Nu am fost sigur ce doresti asa ca ti-am raspuns la ambele variante la care m-am gandit. Sa apara [ADMIN] in localchat trebuie sa pui la if(realchat) functia: [pawn]if(PlayerInfo[playerid][pAdmin] > 0) { GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "[ADMIN]%s Says: %s", sendername, text); ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5); }[/pawn] Iar pentru a 2a problema credeam ca vrei un chat pentru admini asa uite unul: [pawn] if(strcmp(cmd, "/admin", true) == 0 || strcmp(cmd, "/a", true) == 0) { if(IsPlayerConnected(playerid)) { GetPlayerName(playerid, sendername, sizeof(sendername)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[256]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_OOC, Foloseste (/a)dmin); return 1; } format(string, sizeof(string), "%d Admin %s: %s", PlayerInfo[playerid][pAdmin], sendername, result); if (PlayerInfo[playerid][pAdmin] >= 1) { SendAdminMessage(COLOR_YELLOW2, string); } printf("Admin %s: %s", sendername, result); } return 1; }[/pawn] ps: trebuie sa definesti culoarea: #define COLOR_YELLOW2 0xF5DEB3AA