Jump to content

[.E.m.O.]K1DDU

Membru
  • Posts

    392
  • Joined

  • Last visited

Everything posted by [.E.m.O.]K1DDU

  1. Salut am o problema. Nu se salveaza Bani si Scorul de la jucatori, dar eu am folderul Saver in ScriptFiles si in acel folder nu se afla nimic, de ce? Ce as putea face ca sa se salveze Bani si Scorul? Multumesc Anticipat
  2. Ce fain :X o sal testez si o sal pun, bravo, esti tare 10/10 Mai astept FS-uri multe si faine. bravo
  3. Hi ^^ Frate esti culmea :| cum de ce facei dublu post? Si ce titlu de cacat (Cititi va rog) poate chiar de aia nimeni nu iti raspunde, ganditi putin fratilor citeste regulamnetul inainte de a posta, pentru asta nu iti zic nimic. Bravo ca esti atat de destept.
  4. Pai da frate am LAdmin, Si da. Dupa ce un jucator spawneaza un vehicul se plimba cu el si dupa iese si spawneaza alta vreau sa dispara pe cea pe care a folosito de prima data. (Cand spawneaza alta) /car [pawn]dcmd_car(playerid,params[]) { if(PlayerInfo[playerid][Level] >= 0) { new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index); tmp3 = strtok(params,Index); if(!strlen(tmp)) return SendClientMessage(playerid, red, "FOLOSESTE: /car [Modelid/Nume] [Culoare1] [Culoare2]"); new car, colour1, colour2, string[128]; if(!IsNumeric(tmp)) car = GetVehicleModelIDFromName(tmp); else car = strval(tmp); if(car < 400 || car > 611) return SendClientMessage(playerid, red, "EROARE: Modelul vehiculului necunoscut"); if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2); if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3); if(PlayerInfo[playerid][pCar] != -1 && !IsPlayerAdmin(playerid) ) CarDeleter(PlayerInfo[playerid][pCar]); new LVehicleID,Float:X,Float:Y,Float:Z, Float:Angle,int1; GetPlayerPos(playerid, X,Y,Z); GetPlayerFacingAngle(playerid,Angle); int1 = GetPlayerInterior(playerid); LVehicleID = CreateVehicle(car, X+3,Y,Z, Angle, colour1, colour2, -1); LinkVehicleToInterior(LVehicleID,int1); PlayerInfo[playerid][pCar] = LVehicleID; CMDMessageToAdmins(playerid,"CAR"); format(string, sizeof(string), "%s spawned a \"%s\" (Model:%d) colour (%d, %d), at %0.2f, %0.2f, %0.2f", pName(playerid), VehicleNames[car-400], car, colour1, colour2, X, Y, Z); SaveToFile("CarSpawns",string); format(string, sizeof(string), "Tu ai spwanat un \"%s\" (Model:%d) Culoare (%d, %d)", VehicleNames[car-400], car, colour1, colour2); return SendClientMessage(playerid,lightblue, string); } else return SendClientMessage(playerid,red,"EROARE: Trebuie sa fi Administrator Level 0 pentru a folosi aceasta comanda"); }[/pawn] /v [pawn]if (strcmp(cmdtext, "/V", true) == 0) { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection ","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); return 1;[/pawn] Dialog masini de la /v [pawn]if(dialogid == CARMENU) { if(response) { if(listitem == 0) // Bikes { ShowPlayerDialog(playerid, CARMENU+1, DIALOG_STYLE_LIST, "Bikes", "BF-400\nBike\nBMX\nHPV1000\nFaggio\nFCR-900\nFreeway\nMountain Bike\nNRG-500\nPCJ-600\nPizzaboy\nSanchez\nWayfarer\nQuad\nBack", "Select", "Cancel"); } if(listitem == 1) // Cars [A-E] { ShowPlayerDialog(playerid, CARMENU+2, DIALOG_STYLE_LIST, "Cars 1 [A-E]", "Admiral\nAlpha\nAmbulance\nBaggage\nBandito\nBanshee\nBarracks\nBenson\nBerkley's RC Van\nBF Injection\nBlade\nBlista Compact\nBloodring Banger\nBobcat\nBoxville 1\nBoxville 2\nBravura\nBroadway\nBuccaneer\nBuffalo\nBullet\nBurrito\nBus\nCabbie\nCaddy\nCadrona\nCamper\nCement Truck\nCheetah\nClover\nClub\nCoach\nCombine Harvester\nComet\nDFT-30\nDozer\nElegant\nElegy\nEmperor\nEsperanto\nEuros\nBack", "Select", "Cancel"); } if(listitem == 2) // Cars 2 [F-P] { ShowPlayerDialog(playerid, CARMENU+3, DIALOG_STYLE_LIST, "Cars 2 [F-P]", "FBI Rancher\nFBI Truck\nFeltzer\nFiretruck 1\nFiretruck 2\nFlash\nFlatbed\nForklift\nFortune\nGlendale 1\nGlendale 2\nGreenwood\nHermes\nHotdog\nHotknife\nHotring Racer 1\nHotring Racer 2\nHotring Racer 3\nHuntley\nHustler\nInfernus\nIntruder\nJester\nJourney\nKart\nLandstalker\nLinerunner\nMajestic\nManana\nMerit\nMesa\nMoonbeam\nMower\nMr Whoopee\nMule\nNebula\nNewsvan\nOceanic\nPacker\nBack", "Select", "Cancel"); } if(listitem == 3) // Cars 3 [P-S] { ShowPlayerDialog(playerid, CARMENU+4, DIALOG_STYLE_LIST, "Cars 3 [P-S]", "Patriot\nPerenniel\nPetrol Tanker\nPhoenix\nPicador\nPolice Car (LSPD)\nPolice Car (SFPD)\nPolice Car (LVPD)\nPolice Ranger\nPolice Truck (Enforcer)\nPolice Truck (SWAT)\nPony\nPremier\nPrevion\nPrimo\nRancher\nRegina\nRemington\nRhino\nRoadtrain\nRomero\nRumpo\nSabre\nSadler 1\nSadler 2\nSandking\nSavanna\nSecuricar\nSentinel\nSlamvan\nSolair\nStafford\nStallion\nStratum\nStretch\nSultan\nSunrise\nBack", "Select", "Cancel"); } if(listitem == 4) // Cars 4 [s-Z] { ShowPlayerDialog(playerid, CARMENU+5, DIALOG_STYLE_LIST, "Cars 4 [s-Z]", "Super GT\nSweeper\nTahoma\nTampa\nTaxi\nTornado\nTowtruck\nTractor\nTrashmaster\nTug\nTurismo\nUranus\nUtility Van\nVincent\nVirgo\nVoodoo\nWalton\nWashington\nWilliard\nWindsor\nYankee\nYosemite\nZR-350\nBack", "Select", "Cancel"); } if(listitem == 5) // Helicopters { ShowPlayerDialog(playerid, CARMENU+6, DIALOG_STYLE_LIST, "Helicopters", "Cargobob\nHunter\nLeviathan\nMaverick\nPolice Maverick\nNews Chopper\nRaindance\nSparrow\nSea Sparrow\nBack", "Select", "Cancel"); } if(listitem == 6) // Planes { ShowPlayerDialog(playerid, CARMENU+7, DIALOG_STYLE_LIST, "Planes", "Andromada\nAT-400\nBeagle\nCropduster\nDodo\nHydra\nNevada\nRustler\nShamal\nSkimmer\nStuntplane\nBack", "Select", "Cancel"); } if(listitem == 7) // Boats { ShowPlayerDialog(playerid, CARMENU+8, DIALOG_STYLE_LIST, "Boats", "Coastguard\nDinghy\nJetmax\nLaunch\nMarquis\nPredator\nReefer\nSpeeder\nSquallo\nTropic\nBack", "Select", "Cancel"); } if(listitem == 8) // Trains { ShowPlayerDialog(playerid, CARMENU+9, DIALOG_STYLE_LIST, "Trains", "Brown Streak\nFreight Box Trailer\nFreight Flat Trailer\nFreight\nStreak Trailer\nTram\nBack", "Select", "Cancel"); } if(listitem == 9) // Trailers { ShowPlayerDialog(playerid, CARMENU+10, DIALOG_STYLE_LIST, "Trailers", "Article Trailer 1\nArticle Trailer 2\nArticle Trailer 3\nBaggage Trailer (A)\nBaggage Trailer (\nFarm Trailer\nPetrol Trailer\nTug Stairs Trailer\nUtility Trailer\nBack", "Select", "Cancel"); } if(listitem == 10) // RC Vehicles + Vortex { ShowPlayerDialog(playerid, CARMENU+11, DIALOG_STYLE_LIST, "RC Vehicles + Vortex", "RC Bandit\nRC Cam\nRC Tiger\nRC Baron\nRC Goblin\nRC Raider\nVortex\nBack", "Select", "Cancel"); } } return 1; } /*===================================Bikes===================================*/ if(dialogid == CARMENU+1) // Bikes { if(response) { if(listitem == 0) // BF-400 { CreateVehicle(581, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // Bike { CreateVehicle(509, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // BMX { CreateVehicle(481, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // HPV1000 { CreateVehicle(523, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // Faggio { CreateVehicle(462, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // FCR-900 { CreateVehicle(521, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Freeway { CreateVehicle(463, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 7) // Mountain Bike { CreateVehicle(510, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 8) // NRG-500 { CreateVehicle(522, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 9) // PCJ-600 { CreateVehicle(461, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 10) // Pizzaboy { CreateVehicle(448, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 11) // Sanchez { CreateVehicle(468, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 12) // Wayfarer { CreateVehicle(586, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 13) // Quad { CreateVehicle(471, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 14) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu By [RIZ]Kira","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //==================================Cars 1==================================// if(dialogid == CARMENU+2) // Cars 1 { if(response) { if(listitem == 0) // Admiral { CreateVehicle(445, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // Alpha { CreateVehicle(602, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // Ambulance { CreateVehicle(416, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // Baggage { CreateVehicle(485, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // Bandito { CreateVehicle(568, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // Banshee { CreateVehicle(429, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Barracks { CreateVehicle(433, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 7) // Benson { CreateVehicle(499, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 8) // Berkley's RC Van { CreateVehicle(459, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 9) //BF Injection { CreateVehicle(424, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 10) // Blade { CreateVehicle(536, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 11) // Blista Compact { CreateVehicle(496, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 12) // Bloodring Banger { CreateVehicle(504, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 13) // Bobcat { CreateVehicle(422, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 14) // Boxville 1 { CreateVehicle(609, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 15) // Boxville 2 { CreateVehicle(498, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 16) // Bravura { CreateVehicle(401, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 17) // Broadway { CreateVehicle(575, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 18) // Buccaneer { CreateVehicle(518, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 19) // Buffalo { CreateVehicle(402, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 20) // Bullet { CreateVehicle(541, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 21) // Burrito { CreateVehicle(482, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 22) // Bus { CreateVehicle(431, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 23) // Cabbie { CreateVehicle(438, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 24) // Caddy { CreateVehicle(457, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 25) // Cadrona { CreateVehicle(527, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 26) // Camper { CreateVehicle(483, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 27) // Cement Truck { CreateVehicle(524, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 28) // Cheetah { CreateVehicle(415, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 29) // Clover { CreateVehicle(542, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 30) // Club { CreateVehicle(589, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 31) // Coach { CreateVehicle(437, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 32) // Combine Harvester { CreateVehicle(532, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 33) // Comet { CreateVehicle(480, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 34) // DFT-30 { CreateVehicle(578, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 35) // Dozer { CreateVehicle(486, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 36) // Elegant { CreateVehicle(507, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 37) // Elegy { CreateVehicle(562, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 38) // Emperor { CreateVehicle(585, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 39) // Esperanto { CreateVehicle(419, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 40) // Euros { CreateVehicle(587, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 41) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu By [RIZ]Kira","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //==================================Cars 2==================================// if(dialogid == CARMENU+3) // Cars 2 { if(response) { if(listitem == 0) // FBI Rancher { CreateVehicle(490, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // FBI Truck { CreateVehicle(528, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // Feltzer { CreateVehicle(533, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // Firetruck 1 { CreateVehicle(544, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // Firetruck 2 { CreateVehicle(407, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // Flash { CreateVehicle(565, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Flatbed { CreateVehicle(455, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 7) // Forklift { CreateVehicle(530, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 8) // Fortune { CreateVehicle(526, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 9) // Glendale 1 { CreateVehicle(466, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 10) // Glendale 2 { CreateVehicle(604, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 11) // Greenwood { CreateVehicle(492, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 12) // Hermes { CreateVehicle(474, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 13) // Hotdog { CreateVehicle(588, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 14) // Hotknife { CreateVehicle(434, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 15) // Hotring Racer 1 { CreateVehicle(502, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 16) // Hotring Racer 2 { CreateVehicle(503, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 17) // Hotring Racer 3 { CreateVehicle(494, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 18) // Huntley { CreateVehicle(579, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 19) // Hustler { CreateVehicle(545, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 20) // Infernus { CreateVehicle(411, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 21) // Intruder { CreateVehicle(546, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 22) // Jester { CreateVehicle(559, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 23) // Journey { CreateVehicle(508, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 24) // Kart { CreateVehicle(571, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 25) // Landstalker { CreateVehicle(400, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 26) // Linerunner { CreateVehicle(403, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 27) // Majestic { CreateVehicle(517, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 28) // Manana { CreateVehicle(410, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 29) // Merit { CreateVehicle(551, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 30) // Mesa { CreateVehicle(500, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 31) // Moonbeam { CreateVehicle(418, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 32) // Mower { CreateVehicle(572, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 33) // Mr Whoopee { CreateVehicle(414, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 34) // Mule { CreateVehicle(423, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 35) // Nebula { CreateVehicle(516, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 36) // Newsvan { CreateVehicle(582, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 37) // Oceanic { CreateVehicle(467, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 38) // Packer { CreateVehicle(443, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 39) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu By [RIZ]Kira","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //==================================Cars 3==================================// if(dialogid == CARMENU+4) // Cars 3 { if(response) { if(listitem == 0) // Patriot { CreateVehicle(470, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // Perenniel { CreateVehicle(404, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // Petrol Tanker { CreateVehicle(514, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // Phoenix { CreateVehicle(603, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // Picador { CreateVehicle(600, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // Police Car LSPD { CreateVehicle(596, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Police Car SFPD { CreateVehicle(597, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 7) // Police Car LVPD { CreateVehicle(598, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 8) // Police Ranger { CreateVehicle(599, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 9) // Police Truck (Enforcer) { CreateVehicle(427, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 10) // Police Truck (SWAT) { CreateVehicle(601, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 11) // Pony { CreateVehicle(413, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 12) // Premier { CreateVehicle(426, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 13) // Previon { CreateVehicle(436, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 14) // Primo { CreateVehicle(547, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 15) // Rancher { CreateVehicle(489, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 16) // Regina { CreateVehicle(479, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 17) // Remington { CreateVehicle(534, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 18) // Rhino { /*if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,0xF60000AA, "You Need To Be An Admin To Spawn This Vehicle!"); else */ CreateVehicle(432, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 19) // Roadtrain { CreateVehicle(515, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 20) // Romero { CreateVehicle(442, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 21) // Rumpo { CreateVehicle(440, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 22) // Sabre { CreateVehicle(575, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 23) // Sadler 1 { CreateVehicle(543, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 24) // Sadler 2 { CreateVehicle(605, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 25) // Sandking { CreateVehicle(495, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 26) // Savanna { CreateVehicle(567, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 27) // Securicar { CreateVehicle(428, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 28) // Sentinel { CreateVehicle(405, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 29) // Slamvan { CreateVehicle(535, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 30) // Solair { CreateVehicle(458, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 31) // Stafford { CreateVehicle(580, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 32) // Stallion { CreateVehicle(439, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 33) // Stratum { CreateVehicle(561, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 34) // Stretch { CreateVehicle(409, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 35) // Sultan { CreateVehicle(560, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 36) // Sunrise { CreateVehicle(550, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 37) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu By [RIZ]Kira","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //==================================Cars 4==================================// if(dialogid == CARMENU+5) // Cars 4 { if(response) { if(listitem == 0) // Super GT { CreateVehicle(506, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // Sweeper { CreateVehicle(574, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // Tahoma { CreateVehicle(566, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // Tampa { CreateVehicle(549, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // Taxi { CreateVehicle(420, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // Tornado { CreateVehicle(576, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Towtruck { CreateVehicle(525, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 7) // Tractor { CreateVehicle(531, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 8) // Trashmaster { CreateVehicle(408, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 9) // Tug { CreateVehicle(583, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 10) // Turismo { CreateVehicle(451, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 11) // Uranus { CreateVehicle(558, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 12) // Utility Van { CreateVehicle(552, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 13) // Vincent { CreateVehicle(540, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 14) // Virgo { CreateVehicle(491, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 15) // Voodoo { CreateVehicle(412, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 16) // Walton { CreateVehicle(478, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 17) // Washington { CreateVehicle(521, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 18) // Williard { CreateVehicle(529, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 19) // Windsor { CreateVehicle(555, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 20) // Yankee { CreateVehicle(456, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 21) // Yosemite { CreateVehicle(554, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 22) // ZR-350 { CreateVehicle(477, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 23) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu By [RIZ]Kira","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //=================================Helicopters=================================// if(dialogid == CARMENU+6) // Helicopters { if(response) { if(listitem == 0) // Cargobob { CreateVehicle(548, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // Hunter { /*if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,0xF60000AA, "You Need To Be An Admin To Spawn This Vehicle!"); else */ CreateVehicle(425, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // Leviathan { CreateVehicle(417, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // Maverick { CreateVehicle(487, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // Police Maverick { CreateVehicle(497, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // News Chopper { CreateVehicle(488, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Raindance { CreateVehicle(563, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 7) // Sparrow { CreateVehicle(447, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 8) // Sea Sparrow { /*if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,0xF60000AA, "You Need To Be An Admin To Spawn This Vehicle!"); else */ CreateVehicle(469, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 9) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu By [RIZ]Kira","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //===================================Planes===================================// if(dialogid == CARMENU+7) // Planes { if(response) { if(listitem == 0) // Andromada { CreateVehicle(592, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // At-400 { CreateVehicle(577, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // Beagle { CreateVehicle(511, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // Cropduster { CreateVehicle(512, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // Dodo { CreateVehicle(593, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // Hydra { /*if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,0xF60000AA, "You Need To Be An Admin To Spawn This Vehicle!"); else */ CreateVehicle(520, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Nevada { CreateVehicle(553, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 7) // Rustler { /*if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,0xF60000AA, "You Need To Be An Admin To Spawn This Vehicle!"); else */ CreateVehicle(476, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 8) // Shamal { CreateVehicle(519, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 9) // Skimmer { CreateVehicle(460, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 10) // Stuntplane { CreateVehicle(513, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 11) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu By [RIZ]Kira","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //===================================Boats===================================// if(dialogid == CARMENU+8) // Boats { if(response) { if(listitem == 0) // Coastguard { CreateVehicle(472, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // Dinghy { CreateVehicle(473, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // Jetmax { CreateVehicle(493, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // Launch { CreateVehicle(595, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // Marquis { CreateVehicle(484, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // Predator { /*if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,0xF60000AA, "You Need To Be An Admin To Spawn This Vehicle!"); else */ CreateVehicle(430, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Reefer { CreateVehicle(453, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 7) // Speeder { CreateVehicle(452, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 8) // Squallo { CreateVehicle(446, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 9) // Tropic { CreateVehicle(454, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 10) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu By [RIZ]Kira","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //==================================Trains==================================// if(dialogid == CARMENU+9) // Trains { if(response) { if(listitem == 0) // Brown Streak { AddStaticVehicle(537, X+6,Y,Z+1, Angle, random(127), random(127)); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // Freight Box Trailer { CreateVehicle(590, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // Freight Flat Trailer { CreateVehicle(569, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // Freight { AddStaticVehicle(538, X+6,Y,Z+1, Angle, random(127), random(127)); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // Streak Trailer { CreateVehicle(570, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // Tram { AddStaticVehicle(449, X+6,Y,Z+1, Angle, random(127), random(127)); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu By [RIZ]Kira","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //=================================Trailers=================================// if(dialogid == CARMENU+10) // Trailers { if(response) { if(listitem == 0) // Article Trailer 1 { CreateVehicle(435, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // Article Trailer 2 { CreateVehicle(450, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // Article Trailer 3 { CreateVehicle(591, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // Baggage Trailer (A) { CreateVehicle(606, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // Baggage Trailer ( { CreateVehicle(607, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // Farm Trailer { CreateVehicle(610, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Petrol Trailer { CreateVehicle(584, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 7) // Tug Stairs Trailer { CreateVehicle(608, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 8) // Utility Trailer { CreateVehicle(611, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 9) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu By [RIZ]Kira","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //===============================RC Vehicles + Vortex================================// if(dialogid == CARMENU+11) // RC Vehicles + Vortex { if(response) { if(listitem == 0) // RC Bandit { CreateVehicle(441, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // RC Cam { CreateVehicle(594, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // RC Tiger { CreateVehicle(564, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // RC Baron { CreateVehicle(464, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // RC Goblin { CreateVehicle(501, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // RC Raider { CreateVehicle(465, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Vortex { CreateVehicle(539, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 7) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu By [RIZ]Kira","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; }[/pawn]
  5. Asta stiu si eu sa dau Reboot... dar de ex infiecare zi sunt multe masini ca sunt multi jucatori care spawneaza frate.......... :| acuma ce dau tot reboot dupa pleaca toti :|
  6. Salut, Am o intrebare, cum fac ca vehiculele care se spawneaza cu comenzile /car si /v sa dispara daca nu sunt folosite de nici un jucator? Mersi anticipat.
  7. Foarte fain bravo, l-am incercat si mere nici un bug. Nu cred ca ar conta culorile 10/10
  8. Ai xStreamer ca plugin si FS? Daca nu bagati Pluginul xStreamer.dll sau .so depinde daca ii pe Windows sau Linux si baga si FS-ul xStreamer Uite aici un tutorial http://www.sa-mp.ro/forum/index.php?topic=3611.0
  9. La setscore trebuie 1 eu am 5 si se salveaza, lol Hai ca pun 1 sa vad ce se intampla Revin cu EDIT: EDIT: Am pus si eu 1 si nu se salveaza daca pun 1 nu se salveaza ... E.E.... incearca 5 nustiu la mine ii 5 si se salveaza
  10. Da si eu am problema asta, si cu LuxAdmin, si Ladmin si Radmin si alte sistem de admin la fel doar 1 merge perfect ce-l clasic cu 4-5 comenzi )
  11. Si eu il am pe acesta, si imi mere tot perfect, nu imi face buguri la server, tot merge perfect merge si la vehicule spawnate cu /car, /v si din GM vehicule, Incearcal pe cel original, sa vezi tot asa face, daca tot asa iseamna ca ii ceva bai de la tine daca merge perfect cel original atunci ii problema cel modificat care nu poate sa stea in SV tau :D
  12. Gata am reusit singura problema era ca la linia asta: [pawn]format(strg,sizeof(strg),"{03E1FE}GameMode ({FC0303}GM{FFFFFF})\n - {00FF19}Kira [RIZ]\n\n{03E1FE}FileScripts and Includes:\n\n - {FC0303}Mappe - {00FF19}Kira, Mr_cata13, aSuSkL [RIZ]\n\n - {FC0303}Fiterscripts - {00FF19}Kira [RIZ]\n\n - {FC0303}Forum - {00FF19}Kenia & Kira [RIZ]\n\n - {FC0303}Donator - {00FF19}ROmaNia IMpAcT ZoNE\n\n{03E1FE}Altii:\n\n - {03E1FE}Echipa de pe {00FF19}sa-mp.ro, sa-mp.com\n\n - {03E1FE}Useri de pe {00FF19}RIZ, EZ\n\n{FFFFFF}Succes {FC0303}Incontinoare! {FFFFFF}");[/pawn] Puneam "[boyZ]AnoNymuS" asta era problema ca puneam acele cuvinte dinainte puse in ghilimele si le puneam la "Echipa depe {00FF19}sa-mp.ro, sa-mp.com si [boyZ]AnoNymuS" si dadeam F5 si facea dinou asa si dupa am sters "[boyZ]AnoNymuS" si o mers. Ce sec Multumesc celor care mau ajutat.
  13. Iti multumesc Mr.Sphirit o sa incerc, asa o sa revin. Si daca nu mere incerc asa: Acolo unde vreau sa modific, modific doar o linie dau save si dau F5 si dupa fac alta linie unde vreau sa modific dau save si dupa F5 si tot asa, si asa voi afla unde am mai si gresit Mersi incaodata
  14. Dar alte GM merg sa le copilez:| Si Pawno are toate includele
  15. Salut, Am un GM si cand ii dau sa se copileze pe F5, apare fereastra de la pawno ca se copilieaza dar dupa 2 secunde se blocheaza tot, si isi revine si apare un GM.amx de 0kb. Ce sa fac?:S Multumesc anticipat
  16. [.E.m.O.]K1DDU

    [MAP]DM Plaja

    WoW very nice, bravo 10/10
  17. Eu stiu mai multe cauze din care poate sa dispara obiectele. 1. Daca ai S0beit si te logheci la Rcon cu LuxAdmin iti dispar. 2. Daca te loghezi /login cu LuxAdmin atunci iti mai dispar. 3. Daca te loghezi cu Rcon prima parola si la a doua stai mai mult de 15 secunde atunci dispar unele obiecte tot cu LuxAdmin. Ceva de aici ?:D
  18. Ok, gata l-am editat si testat merge tot iti multumesc mult pentru ajutor. Se poate inchide topicul.
  19. E.E gata am reusit am sters un } de asta si o mers iinainte de return 0 erau 4 } am sters una doar asa sa vad ce se intampla si o mers nu mai da eroarea . Va multumesc pentru ajutor EDIT: AM BAGAT GM IN SERVER, SI CAND CINEVA SCRIE SAU EU SCRIU NU APARE DE CE? CE SA INTAMPLAT? DACA AVETI NEVOIE SA VEDETI ONPLAYERTEXT ESTE ACESTA: [pawn]public OnPlayerText(playerid,text[]) { SetPlayerChatBubble(playerid, text, 0xFFFFFFAA, 100.0, 10000); if(isafk[playerid] == 1) { SystemMessage(playerid, "You can not speak for you in BRB or AFK."); } if (!strcmp(text, reactionstr, false)) { if (reactioninprog == 2) ReactionWin(playerid); if (reactioninprog == 1) { if (reactionwinnerid == playerid) { SendClientMessage(playerid, 0x247C1BFF, "You've already won!."); } else { SendClientMessage(playerid, 0x247C1BFF, "You are too slow!."); { new messagetext[128]; format(messagetext, 128, "(ID: %d): %s", playerid, text); SendPlayerMessageToAll(playerid, messagetext); } } } } return 0; }[/pawn]
  20. Am facut asa dar imi da eroarea asta D:\Desktop\RIZ.pwn(765) : error 010: invalid function or declaration si fix la linia unde am schimbat 1 in 0 Ce fac?
  21. Salut, imi poate spune cineva cum pot sa pun ID de la un jucator cand scrie ceva pe chat ca la nume dupa nume sa ii arate ID Exemplu: "[RIZ]Kira (ID:1): salut" Multumesc anticipat
  22. L-am luat si eu, Kaspersky PURE a detectat 6 virusi, dupa lam dezactivat l-am descarcat dinou si cand deschid, Oops nu mere erori. Deci mise pare bun din descrieri si ce este in GM, dar cand il deschid are Buguri multe, si plus ca are virusi.
  23. Am terminat azi tot FS-ul de tradus. 99% tradus Download mai sus la inceputul subiectului http://solidfiles.com/d/c5d3/
  24. Ok, daca iau Ban/Warn/TC la topic, tot una mi, eu doar pentru serverul meu l-am tradus si il voi termina si il voi pune pe server cand va fi gata eu ziceam sa il dau si aici ca poate il vrea cineva. Daca iau BAN/WARN/TC la acest topic nu ma sinucid mi egal. Nu mo luat mult sa fac un topic .
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.