Akcent
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Everything posted by Akcent
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DNS: samp.Union-Zone.ro:7777 IP: 93.119.26.225:7777 Union-Zone RPG - Este un server RPG jucat in limba romana, cu jucatori romani si un staff de treaba,mereu saritor la ajutor. Serverul este deschis de 3 ani si in acesti ani modul serverului a fost adus la perfect > Proiectul Union-Zone la moment detine urmatoarele. > Un anti-hack bine pus la punct. > Un Staff capabil. > Sistema masini personale. > Teritorii la ganguri > Un Site/Forum complex. > Multe alte chestii interesante. Factiuni: San Andreas Police Departament Grove Street Gang The Ballas Gang The Triads La Cosa Nostra Primaria News Reporter Hitman Agency Taxi Tow Car Job-uri: BodyGuard Bus Driver Boxer Sweeper Transport Pietre Paper Boy Fermier Trucker Gunoier Medic Distribuitor Pompe Funebre Curier Rapid Transport Lapte Poze: Case Personalizate Video: https://www.youtube.com/watch?v=7l0PCMmmAc4 https://www.youtube.com/watch?v=B1he_BWeJx0
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FPS,PING,DEATH,KILLS,NAME,SCORE,DAY Textdraw - FIXED
Akcent replied to TheBrainDit's topic in Filterscript-uri
fain!!! -
frumos stimate! 10/10!! merita descarcat!!
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frumos 9/10
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lool ce mistoo :X:X pacat ca nu este de downlodat..
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Update scosi pomi.daca vreti pomi adaugati la pawn de sus astea 3 CreateObject(654,1537.40002441,-1635.19995117,12.50000000,0.00000000,0.00000000,0.00000000); //object(pinetree08) (1) CreateObject(654,1536.69995117,-1661.19995117,12.50000000,0.00000000,0.00000000,0.00000000); //object(pinetree08) (2) CreateObject(654,1536.19995117,-1682.59997559,12.50000000,0.00000000,0.00000000,0.00000000); //object(pinetree08) (3)
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mdaaa nu merge linku :|
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da.am postat problema cu chatul si era spus ma ajuta cineva?si punisher zice Te ajut eu....dute ma
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am facut o comanda noua. OnPlayerText #pragma tabsize 0 //if you have Loose indentation use code up new a[MAX_PLAYER_NAME]; GetPlayerName(playerid,a,MAX_PLAYER_NAME); format(text,128,"{247BFF}%s spune: {FF3F0F}%s",a,text); SendClientMessageToAll(0x00E6E6FF,text); return 0; } Deci daca ma inregistrez pe un cont nou nu ma lasa sa scriu.. http://imageshack.us/photo/my-images/210/samp011et.png/ Poza va rog ajutatima.
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..dovezi... taci ..mucles.
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.delete va rog am gresit sectiunea.
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[glow=red,2,300]Nu sariti:ai furato;prea sus;prea jos;nui bun...e prima mea Harta(Nu am furato). Poza: http://imageshack.us/photo/my-images/23/mtascreen20120107221357.png/ http://imageshack.us/photo/my-images/4/mtascreen20120107221425.png/ [/glow] CreateObject(1257,1535.50000000,-1641.09997559,13.80000019,0.00000000,0.00000000,0.00000000); //object(bustopm) (1) CreateObject(1363,1537.09997559,-1655.30004883,13.39999962,0.00000000,0.00000000,0.00000000); //object(cj_phone_kiosk) (1) CreateObject(3578,1529.50000000,-1714.19995117,11.80000019,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (1) CreateObject(3578,1529.69995117,-1610.30004883,11.80000019,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (3) CreateObject(1437,1549.69995117,-1651.00000000,12.60000038,0.00000000,0.00000000,0.00000000); //object(dyn_ladder_2) (1) CreateObject(1280,1543.40002441,-1665.59997559,13.00000000,0.00000000,0.00000000,0.00000000); //object(parkbench1) (1) CreateObject(1280,1543.19995117,-1661.50000000,13.00000000,0.00000000,0.00000000,0.00000000); //object(parkbench1) (2) CreateObject(1280,1543.30004883,-1657.59997559,13.00000000,0.00000000,0.00000000,0.00000000); //object(parkbench1) (3) CreateObject(1408,1534.69995117,-1604.69995117,13.10000038,0.00000000,0.00000000,270.00000000); //object(dyn_f_wood_2) (1) CreateObject(1408,1534.69995117,-1608.50000000,13.10000038,0.00000000,0.00000000,269.99450684); //object(dyn_f_wood_2) (2) CreateObject(1408,1534.69995117,-1613.90002441,13.10000038,0.00000000,0.00000000,269.99450684); //object(dyn_f_wood_2) (3) CreateObject(1408,1534.69995117,-1646.90002441,13.10000038,0.00000000,0.00000000,269.99450684); //object(dyn_f_wood_2) (4) CreateObject(1408,1534.69995117,-1654.00000000,13.10000038,0.00000000,0.00000000,269.99450684); //object(dyn_f_wood_2) (5) CreateObject(870,1544.90002441,-1665.59997559,13.19999981,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (1) CreateObject(870,1545.00000000,-1663.50000000,13.19999981,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (2) CreateObject(870,1544.90002441,-1661.09997559,13.19999981,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (3) CreateObject(870,1545.00000000,-1658.50000000,13.19999981,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (4) CreateObject(870,1544.90002441,-1657.19995117,13.19999981,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (5) CreateObject(870,1546.59997559,-1665.40002441,13.19999981,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (6) CreateObject(870,1546.90002441,-1662.80004883,13.19999981,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (7) CreateObject(870,1548.50000000,-1665.00000000,13.19999981,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (8) CreateObject(870,1548.40002441,-1661.90002441,13.19999981,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (9) CreateObject(870,1547.80004883,-1659.30004883,13.19999981,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (10) CreateObject(870,1548.30004883,-1657.19995117,13.19999981,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (11) CreateObject(870,1546.40002441,-1657.09997559,13.19999981,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (12) CreateObject(870,1544.90002441,-1694.40002441,13.19999981,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (13) CreateObject(870,1546.62500000,-1691.43847656,13.01899338,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (15) CreateObject(870,1545.00000000,-1692.00000000,13.19999981,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (16) CreateObject(870,1544.80004883,-1689.69995117,13.19999981,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (17) CreateObject(870,1544.80004883,-1687.30004883,13.19999981,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (18) CreateObject(870,1544.80004883,-1685.90002441,13.19999981,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (19) CreateObject(870,1546.69995117,-1685.80004883,13.19999981,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (20) CreateObject(870,1546.69995117,-1688.80004883,13.19999981,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (21) CreateObject(870,1548.09997559,-1685.90002441,13.19999981,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (22) CreateObject(870,1548.09997559,-1688.69995117,13.19999981,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (23) CreateObject(870,1548.19995117,-1693.80004883,13.19999981,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (24) CreateObject(870,1548.30004883,-1690.90002441,13.19999981,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (25) CreateObject(1597,1538.09997559,-1668.59997559,15.19999981,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1) (1) CreateObject(1597,1538.09997559,-1676.90002441,15.19999981,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1) (2) CreateObject(1280,1543.30004883,-1686.19995117,13.00000000,0.00000000,0.00000000,0.00000000); //object(parkbench1) (4) CreateObject(1280,1543.30004883,-1689.69995117,13.00000000,0.00000000,0.00000000,0.00000000); //object(parkbench1) (5) CreateObject(1280,1543.30004883,-1693.80004883,12.89999962,0.00000000,0.00000000,0.00000000); //object(parkbench1) (6) CreateObject(1408,1534.59997559,-1660.90002441,13.10000038,0.00000000,0.00000000,269.99450684); //object(dyn_f_wood_2) (7) CreateObject(1408,1534.69995117,-1688.00000000,13.10000038,0.00000000,0.00000000,269.99450684); //object(dyn_f_wood_2) (8) CreateObject(1408,1534.69995117,-1695.00000000,13.10000038,0.00000000,0.00000000,269.99450684); //object(dyn_f_wood_2) (9) CreateObject(1408,1534.69995117,-1701.50000000,13.10000038,0.00000000,0.00000000,269.99450684); //object(dyn_f_wood_2) (10) CreateObject(1408,1534.69995117,-1708.80004883,13.10000038,0.00000000,0.00000000,269.99450684); //object(dyn_f_wood_2) (11) CreateObject(1408,1534.80004883,-1714.90002441,13.10000038,0.00000000,0.00000000,269.99450684); //object(dyn_f_wood_2) (12) CreateObject(1597,1523.50000000,-1606.90002441,15.19999981,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1) (4) CreateObject(1597,1523.50000000,-1624.19995117,15.19999981,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1) (6) CreateObject(1597,1523.50000000,-1642.30004883,15.19999981,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1) (8) CreateObject(1597,1523.50000000,-1660.30004883,15.19999981,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1) (10) CreateObject(1597,1523.50000000,-1677.50000000,15.19999981,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1) (12) CreateObject(1597,1523.59997559,-1690.80004883,15.19999981,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1) (13) CreateObject(1597,1523.59997559,-1704.30004883,15.19999981,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1) (15) CreateObject(1597,1523.40002441,-1716.30004883,15.19999981,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1) (16) CreateObject(3472,1524.30004883,-1710.30004883,12.50000000,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (1) CreateObject(3472,1524.40002441,-1697.59997559,12.50000000,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (2) CreateObject(3472,1524.19995117,-1683.69995117,12.50000000,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (3) CreateObject(3472,1524.30004883,-1671.40002441,12.50000000,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (4) CreateObject(3472,1524.30004883,-1651.59997559,12.50000000,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (5) CreateObject(3472,1524.40002441,-1633.59997559,12.50000000,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (6) CreateObject(3472,1524.40002441,-1616.30004883,12.50000000,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (7) CreateObject(3472,1523.00000000,-1599.59997559,12.50000000,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (8) CreateObject(3385,1529.59997559,-1722.00000000,12.39999962,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (1) CreateObject(3385,1529.50000000,-1716.40002441,12.39999962,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (2) CreateObject(3385,1529.50000000,-1706.69995117,12.39999962,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (3) CreateObject(3385,1529.69995117,-1694.80004883,12.39999962,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (4) CreateObject(3385,1529.59997559,-1687.09997559,12.39999962,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (5) CreateObject(3385,1529.69995117,-1682.40002441,12.39999962,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (6) CreateObject(3385,1529.69995117,-1675.50000000,12.39999962,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (7) CreateObject(3385,1529.69995117,-1669.59997559,12.39999962,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (8) CreateObject(3385,1529.59997559,-1663.90002441,12.39999962,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (9) CreateObject(3385,1529.59997559,-1657.00000000,12.39999962,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (10) CreateObject(3385,1529.50000000,-1648.09997559,12.39999962,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (11) CreateObject(3385,1529.69995117,-1641.59997559,12.39999962,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (12) CreateObject(3385,1529.59997559,-1633.09997559,12.39999962,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (13) CreateObject(3385,1529.69995117,-1624.00000000,12.39999962,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (14) CreateObject(3385,1529.59997559,-1616.40002441,12.39999962,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (15) CreateObject(3385,1529.59997559,-1611.19995117,12.39999962,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (16) CreateObject(3385,1529.59997559,-1606.90002441,12.39999962,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (18) CreateObject(3385,1529.59997559,-1602.59997559,12.39999962,0.00000000,0.00000000,0.00000000); //object(a51_light1_) (19)
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scuzati voi muta altundeva....scuzati...
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stergeti va rog.am gresit locatia.