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Punct.

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Everything posted by Punct.

  1. Am modificat ceva la un gamemod, am dat compile, nu mi-a aratat nici o eroare in pawno, dar in consola am o eroare. <<Vedeti poza>>
  2. [shadow=orange,left]Am pus câteva ma?ini personale pe server, si dup? ce am intrat f?r? rcon, nu m? puteam urca in ma?ini deoarece: 1.fie wray incuiate Sau 2.Ma dadea afara din masina si imi zicea cannu am cheile. Intr-un final am reusit sa cumpar o masina si se infamous la fel ca punctual 2. Ma plate ajuta cinema va rog????[/shadow]
  3. Eu folosesc un convertor MTa by Farse....nu e bun ala?
  4. Habar nu am ce scrie acolo(pe adresa aia), dar cum pot rezolva?
  5. Ai definit de doua ori "Log"(adica ai scris de doua ori [pawn]new Log;[/pawn] cred
  6. Am cautat de am innebunit..unde gasesc fisierul npc_recorder.amx???
  7. Am pus cateva mape facut de mine, si nu imi apare nici macar un obiect! Imi da erori cand dau Compile warning 202: number of arguments does not match definition [pawn] CreateObject(647, 1435.2923583984, -862.88275146484, 51.485992431641, 0, 0, 0,0,0,-1,2000); //[/pawn] Am peste 450 de warninguri din astea....
  8. Am incercat mai multe case, si daca intru in oricare din ale care le-am pus eu, cnd dau /exit ma da in fata ultimei case... incelegeti?
  9. Pai am facut cum e in tutorialul de aici: http://www.sa-mp.ro/forum/index.php/topic,2705.0.html
  10. Am pus cateva case de vanzare, le cumper, intru in ele...e totul OK, si cand dau /exit ma scoate din casa, dar in alta parte... E din cauza ca am pus aceleasi interioare? ex: intru intr-o casa din LS, dau /exit si ma da la o casa din SF.
  11. Am un fs pentru masini personale, am creat cateva masini, si am observat ca, cand te urci in ele te poti plimba cu ele, fie ca le cumperi sau nu. Cum pot face sa le poti conduce doar daca le-ai cumparat ?
  12. mah..e in consola nu in .pwn....
  13. De curand am facut rost de un gm(de pe B-z**e), si cand deschid serverul imi da o eroare in consola: [move] Script[gamemodes/B-Zone.amx]: Run time error 19: "File or function is not found" Number vehicle models: 0[/move] Uitati si o poza
  14. Multumim mult...chiar aveam nevoie de cateva fs-uri... mi-am re-instalaw windows-ul si am uitat sa salvez gm-urile si fs-urile (
  15. E bun tutorialul... Merge si pe 0.3D? O sa încerc sa pun si eu case(am f?cut un ora? si vreau sa pun case de vânzare)
  16. Nu...la aia cu /cs te teleporteaza undeva...em continuarea in pc si la aia cu /factions iti apare o lista cu factiunile dar imi da eroare la liniile astea...aveti idee cum sa le fac???? pls
  17. Am facut doua comenzi , una pt teleport si una pt o lista cu factitnile serverului... si cand dau compile imi da erori: invalid function or declaration [pawno]if(strcmp(cmdtext, "/cs", true)==0) [/pawno] [pawno]if(strcmp(cmdtext, "/factions", true) == 0)[/pawno]
  18. Punct.

    Ajutor

    [pawn]if(strcmp(cmdtext, "/cs" , true) == 0)[/pawn] sau [pawn]if(strcmp(cmd, "/factions", true) == 0)[/pawn] de ce imi da erori??? error 010: invalid function or declaration error 010: invalid function or declaration error 010: invalid function or declaration error 010: invalid function or declaration error 010: invalid function or declaration error 010: invalid function or declaration error 010: invalid function or declaration
  19. [pawn]if(strcmp(cmdtext, "/cs" , true) == 0)[/pawn] sau [pawn]if(strcmp(cmd, "/factions", true) == 0)[/pawn] de ce imi da erori??? error 010: invalid function or declaration error 010: invalid function or declaration error 010: invalid function or declaration error 010: invalid function or declaration error 010: invalid function or declaration error 010: invalid function or declaration error 010: invalid function or declaration
  20. Punct.

    Vulcano Island

    Frumoasa insula.... 5/5
  21. Randurile 2181-2230: [pawn]public StartPaintball() { PaintballRound = 1; StartingPaintballRound = 0; PaintballWinner = 999; PaintballWinnerKills = 0; for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerPaintballing != 0) { * SafeResetPlayerWeapons(i); * SafeGivePlayerWeapon(i, 29, 999); TogglePlayerControllable(i, 1); SendClientMessage(i, COLOR_YELLOW, "Paintball Match started, 4 minutes left."); PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0); } } } SetTimer("PaintballEnded", 240000, 0); return 1; } public PaintballEnded() { new string[256]; new name[MAX_PLAYER_NAME]; for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerPaintballing != 0) { if(IsPlayerConnected(PaintballWinner)) { GetPlayerName(PaintballWinner, name, sizeof(name)); format(string,sizeof(string), "** %s won the Paintball Match with %d kills **",name,PaintballWinnerKills); SendClientMessage(i, COLOR_WHITE, string); } SafeResetPlayerWeapons(i); PlayerPaintballing = 0; SetPlayerPos(i, SBizzInfo[10][sbEntranceX],SBizzInfo[10][sbEntranceY],SBizzInfo[10][sbEntranceZ]); } } } AnnouncedPaintballRound = 0; PaintballRound = 0; return 1; }[/pawn] Randurile: 2386-2389: [pawn]public IO1(playerid) { * ClearChatbox(playerid, 5); PlayerInfo[playerid][pMuted] = 1; [/pawn] Randurile 2792-2815: [pawn] if(Spectate == 253) { TogglePlayerControllable(i, 1); TogglePlayerSpectating(i, 0); SetPlayerInterior(i,Unspec[sPint]); PlayerInfo[pInt] = Unspec[sPint]; PlayerInfo[pLocal] = Unspec[sLocal]; Unspec[sLocal] = 255; SetSpawnInfo(i, PlayerInfo[pTeam], PlayerInfo[pChar], Unspec[sPx], Unspec[sPy], Unspec[sPz]-1.0, 1.0, -1, -1, -1, -1, -1, -1); gTeam = PlayerInfo[pTeam]; * SetPlayerToTeamColor(i); MedicBill = 0; if(PlayerInfo[pDonateRank] > 0) { SetSpawnInfo(i, PlayerInfo[pTeam], PlayerInfo[pChar], Unspec[Coords][0], Unspec[Coords][1], Unspec[Coords][2], 10.0, -1, -1, -1, -1, -1, -1); SpawnPlayer(i); SetCameraBehindPlayer(i); } else { SpawnPlayer(i); } Spectate = 255; }[/pawn] Randurile 3088-3098 [pawn]public IsAtDealership(playerid) { if(IsPlayerConnected(playerid)) { * if(PlayerToPoint(25.0,playerid,2128.0864,-1135.3912,25.5855) || PlayerToPoint(50,playerid,537.3366,-1293.2140,17.2422) || PlayerToPoint(35,playerid,2521.5544,-1524.4504,23.8365) || PlayerToPoint(50,playerid,2155.0146,-1177.3333,23.8211) || PlayerToPoint(50,playerid,299.1723,-1518.6627,24.6007) || PlayerToPoint(50,playerid,2103.044921,1415.1352,10.49650)) { return 1; } } return 0; }[/pawn]
  22. Cum implementez erorile astea? [pawn]GM2.pwn(2193) : error 004: function "SafeResetPlayerWeapons" is not implemented GM2.pwn(2194) : error 004: function "SafeGivePlayerWeapon" is not implemented GM2.pwn(2388) : error 004: function "ClearChatbox" is not implemented GM2.pwn(2802) : error 004: function "SetPlayerToTeamColor" is not implemented GM2.pwn(3092) : error 004: function "PlayerToPoint" is not implemented[/pawn]
  23. Punct.

    Erori.

    GM2.pwn(2193) : error 004: function "SafeResetPlayerWeapons" is not implemented GM2.pwn(2194) : error 004: function "SafeGivePlayerWeapon" is not implemented GM2.pwn(2388) : error 004: function "ClearChatbox" is not implemented GM2.pwn(2802) : error 004: function "SetPlayerToTeamColor" is not implemented GM2.pwn(3092) : error 004: function "PlayerToPoint" is not implemented R 2193: [pawn] SafeResetPlayerWeapons(i);[/pawn] R 2194: [pawn] SafeGivePlayerWeapon(i, 29, 999);[/pawn] R 2388: [pawn] ClearChatbox(playerid, 5);[/pawn] R 2802 [pawn] SetPlayerToTeamColor(i);[/pawn] R 3092: [pawn] if(PlayerToPoint(25.0,playerid,2128.0864,-1135.3912,25.5855) || PlayerToPoint(50,playerid,537.3366,-1293.2140,17.2422) || PlayerToPoint(35,playerid,2521.5544,-1524.4504,23.8365) || PlayerToPoint(50,playerid,2155.0146,-1177.3333,23.8211) || PlayerToPoint(50,playerid,299.1723,-1518.6627,24.6007) || PlayerToPoint(50,playerid,2103.044921,1415.1352,10.49650))[/pawn]
  24. gata...am facut..ms faza cu titlu..nu stiam ce sa pun.. am pus prima data 1eroare si dupa am pus 3...
  25. Map1.pwn(129) : error 012: invalid function call, not a valid address Map1.pwn(129) : error 001: expected token: ";", but found ")" Map1.pwn(129) : error 029: invalid expression, assumed zero Map1.pwn(129) : fatal error 107: too many error messages on one line Rand: [pawn]CreateDynamicObject(18450,336.97732543945,-1117.9948730469,76.730224609375,0,0,130); //[/pawn]
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