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Pui la sfarsitul luiu public OnGameModeInit

[pawn]for(new veh = 1; veh < MAX_VEHICLES; veh++)

{

    if(IsValidVehicle(veh))

    {

        SetVehicleParamsEx(veh,false,false,false,false,false,false,false);

    }

}[/pawn]

 

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