em1nnem17
Membru-
Posts
25 -
Joined
-
Last visited
Never
Content Type
Profiles
Forums
News
Documentation
Everything posted by em1nnem17
-
Ai bagat cam multe obiecte ) nici macar 1 obiect acolo?/coins nu merge nici /mycoins ...apar la /stats Sunt 4 nivele de VIP: /setvip cand dau /buyvip apar 3 :-?
-
1)fs-uri nu are? 2) fisierele din Scrifptfiles? 3) stiu sa le gasesc dar era mai ok sa le pui tu.. 4)pluginurile necesare? 5)arata bine din poze :grin:
-
alte idei... Nu mi se salveaza cand dau vip...
-
am gasit fisierul. 1) Cu ce program e indicat sa il deschid? 2) Pot sa modific direct in el sa imi dau vip? 3) Bag rcon'u nush ce dau /setvip imi dai vip dar imi arata ca nu am vip.. 4)Cam atat:)
-
E o porcarie asta de la DKR! 1) Owneri nu au protectie...adica un admin lvl 4 poate sa iti de-a ban (level11) 2) Are chestia aia care le arata adminilor comenzile folosite de playeri/admini. Cand un Owner baga rcon'u apare acolo frumos comanda folosita si parola In rest e ok..defapt nu de la lvl 5-11 sunt degeaba..nu au nici un efect.
-
nu e neaparat de la obiecte..incarca sa scoti cate un fs pe rand,sa vezi de la care se face lag ;)
-
Salut..pentru acest vipsystem de ce fisiere as avea nevoie in scriptfiles? http://pastebin.com/j24uJTVr [glow=red,2,300]Multumesc anticipat![/glow]
-
pune toate fisierele daca tot faci o treaba![fs-uri,streamere,scriptfiles etc!]
-
Vreau sa fak un GM nou cu ce sa incep ?
em1nnem17 replied to mafia_wars's question in Arhivă probleme
gandeste-te ce mod ai vrea sa fie...cui ai vrea sa fie..banuiesc ca trebuie sa incepi cu declararea variabilelor,etc.. -
Va rog ma puteti ajuta si pe mine sa repar acest fs? //*********************************************************// // This is simple neon system by : wizzi // // Please dont remove credits // // _________________________ // // | http://www.xdragons.tk| // // __________xdragons_______ // //*********************************************************// //**Include****// #include <a_samp> #pragma tabsize 0 #define neondialog 8131 public OnFilterScriptInit() { print("\n--------------------------------------"); print("Simple Neon System by : wizzi EDIT ChristiaN"); print("--------------------------------------\n"); return 1; //*********Color****************// #define COLOR_YELLOW 0xFFFF00AA #define COLOR_BLUE 0x1229FAFF } public OnFilterScriptExit() { return 1; } //**************Commands*********************// public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp(cmdtext, "/neon", true)==0) { if(IsPlayerInAnyVehicle(playerid)) { ShowPlayerDialog(playerid, neondialog, DIALOG_STYLE_LIST, "Culori", "Albastru\nRrosu\nVerde\nAlb\nRoz\nGalben\nSpecial[Rosu]\nSpecial[Verde]\nSpecial[Albastru]\nSterge culori]", "Adauga", "Inchide"); } return 1; } return 0; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == neondialog) { if(response) { if(listitem == 0) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0)); SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "Instalat"); GivePlayerMoney(playerid, -5000000);// Te costa 5000000 $. } if(listitem == 1) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon2", CreateObject(18647,0,0,0,0,0,0)); SetPVarInt(playerid, "neon3", CreateObject(18647,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "Instalat"); GivePlayerMoney(playerid, -5000000);// Te costa 5000000 $. } if(listitem == 2) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon4", CreateObject(18649,0,0,0,0,0,0)); SetPVarInt(playerid, "neon5", CreateObject(18649,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "Instalat"); GivePlayerMoney(playerid, -5000000);// Te costa 5000000 $. } if(listitem == 3) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon6", CreateObject(18652,0,0,0,0,0,0)); SetPVarInt(playerid, "neon7", CreateObject(18652,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "Instalat"); GivePlayerMoney(playerid, -5000000);// Te costa 5000000 $. } if(listitem == 4) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon8", CreateObject(18651,0,0,0,0,0,0)); SetPVarInt(playerid, "neon9", CreateObject(18651,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon8"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon9"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "Instalat"); GivePlayerMoney(playerid, -5000000);// Te costa 5000000 $. } if(listitem == 5) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon10", CreateObject(18650,0,0,0,0,0,0)); SetPVarInt(playerid, "neon11", CreateObject(18650,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon10"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon11"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "Instalat"); GivePlayerMoney(playerid, -5000000);// Te costa 5000000 $. } if(listitem == 6) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon12", CreateObject(18653,0,0,0,0,0,0)); SetPVarInt(playerid, "neon13", CreateObject(18653,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon12"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon13"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "Instalat"); GivePlayerMoney(playerid, -5000000);// Te costa 5000000 $. } if(listitem == 7) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon14", CreateObject(18654,0,0,0,0,0,0)); SetPVarInt(playerid, "neon15", CreateObject(18654,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon14"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon15"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "Instalat"); GivePlayerMoney(playerid, -5000000);// Te costa 5000000 $. } if(listitem == 8) { SetPVarInt(playerid, "Status", 1); SetPVarInt(playerid, "neon16", CreateObject(18655,0,0,0,0,0,0)); SetPVarInt(playerid, "neon17", CreateObject(18655,0,0,0,0,0,0)); AttachObjectToVehicle(GetPVarInt(playerid, "neon16"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0); AttachObjectToVehicle(GetPVarInt(playerid, "neon17"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0xFFFFFFAA, "Instalat"); GivePlayerMoney(playerid, -5000000);// Te costa 5000000 $. } if(listitem == 9){DestroyObject(GetPVarInt(playerid, "neon")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon1")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon2")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon3")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon4")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon5")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon6")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon7")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon8")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon9")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon10")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon13")); DeletePVar(playerid, "Status"); } } } return 0; } public OnPlayerConnect() { new playerid; SendClientMessage(playerid, COLOR_BLUE,"Acest server foloseste NEON [/neon] !"); return 1; } //do not remove credits please... Nu inteleg din ce motiv merge compilat,tot dar nu merge pe server. Merci!
-
Cauta prin filterscript-uri si gamemode sa vezi algoritmul care face asta si incearca sa il stergi.
-
Nu ai in pawno->includes fisierul streamer.inc! http://www.girlshare.ro/1711974 Bft!
-
Mestere...nu esti departe de el:| Ai incearcat macar GM-ul?Ti se pare ca exista?) Oricum..restul toti ca oile acelasi comentariu;) Bft.
-
Am un singur sfat pentru tine si acela este: reinstaleaza-ti windows-ul sau daca nu incarca sa ii dai unistal la gta sau daca nu merge nici asa ia alt gta..bagta!
-
Incearca sa reinstalezi serverul si sa lasi fisierele de la host [infara de cele cu foldere].Ti-am dat doar o idee nu stiu exact!
-
Neata.Unde ar trebui sa ma uit in GM pentru a putea schimba armele care le primesti la inceput?
-
Cumar fi corect sa scriu acest algoritm: [new Text:scoreandping[MAX_PLAYERS]; new pDrunkLevelLast[MAX_PLAYERS]; new pFPS[MAX_PLAYERS]; new Updater; // OnGameModeInIt And/Or OnFilterscriptInIt(); Updater = SetTimer("ScorenPing", 1000, 1); // OnGameModeExit And/Or OnFilterScriptExit(); KillTimer(Updater); // OnPlayerConnect Stuff. public OnPlayerConnect(playerid) { SendClientMessage(playerid,-1," This Server Uses lScore'n'Ping System By Littlehelper AKA iKing"); scoreandping[playerid] = TextDrawCreate(10.000000,430.000000,"Loading Statistics!"); TextDrawAlignment(scoreandping[playerid],0); TextDrawBackgroundColor(scoreandping[playerid],0x000000ff); TextDrawFont(scoreandping[playerid],1); TextDrawLetterSize(scoreandping[playerid],0.500000,1.5); TextDrawColor(scoreandping[playerid],0xffffffff); TextDrawSetOutline(scoreandping[playerid],1); TextDrawSetProportional(scoreandping[playerid],1); TextDrawSetShadow(scoreandping[playerid],1); TextDrawShowForPlayer(playerid, scoreandping[playerid]); return 1; } // OnPlayerDisconnect Stuff. public OnPlayerDisconnect(playerid, reason) { TextDrawDestroy(scoreandping[playerid]); return 1; } // Publics. public OnPlayerUpdate(playerid) { // handle fps counters. new drunknew; drunknew = GetPlayerDrunkLevel(playerid); if (drunknew < 100) { // go back up, keep cycling. SetPlayerDrunkLevel(playerid, 2000); } else { if (pDrunkLevelLast[playerid] != drunknew) { new wfps = pDrunkLevelLast[playerid] - drunknew; if ((wfps > 0) && (wfps < 200)) pFPS[playerid] = wfps; pDrunkLevelLast[playerid] = drunknew; } } } public ScorenPing(playerid) { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { new string[256]; format(string,sizeof(string),"Score:~b~%d ~w~Ping:~b~%d ~w~FPS:~b~%d",GetPlayerScore(playerid),GetPlayerPing(playerid),GetPlayerFPS(playerid)); TextDrawSetString(scoreandping[i], string); } } } // Added FPS On Request. stock GetPlayerFPS(playerid) { SetPVarInt(playerid, "DrunkL", GetPlayerDrunkLevel(playerid)); if(GetPVarInt(playerid, "DrunkL") < 100) { SetPlayerDrunkLevel(playerid, 2000); } else { if(GetPVarInt(playerid, "LDrunkL") != GetPVarInt(playerid, "DrunkL")) { SetPVarInt(playerid, "FPS", (GetPVarInt(playerid, "LDrunkL") - GetPVarInt(playerid, "DrunkL"))); SetPVarInt(playerid, "LDrunkL", GetPVarInt(playerid, "DrunkL")); if((GetPVarInt(playerid, "FPS") > 0) && (GetPVarInt(playerid, "FPS") < 256)) { return GetPVarInt(playerid, "FPS") - 1; } } } return 0; } Astfel incat sa nu mai imi de-a aceste erori: C:\Documents and Settings\Last\Desktop\ma.pwn(68) : error 017: undefined symbol "MAX_PLAYERS" C:\Documents and Settings\Last\Desktop\ma.pwn(1) : error 009: invalid array size (negative, zero or out of bounds) C:\Documents and Settings\Last\Desktop\ma.pwn(2) : error 017: undefined symbol "MAX_PLAYERS" C:\Documents and Settings\Last\Desktop\ma.pwn(2) : error 009: invalid array size (negative, zero or out of bounds) C:\Documents and Settings\Last\Desktop\ma.pwn(3) : error 017: undefined symbol "MAX_PLAYERS" C:\Documents and Settings\Last\Desktop\ma.pwn(3) : error 009: invalid array size (negative, zero or out of bounds) C:\Documents and Settings\Last\Desktop\ma.pwn(6) : error 010: invalid function or declaration C:\Documents and Settings\Last\Desktop\ma.pwn(8) : warning 219: local variable "Updater" shadows a variable at a preceding level C:\Documents and Settings\Last\Desktop\ma.pwn(10) : warning 235: public function lacks forward declaration (symbol "OnPlayerConnect") C:\Documents and Settings\Last\Desktop\ma.pwn(12) : error 017: undefined symbol "SendClientMessage" C:\Documents and Settings\Last\Desktop\ma.pwn(13) : error 017: undefined symbol "TextDrawCreate" C:\Documents and Settings\Last\Desktop\ma.pwn(13) : warning 213: tag mismatch C:\Documents and Settings\Last\Desktop\ma.pwn(14) : error 017: undefined symbol "TextDrawAlignment" C:\Documents and Settings\Last\Desktop\ma.pwn(15) : error 017: undefined symbol "TextDrawBackgroundColor" C:\Documents and Settings\Last\Desktop\ma.pwn(16) : error 017: undefined symbol "TextDrawFont" C:\Documents and Settings\Last\Desktop\ma.pwn(17) : error 017: undefined symbol "TextDrawLetterSize" C:\Documents and Settings\Last\Desktop\ma.pwn(18) : error 017: undefined symbol "TextDrawColor" C:\Documents and Settings\Last\Desktop\ma.pwn(19) : error 017: undefined symbol "TextDrawSetOutline" C:\Documents and Settings\Last\Desktop\ma.pwn(20) : error 017: undefined symbol "TextDrawSetProportional" C:\Documents and Settings\Last\Desktop\ma.pwn(21) : error 017: undefined symbol "TextDrawSetShadow" C:\Documents and Settings\Last\Desktop\ma.pwn(22) : error 017: undefined symbol "TextDrawShowForPlayer" C:\Documents and Settings\Last\Desktop\ma.pwn(23) : warning 217: loose indentation C:\Documents and Settings\Last\Desktop\ma.pwn(26) : warning 235: public function lacks forward declaration (symbol "OnPlayerDisconnect") C:\Documents and Settings\Last\Desktop\ma.pwn(28) : error 017: undefined symbol "TextDrawDestroy" C:\Documents and Settings\Last\Desktop\ma.pwn(32) : warning 235: public function lacks forward declaration (symbol "OnPlayerUpdate") C:\Documents and Settings\Last\Desktop\ma.pwn(36) : error 017: undefined symbol "GetPlayerDrunkLevel" C:\Documents and Settings\Last\Desktop\ma.pwn(39) : error 017: undefined symbol "SetPlayerDrunkLevel" C:\Documents and Settings\Last\Desktop\ma.pwn(55) : warning 235: public function lacks forward declaration (symbol "ScorenPing") C:\Documents and Settings\Last\Desktop\ma.pwn(57) : error 017: undefined symbol "MAX_PLAYERS" C:\Documents and Settings\Last\Desktop\ma.pwn(59) : error 017: undefined symbol "IsPlayerConnected" C:\Documents and Settings\Last\Desktop\ma.pwn(62) : error 017: undefined symbol "format" C:\Documents and Settings\Last\Desktop\ma.pwn(62) : warning 202: number of arguments does not match definition C:\Documents and Settings\Last\Desktop\ma.pwn(62) : warning 202: number of arguments does not match definition C:\Documents and Settings\Last\Desktop\ma.pwn(62) : error 017: undefined symbol "GetPlayerScore" C:\Documents and Settings\Last\Desktop\ma.pwn(63) : error 017: undefined symbol "TextDrawSetString"
-
A mers cum a zis hitman.Va multumesc..uitasem sa shimb gamemodul vechi cu cel modificat:D
-
am scos,dar nu a mers merci oricum
-
Salut!Cum pot face ca playeri de pe server sa poata intra in shop-uri?
-
E frumos si functioneaza corect.Bravo!
-
Salut!Cine ma poate ajuta si pe mine sa compilez asta?: CreateObject(3279, -2217.6506, 2341.3770, 6.4225, 0.0000, 0.0000, 269.9999); CreateObject(8040, 1127.4801, 2495.2241, 432.0296, 0.0000, 0.0000, 180.3777); CreateObject(8040, 832.4703, -2809.6045, 354.9466, 0.0000, 0.0000, 89.3814); CreateObject(8040, 367.5171, -1123.3107, 283.4947, 0.0000, 0.0000, 270.6186); CreateObject(8841, 32.4731, 1845.1531, 239.0731, 0.0000, 0.0000, 0.0000); CreateObject(8841, 32.4661, 1818.5824, 239.1401, 0.0000, 0.0000, 0.0000); CreateObject(8841, 32.5876, 1792.2288, 239.1142, 0.0000, 0.0000, 0.0000); CreateObject(8040, 2422.9431, -1754.7150, 106.9445, 0.0000, 0.0000, 0.0000); CreateObject(8040, 241.9318, 312.7640, 449.6230, 0.0000, 0.0000, 301.5583); CreateObject(8040, 2346.4353, 13.0089, 78.0566, 0.0000, 0.0000, 90.2409); CreateObject(8040, 723.847839, -2446.462402, 538.574097, 0.000000, 0.000000, -270.000001124); //cj1 CreateObject(8040, 1496.852539, 698.787109, 1018.056213, 0.000000, 0.000000, -191.249988859); //ij CreateObject(8040, 1496.852539, 698.787109, 1018.056213, 0.000000, 0.000000, -191.249988859); CreateObject(8040, 1496.827515, 698.787109, 1022.680298, 0.000000, 180.009244468, -371.250066003); CreateObject(8040, 1939.892944, -976.109009, 256.664001, 0.000000, 0.000000, -90.8594179687); //lsj1 CreateObject(8040, 1545.891968, 2414.349121, 480.258240, 0.000000, 0.000000, -0.859436692696); //lvj1 CreateObject(8040, -1355.357178, 2444.293213, 662.876526, 0.000000, 0.000000, -8.67165893353); //lvj3 CreateObject(8040, 2095.958008, 845.586060, 295.786713, 0.000000, 0.000000, 89.999981276); //lvj CreateObject(8040, -2955.545166, -899.788818, 376.184082, 0.000000, 0.000000, 27.656615475); //sfj1 CreateObject(971, 1238.20,-839.85,1084,0.0000,0.0000,90.6000); CreateObject(971, 1263.17,-784.44,1091.90,0.000,0.000,132.61); In 0.3d?Nu mi se vad obiectele,sunt transparente.. Multumesc anticipat!
-
Salut!Cine ma poate ajuta si pe mine sa compilez asta?: CreateObject(3279, -2217.6506, 2341.3770, 6.4225, 0.0000, 0.0000, 269.9999); CreateObject(8040, 1127.4801, 2495.2241, 432.0296, 0.0000, 0.0000, 180.3777); CreateObject(8040, 832.4703, -2809.6045, 354.9466, 0.0000, 0.0000, 89.3814); CreateObject(8040, 367.5171, -1123.3107, 283.4947, 0.0000, 0.0000, 270.6186); CreateObject(8841, 32.4731, 1845.1531, 239.0731, 0.0000, 0.0000, 0.0000); CreateObject(8841, 32.4661, 1818.5824, 239.1401, 0.0000, 0.0000, 0.0000); CreateObject(8841, 32.5876, 1792.2288, 239.1142, 0.0000, 0.0000, 0.0000); CreateObject(8040, 2422.9431, -1754.7150, 106.9445, 0.0000, 0.0000, 0.0000); CreateObject(8040, 241.9318, 312.7640, 449.6230, 0.0000, 0.0000, 301.5583); CreateObject(8040, 2346.4353, 13.0089, 78.0566, 0.0000, 0.0000, 90.2409); CreateObject(8040, 723.847839, -2446.462402, 538.574097, 0.000000, 0.000000, -270.000001124); //cj1 CreateObject(8040, 1496.852539, 698.787109, 1018.056213, 0.000000, 0.000000, -191.249988859); //ij CreateObject(8040, 1496.852539, 698.787109, 1018.056213, 0.000000, 0.000000, -191.249988859); CreateObject(8040, 1496.827515, 698.787109, 1022.680298, 0.000000, 180.009244468, -371.250066003); CreateObject(8040, 1939.892944, -976.109009, 256.664001, 0.000000, 0.000000, -90.8594179687); //lsj1 CreateObject(8040, 1545.891968, 2414.349121, 480.258240, 0.000000, 0.000000, -0.859436692696); //lvj1 CreateObject(8040, -1355.357178, 2444.293213, 662.876526, 0.000000, 0.000000, -8.67165893353); //lvj3 CreateObject(8040, 2095.958008, 845.586060, 295.786713, 0.000000, 0.000000, 89.999981276); //lvj CreateObject(8040, -2955.545166, -899.788818, 376.184082, 0.000000, 0.000000, 27.656615475); //sfj1 CreateObject(971, 1238.20,-839.85,1084,0.0000,0.0000,90.6000); CreateObject(971, 1263.17,-784.44,1091.90,0.000,0.000,132.61); In 0.3d?Nu mi se vad obiectele,sunt transparente.. Multumesc anticipat!
-
Multam!A mers;)
-
C:\Users\user\Desktop\Romania Super Stunt Brasov\gamemodes\EGS32.pwn(18) : fatal error 100: cannot read from file: "cps" Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 1 Error. Ce pot sa fac in acest caz?Trebuie sa downloadez o resursa ceva pt pawno?daca da imi puteti da si mie un link va rog? Multumesc anticipat!