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SiNuS

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Posts posted by SiNuS

  1. Ei bine , dupa cum vedeti , am facut si eu o mica mapa , nu sunt foarte priceput in maping , si aceasta mapa am facut-o pentru serverul meu, si am vrut sa vad care sunt calitatile mele de "maper" , nu fiti duri pentru ca nu m-am complicat sa iasa ceva foarte frumos :) si sunt la inceput :P

    [pawn]//Spawn Civili + Primarie

    CreateDynamicObject(19076,478.89000000,-1507.96000000,19.58000000,0.00000000,0.00000000,0.00000000); //

    CreateDynamicObject(19076,479.80000000,-1488.24000000,19.16000000,0.00000000,0.00000000,0.00000000); //

    CreateDynamicObject(19076,491.30000000,-1487.65000000,19.02000000,0.00000000,0.00000000,0.00000000); //

    CreateDynamicObject(19076,489.03000000,-1506.44000000,19.63000000,0.00000000,0.00000000,0.00000000); //

    CreateDynamicObject(19076,490.42000000,-1520.98000000,19.01000000,0.00000000,0.00000000,0.00000000); //

    CreateDynamicObject(19076,478.32000000,-1521.45000000,19.32000000,0.00000000,0.00000000,0.00000000); //

    CreateDynamicObject(19076,488.96000000,-1550.69000000,17.14000000,0.00000000,0.00000000,0.00000000); //

    CreateDynamicObject(19076,495.12000000,-1559.92000000,16.21000000,0.00000000,0.00000000,0.00000000); //

    CreateDynamicObject(19076,493.27000000,-1531.89000000,18.50000000,0.00000000,0.00000000,0.00000000); //

    CreateDynamicObject(19076,498.93000000,-1543.89000000,17.22000000,0.00000000,0.00000000,0.00000000); //

    CreateDynamicObject(19076,506.07000000,-1554.45000000,16.05000000,0.00000000,0.00000000,0.00000000); //

    CreateDynamicObject(19058,479.07000000,-1506.99000000,20.13000000,0.00000000,0.00000000,0.00000000); //

    CreateDynamicObject(19057,478.51000000,-1509.11000000,19.98000000,0.00000000,0.00000000,0.00000000); //

    CreateDynamicObject(19057,479.63000000,-1489.17000000,19.72000000,0.00000000,0.00000000,0.00000000); //

    CreateDynamicObject(19058,479.57000000,-1487.07000000,19.76000000,0.00000000,0.00000000,0.00000000); //

    CreateDynamicObject(19058,491.45000000,-1488.91000000,19.64000000,0.00000000,0.00000000,0.00000000); //

    CreateDynamicObject(19057,491.66000000,-1486.60000000,19.57000000,0.00000000,0.00000000,0.00000000); //

    CreateDynamicObject(19056,489.33000000,-1505.29000000,20.20000000,0.00000000,0.00000000,0.00000000); //

    CreateDynamicObject(19055,489.97000000,-1507.32000000,20.23000000,0.00000000,0.00000000,0.00000000); //

    CreateDynamicObject(19054,490.13000000,-1520.11000000,19.48000000,0.00000000,0.00000000,0.00000000); //

    CreateDynamicObject(19056,490.38000000,-1521.97000000,19.84000000,0.00000000,0.00000000,0.00000000); //

    CreateDynamicObject(19055,492.83000000,-1530.74000000,19.06000000,0.00000000,0.00000000,0.00000000); //

    CreateDynamicObject(19057,493.48000000,-1532.92000000,19.02000000,0.00000000,0.00000000,0.00000000); //

    CreateDynamicObject(19056,478.68000000,-1522.42000000,19.73000000,0.00000000,0.00000000,0.00000000); //

    CreateDynamicObject(19058,478.08000000,-1520.42000000,19.73000000,0.00000000,0.00000000,0.00000000); //

    CreateDynamicObject(19076,483.09000000,-1538.65000000,18.28000000,0.00000000,0.00000000,0.00000000); //

    CreateDynamicObject(19057,482.50000000,-1537.56000000,18.95000000,0.00000000,0.00000000,0.00000000); //

    CreateDynamicObject(19058,482.92000000,-1539.62000000,18.75000000,0.00000000,0.00000000,0.00000000); //

    //Banca

    CreateDynamicObject(19076, 1455.42, -1737.74, 12.54,  0.00, 0.00, 0.00);

    CreateDynamicObject(19076, 1505.04, -1737.64, 12.54,  0.00, 0.00, 0.00);

    CreateDynamicObject(19076, 1480.15, -1737.68, 12.54,  0.00, 0.00, 0.00);

    CreateDynamicObject(19076, 1467.37, -1737.75, 12.54,  0.00, 0.00, 0.00);

    CreateDynamicObject(19076, 1491.45, -1737.70, 12.54,  0.00, 0.00, 0.00);

    CreateDynamicObject(19076, 1521.33, -1726.59, 12.55,  0.00, 0.00, 0.00);

    CreateDynamicObject(19076, 1454.65, -1726.94, 12.55,  0.00, 0.00, 0.00);

    CreateDynamicObject(19076, 1466.89, -1726.98, 12.55,  0.00, 0.00, 0.00);

    CreateDynamicObject(19076, 1479.42, -1726.89, 12.55,  0.00, 0.00, 0.00);

    CreateDynamicObject(19076, 1489.98, -1726.98, 12.55,  0.00, 0.00, 0.00);

    CreateDynamicObject(19076, 1500.95, -1726.98, 12.55,  0.00, 0.00, 0.00);

    CreateDynamicObject(19076, 1511.21, -1726.92, 12.55,  0.00, 0.00, 0.00);

    CreateDynamicObject(19076, 1424.67, -1028.59, 22.66,  0.00, 0.00, 0.00);

    CreateDynamicObject(19076, 1488.83, -1028.31, 22.66,  0.00, 0.00, 0.00);

    CreateDynamicObject(19076, 1460.36, -1028.34, 22.66,  0.00, 0.00, 0.00);

    CreateDynamicObject(3038, 1492.81, -1021.93, 31.45,  0.00, 0.00, 90.54);

    CreateDynamicObject(3038, 1435.37, -1022.05, 31.45,  0.00, 0.00, 90.54);

    CreateDynamicObject(3038, 1441.90, -1021.85, 31.45,  0.00, 0.00, 90.54);

    CreateDynamicObject(3038, 1449.38, -1021.84, 31.45,  0.00, 0.00, 90.54);

    CreateDynamicObject(3038, 1455.49, -1020.63, 31.45,  0.00, 0.00, 90.54);

    CreateDynamicObject(3038, 1463.41, -1020.56, 31.45,  0.00, 0.00, 90.54);

    CreateDynamicObject(3038, 1470.51, -1020.51, 31.45,  0.00, 0.00, 90.54);

    CreateDynamicObject(3038, 1476.30, -1022.00, 31.45,  0.00, 0.00, 90.54);

    CreateDynamicObject(3038, 1484.54, -1021.86, 31.45,  0.00, 0.00, 90.54);[/pawn]

    Cateva poze:

    http://img818.imageshack.us/slideshow/webplayer.php?id=samp089xs.png

  2. la inceput

    [pawn]forward SendNewbieMessage(color, string[]);

    forward Newbie(playerid);[/pawn]

    Sub OnPlayerCommandText

    [pawn] if(strcmp(cmd, "/newbie", true) == 0 || strcmp(cmd, "/n", true) == 0)

    {

        if(IsPlayerConnected(playerid))

        {

      if(PlayerInfo[playerid][pMuted] == 1)

    {

    SendClientMessage(playerid, TEAM_CYAN_COLOR, "Ai mute si nu poti vorbi!");

    return 1;

    }

        if(nonewbie == 1)

        {

        SendClientMessage(playerid, TEAM_CYAN_COLOR, "Chatul NewBie este inchis momentan.");

    return 1;

    }

    GetPlayerName(playerid, sendername, sizeof(sendername));

    new length = strlen(cmdtext);

    while ((idx < length) && (cmdtext[idx] <= ' '))

    {

    idx++;

    }

    new offset = idx;

    new result[64];

    while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))

    {

    result[idx - offset] = cmdtext[idx];

    idx++;

    }

                new newbie = PlayerInfo[playerid][pLevel];

    result[idx - offset] = EOS;

    if(!strlen(result))

    {

    SendClientMessage(playerid, COLOR_LIGHTGREEN, "Tasteaza: (/n)ewbie [Text]");

    return 1;

        }

    else if(newbie==1)

    {

            format(string, sizeof(string), "[DG] {B7FF00}Incepator Nivel 1 {FFF1AF}%s:{F3FF02} %s.", sendername, result);

    }

    else if(newbie==2)

    {

            format(string, sizeof(string), "[DG] {B7FF00}Incepator Nivel 2 {FFF1AF}%s: {F3FF02}%s.", sendername, result);

    }

    else if(newbie==3)

    {

            format(string, sizeof(string), "[DG] {B7FF00}Incepator Nivel 3 {FFF1AF}%s: {F3FF02}%s.", sendername, result);

    }

    else if(PlayerInfo[playerid][pHelper] == 1)

    {

            format(string, sizeof(string), "[DG] {FFAF00}Ajutator Nivel 1 {00C0FF}%s: {FFF1AF}%s.", sendername, result);

    }

    else if(PlayerInfo[playerid][pHelper] == 2)

    {

            format(string, sizeof(string), "[DG] {FFAF00}Ajutator Nivel 2 {00C0FF}%s: {FFF1AF}%s.", sendername, result);

    }

    else if(PlayerInfo[playerid][pHelper] == 3)

    {

            format(string, sizeof(string), "[DG] {FFAF00}Ajutator Nivel 3 {00C0FF}%s: {FFF1AF}%s.", sendername, result);

    }

    else if(PlayerInfo[playerid][pHelper] == 4)

                {

    format(string, sizeof(string), "[DG] {FFAF00}Ajutator Nivel 4 {00C0FF}%s: {FFF1AF}%s.", sendername, result);

    }

    else if(PlayerInfo[playerid][pAdmin] == 1)

    {

            format(string, sizeof(string), "{FFFFFF}[DG] {FFAF00}Demo Admin {0049FF}%s: {FFFFFF}%s.", sendername, result);

    }

    else if(PlayerInfo[playerid][pAdmin] == 2)

    {

            format(string, sizeof(string), "{FFFFFF}[DG] {FFAF00}Advanced Admin {0049FF}%s: {FFFFFF}%s.", sendername, result);

    }

    else if(PlayerInfo[playerid][pAdmin] == 3)

    {

            format(string, sizeof(string), "{FFFFFF}[DG] {FFAF00}V.I.P Admin {0049FF}%s: {FFFFFF}%s.", sendername, result);

    }

    else if(PlayerInfo[playerid][pAdmin] == 4)

    {

            format(string, sizeof(string), "{FFFFFF}[DG] {FFAF00}eXtRa Admin {0049FF}%s: {FFFFFF}%s.", sendername, result);

    }

    else if(PlayerInfo[playerid][pAdmin] == 1337)

    {

            format(string, sizeof(string), "{FFFFFF}[DG] {FFAF00}GoD {0049FF}%s: {FFFFFF}%s.", sendername, result);

    }

    else if(PlayerInfo[playerid][pAdmin] == 1338)

    {

            format(string, sizeof(string), "{FFFFFF}[DG] {FFAF00}Co-OwNeR {0049FF}%s: {FFFFFF}%s.", sendername, result);

    }

    else if(PlayerInfo[playerid][pAdmin] == 1339)

    {

            format(string, sizeof(string), "{FFFFFF}[DG] {FFAF00}OwNeR {0049FF}%s: {FFFFFF}%s.", sendername, result);

    }

                if (PlayerInfo[playerid][pLevel] >= 1 || PlayerInfo[playerid][pLevel] <= 3 || PlayerInfo[playerid][pAdmin] >= 1 || PlayerInfo[playerid][pHelper] >= 1)

    {

      if(nTime[playerid] == 1) return SendClientMessage(playerid, COLOR_GRAD2, "[DG]: {00FFEE}Poti Trimite un Mesaj la fiecare {0049FF}10 {00FFEE}secunde!");

        nTime[playerid] = 1;

        SetTimerEx("Newbie", 10000, 0, "%d", playerid);

    SendNewbieMessage(COLOR_LIGHTGREEN, string);

    printf("Newbie %s: %s", sendername, result);

    }

    else

    {

    SendClientMessage(playerid, COLOR_GRAD1, "*** {00FFEE}Nu mai esti newbie, foloseste {FFFFFF}/report {00FFEE}sau /{FFFFFF}needhelp ***");

    }

    }

    return 1;

    }[/pawn]

    La sfarsitul Gm-ului

    [pawn]public Newbie(playerid)

    {

      nTime[playerid] = 0;

    }[/pawn]

    Sub SendHelperMessage

    [pawn]public SendNewbieMessage(color, string[])

    {

    for(new i = 0; i < MAX_PLAYERS; i++)

    {

    if(IsPlayerConnected(i))

    {

        if(PlayerInfo[pLevel] <=3 || PlayerInfo[pAdmin] >= 1 || PlayerInfo[pHelper] >= 1)

        {

    SendClientMessage(i, color, string);

    }

    }

    }

    }[/pawn]

    Daca ai probleme lasa reply

  3. [pawn]    if (strcmp(cmd, "/santa", true) == 0)

        {

            SetPlayerAttachedObject(playerid, 3, 19065, 2, 0.120000, 0.040000, -0.003500, 0, 100, 100, 1.4, 1.4, 1.4);

            return SendClientMessage(playerid, 0x00FF00FF, "Ti-ai pus Santa pe cap  , Sarbatori Fericite");

        }[/pawn]

  4. " post="103822" timestamp="1323978942"]

    cum adik am comanda in Gm su in FS ce comanda ?

    @Intrii in GameMode cu Pawno si cauti posibilele comenzi ascunse, daca nu le ai in GameMode , intri in folderul FilterScripts si cauti in Scripturile de acolo orice comanda ascunsa

  5. undefined symbol "strtok" si "x_nr" :

    [pawn]strtok(const string[], &index)

    {

    new length = strlen(string);

    while ((index < length) && (string[index] <= ' '))

    {

    index++;

    }

    new offset = index;

    new result[20];

    while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))

    {

    result[index - offset] = string[index];

    index++;

    }

    result[index - offset] = EOS;

    return result;

    }[/pawn]

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