FIGHT_STYLE_KNEEHEAD);

}

if(PlayerInfo[playerid][pFstyles] == 4)

{

    SetPlayerFightingStyle(playerid, FIGHT_STYLE_GRABKICK);

}

if(PlayerInfo[playerid][pFstyles] == 5)

{

    SetPlayerFightingStyle(playerid, FIGHT_STYLE_ELBOW);

}

if(PlayerInfo[playerid][pFstyles] == 6)

{

    SetPlayerFightingStyle(playerid, FIGHT_STYLE_NORMAL);

}

if(PlayerInfo[playerid][pWstyles] == 1)

{

    SetPlayerWalkingStyle(playerid, WALK_DEFAULT);

}

if(PlayerInfo[playerid][pWstyles] == 2)

{

    SetPlayerWalkingStyle(playerid, WALK_NORMAL);

}

if(PlayerInfo[playerid][pWstyles] == 3)

{

    SetPlayerWalkingStyle(playerid, WALK_PED);

}

if(PlayerInfo[playerid][pWstyles] == 4)

{

    SetPlayerWalkingStyle(playerid, WALK_GANGSTA);

}

if(PlayerInfo[playerid][pWstyles] == 5)

{

    SetPlayerWalkingStyle(playerid, WALK_GANGSTA2);

}

if(PlayerInfo[playerid][pWstyles] == 6)

{

    SetPlayerWalkingStyle(playerid, WALK_OLD);

}

if(PlayerInfo[playerid][pWstyles] == 7)

{

    SetPlayerWalkingStyle(playerid, WALK_FAT_OLD);

}

if(PlayerInfo[playerid][pWstyles] == 8)

{

    SetPlayerWalkingStyle(playerid, WALK_FAT);

}

if(PlayerInfo[playerid][pWstyles] == 9)

{

    SetPlayerWalkingStyle(playerid, WALK_LADY);

}

if(PlayerInfo[playerid][pWstyles] == 10)

{

    SetPlayerWalkingStyle(playerid, WALK_LADY2);

}

if(PlayerInfo[playerid][pWstyles] == 11)

{

    SetPlayerWalkingStyle(playerid, WALK_WHORE);

}

if(PlayerInfo[playerid][pWstyles] == 12)

{

    SetPlayerWalkingStyle(playerid, WALK_WHORE2);

}

if(PlayerInfo[playerid][pWstyles] == 13)

{

    SetPlayerWalkingStyle(playerid, WALK_DRUNK);

}

if(gTeam[playerid] == 0)

{

gTeam[playerid] = 3;

}

else

{

gTeam[playerid] = PlayerInfo[playerid][pTeam];

}

gPlayerLogged[playerid] = 1; // fly

SpawnPlayer(playerid);

// format(tmp2, sizeof(tmp2), "~w~Bine ai Venit ~n~~r~~h~ %s", playername2);

DateProp(playerid);

// GameTextForPlayer(playerid, tmp2, 300, 1);

SendClientMessage(playerid, COLOR_YELLOW, motd);

if(PlayerInfo[playerid][pFMembru] < 255)

{

    format(tmp2, sizeof(tmp2), "Family MOTD: %s.", FamilyInfo[PlayerInfo[playerid][pFMembru]][FamilyMOTD]);

    SendClientMessage(playerid, COLOR_YELLOW, tmp2);

}

//reset player car pos on connect

/* new car1;

new car2;

car1 = PlayerInfo[playerid][pPcheiem];

car2 = PlayerInfo[playerid][pPcheiem2];

if (car1 == 0){ }

else

{

        SetVehicleToRespawn(car1);

// SetVehiclePos(car1,CarInfo[car1][cLocationx],CarInfo[car1][cLocationy],CarInfo[car1][cLocationz]);

}

    if (car2 == 0){ }

else

{

// SetVehiclePos(car2,CarInfo[car2][cLocationx],CarInfo[car2][cLocationy],CarInfo[car2][cLocationz]);-5500

SetVehicleToRespawn(car2);

}

if(PlayerInfo[playerid][pAdminServer] >= 1339)

{

IsPlayerAdmin(playerid);

}*/

}

return 1;

}[/pawn]

Ma puteti ajuta?

Multumesc!

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public OnPlayerRegister(playerid, password[])
{
	if(IsPlayerConnected(playerid))
	{
		    new string3[64];
			new playername3[MAX_PLAYER_NAME];
			GetPlayerName(playerid, playername3, sizeof(playername3));
			format(string3, sizeof(string3), "users/%s.ini", playername3);
			new File: hFile = fopen(string3, io_write);
			if (hFile)
			{
			    strmid(PlayerInfo[playerid][pKey], password, 0, strlen(password), 255);
			    new var[32];
				format(var, 32, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var);
				PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);
				format(var, 32, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
				format(var, 32, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);
				format(var, 32, "HelperLevel=%d\n",PlayerInfo[playerid][pHelper]);fwrite(hFile, var);
				format(var, 32, "DonateRank=%d\n",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var);
				format(var, 32, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var);
				format(var, 32, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var);
				format(var, 32, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var);
				format(var, 32, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var);
				format(var, 32, "Age=%d\n",PlayerInfo[playerid][pAge]);fwrite(hFile, var);
				format(var, 32, "Origin=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var);
				format(var, 32, "CK=%d\n",PlayerInfo[playerid][pCK]);fwrite(hFile, var);
				format(var, 32, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var);
				format(var, 32, "Respect=%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var);
				format(var, 32, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var);
				format(var, 32, "Bank=%d\n",PlayerInfo[playerid][pAccount]);fwrite(hFile, var);
				format(var, 32, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var);
				format(var, 32, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var);
				format(var, 32, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var);
				format(var, 32, "Arrested=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, var);
				format(var, 32, "WantedDeaths=%d\n",PlayerInfo[playerid][pWantedDeaths]);fwrite(hFile, var);
				format(var, 32, "Phonebook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var);
				format(var, 32, "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var);
				format(var, 32, "Fishes=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var);
				format(var, 32, "BiggestFish=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var);
				format(var, 32, "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, var);
				format(var, 32, "Paycheck=%d\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var);
				format(var, 32, "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var);
				format(var, 32, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var);
				format(var, 32, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var);
				format(var, 32, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var);
				format(var, 32, "Drugs=%d\n",PlayerInfo[playerid][pDrugs]);fwrite(hFile, var);
				format(var, 32, "Leader=%d\n",PlayerInfo[playerid][pLeader]);fwrite(hFile, var);
				format(var, 32, "Member=%d\n",PlayerInfo[playerid][pMember]);fwrite(hFile, var);
				format(var, 32, "FMember=%d\n",PlayerInfo[playerid][pFMember]);fwrite(hFile, var);
				format(var, 32, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var);
				format(var, 32, "Char=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, var);
				format(var, 32, "ContractTime=%d\n",PlayerInfo[playerid][pContractTime]);fwrite(hFile, var);
				format(var, 32, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var);
				format(var, 32, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var);
				format(var, 32, "BoxSkill=%d\n",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, var);
				format(var, 32, "LawSkill=%d\n",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, var);
				format(var, 32, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var);
				format(var, 32, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var);
				format(var, 32, "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var);
				format(var, 32, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var);
				format(var, 32, "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var);
				format(var, 32, "CookSkill=%d\n",PlayerInfo[playerid][pCookSkill]);fwrite(hFile, var);
				format(var, 32, "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var);
				format(var, 32, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);
	            GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]);
				format(var, 32, "pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);fwrite(hFile, var);
				format(var, 32, "Int=%d\n",PlayerInfo[playerid][pInt]);fwrite(hFile, var);
				format(var, 32, "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, var);
				format(var, 32, "Team=%d\n",PlayerInfo[playerid][pTeam]);fwrite(hFile, var);
				format(var, 32, "Model=%d\n",PlayerInfo[playerid][pModel]);fwrite(hFile, var);
				format(var, 32, "PhoneNr=%d\n",PlayerInfo[playerid][pPnumber]);fwrite(hFile, var);
				format(var, 32, "House=%d\n",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var);
				format(var, 32, "Bizz=%d\n",PlayerInfo[playerid][pPbiskey]);fwrite(hFile, var);
				if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0))
				{
					PlayerInfo[playerid][pPos_x] = 1684.9;
					PlayerInfo[playerid][pPos_y] = -2244.5;
					PlayerInfo[playerid][pPos_z] = 13.5;
				}
				if(Spectate[playerid] != 255)
				{
					PlayerInfo[playerid][pPos_x] = Unspec[playerid][sPx];
					PlayerInfo[playerid][pPos_y] = Unspec[playerid][sPy];
					PlayerInfo[playerid][pPos_z] = Unspec[playerid][sPz];
					PlayerInfo[playerid][pInt] = Unspec[playerid][sPint];
					PlayerInfo[playerid][pLocal] = Unspec[playerid][sLocal];
				}
				format(var, 32, "Pos_x=%.1f\n",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var);
				format(var, 32, "Pos_y=%.1f\n",PlayerInfo[playerid][pPos_y]);fwrite(hFile, var);
				format(var, 32, "Pos_z=%.1f\n",PlayerInfo[playerid][pPos_z]);fwrite(hFile, var);
				format(var, 32, "CarLic=%d\n",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var);
                format(var, 32, "FlyLic=%d\n",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var);
				format(var, 32, "BoatLic=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var);
				format(var, 32, "FishLic=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var);
				format(var, 32, "GunLic=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var);
				format(var, 32, "Gun1=%d\n",PlayerInfo[playerid][pGun1]);fwrite(hFile, var);
				format(var, 32, "Gun2=%d\n",PlayerInfo[playerid][pGun2]);fwrite(hFile, var);
				format(var, 32, "Gun3=%d\n",PlayerInfo[playerid][pGun3]);fwrite(hFile, var);
				format(var, 32, "Gun4=%d\n",PlayerInfo[playerid][pGun4]);fwrite(hFile, var);
				format(var, 32, "Ammo1=%d\n",PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var);
				format(var, 32, "Ammo2=%d\n",PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var);
				format(var, 32, "Ammo3=%d\n",PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var);
				format(var, 32, "Ammo4=%d\n",PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var);
				format(var, 32, "CarTime=%d\n",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var);
				format(var, 32, "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, var);
				format(var, 32, "PayDayHad=%d\n",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var);
				format(var, 32, "CDPlayer=%d\n",PlayerInfo[playerid][pCDPlayer]);fwrite(hFile, var);
				format(var, 32, "Wins=%d\n",PlayerInfo[playerid][pWins]);fwrite(hFile, var);
				format(var, 32, "Loses=%d\n",PlayerInfo[playerid][pLoses]);fwrite(hFile, var);
				format(var, 32, "AlcoholPerk=%d\n",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, var);
				format(var, 32, "DrugPerk=%d\n",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, var);
				format(var, 32, "MiserPerk=%d\n",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, var);
				format(var, 32, "PainPerk=%d\n",PlayerInfo[playerid][pPainPerk]);fwrite(hFile, var);
				format(var, 32, "TraderPerk=%d\n",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, var);
				format(var, 32, "Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var);
				format(var, 32, "Mission=%d\n",PlayerInfo[playerid][pMissionNr]);fwrite(hFile, var);
				format(var, 64, "Warnings=%d\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, var);
				format(var, 32, "Adjustable=%d\n",PlayerInfo[playerid][pAdjustable]);fwrite(hFile, var);
				format(var, 32, "Fuel=%d\n",PlayerInfo[playerid][pFuel]);fwrite(hFile, var);
				format(var, 32, "Married=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, var);
				format(var, 32, "MarriedTo=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var);
				format(var, 32, "Passport=%d\n",PlayerInfo[playerid][pPassport]);fwrite(hFile, var);
				format(var, 32, "Crack=%d\n",PlayerInfo[playerid][pCrack]);fwrite(hFile, var);
				format(var, 32, "CabinetTime=%d\n",PlayerInfo[playerid][pCabinetTime]);fwrite(hFile, var);
				format(var, 32, "Banned=%d\n",PlayerInfo[playerid][pBanned]);fwrite(hFile, var);
				format(var, 32, "Vip=%d\n",PlayerInfo[playerid][pVip]);fwrite(hFile, var);
				fclose(hFile);
				new loginstring[256];
				new loginname[64];
				GetPlayerName(playerid,loginname,sizeof(loginname));
				format(loginstring,sizeof(loginstring),"{C0C0C0}Salut {99E1EA}%s{C0C0C0}, bine ai venit pe {99E1EA}XXX RPG{C0C0C0}. Acest nick este reservat pe server!\n\nLogeaza-te in casuta de mai jos!",loginname);
				ShowPlayerDialog(playerid,12346,DIALOG_STYLE_INPUT,"Login XXX",loginstring,"Login","");
			}
	}
	return 1;
}

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Nu merge tot asa face!

In oneplayerconnect am asa

[pawn]//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=OnPlayerConnect=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

public OnPlayerConnect(playerid)  // fly

{

/*        PPos[playerid][0] = 0;

    PPos[playerid][1] = 0;

    PPos[playerid][2] = 0;

    AFKMins[playerid] = 0;

new strq[200];

        GetPlayerVersion(playerid,strq,sizeof(strq));

        printf("Version: %s",strq);

        gpci(playerid,strq,sizeof(strq));

        printf("Client ID: %s",strq);

if(!strcmp(strq,DISALLOWED_ADDRESS,true))BanEx(playerid,"RakSAMP");

new ConnIP[16];

GetPlayerIp(playerid,ConnIP,16);

new compare_IP[16];

new number_IP = 0;

for(new i=0; i<MAX_PLAYERS; i++) {

if(IsPlayerConnected(i)) {

    GetPlayerIp(i,compare_IP,16);

    if(!strcmp(compare_IP,ConnIP)) number_IP++;

}

}

if((GetTickCount() - Join_Stamp) < Time_Limit )

    exceed=1;

else

    exceed=0;

if(strcmp(ban_s, ConnIP, false) == 0 && exceed == 1 )

{

    Same_IP++;

    if(Same_IP > SAME_IP_CONNECT )

    {

  Ban(playerid);

Same_IP=0;

    }

}

else

{

Same_IP=0;

}

if(number_IP > IP_LIMIT )

        Kick(playerid);

GetStampIP(playerid);

return 1;

}

stock GetStampIP(playerid){

new S_IP[16];

Join_Stamp=GetTickCount();

GetPlayerIp(playerid,S_IP,16);

format(ban_s, 16, "%s", S_IP);*/

/*new strq[200];

        GetPlayerVersion(playerid,strq,sizeof(strq));

        printf("Version: %s",strq);

        gpci(playerid,strq,sizeof(strq));

        printf("Client ID: %s",strq);

if(!strcmp(strq,DISALLOWED_ADDRESS,true))BanEx(playerid,"RakSAMP");*/

//============================================

  SetPlayerPos(playerid,1928.1525,-1269.2301,53.1797);

  SetPlayerCameraPos(playerid, 1928.1525,-1269.2301,55.1797);

  SetPlayerCameraLookAt(playerid, 1961.3317,-1188.6837,25.9612);

  // SetTimerEx("PlCon", 40000, 0, "d", playerid);

//     SetTimerEx("stop", 33000, 0, "d", playerid);

// PlayAudioStreamForPlayer(playerid, "http://sky-zone.ro/mp3/snow.mp3");  ////sunet de loghare

//    if(IsPlayerNPC(playerid)) return SpawnPlayer(playerid);

// if(IsPlayerNPC(playerid)) return 1; // aici l-am pus, era la onplayerreq...

//    TextDrawShowForPlayer(playerid, TextdrawNew0);

    //TextDrawShowForPlayer(playerid, TextdrawNew1);

new Killz[MAX_PLAYERS];

    new Deathz[MAX_PLAYERS];

    PlayerInfo[playerid][pAchievement15] = 0;

    Training[playerid] = 0;

  // PlayersOnline+=1;

    UpdateCountText();

//    format(stringuu, sizeof(stringuu), "~w~Conturi: ~y~%s ~w~(~y~%s ~w~Banned) / Newest Account: ~y~%s ~w~/ Player Record : ~y~%d ~w~(~y~%s~w~)", number_format(GetAccountNumber()),number_format(GetBannedNumber()),GetNewestPlayer(),GetPlayerRecord(),GetRecordDate());

// TextDrawSetString(SrvStats);

// TextDrawShowForPlayer(playerid, SrvStats);

// TextDrawShowForPlayer(playerid, CasetaStats);

  /*                  TextDrawShowForPlayer(playerid, TextdrawConnect0);

                TextDrawShowForPlayer(playerid, TextdrawConnect1);

                TextDrawShowForPlayer(playerid, TextdrawConnect2);

                TextDrawShowForPlayer(playerid, TextdrawConnect3);

                TextDrawShowForPlayer(playerid, TextdrawConnect4);

                TextDrawShowForPlayer(playerid, TextdrawConnect5);

                TextDrawShowForPlayer(playerid, TextdrawConnect6);

                TextDrawShowForPlayer(playerid, TextdrawConnect7);

                TextDrawShowForPlayer(playerid, TextdrawConnect8);

                TextDrawShowForPlayer(playerid, TextdrawConnect9);

                TextDrawShowForPlayer(playerid, TextdrawConnect10);

                TextDrawShowForPlayer(playerid, TextdrawConnect11);

                TextDrawShowForPlayer(playerid, TextdrawConnect12);

                TextDrawShowForPlayer(playerid, TextdrawConnect13);

                TextDrawShowForPlayer(playerid, TextdrawConnect14);

                TextDrawShowForPlayer(playerid, TextdrawConnect15);

                TextDrawShowForPlayer(playerid, TextdrawConnect16);

                TextDrawShowForPlayer(playerid, TextdrawConnect17);

                TextDrawShowForPlayer(playerid, TextdrawConnect18);

                TextDrawShowForPlayer(playerid, TextdrawConnect19);*/

GivingBlowjob[playerid] = 0;

    Killz[playerid]  = 0;

Deathz[playerid] = 0;

Seatbelt[playerid] = 0;

Helmet[playerid] = 0;

SetPlayerMapIcon(playerid, 3, 1782.0967,-1762.1346,14.8550, 3, MAPICON_GLOBAL); // Biserica

SetPlayerMapIcon(playerid, 4, 329.2784,-1512.7916,36.0391, 55, COLOR_YELLOW); // DMV

SetPlayerMapIcon(playerid, 5, 1539.0339,-1674.4899,13.5469, 30, COLOR_YELLOW); // LSPD

SetPlayerMapIcon(playerid, 6, 1458.3479,-1013.4602,26.8438, 52, COLOR_YELLOW); // Bank

    //SetPlayerCheckpoint(playerid,1782.0967,-1762.1346,14.8550,3.0);// biserica din start

new Text3D:schooll1 = Create3DTextLabel("INSTRUCTOR",COLOR_3DTEXT,30.0,30.0,5.0,30.0,0);

    Attach3DTextLabelToVehicle(schooll1, school1, 0.0, 0.0, 0.0);

    new Text3D:schooll2 = Create3DTextLabel("INSTRUCTOR",COLOR_3DTEXT,30.0,30.0,5.0,30.0,0);

    Attach3DTextLabelToVehicle(schooll2, school2, 0.0, 0.0, 0.0);

    new Text3D:schooll3 = Create3DTextLabel("INSTRUCTOR",COLOR_3DTEXT,30.0,30.0,5.0,30.0,0);

    Attach3DTextLabelToVehicle(schooll3, school3, 0.0, 0.0, 0.0);

    new Text3D:schooll4 = Create3DTextLabel("INSTRUCTOR",COLOR_3DTEXT,30.0,30.0,5.0,30.0,0);

    Attach3DTextLabelToVehicle(schooll4, school4, 0.0, 0.0, 0.0);

    new Text3D:schooll5 = Create3DTextLabel("INSTRUCTOR",COLOR_3DTEXT,30.0,30.0,5.0,30.0,0);

    Attach3DTextLabelToVehicle(schooll5, school5, 0.0, 0.0, 0.0);

    new Text3D:schooll6 = Create3DTextLabel("INSTRUCTOR",COLOR_3DTEXT,30.0,30.0,5.0,30.0,0);

    Attach3DTextLabelToVehicle(schooll6, school6, 0.0, 0.0, 0.0);

    new Text3D:schooll7 = Create3DTextLabel("INSTRUCTOR",COLOR_3DTEXT,30.0,30.0,5.0,30.0,0);

    Attach3DTextLabelToVehicle(schooll7, school7, 0.0, 0.0, 0.0);

    new Text3D:schooll8 = Create3DTextLabel("INSTRUCTOR",COLOR_3DTEXT,30.0,30.0,5.0,30.0,0);

    Attach3DTextLabelToVehicle(schooll8, school8, 0.0, 0.0, 0.0);

    new Text3D:civ46t = Create3DTextLabel("~~~Test Permis Auto~~~",COLOR_3DTEXT,30.0,30.0,5.0,30.0,0);

    Attach3DTextLabelToVehicle(civ46t, civ46, 0.0, 0.0, 0.0);

    new Text3D:civ47t = Create3DTextLabel("~~~Test Permis Auto~~~",COLOR_3DTEXT,30.0,30.0,5.0,30.0,0);

    Attach3DTextLabelToVehicle(civ47t, civ47, 0.0, 0.0, 0.0);

    new Text3D:civ48t = Create3DTextLabel("~~~Test Permis Auto~~~",COLOR_3DTEXT,30.0,30.0,5.0,30.0,0);

    Attach3DTextLabelToVehicle(civ48t, civ48, 0.0, 0.0, 0.0);

    new Text3D:dmv1t = Create3DTextLabel("~~~Test Permis Auto~~~",COLOR_3DTEXT,30.0,30.0,5.0,30.0,0);

    Attach3DTextLabelToVehicle(dmv1t, dmv1, 0.0, 0.0, 0.0);

    new Text3D:dmv2t = Create3DTextLabel("~~~Test Permis Auto~~~",COLOR_3DTEXT,30.0,30.0,5.0,30.0,0);

    Attach3DTextLabelToVehicle(dmv2t, dmv2, 0.0, 0.0, 0.0);

    new Text3D:dmv3t = Create3DTextLabel("~~~Test Permis Auto~~~",COLOR_3DTEXT,30.0,30.0,5.0,30.0,0);

    Attach3DTextLabelToVehicle(dmv3t, dmv3, 0.0, 0.0, 0.0);

    new Text3D:dmv4t = Create3DTextLabel("~~~Test Permis Auto~~~",COLOR_3DTEXT,30.0,30.0,5.0,30.0,0);

    Attach3DTextLabelToVehicle(dmv4t, dmv4, 0.0, 0.0, 0.0);

    new Text3D:dmv5t = Create3DTextLabel("~~~Test Permis Auto~~~",COLOR_3DTEXT,30.0,30.0,5.0,30.0,0);

    Attach3DTextLabelToVehicle(dmv5t, dmv5, 0.0, 0.0, 0.0);

    new Text3D:dmv6t = Create3DTextLabel("~~~Test Permis Auto~~~",COLOR_3DTEXT,30.0,30.0,5.0,30.0,0);

    Attach3DTextLabelToVehicle(dmv6t, dmv6, 0.0, 0.0, 0.0);

    new Text3D:dmv7t = Create3DTextLabel("~~~Test Permis Auto~~~",COLOR_3DTEXT,30.0,30.0,5.0,30.0,0);

    Attach3DTextLabelToVehicle(dmv7t, dmv7, 0.0, 0.0, 0.0);

    new Text3D:dmv8t = Create3DTextLabel("~~~Test Permis Auto~~~",COLOR_3DTEXT,30.0,30.0,5.0,30.0,0);

    Attach3DTextLabelToVehicle(dmv8t, dmv8, 0.0, 0.0, 0.0);

    new Text3D:dmv9t = Create3DTextLabel("~~~Test Permis Auto~~~",COLOR_3DTEXT,30.0,30.0,5.0,30.0,0);

    Attach3DTextLabelToVehicle(dmv9t, dmv9, 0.0, 0.0, 0.0);

    new Text3D:dmv10t = Create3DTextLabel("~~~Test Permis Auto~~~",COLOR_3DTEXT,30.0,30.0,5.0,30.0,0);

    Attach3DTextLabelToVehicle(dmv10t, dmv10, 0.0, 0.0, 0.0);

    new Text3D:dmv11t = Create3DTextLabel("~~~Test Permis Auto~~~",COLOR_3DTEXT,30.0,30.0,5.0,30.0,0);

    Attach3DTextLabelToVehicle(dmv11t, dmv11, 0.0, 0.0, 0.0);

//so the timer can be executed again

//SetTimerEx("Contract", 720000, 0, "d", playerid);

Seatbelt[playerid] = 0;

Helmet[playerid] = 0;

PlayerInfo[playerid][spawnDance] = true;

    ApplyAnimation(playerid,"DANCING","DNCE_M_B", 4.0, 1, 0, 0, 0, 0); //preventing a bug for the animation not being applied the first time OnPlayerRequestClass is called

if(Security != 0)

{

    SendClientMessage(playerid, COLOR_YELLOW, "Host has broken one of the Agreement rules, action has been taken.");

    Kick(playerid);

    return 1;

}

JustReported[playerid] = 0;

PlayerNeedsHelp[playerid] = 0;

UsedCrack[playerid] = 0;

CrackOffer[playerid] = 999;

CrackPrice[playerid] = 0;

CrackGram[playerid] = 0;

STIPlayer[playerid] = 0;

Searching[playerid] = 0;

ReduceTime[playerid] = 0;

gActivePlayers[playerid]++;

numplayers++;

gPlayerUsingLoopingAnim[playerid] = 1;

SelectChar[playerid] = 0; HidePM[playerid] = 0; PhoneOnline[playerid] = 0; HideHack[playerid] = 1;

SelectCharID[playerid] = 0; SelectCharPlace[playerid] = 0; ChosenSkin[playerid] = 0;

GettingJob[playerid] = 0; GuardOffer[playerid] = 999; GuardPrice[playerid] = 0;

    ApprovedLawyer[playerid] = 0; CallLawyer[playerid] = 0; WantLawyer[playerid] = 0;

KickPlayer[playerid] = 0; CurrentMoney[playerid] = 0; UsedFind[playerid] = 0;

CP[playerid] = 0; Robbed[playerid] = 0; SpawnChange[playerid] = 1;

CarOffer[playerid] = 999; CarPrice[playerid] = 0; CarID[playerid] = 0; CarCalls[playerid] = 0;

RobbedTime[playerid] = 0; MoneyMessage[playerid] = 0; Condom[playerid] = 0; Rope[playerid] = 0;

STDPlayer[playerid] = 0; SexOffer[playerid] = 999; SexPrice[playerid] = 0;

RepairOffer[playerid] = 999; RepairPrice[playerid] = 0; RepairCar[playerid] = 0;

TalkingLive[playerid] = 255; LiveOffer[playerid] = 999; TakingLesson[playerid] = 0;

RefillOffer[playerid] = 999; RefillPrice[playerid] = 0; MapIconsShown[playerid] = 0;

DrugOffer[playerid] = 999; HouseEntered[playerid] = 255; PlayerCuffed[playerid] = 0; PlayerCuffedTime[playerid] = 0;

DrugPrice[playerid] = 0; RegistrationStep[playerid] = 0; OnCK[playerid] = 999; GettingCK[playerid] = 999;

DrugGram[playerid] = 0; ConnectedToPC[playerid] = 0; OrderReady[playerid] = 0;

JailPrice[playerid] = 0; MedicTime[playerid] = 0; NeedMedicTime[playerid] = 0; MedicBill[playerid] = 0; GotHit[playerid] = 0;

    WantedPoints[playerid] = 0; GoChase[playerid] = 999; GetChased[playerid] = 999; PlacedNews[playerid] = 0;

OnDuty[playerid] = 0; WantedLevel[playerid] = 0; TestFishes[playerid] = 0;

BoxWaitTime[playerid] = 0; SchoolSpawn[playerid] = 0; ChangePos2[playerid][1] = 0;

SafeTime[playerid] = 60; TransportDuty[playerid] = 0; PlayerTied[playerid] = 0;

BusCallTime[playerid] = 0; TaxiCallTime[playerid] = 0; MedicCallTime[playerid] = 0; MechanicCallTime[playerid] = 0;

FindTimePoints[playerid] = 0; FindTime[playerid] = 0; JobDuty[playerid] = 0;

Mobile[playerid] = 255; Music[playerid] = 0; BoxOffer[playerid] = 999; PlayerBoxing[playerid] = 0;

Spectate[playerid] = 255; PlayerDrunk[playerid] = 0; PlayerDrunkTime[playerid] = 0;

Unspec[playerid][sLocal] = 255; FishCount[playerid] = 0;

WritingPaper[playerid] = 0; WritingPaperNumber[playerid] = 999; WritingLine[playerid] = 0; BringingPaper[playerid] = 0; GotPaper[playerid] = 0;

ScriptMoney[playerid] = 0; ScriptMoneyUpdated[playerid] = 0;

    gLastCar[playerid] = 0; FirstSpawn[playerid] = 0;

gOoc[playerid] = 0; gNews[playerid] = 0; BigEar[playerid] = 0; gDice[playerid] = 0; gFam[playerid] = 0;

gSpeedo[playerid] = 0; gGas[playerid] = 0;

gPlayerLogged[playerid] = 0; gPlayerLogTries[playerid] = 0; gPlayerAccount[playerid] = 0;

gPlayerSpawned[playerid] = 0; PlayerKarting[playerid] = 0; PlayerInKart[playerid] = 0;

PlayerTazeTime[playerid] = 0; PlayerStoned[playerid] = 0;

PlayerInfo[playerid][pDuty] = 0;

StartTime[playerid] = 0; TicketOffer[playerid] = 999; TicketMoney[playerid] = 0;

MatsHolding[playerid] = 0; TutTime[playerid] = 0;

gPlayerMission[playerid] = 0; TaxiAccepted[playerid] = 999; BusAccepted[playerid] = 999;

PlayerInfo[playerid][pBani] = dollah; NoFuel[playerid] = 0;

HireCar[playerid] = 299; PlayersChannel[playerid] = 999;

TransportValue[playerid] = 0; TransportMoney[playerid] = 0; TransportTime[playerid] = 0; TransportCost[playerid] = 0; TransportDriver[playerid] = 999;

Locator[playerid] = 0; PlayerOnMission[playerid] = 0; MissionCheckpoint[playerid] = 0;

WatchingTV[playerid] = 0; PlayerPaintballing[playerid] = 0; PlayerPaintballKills[playerid] = 0;

Fishes[playerid][pLastFish] = 0; Fishes[playerid][pFishID] = 0;

ProposeOffer[playerid] = 999; MarryWitness[playerid] = 999; MarryWitnessOffer[playerid] = 999; MarriageCeremoney[playerid] = 0; ProposedTo[playerid] = 999; GotProposedBy[playerid] = 999; DivorceOffer[playerid] = 999;

OwnableCarOffer[playerid] = 999; OwnableCarID[playerid] = 0; OwnableCarPrice[playerid] = 0; OwnableBoatOffer[playerid] = 999; OwnableBoatID[playerid] = 0; OwnableBoatPrice[playerid] = 0; OwnableeliOffer[playerid] = 999; OwnableeliID[playerid] = 0; OwnableeliPrice[playerid] = 0; BlindFold[playerid] = 0;

    GivePlayerMoney(playerid,PlayerInfo[playerid][pBani]); swat[playerid] = 0; admind[playerid] = 0; adminafk[playerid] = 0; FarmerVar[playerid] = 0; FarmerPickup[playerid][0] = 0;

PlayerInfo[playerid][pLevel] = 0;

PlayerInfo[playerid][pAdminServer] = 0;

PlayerInfo[playerid][pHelperLevel] = 0;

PlayerInfo[playerid][pDonateRank] = 2;

PlayerInfo[playerid][pHackTog] = 0;

PlayerInfo[playerid][gPupgrade] = 0;

PlayerInfo[playerid][pConnectTime] = 0;

PlayerInfo[playerid][pReg] = 0;

PlayerInfo[playerid][pSex] = 0;

PlayerInfo[playerid]


= 0;

PlayerInfo[playerid][pFstyles] = 0;

PlayerInfo[playerid][pWstyles] = 0;

PlayerInfo[playerid][pOrigin] = 0;

PlayerInfo[playerid][pExp] = 0;

PlayerInfo[playerid][pAcont] = 0;

PlayerInfo[playerid][pCrimes] = 0;

PlayerInfo[playerid][pDeaths] = 0;

PlayerInfo[playerid][pArrested] = 0;

PlayerInfo[playerid][pWantedDeaths] = 0;

PlayerInfo[playerid][pPhoneBook] = 0;

PlayerInfo[playerid][pLottoNr] = 0;

PlayerInfo[playerid][pFishes] = 0;

PlayerInfo[playerid][pBiggestFish] = 0;

PlayerInfo[playerid][pJob] = 0;

PlayerInfo[playerid][pPayCheck] = 0;

PlayerInfo[playerid][pHeadValue] = 0;

PlayerInfo[playerid][pJailed] = 0;

PlayerInfo[playerid][pJailTime] = 0;

PlayerInfo[playerid][pMats] = 0;

PlayerInfo[playerid][pDrugs] = 0;

PlayerInfo[playerid][pLider] = 0;

PlayerInfo[playerid][pMembru] = 0;

PlayerInfo[playerid][pFMembru] = 255;

PlayerInfo[playerid][pRank] = 0;

PlayerInfo[playerid][pChar] = 0;

PlayerInfo[playerid][pContractTime] = 0;

PlayerInfo[playerid][pDetSkill] = 0;

PlayerInfo[playerid][pSexSkill] = 0;

PlayerInfo[playerid][pBoxSkill] = 0;

PlayerInfo[playerid][pLawSkill] = 0;

PlayerInfo[playerid][pMechSkill] = 0;

PlayerInfo[playerid][pJackSkill] = 0;

PlayerInfo[playerid][pCarSkill] = 0;

PlayerInfo[playerid][pNewsSkill] = 0;

PlayerInfo[playerid][pDrugsSkill] = 0;

PlayerInfo[playerid][pCookSkill] = 0;

PlayerInfo[playerid][pFishSkill] = 0;

PlayerInfo[playerid][pSHealth] = 100.0;

PlayerInfo[playerid][pHealth] = 100.0;

PlayerInfo[playerid][pPos_x] = 2246.6;

PlayerInfo[playerid][pPos_y] = -1161.9;

PlayerInfo[playerid][pPos_z] = 1029.7;

PlayerInfo[playerid][pInt] = 15;

PlayerInfo[playerid][pLocal] = 255;

PlayerInfo[playerid][pTeam] = 3;

PlayerInfo[playerid][pModel] = 60;

PlayerInfo[playerid][pDuty] = 0;

PlayerInfo[playerid][pPtelefon] = 0;

PlayerInfo[playerid][pPcasakey] = 255;

PlayerInfo[playerid][pPcheiem] = 999;

PlayerInfo[playerid][pPcheiem2] = 999;

PlayerInfo[playerid][pFwarn] = 0;

PlayerInfo[playerid][pPboatkeY] = 999;

PlayerInfo[playerid][pPelikeY] = 999;

PlayerInfo[playerid][pPbizkey] = 255;

PlayerInfo[playerid][pCarLic] = 1;

PlayerInfo[playerid][pFlyLic] = 0;

PlayerInfo[playerid][pBoatLic] = 0;

PlayerInfo[playerid][pFishLic] = 0;

PlayerInfo[playerid][pGunLic] = 0;

PlayerInfo[playerid][pGun1] = 0;

PlayerInfo[playerid][pGun2] = 0;

PlayerInfo[playerid][pGun3] = 0;

PlayerInfo[playerid][pGun4] = 0;

PlayerInfo[playerid][pAmmo1] = 0;

PlayerInfo[playerid][pAmmo2] = 0;

PlayerInfo[playerid][pAmmo3] = 0;

PlayerInfo[playerid][pAmmo4] = 0;

PlayerInfo[playerid][pCarTime] = 0;

PlayerInfo[playerid][pPayDay] = 0;

PlayerInfo[playerid][pPayDayHad] = 0;

PlayerInfo[playerid][pCDPlayer] = 0;

PlayerInfo[playerid][pWins] = 0;

PlayerInfo[playerid][pLoses] = 0;

PlayerInfo[playerid][pAlcoholPerk] = 0;

PlayerInfo[playerid][pDrugPerk] = 0;

PlayerInfo[playerid][pMiserPerk] = 0;

PlayerInfo[playerid][pPainPerk] = 0;

PlayerInfo[playerid][pTraderPerk] = 0;

PlayerInfo[playerid][pTut] = 0;

PlayerInfo[playerid][pMask] = 0;

PlayerInfo[playerid][pWarKill] = 0;

PlayerInfo[playerid][pCallRep] = 0;

PlayerInfo[playerid][pAwarn] = 0;

PlayerInfo[playerid][pMasinaq] = 0;

PlayerInfo[playerid][pMasinaq2] = 0;

PlayerInfo[playerid][Pwipe] = 0;

PlayerInfo[playerid][pLock] = 0;

PlayerInfo[playerid][ptWarKill] = 0;

PlayerInfo[playerid][pMissionNr] = 0;

PlayerInfo[playerid][pWarns] = 0;

PlayerInfo[playerid][pFuel] = 0;

PlayerInfo[playerid][pAdjustable] = 0;

PlayerInfo[playerid][pPassport] = 0;

PlayerInfo[playerid][pCarnet2] = 0;

PlayerInfo[playerid][pBuletin] = 0;

PlayerInfo[playerid][pCrack] = 0;

PlayerInfo[playerid][pCabinetTime] = 0;

ClearFishes(playerid);

ClearCooking(playerid);

ClearGroceries(playerid);

ClearMarriage(playerid);

SetTimerEx("ggb", 60000, false, "i", playerid);

//--------------------------------

PPos[playerid][0] = 0;

    PPos[playerid][1] = 0;

    PPos[playerid][2] = 0;

    AFKMins[playerid] = 0;

new strq[200];

        GetPlayerVersion(playerid,strq,sizeof(strq));

        printf("Version: %s",strq);

        gpci(playerid,strq,sizeof(strq));

        printf("Client ID: %s",strq);

if(!strcmp(strq,DISALLOWED_ADDRESS,true) )BanEx(playerid,"RakSAMP");

new ConnIP[16];

GetPlayerIp(playerid,ConnIP,16);

new compare_IP[16];

new number_IP = 0;

for(new i=0; i<MAX_PLAYERS; i++) {

if(IsPlayerConnected(i) ) {

    GetPlayerIp(i,compare_IP,16);

    if(!strcmp(compare_IP,ConnIP)) number_IP++;

}

}

if((GetTickCount() - Join_Stamp) < Time_Limit)

    exceed=1;

else

    exceed=0;

if(strcmp(ban_s, ConnIP, false) == 0 && exceed == 1)

{

    Same_IP++;

    if(Same_IP > SAME_IP_CONNECT)

    {

  Ban(playerid);

Same_IP=0;

    }

}

else

{

Same_IP=0;

}

if(number_IP > IP_LIMIT)

        Kick(playerid);

GetStampIP(playerid);

return 1;

}

stock GetStampIP(playerid){

new S_IP[16];

Join_Stamp=GetTickCount();

GetPlayerIp(playerid,S_IP,16);

format(ban_s, 16, "%s", S_IP);

SetPlayerColor(playerid,COLOR_WHITE);/////culoare

new plname[MAX_PLAYER_NAME];

GetPlayerName(playerid, plname, sizeof(plname));

// new string[MAX_PLAYER_NAME];

new nstring[39];

    format(nstring, sizeof(nstring), "User/%s.ini", plname);

    if(fexist(nstring))

{ // pai cam gata ...

  gPlayerAccount[playerid] = 1;

        new loginstring[256];

new loginname[64];

GetPlayerName(playerid,loginname,sizeof(loginname));

format(loginstring,sizeof(loginstring),""wh"Bine ai revenit pe Server %s"wh". Tasteaza parola pentru a te loga:",loginname);

ShowPlayerDialog(playerid,12346,DIALOG_STYLE_PASSWORD,"SERVER",loginstring,"Logare","Kick"); // by fly

}

else

{

        gPlayerAccount[playerid] = 0;

new regstring[128];

new regname[64];

GetPlayerName(playerid,regname,sizeof(regname));

format(regstring,sizeof(regstring),""wh"Bine ai venit pe SkyZone %s"wh". Tasteaza o parola pentru a-ti face cont:",regname);

ShowPlayerDialog(playerid,12345,DIALOG_STYLE_PASSWORD,"SERVER",regstring,"Inregistrare","Kick"); // by fly

}[/pawn]

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