SiNuS
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Posts posted by SiNuS
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Incearca comanda asta:
[pawn] if(strcmp(cmd, "/mute", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Tasteaza: /mute [id/ParteDinNume] [time(minutes)] [motiv]");
return 1;
}
new playa;
new time;
playa = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
time = strval(tmp);
if (PlayerInfo[playerid][pAdmin] >= 1 || PlayerInfo[playerid][pHelper] >= 1 || PlayerInfo[playerid][pLeader] >= 1)
{
if(IsPlayerConnected(playa))
{
if(playa != INVALID_PLAYER_ID)
{
GetPlayerName(playa, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "Tasteaza: /mute [id/ParteDinNume] [timp] [motiv]");
return 1;
}
if(PlayerInfo[playa][pMuted] == 0)
{
PlayerInfo[playa][pMuted] = 1;
PlayerInfo[playa][pMuteTime] = time*60;
printf("[server]: %s i-a dat mute lui %s pentru %d minute",sendername, giveplayer ,time);
format(string, sizeof(string), "[server]: Administratorul %s i-a dat mute lui %s pentru %d minute, Motiv %s",sendername ,giveplayer ,time,(result));
SendClientMessageToAll(COLOR_LIGHTRED,string);
}
else
{
PlayerInfo[playa][pMuted] = 0;
PlayerInfo[playa][pMuteTime] = 0;
printf("[server]: %s i-a scos mute lui %s",sendername, giveplayer);
format(string, sizeof(string), "[server]: Administratorul %s i-a scos mute lui %s",sendername ,giveplayer);
SendClientMessageToAll(COLOR_LIGHTRED,string);
}
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Nu esti autorizat sa folosesti aceasta comanda.");
}
}
return 1;
}[/pawn]
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Vezi la pcarkey, daca este -1 sau 999 , pcarkey pcarkey2 si pcarkey3 trebuie sa fie la fel + comenzile celelalte
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Majoritatea serverelor au problema aceasta , scoate JunkBusterul si nu o sa mai fie problema
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banuiesc ca tu ai un FS cu Bandana , ei bine , incearca sa il pui in GM , Ai grija cum le pui , la locul lor fiecare..
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Wow o idee unica , felicitari
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Ai modificat tu ceva de iti da erorile astea , voi pune si amx-ul
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Multumesc parola am pus-o daca nu ai vazut-o
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? Pentru ca incurand ma voi retrage din tot ceea ce inseamna "Scripting SaMp" am decis sa postez acest GameMode
? GameMod-ul contine:
* 51488 Linii
* 952 Obiecte
? GameMod-ul este accesorizat cu:
* 16 Factiuni
* 2 Cluburi (NFS club & NRG Club)
* War System (/startwar & /acceptwar)
* Sistem de Masini Personale (v2.3)
* Sali de Antremanete la factiuni
* Porti la PD/FBI cu ENTER sau F
* Kart Race
* Derby Destruction
* Factiunea Remorcari Auto (Tow Car Company)
* V.I.P System (Cu o gama variata de comenzi)
* (/n)ewbie chat
* (/a)dmin chat
* Chatul Administratorilor/Ajutatorilor si al Liderilor (/g)
* DMV System (care consta intr-un test , Sala si Traseul)
* Zombie Event
* CT vs Terro Event
* Event Supremacy Place
* Mini eventuri (Deagle Event,Uzi Event,Molotov Event,Grenade Event si altele)
* Tutorial sub Forma de textdraw (vedeti in poze)
* Mapa modificata
? Acest GameMode este tradus in proportie de 95%
? Acest GameMode este inclus in seria <- iSnake Scripts™ -> care contine o gama variata de FilterScripturi si GameModuri
? Autor: iSnake (eu)
? Nume: Cruciatii RPG
? Version: v1.2
? Special Thanks To: PoKeM0oN
? Cateva poze
http://www.girlshare.ro/3331246.6
Parola:
[move]www.cruciatii.ro[/move]
P.S: Stiu ca toti butii isi vor faceserver cu acest GameMode dar asta e Romania )
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C:\DOCUME~1\ALEXAN~1\Desktop\NEWFOL~1\sZn.pwn(10014) : warning 235: public function lacks forward declaration (symbol "wartime")
C:\DOCUME~1\ALEXAN~1\Desktop\NEWFOL~1\sZn.pwn(10034) : error 029: invalid expression, assumed zero
C:\DOCUME~1\ALEXAN~1\Desktop\NEWFOL~1\sZn.pwn(10034) : warning 215: expression has no effect
C:\DOCUME~1\ALEXAN~1\Desktop\NEWFOL~1\sZn.pwn(10034) : error 001: expected token: ";", but found ")"
C:\DOCUME~1\ALEXAN~1\Desktop\NEWFOL~1\sZn.pwn(10034) : error 029: invalid expression, assumed zero
C:\DOCUME~1\ALEXAN~1\Desktop\NEWFOL~1\sZn.pwn(10034) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
4 Errors.
Linia - GivePlayerMoney(i, +50000);
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lol nu stie nimeni astept de 2 saptamani aproape
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am o intrebare , se poate evada din ea?
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up, nimeni?
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copy paste din GM , 1/5
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Salutare ,am facut un war system , care functioneaza cam asa: sunt 2 aliante, Ballas - Mafia - VLA si Grove - Triads si LSV , unul din lideri da /startwar , iar alianta provocata da /acceptwar daca doreste sa accepte warul , apoi se pune un timer , de 30 minute, (durata warului) , cand se termina, apare cam asa:
public wartime(){
if(scoreteam1 > scoreteam2)
{
SendClientMessageToAll(COLOR_WHITE, "{6EF83C}|____War Finished____|");
SendClientMessageToAll(COLOR_WHITE, "{F81414}Alianta {660099}Ballas - {99FFFF}Varrios Los Aztecas - {990033}The Mafia{F81414} a castigat warul");
//SendClientMessageToAll(COLOR_WHITE, "{6EF83C}Scor war: Ballas - VLA - TM vs Grove - LSV - TT : %d - %d ", scoreteam1 , scoreteam2);
SendClientMessageToAll(COLOR_WHITE, "{F81414}All player on this aliances won 50.000 $, 5000 Mats, 100 Drugs.");
SendClientMessageToAll(COLOR_WHITE, "{6EF83C}|____War Finished____|");
scoreteam1 = 0;
scoreteam2 = 0;
}
else if(scoreteam1 < scoreteam2)
{
SendClientMessageToAll(COLOR_WHITE, "{6EF83C}|____War Finished____|");
SendClientMessageToAll(COLOR_WHITE, "{F81414}Alianta {006633}Grove Street - {CC9933}Los Santos Vagos - {663300}The Triads{F81414} a castigat warul");
//SendClientMessageToAll(COLOR_WHITE, "{6EF83C}Scor war: Grove - LSV - TT vs Ballas - VLA - TM : %d - %d ", scoreteam2 , scoreteam1);
SendClientMessageToAll(COLOR_WHITE, "{F81414}All player on this aliances won 50.000 $, 5000 Mats, 100 Drugs.");
SendClientMessageToAll(COLOR_WHITE, "{6EF83C}|____War Finished____|");
scoreteam1 = 0;
scoreteam2 = 0;
}
return 1;
}
Problema este urmatoarea, vreau sa fac , ca alianta castigatoare sa primeasca 50k , 5000 mats si 100 drugs , membrii aliantei castigatoare adica..
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cauta dshop , nu se cer scripturi
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3. cauta la comanda /enter Sa nu fie o linie asemanatoare cu: GameModeExitFunc
1 acel vip system este de stunt , parerea mea sa iei unul de GF / RPG
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Sub OnPlayerDeath pune asta:
[pawn] if(PlayerInfo[playerid][pHeadValue] > 0)
{
if(IsPlayerConnected(killerid))
{
if(gTeam[killerid] == 1 || PlayerInfo[killerid][pLeader] == 8)
{
if(GoChase[killerid] == playerid)
{
ConsumingMoney[killerid] = 1;
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
GivePlayerMoney(killerid, PlayerInfo[playerid][pHeadValue]);
format(string,128,"* {FFFFFF}Hitman {FFF1AF}%s {FFFFFF}a indeplinit contractul pe {6EF83C}%s {FFFFFF}si a primit {00C0FF}$%d",killer,name,PlayerInfo[playerid][pHeadValue]);
SendFamilyMessage(8, COLOR_YELLOW, string);
PlayerInfo[playerid][pHeadValue] = 0;
GotHit[playerid] = 0;
GetChased[playerid] = 999;
GoChase[killerid] = 999;
}
}
}
}[/pawn]
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up .. a trecut o gramada de timp
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http://forum.sa-mp.com/showthread.php?t=171429
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Posteaza liniile , nu iti facem noi gm
Titlul
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deci ma ajuta cineva?
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ti-am dat , ma mai poate ajuta cineva?
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salut ,stiu ca nu se cer scripturi , dar sunt disperat , nu gasesc nicaieri , si nu stiu cum sa fac , eu am comanda dar nu merge ... am niste erori ...
new Teamscore1;new Teamscore2;
if(strcmp(cmd, "/startwar", true) == 0){
if(IsPlayerConnected(playerid))
{
if (PlayerInfo[playerid][pLeader] >= 5 || PlayerInfo[playerid][pLeader] >= 6 || PlayerInfo[playerid][pLeader] >= 15 || PlayerInfo[playerid][pLeader] >= 16 || PlayerInfo[playerid][pLeader] >= 17 || PlayerInfo[playerid][pLeader] >= 18)
{
new x_startwar[128];//era 256
x_startwar = strtok(cmdtext, idx);
if(!strlen(x_startwar)) {
SendClientMessage(playerid,COLOR_GREY,"USAGE: /startwar [locatie]");
SendClientMessage(playerid,COLOR_GREY,"Locatii: GS/LS, BS/LS, JFH, BB, SB.");
return 1;
}
if(strcmp(x_startwar,"GS/LS",true) == 0)
{
SetTimer("WARtime", 1200000, 0);
new hour,minuite;
gettime(hour,minuite);
FixHour(hour);
GetPlayerName(playerid, sendername, sizeof(sendername));
SendClientMessageToAll(COLOR_WHITE, "{6EF83C}|____War Started____|");
format(string, sizeof(string), "By Leader: {FF8000}%s",sendername);
SendClientMessageToAll(COLOR_WHITE,string);
SendClientMessageToAll(COLOR_WHITE, "Zona: {F81414}GS/LS");
SendClientMessageToAll(COLOR_WHITE, "Prize: {F81414}50.000 {33AA33}$ {F81414}5000 {33AA33}Mats {F81414}100 {33AA33}Drugs");
format(string, sizeof(string), "War started at: {F81414}%d: %d", hour, minuite);
SendClientMessageToAll(COLOR_WHITE,string);
SendClientMessageToAll(COLOR_WHITE, "{6EF83C}|____War Started____|");
}
if(strcmp(x_startwar,"BS/LS",true) == 0)
{
SetTimer("WARtime", 1200000, 0);
new hour,minuite;
gettime(hour,minuite);
FixHour(hour);
GetPlayerName(playerid, sendername, sizeof(sendername));
SendClientMessageToAll(COLOR_WHITE, "{6EF83C}|____War Started____|");
format(string, sizeof(string), "By Leader: {FF8000}%s",sendername);
SendClientMessageToAll(COLOR_WHITE,string);
SendClientMessageToAll(COLOR_WHITE, "Zona: {F81414}BS/LS");
SendClientMessageToAll(COLOR_WHITE, "Prize: {F81414}50.000 {33AA33}$ {F81414}5000 {33AA33}Mats {F81414}100 {33AA33}Drugs");
format(string, sizeof(string), "War started at: {F81414}%d: %d", hour, minuite);
SendClientMessageToAll(COLOR_WHITE,string);
SendClientMessageToAll(COLOR_WHITE, "{6EF83C}|____War Started____|");
}
if(strcmp(x_startwar,"JFH",true) == 0)
{
SetTimer("WARtime", 1200000, 0);
new hour,minuite;
gettime(hour,minuite);
FixHour(hour);
GetPlayerName(playerid, sendername, sizeof(sendername));
SendClientMessageToAll(COLOR_WHITE, "{6EF83C}|____War Started____|");
format(string, sizeof(string), "By Leader: {FF8000}%s",sendername);
SendClientMessageToAll(COLOR_WHITE,string);
SendClientMessageToAll(COLOR_WHITE, "Zona: {F81414}Jeferson Hotel");
SendClientMessageToAll(COLOR_WHITE, "Prize: {F81414}50.000 {33AA33}$ {F81414}5000 {33AA33}Mats {F81414}100 {33AA33}Drugs");
format(string, sizeof(string), "War started at: {F81414}%d: %d", hour, minuite);
SendClientMessageToAll(COLOR_WHITE,string);
SendClientMessageToAll(COLOR_WHITE, "{6EF83C}|____War Started____|");
}
if(strcmp(x_startwar,"BB",true) == 0)
{
SetTimer("WARtime", 1200000, 0);
new hour,minuite;
gettime(hour,minuite);
FixHour(hour);
GetPlayerName(playerid, sendername, sizeof(sendername));
SendClientMessageToAll(COLOR_WHITE, "{6EF83C}|____War Started____|");
format(string, sizeof(string), "By Leader: {FF8000}%s",sendername);
SendClientMessageToAll(COLOR_WHITE,string);
SendClientMessageToAll(COLOR_WHITE, "Zona: {F81414}BlueBery");
SendClientMessageToAll(COLOR_WHITE, "Prize: {F81414}50.000 {33AA33}$ {F81414}5000 {33AA33}Mats {F81414}100 {33AA33}Drugs");
format(string, sizeof(string), "War started at: {F81414}%d: %d", hour, minuite);
SendClientMessageToAll(COLOR_WHITE,string);
SendClientMessageToAll(COLOR_WHITE, "{6EF83C}|____War Started____|");
}
if(strcmp(x_startwar,"SB",true) == 0)
{
SetTimer("WARtime", 1200000, 0);
new hour,minuite;
gettime(hour,minuite);
FixHour(hour);
GetPlayerName(playerid, sendername, sizeof(sendername));
SendClientMessageToAll(COLOR_WHITE, "{6EF83C}|____War Started____|");
format(string, sizeof(string), "By Leader: {FF8000}%s",sendername);
SendClientMessageToAll(COLOR_WHITE,string);
SendClientMessageToAll(COLOR_WHITE, "Zona: {F81414}Seville BLVD");
SendClientMessageToAll(COLOR_WHITE, "Prize: {F81414}50.000 {33AA33}$ {F81414}5000 {33AA33}Mats {F81414}100 {33AA33}Drugs");
format(string, sizeof(string), "War started at: {F81414}%d: %d", hour, minuite);
SendClientMessageToAll(COLOR_WHITE,string);
SendClientMessageToAll(COLOR_WHITE, "{6EF83C}|____War Started____|");
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "You are not a Leader or a gang/mafia Leader.");
}
}
return 1;
}
public WARtime(playerid){
new string[128];//era 256
new name[MAX_PLAYER_NAME];
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(PlayerWaring != 0)
{
if(IsPlayerConnected(WarWinner))
{
SendClientMessageToAll(COLOR_WHITE, "{6EF83C}|____War Finished____|");
SendClientMessageToAll(COLOR_WHITE, "{6EF83C}All player on this aliances won 50.000 $, 5000 Mats, 100 Drugs.");
GetPlayerName(WarWinner, name, sizeof(name));
format(string,sizeof(string), "** The best killer of this war is: {F81414}%s {FFFFFF}with {FF8000}%d {FFFFFF}kills **",name,WarWinnerKills);
SendClientMessageToAll(COLOR_WHITE, string);
format( string, 128, " %d | %d", ScoreTeam1, ScoreTeam2 );
SendClientMessageToAll(COLOR_WHITE, string);
SendClientMessageToAll(COLOR_WHITE, "{6EF83C}|____War Finished____|");
}
}
}
}
return 1;
}
Intrebarea mea este cum rezolv erorile , multumesc anticipat
Erorile:
C:\DOCUME~1\ALEXAN~1\Desktop\GM\NEWFOL~1\NEWFOL~1\ NEWFOL~1\iSnake.pwn(8723) : warning 235: public function lacks forward declaration (symbol "WARtime")
C:\DOCUME~1\ALEXAN~1\Desktop\GM\NEWFOL~1\NEWFOL~1\ NEWFOL~1\iSnake.pwn(8731) : error 017: undefined symbol "PlayerWaring"
C:\DOCUME~1\ALEXAN~1\Desktop\GM\NEWFOL~1\NEWFOL~1\ NEWFOL~1\iSnake.pwn(8733) : error 017: undefined symbol "WarWinner"
C:\DOCUME~1\ALEXAN~1\Desktop\GM\NEWFOL~1\NEWFOL~1\ NEWFOL~1\iSnake.pwn(8737) : error 017: undefined symbol "WarWinner"
C:\DOCUME~1\ALEXAN~1\Desktop\GM\NEWFOL~1\NEWFOL~1\ NEWFOL~1\iSnake.pwn(873 : error 017: undefined symbol "WarWinnerKills"
C:\DOCUME~1\ALEXAN~1\Desktop\GM\NEWFOL~1\NEWFOL~1\ NEWFOL~1\iSnake.pwn(8740) : error 017: undefined symbol "ScoreTeam1"
C:\DOCUME~1\ALEXAN~1\Desktop\GM\NEWFOL~1\NEWFOL~1\ NEWFOL~1\iSnake.pwn(48160) : warning 203: symbol is never used: "Teamscore1"
C:\DOCUME~1\ALEXAN~1\Desktop\GM\NEWFOL~1\NEWFOL~1\ NEWFOL~1\iSnake.pwn(48160) : warning 203: symbol is never used: "Teamscore2"
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Nu a cerut niciun script
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