Bladex
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Everything posted by Bladex
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Poi am facut gm si :-?? nush dc imi da errori ca nu e "implantat" dar e defeinit jos public playertopoint si is mai multe care is asa. Is implantate dar spune ca nu sunt! D:\GM SAMP\samp03\gamemodes\new.pwn(3177) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3181) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3195) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3199) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3203) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3207) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3211) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3215) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3219) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3223) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3227) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3231) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3235) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3239) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3243) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3257) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3261) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3265) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3269) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3273) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3287) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3291) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3295) : error 004: function "PlayerToPoint" is not implemented [pawn]//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=IsAtClothShop=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= public IsAtClothShop(playerid) { if(IsPlayerConnected(playerid)) { if(PlayerToPoint(25.0,playerid,20.5627,-103.7291,1005.2578) || PlayerToPoint(25.0,playerid,203.9068,-41.0728,1001.8047)) {//Binco & Suburban return 1; } else if(PlayerToPoint(30.0,playerid,214.4470,-7.6471,1001.2109) || PlayerToPoint(50.0,playerid,161.3765,-83.8416,1001.8047)) {//Zip & Victim return 1; } } return 0; } //=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=IsAtGasStation=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= public IsAtGasStation(playerid) { if(IsPlayerConnected(playerid)) { if(PlayerToPoint(6.0,playerid,1004.0070,-939.3102,42.1797) || PlayerToPoint(6.0,playerid,1944.3260,-1772.9254,13.3906)) {//LS return 1; } else if(PlayerToPoint(6.0,playerid,-90.5515,-1169.4578,2.4079) || PlayerToPoint(6.0,playerid,-1609.7958,-2718.2048,48.5391)) {//LS return 1; } else if(PlayerToPoint(6.0,playerid,-2029.4968,156.4366,28.9498) || PlayerToPoint(8.0,playerid,-2408.7590,976.0934,45.4175)) {//SF return 1; } else if(PlayerToPoint(5.0,playerid,-2243.9629,-2560.6477,31.8841) || PlayerToPoint(8.0,playerid,-1676.6323,414.0262,6.9484)) {//Between LS and SF return 1; } else if(PlayerToPoint(6.0,playerid,2202.2349,2474.3494,10.5258) || PlayerToPoint(10.0,playerid,614.9333,1689.7418,6.6968)) {//LV return 1; } else if(PlayerToPoint(8.0,playerid,-1328.8250,2677.2173,49.7665) || PlayerToPoint(6.0,playerid,70.3882,1218.6783,18.5165)) {//LV return 1; } else if(PlayerToPoint(8.0,playerid,653.7887,-558.9128,16.0569) || PlayerToPoint(6.0,playerid,657.8952,-560.0955,16.0563) || PlayerToPoint(6.0,playerid,657.7588,-570.0426,16.0558) || PlayerToPoint(6.0,playerid,653.2770,-570.6624,16.0559)) {//LANGA ORASE return 1; } else if(PlayerToPoint(8.0,playerid,-93.2372,-1161.8323,1.8126) || PlayerToPoint(6.0,playerid,-98.2476,-1173.9332,1.9468) || PlayerToPoint(6.0,playerid,-95.8510,-1173.7600,1.9070) || PlayerToPoint(6.0,playerid,-90.6453,-1161.3311,1.7448) || PlayerToPoint(6.0,playerid,-86.1291,-1163.8663,1.7806) || PlayerToPoint(6.0,playerid,-91.5619,-1176.0808,1.7427) || PlayerToPoint(6.0,playerid,-88.9722,-1176.5046,1.7013) || PlayerToPoint(6.0,playerid,-83.9432,-1164.8085,1.7549)) {//LS return 1; } else if(PlayerToPoint(8.0,playerid,2113.7390,920.1079,10.5255) || PlayerToPoint(6.0,playerid,-1327.7218,2678.8723,50.0625)) {//LV return 1; } else if(PlayerToPoint(8.0,playerid,2209.1663,2474.5078,10.3772) || PlayerToPoint(6.0,playerid,2198.2334,2475.7424,10.3914)) {//LV return 1; } else if(PlayerToPoint(8.0,playerid,1596.3413,2192.0181,10.3905) || PlayerToPoint(6.0,playerid,1595.9370,2202.7014,10.3728)) {//LV return 1; } else if(PlayerToPoint(8.0,playerid,2114.9333,926.9537,10.3941) || PlayerToPoint(6.0,playerid,2114.4756,916.4849,10.3843)) {//LV return 1; } else if(PlayerToPoint(8.0,playerid,2639.5535,1099.9788,10.3865) || PlayerToPoint(6.0,playerid,2639.4646,1110.1877,10.3944)) {//LV return 1; } } return 0; } //=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=IsAtFishPlace=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= public IsAtFishPlace(playerid) { if(IsPlayerConnected(playerid)) { if(PlayerToPoint(1.0,playerid,403.8266,-2088.7598,7.8359) || PlayerToPoint(1.0,playerid,398.7553,-2088.7490,7.8359)) {//Fishplace at the bigwheel return 1; } else if(PlayerToPoint(1.0,playerid,396.2197,-2088.6692,7.8359) || PlayerToPoint(1.0,playerid,391.1094,-2088.7976,7.8359)) {//Fishplace at the bigwheel return 1; } else if(PlayerToPoint(1.0,playerid,383.4157,-2088.7849,7.8359) || PlayerToPoint(1.0,playerid,374.9598,-2088.7979,7.8359)) {//Fishplace at the bigwheel return 1; } else if(PlayerToPoint(1.0,playerid,369.8107,-2088.7927,7.8359) || PlayerToPoint(1.0,playerid,367.3637,-2088.7925,7.8359)) {//Fishplace at the bigwheel return 1; } else if(PlayerToPoint(1.0,playerid,362.2244,-2088.7981,7.8359) || PlayerToPoint(1.0,playerid,354.5382,-2088.7979,7.8359)) {//Fishplace at the bigwheel return 1; } } return 0; } //=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=IsAtBar=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= public IsAtBar(playerid) { if(IsPlayerConnected(playerid)) { if(PlayerToPoint(4.0,playerid,495.7801,-76.0305,998.7578) || PlayerToPoint(4.0,playerid,499.9654,-20.2515,1000.6797)) {//In grove street bar (with girlfriend), and in Havanna return 1; } else if(PlayerToPoint(20.0,playerid,329.6093,-1885.4706,2.0742)) {//PLAJA LS return 1; } else if(PlayerToPoint(4.0,playerid,1215.9480,-13.3519,1000.9219) || PlayerToPoint(10.0,playerid,-2658.9749,1407.4136,906.2734)) {//PIG Pen return 1; } else if(PlayerToPoint(20.0,playerid,1014.4864,-917.5173,46.6641)) {//BENZINARIE1 return 1; } else if(PlayerToPoint(20.0,playerid,1917.3258,-1777.3032,17.9766)) {//BENZINARIE2 return 1; } else if(PlayerToPoint(20.0,playerid,1512.1785,-1655.1675,13.5392)) {//LSPD1 return 1; } else if(PlayerToPoint(20.0,playerid,1501.0073,-1631.9956,14.0469)) {//LSPD2 return 1; } else if(PlayerToPoint(4.0,playerid,-2285.1082,-1649.3217,483.1833) || PlayerToPoint(10.0,playerid,-2318.2810,-1662.1049,483.3338)) {//plaja return 1; } else if(PlayerToPoint(4.0,playerid,188.8452,-1792.8093,3.9557) || PlayerToPoint(10.0,playerid,193.7065,-1833.7201,3.8855)) {//plaja return 1; } } return 0; }[/pawn] Va rog :D
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error 004: function "PlayerToPoint" is not implemented
Bladex replied to Bladex's question in Arhivă probleme
am uitat ca nu am pus public playertopoint .. T/C -
D:\GM SAMP\samp03\gamemodes\new.pwn(3177) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3181) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3195) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3199) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3203) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3207) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3211) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3215) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3219) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3223) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3227) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3231) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3235) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3239) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3243) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3257) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3261) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3265) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3269) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3273) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3287) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3291) : error 004: function "PlayerToPoint" is not implemented D:\GM SAMP\samp03\gamemodes\new.pwn(3295) : error 004: function "PlayerToPoint" is not implemented [pawn]//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=IsAtClothShop=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= public IsAtClothShop(playerid) { if(IsPlayerConnected(playerid)) { if(PlayerToPoint(25.0,playerid,20.5627,-103.7291,1005.2578) || PlayerToPoint(25.0,playerid,203.9068,-41.0728,1001.8047)) {//Binco & Suburban return 1; } else if(PlayerToPoint(30.0,playerid,214.4470,-7.6471,1001.2109) || PlayerToPoint(50.0,playerid,161.3765,-83.8416,1001.8047)) {//Zip & Victim return 1; } } return 0; } //=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=IsAtGasStation=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= public IsAtGasStation(playerid) { if(IsPlayerConnected(playerid)) { if(PlayerToPoint(6.0,playerid,1004.0070,-939.3102,42.1797) || PlayerToPoint(6.0,playerid,1944.3260,-1772.9254,13.3906)) {//LS return 1; } else if(PlayerToPoint(6.0,playerid,-90.5515,-1169.4578,2.4079) || PlayerToPoint(6.0,playerid,-1609.7958,-2718.2048,48.5391)) {//LS return 1; } else if(PlayerToPoint(6.0,playerid,-2029.4968,156.4366,28.9498) || PlayerToPoint(8.0,playerid,-2408.7590,976.0934,45.4175)) {//SF return 1; } else if(PlayerToPoint(5.0,playerid,-2243.9629,-2560.6477,31.8841) || PlayerToPoint(8.0,playerid,-1676.6323,414.0262,6.9484)) {//Between LS and SF return 1; } else if(PlayerToPoint(6.0,playerid,2202.2349,2474.3494,10.5258) || PlayerToPoint(10.0,playerid,614.9333,1689.7418,6.6968)) {//LV return 1; } else if(PlayerToPoint(8.0,playerid,-1328.8250,2677.2173,49.7665) || PlayerToPoint(6.0,playerid,70.3882,1218.6783,18.5165)) {//LV return 1; } else if(PlayerToPoint(8.0,playerid,653.7887,-558.9128,16.0569) || PlayerToPoint(6.0,playerid,657.8952,-560.0955,16.0563) || PlayerToPoint(6.0,playerid,657.7588,-570.0426,16.0558) || PlayerToPoint(6.0,playerid,653.2770,-570.6624,16.0559)) {//LANGA ORASE return 1; } else if(PlayerToPoint(8.0,playerid,-93.2372,-1161.8323,1.8126) || PlayerToPoint(6.0,playerid,-98.2476,-1173.9332,1.9468) || PlayerToPoint(6.0,playerid,-95.8510,-1173.7600,1.9070) || PlayerToPoint(6.0,playerid,-90.6453,-1161.3311,1.7448) || PlayerToPoint(6.0,playerid,-86.1291,-1163.8663,1.7806) || PlayerToPoint(6.0,playerid,-91.5619,-1176.0808,1.7427) || PlayerToPoint(6.0,playerid,-88.9722,-1176.5046,1.7013) || PlayerToPoint(6.0,playerid,-83.9432,-1164.8085,1.7549)) {//LS return 1; } else if(PlayerToPoint(8.0,playerid,2113.7390,920.1079,10.5255) || PlayerToPoint(6.0,playerid,-1327.7218,2678.8723,50.0625)) {//LV return 1; } else if(PlayerToPoint(8.0,playerid,2209.1663,2474.5078,10.3772) || PlayerToPoint(6.0,playerid,2198.2334,2475.7424,10.3914)) {//LV return 1; } else if(PlayerToPoint(8.0,playerid,1596.3413,2192.0181,10.3905) || PlayerToPoint(6.0,playerid,1595.9370,2202.7014,10.3728)) {//LV return 1; } else if(PlayerToPoint(8.0,playerid,2114.9333,926.9537,10.3941) || PlayerToPoint(6.0,playerid,2114.4756,916.4849,10.3843)) {//LV return 1; } else if(PlayerToPoint(8.0,playerid,2639.5535,1099.9788,10.3865) || PlayerToPoint(6.0,playerid,2639.4646,1110.1877,10.3944)) {//LV return 1; } } return 0; } //=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=IsAtFishPlace=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= public IsAtFishPlace(playerid) { if(IsPlayerConnected(playerid)) { if(PlayerToPoint(1.0,playerid,403.8266,-2088.7598,7.8359) || PlayerToPoint(1.0,playerid,398.7553,-2088.7490,7.8359)) {//Fishplace at the bigwheel return 1; } else if(PlayerToPoint(1.0,playerid,396.2197,-2088.6692,7.8359) || PlayerToPoint(1.0,playerid,391.1094,-2088.7976,7.8359)) {//Fishplace at the bigwheel return 1; } else if(PlayerToPoint(1.0,playerid,383.4157,-2088.7849,7.8359) || PlayerToPoint(1.0,playerid,374.9598,-2088.7979,7.8359)) {//Fishplace at the bigwheel return 1; } else if(PlayerToPoint(1.0,playerid,369.8107,-2088.7927,7.8359) || PlayerToPoint(1.0,playerid,367.3637,-2088.7925,7.8359)) {//Fishplace at the bigwheel return 1; } else if(PlayerToPoint(1.0,playerid,362.2244,-2088.7981,7.8359) || PlayerToPoint(1.0,playerid,354.5382,-2088.7979,7.8359)) {//Fishplace at the bigwheel return 1; } } return 0; } //=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=IsAtBar=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= public IsAtBar(playerid) { if(IsPlayerConnected(playerid)) { if(PlayerToPoint(4.0,playerid,495.7801,-76.0305,998.7578) || PlayerToPoint(4.0,playerid,499.9654,-20.2515,1000.6797)) {//In grove street bar (with girlfriend), and in Havanna return 1; } else if(PlayerToPoint(20.0,playerid,329.6093,-1885.4706,2.0742)) {//PLAJA LS return 1; } else if(PlayerToPoint(4.0,playerid,1215.9480,-13.3519,1000.9219) || PlayerToPoint(10.0,playerid,-2658.9749,1407.4136,906.2734)) {//PIG Pen return 1; } else if(PlayerToPoint(20.0,playerid,1014.4864,-917.5173,46.6641)) {//BENZINARIE1 return 1; } else if(PlayerToPoint(20.0,playerid,1917.3258,-1777.3032,17.9766)) {//BENZINARIE2 return 1; } else if(PlayerToPoint(20.0,playerid,1512.1785,-1655.1675,13.5392)) {//LSPD1 return 1; } else if(PlayerToPoint(20.0,playerid,1501.0073,-1631.9956,14.0469)) {//LSPD2 return 1; } else if(PlayerToPoint(4.0,playerid,-2285.1082,-1649.3217,483.1833) || PlayerToPoint(10.0,playerid,-2318.2810,-1662.1049,483.3338)) {//plaja return 1; } else if(PlayerToPoint(4.0,playerid,188.8452,-1792.8093,3.9557) || PlayerToPoint(10.0,playerid,193.7065,-1833.7201,3.8855)) {//plaja return 1; } } return 0; }[/pawn] nu stiu dc trebuie sa pun un include sau ceva ca e de la0?
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2/5 daca e pt rp pentru ca e langa autostrada ceva nonrp daca e pt stunt etc.. 4/5
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Poi in orice factiune is sau civil la respawn ma spawneaza bine cum am setat eu dar cand dau sethp 0 sau mor ma spawneaza aiurea prin oras oriunde vrea el! Ce pot sa fac?
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nu merge nici asa
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nu ai modificat nimic acolo , si tot nu merge .
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D:\GM SAMP\SAMP03\gamemodes\GM.pwn(6388) : error 010: invalid function or declaration D:\GM SAMP\SAMP03\gamemodes\GM.pwn(6390) : error 010: invalid function or declaration D:\GM SAMP\SAMP03\gamemodes\GM.pwn(6400) : error 010: invalid function or declaration D:\GM SAMP\SAMP03\gamemodes\GM.pwn(6402) : error 010: invalid function or declaration D:\GM SAMP\SAMP03\gamemodes\GM.pwn(6412) : error 010: invalid function or declaration D:\GM SAMP\SAMP03\gamemodes\GM.pwn(6414) : error 010: invalid function or declaration D:\GM SAMP\SAMP03\gamemodes\GM.pwn(6424) : error 010: invalid function or declaration [pawn] if(CP[playerid]==77)// { if(IsPlayerInVehicle(playerid, tow1) || IsPlayerInVehicle(playerid, tow2) || IsPlayerInVehicle(playerid, tow3) || IsPlayerInVehicle(playerid, tow4) || IsPlayerInVehicle(playerid, tow5)); { towedcar = GetVehicleTrailer(GetPlayerVehicleID(playerid)); GivePlayerMoney(playerid, 10000); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Ai distrus masina pentru $3000"); GameTextForPlayer(playerid, "~b~Masina distrusa cu succes", 2500, 1); SetVehicleToRespawn(towedcar); DisablePlayerCheckpoint(playerid); } } if(CP[playerid]==76)// { if(IsPlayerInVehicle(playerid, tow1) || IsPlayerInVehicle(playerid, tow2) || IsPlayerInVehicle(playerid, tow3) || IsPlayerInVehicle(playerid, tow4) || IsPlayerInVehicle(playerid, tow5)); { towedcar = GetVehicleTrailer(GetPlayerVehicleID(playerid)); GivePlayerMoney(playerid, 10000); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Ai distrus masina pentru $3000"); GameTextForPlayer(playerid, "~b~Masina distrusa cu succes", 2500, 1); SetVehicleToRespawn(towedcar); DisablePlayerCheckpoint(playerid); } } if(CP[playerid]==75)// { if(IsPlayerInVehicle(playerid, tow1) || IsPlayerInVehicle(playerid, tow2) || IsPlayerInVehicle(playerid, tow3) || IsPlayerInVehicle(playerid, tow4) || IsPlayerInVehicle(playerid, tow5)); { towedcar = GetVehicleTrailer(GetPlayerVehicleID(playerid)); GivePlayerMoney(playerid, 10000); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Ai distrus masina pentru $3000"); GameTextForPlayer(playerid, "~b~Masina distrusa cu succes", 2500, 1); SetVehicleToRespawn(towedcar); DisablePlayerCheckpoint(playerid); } } return 1; }[/pawn]
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1.Cauta id-ul bizului si baga in comanda /ad SBizzInfo[id la biz][sbTill] += payout; sau ceva de genu . bafta
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ai dat compile?(f5)
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Poi cum as putea face ca la burger sa nu dispara oameni si chepointul acela cand esti servit ? Cum as putea face la cluckin bell , pizza si burger sa fie exact ca in gta sa?
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am creat o comanda(dealership)si acolo poti cumpara masini!Acum cu ce as vrea sa ma ajutati si pe mine , cum fac de exemplu infernus sa pot cumpara o data nu de infinit de ori ce sa adaug pe aici [pawn]else if (strcmp(carsid, "Infernus", true, strlen(carsid)) == 0) { if(GetPlayerMoney(playerid) >= CarPrice2[7][0]) { new carid = CreateVehicle(411, X,Y,Z, A, color1,color2, 60000); if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;} else if(PlayerInfo[playerid][pPcarkey2] == 999 && PlayerInfo[playerid][pDonateRank] >= 50) { PlayerInfo[playerid][pPcarkey2] = carid; } else if(PlayerInfo[playerid][pPcarkey3] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey3] = carid; } else { return 1; } SafeGivePlayerMoney(playerid,-CarPrice2[7][0]); SBizzInfo[1][sbTill] += CarPrice2[7][0]; SBizzInfo[1][sbProducts]--; PlayerPlayMusic(playerid); CarInfo[carid][cOwned] = 1; CarInfo[carid][cModel] = 411; CarInfo[carid][cLock] = 1; CarInfo[carid][cValue] = CarPrice2[7][0]; CarInfo[carid][cColorOne] = color1; CarInfo[carid][cColorTwo] = color2; CarInfo[carid][cLocationx] = X; CarInfo[carid][cLocationy] = Y; CarInfo[carid][cLocationz] = Z; CarInfo[carid][cAngle] = A; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !"); strmid(CarInfo[carid][cDescription], "Infernus", 0, strlen("Infernus"), 999); SaveCars(); } else { SendClientMessage(playerid, COLOR_GREY, " You don't have enough cash with you ! "); return 1; } }[/pawn]
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am creat o comanda(dealership)si acolo poti cumpara masini!Acum cu ce as vrea sa ma ajutati si pe mine , cum fac de exemplu infernus sa pot cumpara o data nu de infinit de ori ce sa adaug pe aici [pawn]else if (strcmp(carsid, "Infernus", true, strlen(carsid)) == 0) { if(GetPlayerMoney(playerid) >= CarPrice2[7][0]) { new carid = CreateVehicle(411, X,Y,Z, A, color1,color2, 60000); if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;} else if(PlayerInfo[playerid][pPcarkey2] == 999 && PlayerInfo[playerid][pDonateRank] >= 50) { PlayerInfo[playerid][pPcarkey2] = carid; } else if(PlayerInfo[playerid][pPcarkey3] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey3] = carid; } else { return 1; } SafeGivePlayerMoney(playerid,-CarPrice2[7][0]); SBizzInfo[1][sbTill] += CarPrice2[7][0]; SBizzInfo[1][sbProducts]--; PlayerPlayMusic(playerid); CarInfo[carid][cOwned] = 1; CarInfo[carid][cModel] = 411; CarInfo[carid][cLock] = 1; CarInfo[carid][cValue] = CarPrice2[7][0]; CarInfo[carid][cColorOne] = color1; CarInfo[carid][cColorTwo] = color2; CarInfo[carid][cLocationx] = X; CarInfo[carid][cLocationy] = Y; CarInfo[carid][cLocationz] = Z; CarInfo[carid][cAngle] = A; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !"); strmid(CarInfo[carid][cDescription], "Infernus", 0, strlen("Infernus"), 999); SaveCars(); } else { SendClientMessage(playerid, COLOR_GREY, " You don't have enough cash with you ! "); return 1; } }[/pawn]
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am creat o comanda(dealership)si acolo poti cumpara masini!Acum cu ce as vrea sa ma ajutati si pe mine , cum fac de exemplu infernus sa pot cumpara o data nu de infinit de ori ce sa adaug pe aici [pawn]else if (strcmp(carsid, "Infernus", true, strlen(carsid)) == 0) { if(GetPlayerMoney(playerid) >= CarPrice2[7][0]) { new carid = CreateVehicle(411, X,Y,Z, A, color1,color2, 60000); if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;} else if(PlayerInfo[playerid][pPcarkey2] == 999 && PlayerInfo[playerid][pDonateRank] >= 50) { PlayerInfo[playerid][pPcarkey2] = carid; } else if(PlayerInfo[playerid][pPcarkey3] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey3] = carid; } else { return 1; } SafeGivePlayerMoney(playerid,-CarPrice2[7][0]); SBizzInfo[1][sbTill] += CarPrice2[7][0]; SBizzInfo[1][sbProducts]--; PlayerPlayMusic(playerid); CarInfo[carid][cOwned] = 1; CarInfo[carid][cModel] = 411; CarInfo[carid][cLock] = 1; CarInfo[carid][cValue] = CarPrice2[7][0]; CarInfo[carid][cColorOne] = color1; CarInfo[carid][cColorTwo] = color2; CarInfo[carid][cLocationx] = X; CarInfo[carid][cLocationy] = Y; CarInfo[carid][cLocationz] = Z; CarInfo[carid][cAngle] = A; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !"); strmid(CarInfo[carid][cDescription], "Infernus", 0, strlen("Infernus"), 999); SaveCars(); } else { SendClientMessage(playerid, COLOR_GREY, " You don't have enough cash with you ! "); return 1; } }[/pawn]
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La unele comenzi se inchide sv .. nu are scriptfiles original e vreo problema?
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[pawn] if(strcmp(cmd, "/buybiz", true) == 0) { if(IsPlayerConnected(playerid)) { new Float:oldposx, Float:oldposy, Float:oldposz; GetPlayerName(playerid, playername, sizeof(playername)); GetPlayerPos(playerid, oldposx, oldposy, oldposz); if(PlayerInfo[playerid][pPbiskey] != 255) { SendClientMessage(playerid, COLOR_WHITE, " You already own a business, type /sellbiz if you want to buy this one."); return 1; } for(new b = 0; b < sizeof(SBizzInfo); b++) { if(PlayerToPoint(2.0, playerid, SBizzInfo[sbEntranceX], SBizzInfo[sbEntranceY], SBizzInfo[sbEntranceZ]) && SBizzInfo[sbOwned] == 0) { if(PlayerInfo[playerid][pLevel] < SBizzInfo[sbLevelNeeded]) { format(string, sizeof(string), "You Must Be Level %d To Purchase This",SBizzInfo[sbLevelNeeded]); SendClientMessage(playerid, COLOR_GRAD5, string); return 1; } if(GetPlayerMoney(playerid) > SBizzInfo[sbBuyPrice]) { Delete3DTextLabel(Text3D:sbizsale); PlayerInfo[playerid][pPbiskey] = b+100; SBizzInfo[sbOwned] = 1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(SBizzInfo[sbOwner], sendername, 0, strlen(sendername), 255); GivePlayerMoney(playerid,-SBizzInfo[sbBuyPrice]); PlayerPlayMusic(playerid); SendClientMessage(playerid, COLOR_WHITE, "Congratulations, On Your New Purchase."); SendClientMessage(playerid, COLOR_WHITE, "Type /help to review the new business help section."); Delete3DTextLabel(Text3D:sbizsale); DateProp(playerid); OnPropUpdate(); OnPlayerUpdate(playerid); return 1; } else { SendClientMessage(playerid, COLOR_WHITE, "You don't have the cash for that"); return 1; } } } for(new b = 0; b < sizeof(BizzInfo); b++) { if(PlayerToPoint(2.0, playerid, BizzInfo[bEntranceX], BizzInfo[bEntranceY], BizzInfo[bEntranceZ]) && BizzInfo[bOwned] == 0) { if(PlayerInfo[playerid][pLevel] < BizzInfo[bLevelNeeded]) { format(string, sizeof(string), "You Must Be Level %d To Purchase This",BizzInfo[bLevelNeeded]); SendClientMessage(playerid, COLOR_GRAD5, string); return 1; } if(GetPlayerMoney(playerid) > BizzInfo[bBuyPrice]) { Delete3DTextLabel(Text3D:bizsale); PlayerInfo[playerid][pPbiskey] = b; BizzInfo[bOwned] = 1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(BizzInfo[bOwner], sendername, 0, strlen(sendername), 255); GivePlayerMoney(playerid,-BizzInfo[bBuyPrice]); PlayerPlayMusic(playerid); SetPlayerInterior(playerid,BizzInfo[bInterior]); PlayerInfo[playerid][pInt] = BizzInfo[bInterior]; SetPlayerPos(playerid,BizzInfo[bExitX],BizzInfo[bExitY],BizzInfo[bExitZ]); GameTextForPlayer(playerid, "~w~Bun venit ~n~You can exit at any time by moving to this door and typing /exit", 5000, 3); PlayerInfo[playerid][pInt] = BizzInfo[bInterior]; PlayerInfo[playerid][pLocal] = b ; SendClientMessage(playerid, COLOR_WHITE, "Congratulations, On Your New Purchase."); SendClientMessage(playerid, COLOR_WHITE, "Type 4 to review the new business help section."); Delete3DTextLabel(Text3D:bizsale); DateProp(playerid); OnPropUpdate(); OnPlayerUpdate(playerid); return 1; } else { SendClientMessage(playerid, COLOR_WHITE, "You don't have the cash for that"); return 1; } } } } return 1; }[/pawn] [pawn] if(strcmp(cmd, "/asellhouse", true) == 0) { if(IsPlayerConnected(playerid)) { GetPlayerName(playerid, playername, sizeof(playername)); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /asellhouse [houseid]"); return 1; } new house = strval(tmp); if (PlayerInfo[playerid][pAdmin] >= 6) { HouseInfo[house][hHel] = 0; HouseInfo[house][hArm] = 0; HouseInfo[house][hHealthx] = 0; HouseInfo[house][hHealthy] = 0; HouseInfo[house][hHealthz] = 0; HouseInfo[house][hArmourx] = 0; HouseInfo[house][hArmoury] = 0; HouseInfo[house][hArmourz] = 0; HouseInfo[house][hLock] = 1; HouseInfo[house][hOwned] = 0; HouseInfo[house][hVec] = 418; HouseInfo[house][hVcol1] = -1; HouseInfo[house][hVcol2] = -1; strmid(HouseInfo[house][hOwner], "The State", 0, strlen("The State"), 255); PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); format(string, sizeof(string), "~w~You have sold this property", HouseInfo[house][hValue]); GameTextForPlayer(playerid, string, 10000, 3); housesale = Create3DTextLabel(string,0x006400FF,HouseInfo[house][hEntrancex], HouseInfo[house][hEntrancey], HouseInfo[house][hEntrancez]+1,15,0,1); for(new i = 0; i < sizeof(HouseInfo); i++) format(string, sizeof(string), "[WARNING]: %s a vandut casa cu numarul %d.", sendername, i); OnPropUpdate(); return 1; } else { SendClientMessage(playerid, COLOR_WHITE, "Nu esti Admin!."); } } return 1; }[/pawn]
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e bine scrisa pentru ca am bagat comanda pe alte servere si acolo nu se inchdie!
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Cand dau /buybiz , asellbiz , asellhouse ma rog se inchide serverul si in server log nu apare nimic ! dC?
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salut!Am pus masini personale in cars.cfg si cand intru intr-o masina e ca una normala nu apare preess /v buy to buy this car ! ma puteti ajuta?
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1/10 doar ca l-ai facut e buguri la greu! Am dat pe un post si ma intreaba ce stil vreau , sau unde sa ma spawneze ! WTF.. )
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probabil e pe versiunea care nu o ai instalata ( 03.c sau 03.d )
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da ma da sunt multe nu stiu unul bun