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Question
duplex
C:\Documents and Settings\Rares\Desktop\Duplex Gm\gamemodes\hg.pwn(5799) : error 017: undefined symbol "vehicle"
C:\Documents and Settings\Rares\Desktop\Duplex Gm\gamemodes\hg.pwn(5800) : error 017: undefined symbol "vehicle"
C:\Documents and Settings\Rares\Desktop\Duplex Gm\gamemodes\hg.pwn(7816) : warning 204: symbol is assigned a value that is never used: "carkey2"
C:\Documents and Settings\Rares\Desktop\Duplex Gm\gamemodes\hg.pwn(7815) : warning 204: symbol is assigned a value that is never used: "carkey"
C:\Documents and Settings\Rares\Desktop\Duplex Gm\gamemodes\hg.pwn(11928) : warning 219: local variable "string" shadows a variable at a preceding level
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
2 Errors.
[pawn] if(IsAnOwnableCar(newcar))
{
if(CarInfo[newcar][cOwned]==0)
{
TogglePlayerControllable(playerid, 0);
SendClientMessage(playerid, COLOR_YELLOW,"___________________________");
format(string,sizeof(string),"Vehicle Name: %s",CarInfo[newcar][cDescription]);
SendClientMessage(playerid, COLOR_YELLOW, string);
format(string,sizeof(string),"Price: %d",CarInfo[newcar][cValue]);
SendClientMessage(playerid, COLOR_YELLOW, string);
format(string,sizeof(string),"Owner: %s",CarInfo[newcar][cOwner]);
SendClientMessage(playerid, COLOR_YELLOW, string);
SendClientMessage(playerid, COLOR_LIGHTRED,"Type /v buy to buy this car");
SendClientMessage(playerid, COLOR_YELLOW,"___________________________");
}
if(CarInfo[newcar][cOwned]==1)
{
format(string,sizeof(string),"Masina Inregistrata pe numele lui: %s",CarInfo[newcar][cOwner]);
SendClientMessage(playerid, COLOR_BUS, string);
/*if(keycar != vehicle)
{
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_GREY, "You don't have a key of this vehicle");
}*/
if(PlayerInfo[playerid][pPcarkey1] == vehicle) { }
else if(PlayerInfo[playerid][pPcarkey2] == vehicle) { }
else
{
if(PlayerInfo[playerid][pAdmin] >= 5 || PlayerInfo[playerid][pMember] == 14 || PlayerInfo[playerid][pLeader] == 14)
{
SendClientMessage(playerid, COLOR_GREY, "You can drive this car");
}
else
{
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_GREY, "You don't have a key of this vehicle");
}
}
}
} si linia este if(PlayerInfo[playerid][pPcarkey1] == vehicle) { } [/pawn]
si pentru warning 204: symbol is assigned a value that is never used: "carkey2" si "carkey"
liniile sunt
new carkey = PlayerInfo[targetid][pPcarkey1];
new carkey2 = PlayerInfo[targetid][pPcarkey2];
si pentru warning 219: local variable "string" shadows a variable at a preceding level
este o comanda if(strcmp(cmdtext,"/arme",true) == 0)
{
if (!PlayerToPoint(2, playerid,296.4013,-80.7277,1001.5156))
{
SendClientMessage(playerid, COLOR_GREY, "{FFFFFF}[{4FD359}Hard2Games{FFFFFF}]: Nu esti in Magazinul de Arme !");
return 1;
}
new string[390];
format(string, 390, "{FFFFFF}AK-47 {FF9900}- {FF0000}12000{33AA33}$\n\
{FFFFFF}Sniper {FF9900}- {FF0000}5000{33AA33}$\n\
{FFFFFF}Tec9 {FF9900}- {FF0000}5900{33AA33}$\n\
{FFFFFF}9mm {FF9900}- {FF0000}3000{33AA33}$\n\
{FFFFFF}Silenced 9mm {FF9900}- {FF0000}5600{33AA33}$\n\
{FFFFFF}M4 {FF9900}- {FF0000}14000{33AA33}$\n\
{FFFFFF}SMG (MP5) {FF9900}- {FF0000}10000{33AA33}$\n\
{FFFFFF}Health + Armour {FF9900}- {FF0000}2500{33AA33}$", 390);
ShowPlayerDialog(playerid,DIALOG_ARME,DIALOG_STYLE_LIST,"{FFFFFF}Meniu H2G Arme: {000000}", string, "Buy", "Cancel");
return 1;
}
si linia este new string[390];
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