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vladutc

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  1. vladutc

    Fast Event

    ReactionTimer = SetTimer("ReactionTest",REACTION_TIME*1000*22,true); SendClientMessage(i, COLOR_WHITE, "{00A400}[Event FASTEVENT]:{d6d6d6} Au trecut x minute a?a c? eventul va începe în x minute"); SendClientMessageToAll(COLOR_GREY,string); EXEMPLU. Nu cred c? va merge , dar încearc? , ?i dac? nu , vii cu un r?spuns. Asta este dac? în nu?tiu câte minute nu scrie , va disp?rea ?i apare altul , calculezi tu.
  2. Salut , ai si eu un server cu fastevent , daca scrii repede un cuvant castigi o suma de bani , doar ca la mine castiga 5k si eu vreau 500$ , am pus la reactiontest = 500; doar ca eu as dori sa fac o suma random intre 500$ si 1000$ , cum ar trebui sa fac? Dac? a? face în felul urm?tor { new Rstr[] = "aAbBcCdDeEfFgGhHIjJkKlLmMnNoOpPqQrRsStTuUvVwWxXyYzZ0123456789";//Caractere Posibile la ReactionTest for (new i = 0; i < 9; i++)ReactionString = Rstr[random(sizeof(Rstr))]; ReactionCash = random ( 1000 ) ; } Suma care o prime?te respectivul care câ?tig? pân? în 1000$ dar cum fac s? câ?tige între 400$ ?i 1000$ de exemplu?
  3. Scripter ; Darksone ? E?ti palet? omule , l-ai uitat pe Jackk ? (las? c? l-ai ajutat tu , c? m? doare undeva , tu e?ti doar un tâmpit). Dac? nu venea jackk pe bsGAMING nu mai era ce era acuma , sunteti praf , marele scripter . Noul gamemode qGAMING este doarece este acelas scripter de pe bsGAMING , tu nici nu ai fost de la inceput pe bsGAMING si cum naiba poti comenta? primul gamemode de pe bsGAMING era doar editat la nume de bigsmoke ca este o versiune mai veche postata pe eGAMING , esti paleta omule.
  4. Crezi ca nu am cautat?
  5. Sa rezolv problema , sa nu mai poata face fake-kill , da wanted la toata lumea si cate odata face sa omoare in safe-zone cu wanted 10 si ii baga automat la jail . Avem junkbuster tot.
  6. Am ?i eu o problem? la serverul meu de SAMP , nu g?sim nici o solu?ie s? rezolv?m , am încercat toate fs-urile posibile s? nu se mai întâmple asta , dar unii oameni jego?i c? altfel nu le pot spune tot încearc? mereu , ?tie cineva un fs bun sau cum s? rezolv problema? Uita-?i o poz? s? v? da?i cu seama despre ce este vorba. Repet c? am încercat orice se poate.
  7. visual c++ 2010 si net framework 3.0 -3.5
  8. Am facut comanda /fa pentru aliante , la 2 dintre aliante nu le merge , respectiv Groove Street si Ballas Gang uitati comanda.
  9. Am si eu o nelamurire , cum fac atunci cand cineva face Drive-By si primeste kick , sa ii apar? ?i lui mesajl dar si la tot server , un mesaj gen ; INFO : Jucatorul %s a primit kick deoarece a f?cut DRIVE-BY . ?i juc?torului care a f?cut Drive-By s? apare ; Ai f?cut drive-by a?a c? ai primi kick. Quote M? ajut? cineva? public OnPlayerDeath(playerid, killerid, reason) { if(IsPlayerInAnyVehicle(killerid)) { SendClientMessage(killerid, 0xFFC0C0C0, "Ai fost dat afarã de pe server pentru cã ai ucis pe cineva din masina{FFFFFF}(drive-by)"); Kick(killerid); } Aceasta e functia care o am .
  10. Mul?umesc frumos de ajutor , am rezolvat.
  11. public OnPlayerRegister(playerid, password[]) { if(IsPlayerConnected(playerid)) { new string3[64]; new playername3[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername3, sizeof(playername3)); format(string3, sizeof(string3), "users/%s.ini", playername3); new File: hFile = fopen(string3, io_write); if (hFile) { strmid(PlayerInfo[playerid][pKey], password, 0, strlen(password), 255); new var[32]; format(var, 32, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var); PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid); format(var, 32, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var); format(var, 32, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var); format(var, 32, "HelperLevel=%d\n",PlayerInfo[playerid][pHelper]);fwrite(hFile, var); format(var, 32, "DonateRank=%d\n",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var); format(var, 32, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var); format(var, 32, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var); format(var, 32, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var); format(var, 32, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var); format(var, 32, "Age=%d\n",PlayerInfo[playerid][pAge]);fwrite(hFile, var); format(var, 32, "Origin=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var); format(var, 32, "CK=%d\n",PlayerInfo[playerid][pCK]);fwrite(hFile, var); format(var, 32, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var); format(var, 32, "Respect=%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var); format(var, 32, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var); format(var, 32, "Bank=%d\n",PlayerInfo[playerid][pAccount]);fwrite(hFile, var); format(var, 32, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var); format(var, 32, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var); format(var, 32, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var); format(var, 32, "Arrested=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, var); format(var, 32, "WantedDeaths=%d\n",PlayerInfo[playerid][pWantedDeaths]);fwrite(hFile, var); format(var, 32, "Phonebook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var); format(var, 32, "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var); format(var, 32, "Fishes=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var); format(var, 32, "BiggestFish=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var); format(var, 32, "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, var); format(var, 32, "Paycheck=%d\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var); format(var, 32, "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var); format(var, 32, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var); format(var, 32, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var); format(var, 32, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var); format(var, 32, "Drugs=%d\n",PlayerInfo[playerid][pDrugs]);fwrite(hFile, var); format(var, 32, "Leader=%d\n",PlayerInfo[playerid][pLeader]);fwrite(hFile, var); format(var, 32, "Member=%d\n",PlayerInfo[playerid][pMember]);fwrite(hFile, var); format(var, 32, "FMember=%d\n",PlayerInfo[playerid][pFMember]);fwrite(hFile, var); format(var, 32, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var); format(var, 32, "Char=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, var); format(var, 32, "ContractTime=%d\n",PlayerInfo[playerid][pContractTime]);fwrite(hFile, var); format(var, 32, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var); format(var, 32, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var); format(var, 32, "BoxSkill=%d\n",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, var); format(var, 32, "LawSkill=%d\n",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, var); format(var, 32, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var); format(var, 32, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var); format(var, 32, "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var); format(var, 32, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var); format(var, 32, "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var); format(var, 32, "CookSkill=%d\n",PlayerInfo[playerid][pCookSkill]);fwrite(hFile, var); format(var, 32, "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var); format(var, 32, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var); GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]); format(var, 32, "pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);fwrite(hFile, var); format(var, 32, "Int=%d\n",PlayerInfo[playerid][pInt]);fwrite(hFile, var); format(var, 32, "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, var); format(var, 32, "Team=%d\n",PlayerInfo[playerid][pTeam]);fwrite(hFile, var); format(var, 32, "Model=%d\n",PlayerInfo[playerid][pModel]);fwrite(hFile, var); format(var, 32, "PhoneNr=%d\n",PlayerInfo[playerid][pPnumber]);fwrite(hFile, var); format(var, 32, "House=%d\n",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var); format(var, 32, "Bizz=%d\n",PlayerInfo[playerid][pPbiskey]);fwrite(hFile, var); if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0)) { PlayerInfo[playerid][pPos_x] = 1684.9; PlayerInfo[playerid][pPos_y] = -2244.5; PlayerInfo[playerid][pPos_z] = 13.5; } if(Spectate[playerid] != 255) { PlayerInfo[playerid][pPos_x] = Unspec[playerid][sPx]; PlayerInfo[playerid][pPos_y] = Unspec[playerid][sPy]; PlayerInfo[playerid][pPos_z] = Unspec[playerid][sPz]; PlayerInfo[playerid][pInt] = Unspec[playerid][sPint]; PlayerInfo[playerid][pLocal] = Unspec[playerid][sLocal]; } format(var, 32, "Pos_x=%.1f\n",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var); format(var, 32, "Pos_y=%.1f\n",PlayerInfo[playerid][pPos_y]);fwrite(hFile, var); format(var, 32, "Pos_z=%.1f\n",PlayerInfo[playerid][pPos_z]);fwrite(hFile, var); format(var, 32, "CarLic=%d\n",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var); format(var, 32, "FlyLic=%d\n",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var); format(var, 32, "BoatLic=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var); format(var, 32, "FishLic=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var); format(var, 32, "GunLic=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var); format(var, 32, "Gun1=%d\n",PlayerInfo[playerid][pGun1]);fwrite(hFile, var); format(var, 32, "Gun2=%d\n",PlayerInfo[playerid][pGun2]);fwrite(hFile, var); format(var, 32, "Gun3=%d\n",PlayerInfo[playerid][pGun3]);fwrite(hFile, var); format(var, 32, "Gun4=%d\n",PlayerInfo[playerid][pGun4]);fwrite(hFile, var); format(var, 32, "Ammo1=%d\n",PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var); format(var, 32, "Ammo2=%d\n",PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var); format(var, 32, "Ammo3=%d\n",PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var); format(var, 32, "Ammo4=%d\n",PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var); format(var, 32, "CarTime=%d\n",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var); format(var, 32, "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, var); format(var, 32, "PayDayHad=%d\n",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var); format(var, 32, "CDPlayer=%d\n",PlayerInfo[playerid][pCDPlayer]);fwrite(hFile, var); format(var, 32, "Wins=%d\n",PlayerInfo[playerid][pWins]);fwrite(hFile, var); format(var, 32, "Loses=%d\n",PlayerInfo[playerid][pLoses]);fwrite(hFile, var); format(var, 32, "AlcoholPerk=%d\n",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, var); format(var, 32, "DrugPerk=%d\n",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, var); format(var, 32, "MiserPerk=%d\n",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, var); format(var, 32, "PainPerk=%d\n",PlayerInfo[playerid][pPainPerk]);fwrite(hFile, var); format(var, 32, "TraderPerk=%d\n",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, var); format(var, 32, "Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var); format(var, 32, "Mission=%d\n",PlayerInfo[playerid][pMissionNr]);fwrite(hFile, var); format(var, 64, "Warnings=%d\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, var); format(var, 32, "Adjustable=%d\n",PlayerInfo[playerid][pAdjustable]);fwrite(hFile, var); format(var, 32, "Fuel=%d\n",PlayerInfo[playerid][pFuel]);fwrite(hFile, var); format(var, 32, "Married=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, var); format(var, 32, "MarriedTo=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var); format(var, 32, "Passport=%d\n",PlayerInfo[playerid][pPassport]);fwrite(hFile, var); format(var, 32, "Crack=%d\n",PlayerInfo[playerid][pCrack]);fwrite(hFile, var); format(var, 32, "CabinetTime=%d\n",PlayerInfo[playerid][pCabinetTime]);fwrite(hFile, var); format(var, 32, "Banned=%d\n",PlayerInfo[playerid][pBanned]);fwrite(hFile, var); format(var, 32, "Vip=%d\n",PlayerInfo[playerid][pVip]);fwrite(hFile, var); fclose(hFile); new loginstring[256]; new loginname[64]; GetPlayerName(playerid,loginname,sizeof(loginname)); format(loginstring,sizeof(loginstring),"{C0C0C0}Salut {99E1EA}%s{C0C0C0}, bine ai venit pe {99E1EA}XXX RPG{C0C0C0}. Acest nick este reservat pe server!\n\nLogeaza-te in casuta de mai jos!",loginname); ShowPlayerDialog(playerid,12346,DIALOG_STYLE_INPUT,"Login XXX",loginstring,"Login",""); } } return 1; }
  12. Salut , am si eu o problema cand acord wanted , nu imi apare textul ca am acordat wanted dar jucator respectiv il primeste , si vreau sa stiu cum pot adauga sa nu pot da wanted daca este in jail sau prison . Nu vreau totul dea-gata , vreau sa invat cum sa aplic functiile . if(strcmp(cmd, "/suspect", true) == 0 || strcmp(cmd, "/su", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "» Scrie: /(su)spect [playerid/PartOfName] [Wanted Level (1-6)] [motiv]"); return 1; } new playa; new money; playa = ReturnUser(tmp); tmp = strtok(cmdtext, idx); money = strval(tmp); if (IsACop(playerid)) { if(IsPlayerConnected(playa)) { if(playa != INVALID_PLAYER_ID) { new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; for(new s = 0; s < num_words; s++) { new pos; while((pos = strfind(result,Swears[s],true)) != -1) for(new i = pos, j = pos + strlen(Swears[s]); i < j; i++) { result[i] = '*'; } } if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "» Scrie: /(su)spect [playerid/PartOfName] [Wanted Level (1-6)] [motiv]"); return 1; } /*if (gTeam[playa] == 2 || IsACop(playa)) { SendClientMessage(playerid, COLOR_WHITE, "Ne pare rau, dar nu poti utiliza aceasta comanda pe un Cop."); return 1; }*/ if(money > 6) { SendClientMessage(playerid, COLOR_WHITE, "Ne pare rau, dar Wanted-ul este intre 1 si 6."); return 1; } if(money == 0) { SendClientMessage(playerid, COLOR_WHITE, "Ne pare rau, dar Wanted-ul este intre 1 si 6."); return 1; } new string1[128]; GetPlayerName(playa, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); WantedLevel[playa] = money; SetPlayerWantedLevel(playa, money); format(string, sizeof(string), "» Ai comis o infractiune [Motiv: %s], Reporter: %s.",result,sendername); SendClientMessage(playa, COLOR_LIGHTRED, string); format(string1, sizeof(string1), "» Wanted Level: %d", money); SendClientMessage(playa, COLOR_YELLOW, string1); for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { } } } } } else { SendClientMessage(playerid, COLOR_WHITE, "Ne pare rau, dar nu faci parte din factiunea {000cff}LSPD{ffffff}, {000cff}NG {ffffff}sau {000cff}FBI{ffffff}."); } } return 1; }
  13. Asta inseamna ca nu are nici-o eroare , si iti merge perfect .
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