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Everything posted by [.E.m.O.]K1DDU
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Ce fain :X o sal testez si o sal pun, bravo, esti tare 10/10 Mai astept FS-uri multe si faine. bravo
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Hi ^^ Frate esti culmea :| cum de ce facei dublu post? Si ce titlu de cacat (Cititi va rog) poate chiar de aia nimeni nu iti raspunde, ganditi putin fratilor citeste regulamnetul inainte de a posta, pentru asta nu iti zic nimic. Bravo ca esti atat de destept.
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Pai da frate am LAdmin, Si da. Dupa ce un jucator spawneaza un vehicul se plimba cu el si dupa iese si spawneaza alta vreau sa dispara pe cea pe care a folosito de prima data. (Cand spawneaza alta) /car [pawn]dcmd_car(playerid,params[]) { if(PlayerInfo[playerid][Level] >= 0) { new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index); tmp3 = strtok(params,Index); if(!strlen(tmp)) return SendClientMessage(playerid, red, "FOLOSESTE: /car [Modelid/Nume] [Culoare1] [Culoare2]"); new car, colour1, colour2, string[128]; if(!IsNumeric(tmp)) car = GetVehicleModelIDFromName(tmp); else car = strval(tmp); if(car < 400 || car > 611) return SendClientMessage(playerid, red, "EROARE: Modelul vehiculului necunoscut"); if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2); if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3); if(PlayerInfo[playerid][pCar] != -1 && !IsPlayerAdmin(playerid) ) CarDeleter(PlayerInfo[playerid][pCar]); new LVehicleID,Float:X,Float:Y,Float:Z, Float:Angle,int1; GetPlayerPos(playerid, X,Y,Z); GetPlayerFacingAngle(playerid,Angle); int1 = GetPlayerInterior(playerid); LVehicleID = CreateVehicle(car, X+3,Y,Z, Angle, colour1, colour2, -1); LinkVehicleToInterior(LVehicleID,int1); PlayerInfo[playerid][pCar] = LVehicleID; CMDMessageToAdmins(playerid,"CAR"); format(string, sizeof(string), "%s spawned a \"%s\" (Model:%d) colour (%d, %d), at %0.2f, %0.2f, %0.2f", pName(playerid), VehicleNames[car-400], car, colour1, colour2, X, Y, Z); SaveToFile("CarSpawns",string); format(string, sizeof(string), "Tu ai spwanat un \"%s\" (Model:%d) Culoare (%d, %d)", VehicleNames[car-400], car, colour1, colour2); return SendClientMessage(playerid,lightblue, string); } else return SendClientMessage(playerid,red,"EROARE: Trebuie sa fi Administrator Level 0 pentru a folosi aceasta comanda"); }[/pawn] /v [pawn]if (strcmp(cmdtext, "/V", true) == 0) { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection ","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); return 1;[/pawn] Dialog masini de la /v [pawn]if(dialogid == CARMENU) { if(response) { if(listitem == 0) // Bikes { ShowPlayerDialog(playerid, CARMENU+1, DIALOG_STYLE_LIST, "Bikes", "BF-400\nBike\nBMX\nHPV1000\nFaggio\nFCR-900\nFreeway\nMountain Bike\nNRG-500\nPCJ-600\nPizzaboy\nSanchez\nWayfarer\nQuad\nBack", "Select", "Cancel"); } if(listitem == 1) // Cars [A-E] { ShowPlayerDialog(playerid, CARMENU+2, DIALOG_STYLE_LIST, "Cars 1 [A-E]", "Admiral\nAlpha\nAmbulance\nBaggage\nBandito\nBanshee\nBarracks\nBenson\nBerkley's RC Van\nBF Injection\nBlade\nBlista Compact\nBloodring Banger\nBobcat\nBoxville 1\nBoxville 2\nBravura\nBroadway\nBuccaneer\nBuffalo\nBullet\nBurrito\nBus\nCabbie\nCaddy\nCadrona\nCamper\nCement Truck\nCheetah\nClover\nClub\nCoach\nCombine Harvester\nComet\nDFT-30\nDozer\nElegant\nElegy\nEmperor\nEsperanto\nEuros\nBack", "Select", "Cancel"); } if(listitem == 2) // Cars 2 [F-P] { ShowPlayerDialog(playerid, CARMENU+3, DIALOG_STYLE_LIST, "Cars 2 [F-P]", "FBI Rancher\nFBI Truck\nFeltzer\nFiretruck 1\nFiretruck 2\nFlash\nFlatbed\nForklift\nFortune\nGlendale 1\nGlendale 2\nGreenwood\nHermes\nHotdog\nHotknife\nHotring Racer 1\nHotring Racer 2\nHotring Racer 3\nHuntley\nHustler\nInfernus\nIntruder\nJester\nJourney\nKart\nLandstalker\nLinerunner\nMajestic\nManana\nMerit\nMesa\nMoonbeam\nMower\nMr Whoopee\nMule\nNebula\nNewsvan\nOceanic\nPacker\nBack", "Select", "Cancel"); } if(listitem == 3) // Cars 3 [P-S] { ShowPlayerDialog(playerid, CARMENU+4, DIALOG_STYLE_LIST, "Cars 3 [P-S]", "Patriot\nPerenniel\nPetrol Tanker\nPhoenix\nPicador\nPolice Car (LSPD)\nPolice Car (SFPD)\nPolice Car (LVPD)\nPolice Ranger\nPolice Truck (Enforcer)\nPolice Truck (SWAT)\nPony\nPremier\nPrevion\nPrimo\nRancher\nRegina\nRemington\nRhino\nRoadtrain\nRomero\nRumpo\nSabre\nSadler 1\nSadler 2\nSandking\nSavanna\nSecuricar\nSentinel\nSlamvan\nSolair\nStafford\nStallion\nStratum\nStretch\nSultan\nSunrise\nBack", "Select", "Cancel"); } if(listitem == 4) // Cars 4 [s-Z] { ShowPlayerDialog(playerid, CARMENU+5, DIALOG_STYLE_LIST, "Cars 4 [s-Z]", "Super GT\nSweeper\nTahoma\nTampa\nTaxi\nTornado\nTowtruck\nTractor\nTrashmaster\nTug\nTurismo\nUranus\nUtility Van\nVincent\nVirgo\nVoodoo\nWalton\nWashington\nWilliard\nWindsor\nYankee\nYosemite\nZR-350\nBack", "Select", "Cancel"); } if(listitem == 5) // Helicopters { ShowPlayerDialog(playerid, CARMENU+6, DIALOG_STYLE_LIST, "Helicopters", "Cargobob\nHunter\nLeviathan\nMaverick\nPolice Maverick\nNews Chopper\nRaindance\nSparrow\nSea Sparrow\nBack", "Select", "Cancel"); } if(listitem == 6) // Planes { ShowPlayerDialog(playerid, CARMENU+7, DIALOG_STYLE_LIST, "Planes", "Andromada\nAT-400\nBeagle\nCropduster\nDodo\nHydra\nNevada\nRustler\nShamal\nSkimmer\nStuntplane\nBack", "Select", "Cancel"); } if(listitem == 7) // Boats { ShowPlayerDialog(playerid, CARMENU+8, DIALOG_STYLE_LIST, "Boats", "Coastguard\nDinghy\nJetmax\nLaunch\nMarquis\nPredator\nReefer\nSpeeder\nSquallo\nTropic\nBack", "Select", "Cancel"); } if(listitem == 8) // Trains { ShowPlayerDialog(playerid, CARMENU+9, DIALOG_STYLE_LIST, "Trains", "Brown Streak\nFreight Box Trailer\nFreight Flat Trailer\nFreight\nStreak Trailer\nTram\nBack", "Select", "Cancel"); } if(listitem == 9) // Trailers { ShowPlayerDialog(playerid, CARMENU+10, DIALOG_STYLE_LIST, "Trailers", "Article Trailer 1\nArticle Trailer 2\nArticle Trailer 3\nBaggage Trailer (A)\nBaggage Trailer (\nFarm Trailer\nPetrol Trailer\nTug Stairs Trailer\nUtility Trailer\nBack", "Select", "Cancel"); } if(listitem == 10) // RC Vehicles + Vortex { ShowPlayerDialog(playerid, CARMENU+11, DIALOG_STYLE_LIST, "RC Vehicles + Vortex", "RC Bandit\nRC Cam\nRC Tiger\nRC Baron\nRC Goblin\nRC Raider\nVortex\nBack", "Select", "Cancel"); } } return 1; } /*===================================Bikes===================================*/ if(dialogid == CARMENU+1) // Bikes { if(response) { if(listitem == 0) // BF-400 { CreateVehicle(581, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // Bike { CreateVehicle(509, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // BMX { CreateVehicle(481, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // HPV1000 { CreateVehicle(523, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // Faggio { CreateVehicle(462, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // FCR-900 { CreateVehicle(521, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Freeway { CreateVehicle(463, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 7) // Mountain Bike { CreateVehicle(510, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 8) // NRG-500 { CreateVehicle(522, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 9) // PCJ-600 { CreateVehicle(461, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 10) // Pizzaboy { CreateVehicle(448, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 11) // Sanchez { CreateVehicle(468, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 12) // Wayfarer { CreateVehicle(586, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 13) // Quad { CreateVehicle(471, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 14) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu By [RIZ]Kira","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //==================================Cars 1==================================// if(dialogid == CARMENU+2) // Cars 1 { if(response) { if(listitem == 0) // Admiral { CreateVehicle(445, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // Alpha { CreateVehicle(602, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // Ambulance { CreateVehicle(416, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // Baggage { CreateVehicle(485, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // Bandito { CreateVehicle(568, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // Banshee { CreateVehicle(429, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Barracks { CreateVehicle(433, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 7) // Benson { CreateVehicle(499, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 8) // Berkley's RC Van { CreateVehicle(459, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 9) //BF Injection { CreateVehicle(424, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 10) // Blade { CreateVehicle(536, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 11) // Blista Compact { CreateVehicle(496, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 12) // Bloodring Banger { CreateVehicle(504, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 13) // Bobcat { CreateVehicle(422, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 14) // Boxville 1 { CreateVehicle(609, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 15) // Boxville 2 { CreateVehicle(498, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 16) // Bravura { CreateVehicle(401, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 17) // Broadway { CreateVehicle(575, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 18) // Buccaneer { CreateVehicle(518, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 19) // Buffalo { CreateVehicle(402, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 20) // Bullet { CreateVehicle(541, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 21) // Burrito { CreateVehicle(482, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 22) // Bus { CreateVehicle(431, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 23) // Cabbie { CreateVehicle(438, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 24) // Caddy { CreateVehicle(457, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 25) // Cadrona { CreateVehicle(527, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 26) // Camper { CreateVehicle(483, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 27) // Cement Truck { CreateVehicle(524, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 28) // Cheetah { CreateVehicle(415, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 29) // Clover { CreateVehicle(542, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 30) // Club { CreateVehicle(589, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 31) // Coach { CreateVehicle(437, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 32) // Combine Harvester { CreateVehicle(532, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 33) // Comet { CreateVehicle(480, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 34) // DFT-30 { CreateVehicle(578, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 35) // Dozer { CreateVehicle(486, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 36) // Elegant { CreateVehicle(507, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 37) // Elegy { CreateVehicle(562, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 38) // Emperor { CreateVehicle(585, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 39) // Esperanto { CreateVehicle(419, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 40) // Euros { CreateVehicle(587, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 41) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu By [RIZ]Kira","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //==================================Cars 2==================================// if(dialogid == CARMENU+3) // Cars 2 { if(response) { if(listitem == 0) // FBI Rancher { CreateVehicle(490, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // FBI Truck { CreateVehicle(528, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // Feltzer { CreateVehicle(533, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // Firetruck 1 { CreateVehicle(544, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // Firetruck 2 { CreateVehicle(407, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // Flash { CreateVehicle(565, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Flatbed { CreateVehicle(455, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 7) // Forklift { CreateVehicle(530, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 8) // Fortune { CreateVehicle(526, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 9) // Glendale 1 { CreateVehicle(466, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 10) // Glendale 2 { CreateVehicle(604, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 11) // Greenwood { CreateVehicle(492, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 12) // Hermes { CreateVehicle(474, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 13) // Hotdog { CreateVehicle(588, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 14) // Hotknife { CreateVehicle(434, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 15) // Hotring Racer 1 { CreateVehicle(502, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 16) // Hotring Racer 2 { CreateVehicle(503, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 17) // Hotring Racer 3 { CreateVehicle(494, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 18) // Huntley { CreateVehicle(579, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 19) // Hustler { CreateVehicle(545, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 20) // Infernus { CreateVehicle(411, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 21) // Intruder { CreateVehicle(546, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 22) // Jester { CreateVehicle(559, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 23) // Journey { CreateVehicle(508, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 24) // Kart { CreateVehicle(571, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 25) // Landstalker { CreateVehicle(400, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 26) // Linerunner { CreateVehicle(403, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 27) // Majestic { CreateVehicle(517, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 28) // Manana { CreateVehicle(410, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 29) // Merit { CreateVehicle(551, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 30) // Mesa { CreateVehicle(500, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 31) // Moonbeam { CreateVehicle(418, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 32) // Mower { CreateVehicle(572, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 33) // Mr Whoopee { CreateVehicle(414, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 34) // Mule { CreateVehicle(423, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 35) // Nebula { CreateVehicle(516, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 36) // Newsvan { CreateVehicle(582, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 37) // Oceanic { CreateVehicle(467, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 38) // Packer { CreateVehicle(443, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 39) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu By [RIZ]Kira","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //==================================Cars 3==================================// if(dialogid == CARMENU+4) // Cars 3 { if(response) { if(listitem == 0) // Patriot { CreateVehicle(470, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // Perenniel { CreateVehicle(404, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // Petrol Tanker { CreateVehicle(514, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // Phoenix { CreateVehicle(603, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // Picador { CreateVehicle(600, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // Police Car LSPD { CreateVehicle(596, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Police Car SFPD { CreateVehicle(597, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 7) // Police Car LVPD { CreateVehicle(598, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 8) // Police Ranger { CreateVehicle(599, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 9) // Police Truck (Enforcer) { CreateVehicle(427, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 10) // Police Truck (SWAT) { CreateVehicle(601, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 11) // Pony { CreateVehicle(413, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 12) // Premier { CreateVehicle(426, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 13) // Previon { CreateVehicle(436, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 14) // Primo { CreateVehicle(547, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 15) // Rancher { CreateVehicle(489, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 16) // Regina { CreateVehicle(479, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 17) // Remington { CreateVehicle(534, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 18) // Rhino { /*if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,0xF60000AA, "You Need To Be An Admin To Spawn This Vehicle!"); else */ CreateVehicle(432, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 19) // Roadtrain { CreateVehicle(515, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 20) // Romero { CreateVehicle(442, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 21) // Rumpo { CreateVehicle(440, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 22) // Sabre { CreateVehicle(575, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 23) // Sadler 1 { CreateVehicle(543, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 24) // Sadler 2 { CreateVehicle(605, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 25) // Sandking { CreateVehicle(495, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 26) // Savanna { CreateVehicle(567, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 27) // Securicar { CreateVehicle(428, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 28) // Sentinel { CreateVehicle(405, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 29) // Slamvan { CreateVehicle(535, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 30) // Solair { CreateVehicle(458, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 31) // Stafford { CreateVehicle(580, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 32) // Stallion { CreateVehicle(439, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 33) // Stratum { CreateVehicle(561, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 34) // Stretch { CreateVehicle(409, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 35) // Sultan { CreateVehicle(560, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 36) // Sunrise { CreateVehicle(550, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 37) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu By [RIZ]Kira","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //==================================Cars 4==================================// if(dialogid == CARMENU+5) // Cars 4 { if(response) { if(listitem == 0) // Super GT { CreateVehicle(506, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // Sweeper { CreateVehicle(574, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // Tahoma { CreateVehicle(566, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // Tampa { CreateVehicle(549, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // Taxi { CreateVehicle(420, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // Tornado { CreateVehicle(576, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Towtruck { CreateVehicle(525, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 7) // Tractor { CreateVehicle(531, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 8) // Trashmaster { CreateVehicle(408, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 9) // Tug { CreateVehicle(583, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 10) // Turismo { CreateVehicle(451, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 11) // Uranus { CreateVehicle(558, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 12) // Utility Van { CreateVehicle(552, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 13) // Vincent { CreateVehicle(540, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 14) // Virgo { CreateVehicle(491, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 15) // Voodoo { CreateVehicle(412, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 16) // Walton { CreateVehicle(478, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 17) // Washington { CreateVehicle(521, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 18) // Williard { CreateVehicle(529, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 19) // Windsor { CreateVehicle(555, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 20) // Yankee { CreateVehicle(456, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 21) // Yosemite { CreateVehicle(554, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 22) // ZR-350 { CreateVehicle(477, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 23) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu By [RIZ]Kira","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //=================================Helicopters=================================// if(dialogid == CARMENU+6) // Helicopters { if(response) { if(listitem == 0) // Cargobob { CreateVehicle(548, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // Hunter { /*if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,0xF60000AA, "You Need To Be An Admin To Spawn This Vehicle!"); else */ CreateVehicle(425, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // Leviathan { CreateVehicle(417, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // Maverick { CreateVehicle(487, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // Police Maverick { CreateVehicle(497, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // News Chopper { CreateVehicle(488, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Raindance { CreateVehicle(563, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 7) // Sparrow { CreateVehicle(447, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 8) // Sea Sparrow { /*if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,0xF60000AA, "You Need To Be An Admin To Spawn This Vehicle!"); else */ CreateVehicle(469, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 9) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu By [RIZ]Kira","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //===================================Planes===================================// if(dialogid == CARMENU+7) // Planes { if(response) { if(listitem == 0) // Andromada { CreateVehicle(592, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // At-400 { CreateVehicle(577, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // Beagle { CreateVehicle(511, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // Cropduster { CreateVehicle(512, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // Dodo { CreateVehicle(593, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // Hydra { /*if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,0xF60000AA, "You Need To Be An Admin To Spawn This Vehicle!"); else */ CreateVehicle(520, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Nevada { CreateVehicle(553, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 7) // Rustler { /*if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,0xF60000AA, "You Need To Be An Admin To Spawn This Vehicle!"); else */ CreateVehicle(476, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 8) // Shamal { CreateVehicle(519, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 9) // Skimmer { CreateVehicle(460, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 10) // Stuntplane { CreateVehicle(513, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 11) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu By [RIZ]Kira","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //===================================Boats===================================// if(dialogid == CARMENU+8) // Boats { if(response) { if(listitem == 0) // Coastguard { CreateVehicle(472, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // Dinghy { CreateVehicle(473, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // Jetmax { CreateVehicle(493, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // Launch { CreateVehicle(595, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // Marquis { CreateVehicle(484, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // Predator { /*if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,0xF60000AA, "You Need To Be An Admin To Spawn This Vehicle!"); else */ CreateVehicle(430, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Reefer { CreateVehicle(453, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 7) // Speeder { CreateVehicle(452, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 8) // Squallo { CreateVehicle(446, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 9) // Tropic { CreateVehicle(454, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 10) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu By [RIZ]Kira","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //==================================Trains==================================// if(dialogid == CARMENU+9) // Trains { if(response) { if(listitem == 0) // Brown Streak { AddStaticVehicle(537, X+6,Y,Z+1, Angle, random(127), random(127)); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // Freight Box Trailer { CreateVehicle(590, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // Freight Flat Trailer { CreateVehicle(569, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // Freight { AddStaticVehicle(538, X+6,Y,Z+1, Angle, random(127), random(127)); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // Streak Trailer { CreateVehicle(570, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // Tram { AddStaticVehicle(449, X+6,Y,Z+1, Angle, random(127), random(127)); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu By [RIZ]Kira","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //=================================Trailers=================================// if(dialogid == CARMENU+10) // Trailers { if(response) { if(listitem == 0) // Article Trailer 1 { CreateVehicle(435, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // Article Trailer 2 { CreateVehicle(450, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // Article Trailer 3 { CreateVehicle(591, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // Baggage Trailer (A) { CreateVehicle(606, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // Baggage Trailer ( { CreateVehicle(607, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // Farm Trailer { CreateVehicle(610, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Petrol Trailer { CreateVehicle(584, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 7) // Tug Stairs Trailer { CreateVehicle(608, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 8) // Utility Trailer { CreateVehicle(611, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 9) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu By [RIZ]Kira","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //===============================RC Vehicles + Vortex================================// if(dialogid == CARMENU+11) // RC Vehicles + Vortex { if(response) { if(listitem == 0) // RC Bandit { CreateVehicle(441, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // RC Cam { CreateVehicle(594, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // RC Tiger { CreateVehicle(564, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // RC Baron { CreateVehicle(464, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // RC Goblin { CreateVehicle(501, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // RC Raider { CreateVehicle(465, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Vortex { CreateVehicle(539, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 7) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu By [RIZ]Kira","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; }[/pawn]
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Foarte fain bravo, l-am incercat si mere nici un bug. Nu cred ca ar conta culorile 10/10
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Ai xStreamer ca plugin si FS? Daca nu bagati Pluginul xStreamer.dll sau .so depinde daca ii pe Windows sau Linux si baga si FS-ul xStreamer Uite aici un tutorial http://www.sa-mp.ro/forum/index.php?topic=3611.0
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La setscore trebuie 1 eu am 5 si se salveaza, lol Hai ca pun 1 sa vad ce se intampla Revin cu EDIT: EDIT: Am pus si eu 1 si nu se salveaza daca pun 1 nu se salveaza ... E.E.... incearca 5 nustiu la mine ii 5 si se salveaza
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(cmd4life) Nimeni nu stie? Asa "mari scripteri" avem?
[.E.m.O.]K1DDU replied to FANEX's question in Arhivă probleme
Incearca;) -
Da si eu am problema asta, si cu LuxAdmin, si Ladmin si Radmin si alte sistem de admin la fel doar 1 merge perfect ce-l clasic cu 4-5 comenzi )
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(cmd4life) Nimeni nu stie? Asa "mari scripteri" avem?
[.E.m.O.]K1DDU replied to FANEX's question in Arhivă probleme
Si eu il am pe acesta, si imi mere tot perfect, nu imi face buguri la server, tot merge perfect merge si la vehicule spawnate cu /car, /v si din GM vehicule, Incearcal pe cel original, sa vezi tot asa face, daca tot asa iseamna ca ii ceva bai de la tine daca merge perfect cel original atunci ii problema cel modificat care nu poate sa stea in SV tau :D -
Gata am reusit singura problema era ca la linia asta: [pawn]format(strg,sizeof(strg),"{03E1FE}GameMode ({FC0303}GM{FFFFFF})\n - {00FF19}Kira [RIZ]\n\n{03E1FE}FileScripts and Includes:\n\n - {FC0303}Mappe - {00FF19}Kira, Mr_cata13, aSuSkL [RIZ]\n\n - {FC0303}Fiterscripts - {00FF19}Kira [RIZ]\n\n - {FC0303}Forum - {00FF19}Kenia & Kira [RIZ]\n\n - {FC0303}Donator - {00FF19}ROmaNia IMpAcT ZoNE\n\n{03E1FE}Altii:\n\n - {03E1FE}Echipa de pe {00FF19}sa-mp.ro, sa-mp.com\n\n - {03E1FE}Useri de pe {00FF19}RIZ, EZ\n\n{FFFFFF}Succes {FC0303}Incontinoare! {FFFFFF}");[/pawn] Puneam "[boyZ]AnoNymuS" asta era problema ca puneam acele cuvinte dinainte puse in ghilimele si le puneam la "Echipa depe {00FF19}sa-mp.ro, sa-mp.com si [boyZ]AnoNymuS" si dadeam F5 si facea dinou asa si dupa am sters "[boyZ]AnoNymuS" si o mers. Ce sec Multumesc celor care mau ajutat.
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Eu stiu mai multe cauze din care poate sa dispara obiectele. 1. Daca ai S0beit si te logheci la Rcon cu LuxAdmin iti dispar. 2. Daca te loghezi /login cu LuxAdmin atunci iti mai dispar. 3. Daca te loghezi cu Rcon prima parola si la a doua stai mai mult de 15 secunde atunci dispar unele obiecte tot cu LuxAdmin. Ceva de aici ?:D
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ID dupa nume, "exemplu: [RIZ]Kira (ID:1): salut"
[.E.m.O.]K1DDU replied to [.E.m.O.]K1DDU's question in Arhivă probleme
Ok, gata l-am editat si testat merge tot iti multumesc mult pentru ajutor. Se poate inchide topicul. -
ID dupa nume, "exemplu: [RIZ]Kira (ID:1): salut"
[.E.m.O.]K1DDU replied to [.E.m.O.]K1DDU's question in Arhivă probleme
E.E gata am reusit am sters un } de asta si o mers iinainte de return 0 erau 4 } am sters una doar asa sa vad ce se intampla si o mers nu mai da eroarea . Va multumesc pentru ajutor EDIT: AM BAGAT GM IN SERVER, SI CAND CINEVA SCRIE SAU EU SCRIU NU APARE DE CE? CE SA INTAMPLAT? DACA AVETI NEVOIE SA VEDETI ONPLAYERTEXT ESTE ACESTA: [pawn]public OnPlayerText(playerid,text[]) { SetPlayerChatBubble(playerid, text, 0xFFFFFFAA, 100.0, 10000); if(isafk[playerid] == 1) { SystemMessage(playerid, "You can not speak for you in BRB or AFK."); } if (!strcmp(text, reactionstr, false)) { if (reactioninprog == 2) ReactionWin(playerid); if (reactioninprog == 1) { if (reactionwinnerid == playerid) { SendClientMessage(playerid, 0x247C1BFF, "You've already won!."); } else { SendClientMessage(playerid, 0x247C1BFF, "You are too slow!."); { new messagetext[128]; format(messagetext, 128, "(ID: %d): %s", playerid, text); SendPlayerMessageToAll(playerid, messagetext); } } } } return 0; }[/pawn] -
ID dupa nume, "exemplu: [RIZ]Kira (ID:1): salut"
[.E.m.O.]K1DDU replied to [.E.m.O.]K1DDU's question in Arhivă probleme
Am facut asa dar imi da eroarea asta D:\Desktop\RIZ.pwn(765) : error 010: invalid function or declaration si fix la linia unde am schimbat 1 in 0 Ce fac? -
ID dupa nume, "exemplu: [RIZ]Kira (ID:1): salut"
[.E.m.O.]K1DDU posted a question in Arhivă probleme
Salut, imi poate spune cineva cum pot sa pun ID de la un jucator cand scrie ceva pe chat ca la nume dupa nume sa ii arate ID Exemplu: "[RIZ]Kira (ID:1): salut" Multumesc anticipat -
L-am luat si eu, Kaspersky PURE a detectat 6 virusi, dupa lam dezactivat l-am descarcat dinou si cand deschid, Oops nu mere erori. Deci mise pare bun din descrieri si ce este in GM, dar cand il deschid are Buguri multe, si plus ca are virusi.
