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Shadyz0r

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  1. Salut tuturor!! Caut un website pentru un server de SA:MP pe mysql Daca ma poate ajutaa cineva am incercat si cel de la moderntopia si nu imi merge....Va multumesc
  2. Salut! Am o intrebare. Am un server pe mysql si vreau sa ma interesez daca imi trebuie neaparat un host care gazduieste baza de date .....Sau pot urca baza de date pe orice host de SA:MP? astept raspuns....Va multumesc
  3. [move]Link download[/move] http://www.2shared.com/file/dMbhQLyA/Just2Play.html
  4. am adaugat masinile astea si mi le pune la /v buy AddStaticVehicle(404,1279.4142,-1834.3553,13.1169,90.4461,0,0); // car AddStaticVehicle(404,1279.4126,-1826.2079,13.1197,91.8154,0,0); // car AddStaticVehicle(404,1279.7544,-1815.9546,13.1197,90.3309,0,0); // car AddStaticVehicle(404,1279.5199,-1807.5615,13.1163,86.9616,0,0); // car AddStaticVehicle(404,1279.4490,-1801.0812,13.1207,89.1311,0,0); // car AddStaticVehicle(462,1260.9603,-1795.5490,13.0144,179.2519,0,0); // car AddStaticVehicle(462,1266.1385,-1794.7733,13.0118,180.6194,0,0); // car AddStaticVehicle(462,1270.0861,-1794.7842,13.0051,176.8490,0,0); // car AddStaticVehicle(462,1274.2538,-1794.8212,12.9948,178.8956,0,0); // car public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { if(gTeam[playerid] >= 1||gTeam[playerid] >= 3||gTeam[playerid] >= 4) { if (IsACopCar(vehicleid) && !ispassenger) { if(PlayerInfo[playerid][pLeader]==1||PlayerInfo[playerid][pLeader]==2||PlayerInfo[playerid][pLeader]==3||PlayerInfo[playerid][pMember]==1||PlayerInfo[playerid][pMember]==2||PlayerInfo[playerid][pMember]==3) {} else { //WantedPoints[playerid]+=2; //SetPlayerCriminal(playerid,255, "Stealing A Police Vehicle"); new Float:cx, Float:cy, Float:cz; GetPlayerPos(playerid, cx, cy, cz); SetPlayerPos(playerid, cx, cy, cz); } } if (IsNgCar(vehicleid) && !ispassenger) { if(PlayerInfo[playerid][pLeader]==1||PlayerInfo[playerid][pLeader]==2||PlayerInfo[playerid][pLeader]==3||PlayerInfo[playerid][pMember]==1||PlayerInfo[playerid][pMember]==2||PlayerInfo[playerid][pMember]==3) {} else { //WantedPoints[playerid]+=2; //SetPlayerCriminal(playerid,255, "Stealing A Police Vehicle"); new Float:cx, Float:cy, Float:cz; GetPlayerPos(playerid, cx, cy, cz); SetPlayerPos(playerid, cx, cy, cz); } } if (IsAnAmbulance(vehicleid) && !ispassenger) { if(PlayerInfo[playerid][pMember]==4||PlayerInfo[playerid][pLeader]==4) { } else { WantedPoints[playerid]+=2; SetPlayerCriminal(playerid,255, "Stealing An Ambulance"); } } if (IsATank(vehicleid) && !ispassenger) { if(PlayerInfo[playerid][pLeader]==1||PlayerInfo[playerid][pLeader]==3||PlayerInfo[playerid][pMember]==3) {} else { WantedPoints[playerid]+=2; SetPlayerCriminal(playerid,255, "Stealing A Tank"); SendClientMessage(playerid, COLOR_GREY,"You don't know how to drive it yet."); } } if(IsAnOwnableCar(vehicleid) && CarInfo[vehicleid][cLock] == 1 && CarInfo[vehicleid][cOwned] == 1) { if(PlayerInfo[playerid][pAdmin] >= 5 && AdminDuty[playerid] == 1) { } else { new Float:cx, Float:cy, Float:cz; GetPlayerPos(playerid, cx, cy, cz); SetPlayerPos(playerid, cx, cy, cz); } } } return 1; }
  5. am gasit astea new gCarLock[265]
  6. salut...am si eu o problema...am adaugat niste masini la spawn civil ...le'am pus in gm lam compilat am intrat pe server...cand am intrat pe server si dadeam enter langa masina nu vroia sa urce...care ar fi problema? Am folosit functia AddStaticVehicle
  7. Va multumesc pentru ajutor...mia iesit )...
  8. nu merge...nu imi arata deloc textdraw
  9. Salut am o problema cu un textdraw...am pus textdraw in gm lam compilat nu mia dat eror nimic...lam deschis am intrat pe server mia aratat textdraw la inregistrare logare si tutorial....dupa tutorial ar fi normal sa dispara...doar ca la mine si in game imi arata...Daca ma puteti ajuta scriptu e cel de mai jos new Text:Textdraw0; new Text:Textdraw1; new Text:Textdraw2; new Text:Textdraw3; new Text:Textdraw4; new Text:Textdraw5; new Text:Textdraw6; public OnGameModeInit() { print("Textdraw file generated by"); print(" Zamaroht's textdraw editor was loaded."); // Create the textdraws: Textdraw0 = TextDrawCreate(644.000000, 3.000000, "."); TextDrawBackgroundColor(Textdraw0, 255); TextDrawFont(Textdraw0, 1); TextDrawLetterSize(Textdraw0, 0.500000, 12.600009); TextDrawColor(Textdraw0, -1); TextDrawSetOutline(Textdraw0, 0); TextDrawSetProportional(Textdraw0, 0); TextDrawSetShadow(Textdraw0, 1); TextDrawUseBox(Textdraw0, 1); TextDrawBoxColor(Textdraw0, 255); TextDrawTextSize(Textdraw0, -4.000000, 11.000000); Textdraw1 = TextDrawCreate(644.000000, 3.000000, "."); TextDrawBackgroundColor(Textdraw1, 255); TextDrawFont(Textdraw1, 1); TextDrawLetterSize(Textdraw1, 0.500000, 12.800012); TextDrawColor(Textdraw1, -1); TextDrawSetOutline(Textdraw1, 0); TextDrawSetProportional(Textdraw1, 0); TextDrawSetShadow(Textdraw1, 1); TextDrawUseBox(Textdraw1, 1); TextDrawBoxColor(Textdraw1, 255); TextDrawTextSize(Textdraw1, -4.000000, 11.000000); Textdraw2 = TextDrawCreate(644.000000, 3.000000, "."); TextDrawBackgroundColor(Textdraw2, 255); TextDrawFont(Textdraw2, 1); TextDrawLetterSize(Textdraw2, 0.500000, 12.600009); TextDrawColor(Textdraw2, -1); TextDrawSetOutline(Textdraw2, 0); TextDrawSetProportional(Textdraw2, 0); TextDrawSetShadow(Textdraw2, 1); TextDrawUseBox(Textdraw2, 1); TextDrawBoxColor(Textdraw2, 255); TextDrawTextSize(Textdraw2, -4.000000, 11.000000); Textdraw3 = TextDrawCreate(644.000000, 330.000000, ""); TextDrawBackgroundColor(Textdraw3, 255); TextDrawFont(Textdraw3, 1); TextDrawLetterSize(Textdraw3, 0.500000, 12.800012); TextDrawColor(Textdraw3, -1); TextDrawSetOutline(Textdraw3, 0); TextDrawSetProportional(Textdraw3, 0); TextDrawSetShadow(Textdraw3, 1); TextDrawUseBox(Textdraw3, 1); TextDrawBoxColor(Textdraw3, 255); TextDrawTextSize(Textdraw3, -4.000000, 11.000000); Textdraw4 = TextDrawCreate(250.000000, 64.000000, ""); TextDrawBackgroundColor(Textdraw4, 255); TextDrawFont(Textdraw4, 1); TextDrawLetterSize(Textdraw4, 0.679999, 4.299998); TextDrawColor(Textdraw4, 2078801919); TextDrawSetOutline(Textdraw4, 0); TextDrawSetProportional(Textdraw4, 1); TextDrawSetShadow(Textdraw4, 1); Textdraw5 = TextDrawCreate(250.000000, 10.000000, ""); TextDrawBackgroundColor(Textdraw5, 255); TextDrawFont(Textdraw5, 1); TextDrawLetterSize(Textdraw5, 0.500000, 1.000000); TextDrawColor(Textdraw5, -1); TextDrawSetOutline(Textdraw5, 0); TextDrawSetProportional(Textdraw5, 1); TextDrawSetShadow(Textdraw5, 1); Textdraw6 = TextDrawCreate(190.000000, 354.000000, ""); TextDrawBackgroundColor(Textdraw6, 255); TextDrawFont(Textdraw6, 1); TextDrawLetterSize(Textdraw6, 1.109999, 4.299998); TextDrawColor(Textdraw6, 16711935); TextDrawSetOutline(Textdraw6, 1); TextDrawSetProportional(Textdraw6, 1); for(new i; i < MAX_PLAYERS; i ++) { if(IsPlayerConnected(i)) { TextDrawShowForPlayer(i, Textdraw0); TextDrawShowForPlayer(i, Textdraw1); TextDrawShowForPlayer(i, Textdraw2); TextDrawShowForPlayer(i, Textdraw3); TextDrawShowForPlayer(i, Textdraw4); TextDrawShowForPlayer(i, Textdraw5); TextDrawShowForPlayer(i, Textdraw6); } } return 1; } public OnGameModeExit() { TextDrawHideForAll(Textdraw0); TextDrawDestroy(Textdraw0); TextDrawHideForAll(Textdraw1); TextDrawDestroy(Textdraw1); TextDrawHideForAll(Textdraw2); TextDrawDestroy(Textdraw2); TextDrawHideForAll(Textdraw3); TextDrawDestroy(Textdraw3); TextDrawHideForAll(Textdraw4); TextDrawDestroy(Textdraw4); TextDrawHideForAll(Textdraw5); TextDrawDestroy(Textdraw5); TextDrawHideForAll(Textdraw6); TextDrawDestroy(Textdraw6); return 1; } public OnPlayerConnect(playerid) { TextDrawShowForPlayer(playerid, Textdraw0); TextDrawShowForPlayer(playerid, Textdraw1); TextDrawShowForPlayer(playerid, Textdraw2); TextDrawShowForPlayer(playerid, Textdraw3); TextDrawShowForPlayer(playerid, Textdraw4); TextDrawShowForPlayer(playerid, Textdraw5); TextDrawShowForPlayer(playerid, Textdraw6); return 1; }
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