Deejaybwg
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Everything posted by Deejaybwg
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Intra in scriptfiles/JunkBuster/JunkBuster.cfg ==> MoneyHack=0. Pune 0 in loc de 1 sau cat ai tu.
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Nu-l folosesc. M-a ajutat xxSPEEDYxx. Rezolvat.
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Ce inseamna eroarea asta ? Server crash caused by native CallLocalFunction() called at address 0x158B0 in 'gamemodes/RSG4564212RO.amx' Call stack (most recent call first): 0x????????()
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Cauta 'money' fara ghilimele si vezi ce gasesti.
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Aici postezi daca ai probleme cu rularea clientului. Posteaza asta la Discutii Scripting si posteaza si liniile.
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A facut pentru ca a trecut o zi de la postul anterior. Apasa CTRL + F si scrie Hack sau Anti, ceva care sa aiba legatura cu ANTI-HACK-ul tau.
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Comanda - /givescore, eroare la o functie.
Deejaybwg replied to Deejaybwg's question in Arhivă probleme
Nu am asta. -
Comanda - /givescore, eroare la o functie.
Deejaybwg replied to Deejaybwg's question in Arhivă probleme
Am AccInfo. Am pus si imi da undefined symbol PlayerInfo. L-am definit, apoi imi da undefined symbol LoggedIn, desi am :[pawn]enum PlayerData { LoggedIn,[/pawn] Am LoggedIn acolo. Erori cu gramada. -
Comanda - /givescore, eroare la o functie.
Deejaybwg replied to Deejaybwg's question in Arhivă probleme
Am inchis si imi da erorile din primul post. -
Comanda - /givescore, eroare la o functie.
Deejaybwg replied to Deejaybwg's question in Arhivă probleme
Am pus mai devreme o '{', dar imi da erori cu gramada. -
Am facut comanda asta : [pawn]if(strcmp(cmd, "/givescore", true) == 0) { if(AccInfo[playerid][LoggedIn] == 1) tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "Foloseste: /givescore [playerid] [score]"); return 1; } giveplayerid = strval(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "Foloseste: /givecash [playerid] [score]"); return 1; } new scores; scores = strval(tmp); if (IsPlayerConnected(giveplayerid)) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); new playerscore; playerscore = GetPlayerScore(playerid); if (scores > 0 && playerscore >= scores) { SetPlayerScore(playerid, playerscore - scores); SetPlayerScore(giveplayerid, GetPlayerScore( giveplayerid ) + scores); format(string, sizeof(string), "I-ai trimis lui %s(player: %d), %d score.", giveplayer,giveplayerid, scores); SendClientMessage(playerid, COLOR_YELLOW, string); format(string, sizeof(string), "Ai primit %d score de la %s(player: %d).", scores, sendername, playerid); SendClientMessage(giveplayerid, COLOR_YELLOW, string); printf("%s(playerid:%d) has transfered %d to %s(playerid:%d)",sendername, playerid, scores, giveplayer, giveplayerid); } else { SendClientMessage(playerid, COLOR_YELLOW, "Score invalid."); } } else { format(string, sizeof(string), "%d nu este activ.", giveplayerid); SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; }[/pawn] Am compilat, dar imi da erorile : C:\Users\thebwgg\Desktop\RSG4564212RO.pwn(3264) : error 001: expected token: ")", but found "[" C:\Users\thebwgg\Desktop\RSG4564212RO.pwn(3264) : error 029: invalid expression, assumed zero C:\Users\thebwgg\Desktop\RSG4564212RO.pwn(3264) : error 017: undefined symbol "LoggedIn" C:\Users\thebwgg\Desktop\RSG4564212RO.pwn(3264) : fatal error 107: too many error messages on one line [pawn]3264 if(AccInfo[playerid][LoggedIn] == 1)[/pawn] Ce nu e in regula la linia aia ?
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Cum as putea sa fac la comanda /lock, cand vreau sa inchid casa, sa pot s-o incui in timp ce sunt in ea ? Folosesc Antironix's house system. [pawn]dcmd_lock(playerid,params[]) { #pragma unused params new str1[256],pname[24],housenumber; housenumber = GetHouseID(playerid); GetPlayerName(playerid, pname, 24); format(str1, sizeof(str1), "Houses/houseid%d", housenumber); if(strcmp(hInfo[housenumber][Name],pname,true)==0) { SendClientMessage(playerid, c_y, "{FFFFFF}You have locked your house."); dini_IntSet(str1,"Locked",1); hInfo[housenumber][Locked] = 1; } else if(strcmp(hInfo[housenumber][Renter],pname,true)==0) { SendClientMessage(playerid, c_y, "{FFFFFF}You have locked your house."); dini_IntSet(str1,"Locked",1); hInfo[housenumber][Locked] = 1; } else { SendClientMessage(playerid, c_r, "{FFFFFF}This house isn't your."); } return 1; }[/pawn]
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Daca folosesti JunkBuster, dute in scriptfiles/JunkBuster/JunkBuster.cfg. Intri acolo, si ai : MoneyHack=1 iar tu pui : MoneyHack=0
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Cateodata, nu mereu, cand dau /nrg, imi apare alt vehicul (orice vehicul), sau uneori, ma teleporteaza la cineva. De la ce poate fi acest bug ? Comanda /nrg : [pawn]if(strcmp(cmdtext, "/nrg", true)==0) { if( PVeh[playerid] > 0 ) { if(GetPlayerVehicleID(playerid) != PVeh[playerid]) { if(IsPlayerInAnyVehicle(playerid)) { RemovePlayerFromVehicle(playerid); } new Float: X, Float: Y, Float: Z, Float: Ang, Name[30]; GetPlayerPos(playerid, X, Y, Z); GetPlayerFacingAngle(playerid, Ang); GetPlayerName(playerid, Name, sizeof( Name )); PutPlayerInVehicle(playerid, PVeh[playerid], 0); SetVehiclePos(PVeh[playerid], X, Y, Z); SetVehicleZAngle(PVeh[playerid], Ang); SetVehicleHealth(PVeh[playerid], 1000.0); LinkVehicleToInterior(PVeh[playerid], GetPlayerInterior(playerid)); } else { SendClientMessage(playerid,0xCC0000AA, "Nu poti folosi aceasta comanda cand esti in alt vehicul."); } } else { if(IsPlayerInAnyVehicle(playerid)) { RemovePlayerFromVehicle(playerid); } new Float: X, Float: Y, Float: Z, Float: Ang, Name[30]; GetPlayerPos(playerid, X, Y, Z); GetPlayerFacingAngle(playerid, Ang); GetPlayerName(playerid, Name, sizeof( Name )); HideDraw(playerid); SetTimerEx("HideDraw", 3000, 0, "i", playerid); PVeh[playerid] = CreateVehicle(522, X, Y , Z, Ang, 116,36, 5000000); PutPlayerInVehicle(playerid, PVeh[playerid], 0); LinkVehicleToInterior(PVeh[playerid], GetPlayerInterior(playerid)); printf("NRG-500 created for %s.", Name); SetVehicleParamsForPlayer(PVeh[playerid], playerid, 0, 0); for(new i=0; i <= MAX_PLAYERS; i++) { if ( IsPlayerConnected(i) ) { if ( i != playerid ) { SetVehicleParamsForPlayer(PVeh[playerid], i, 0, 1); } } } } return 1; }[/pawn]
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Romania Super Stunt - Break Sweat <3
Deejaybwg replied to Plolice_police's topic in Imagini şi Videoclipuri
Invata sa controlezi masina. Video-ul, foarte reusit, GJ. -
Citeste regulamentul. Nu se posteaza ID-uri.
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Am scos un FS cu anim-uri, si de cand l-am scos (3 zile) nu s-a mai inchis... decat odata cand lucrau cei de la host la servere, si atunci s-au inchis toate serverele hostate la ei... sper sa fie de la asta. Multumesc.
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Cine e Xeex_ ?
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Serverul meu se inchide cam odata la 2 zile.. folosesc Crashdetect Plugin, si in log imi arata 'Unknown Error'. Unknown Error - de la ce poate fi eroarea asta... ? De la host sunt 90% sigur ca nu e.
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Cauta pe 'Goagal'. Nu se posteaza asa ceva aici.
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Rezolvat, dar iar a aparut aceeasi eroare... amp03svr: amx/amxfile.c:222: fputs_cell: Assertion `fp!=((void *)0)' failed.
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Am obiectele cu CreateDynamicObject. Am sa mai incerc odata.
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Am descarcat Streamer Plugin v2.6 revizuire 29 de aici, am inlocuit streamer.so si streamer.inc, am dat restart la server, dar nu se vad mapele... Am compilat FS-urile, GM-ul, dar tot nu se vad mapele. Cu streamer.so si streamer.inc care le aveam se vedeau mapele.
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16:12:35] *** Streamer Plugin: Obsolete or invalid native "Streamer_RegisterInterface" found (script needs to be recompiled with the latest include file) [16:12:35] *** Streamer Plugin: Obsolete or invalid native "Streamer_AddPlayer" found (script needs to be recompiled with the latest include file) [16:12:35] *** Streamer Plugin: Obsolete or invalid native "Streamer_RemovePlayer" found (script needs to be recompiled with the latest include file) [16:12:35] *** Streamer Plugin: Obsolete or invalid native "Streamer_VerifyPickup" found (script needs to be recompiled with the latest include file) [16:12:35] *** Streamer Plugin: Obsolete or invalid native "Streamer_VerifyCheckpoint" found (script needs to be recompiled with the latest include file) Am gasit asta in server_log.txt si din cauza asta mi se inchide serverul... Care este problema ?
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Liniile nu sunt asezate cum trebuie. Aseaza-le in ordine pe toate.