mura
Membru-
Posts
79 -
Joined
-
Last visited
Never
Content Type
Profiles
Forums
News
Documentation
Everything posted by mura
-
port forward pentru wireless? Intra in interfata pe http://192.168.0.1 , acolo bagi userul si parola ta.Te duci la Advanced si acolo gasesti optiunea Port Forwarding.Adaugi ipu asta 192.168.0.100 scrie samp si portul 7777 sau care il ai :D
-
da chear nimeni ?:(
-
Am incercat de pe un tutorial ceva cu settimer public OnPlayerText(playerid, text[]) { new JackID = GetPlayerID("Jack"); new Float:x,Float:y,Float:z; GetPlayerPos(JackID,x,y,z); if(IsPlayerFacingPlayer(playerid,JackID,10.0)) { if(strfind(text, "Follow me") != -1 && IsPlayerInRangeOfPoint(playerid,5.0,x,y,z)) { SetPlayerChatBubble(JackID,"Ok!",white, 100.0, 5000); SetTimerEx("GetJackToFolow",100,1,"i",playerid); ApplyAnimation(JackID,"PED","WALK_PLAYER",4.1,1,1,1,1,0); return 1; } } return 1; } nu mere.Imi da eroare la getplayerid cu unfinded symbol...nui dau de cap.
-
Deci am pus la public OnPlayerStateChange(playerid, newstate, oldstate) { if(GetPlayerVehicleID(playerid) == mura) { new sendername[MAX_PLAYER_NAME]; GetPlayerName(playerid, sendername, sizeof(sendername)); if(strcmp(sendername,"mura",true)) { SendClientMessage(playerid,0xFF0000FF,"Nu esti proprietar!"); RemovePlayerFromVehicle(playerid); } }...totul e ok dar o mica problema.Dupa ce ma da afara din vehicul se blocheaza player-ul
-
Am pus asa: if ( GetPlayerSkin( playerid ) == 275 ) { if(GetPlayerVehicleID(playerid) == ambulantacar2) { { SendClientMessage(playerid,0xF5DEB3AA,"Tu nu esti Medic!"); RemovePlayerFromVehicle(playerid); } } } si nu mere..cand intru nu se intampla nimic
-
Deci am pus asa: if(GetPlayerVehicleID(playerid) == Nume) { new sendername[MAX_PLAYER_NAME]; GetPlayerName(playerid, sendername, sizeof(sendername)); if(strcmp(sendername,"Player",true)) { SendClientMessage(playerid,0xF5DEB3AA,"Tu nu esti proprietarul acestui vehicul!"); RemovePlayerFromVehicle(playerid); } }...Dar cum pun masina in functie de skin?..Adica numai daca are skinul definit sa poata conduca vehiculul
-
Cum pun sa nu mai apara deasupra numelui viata? si sa nu mai apara pe harta patratelu ala la player?
-
Cum setez checkpoint-ul enter/exit spre ex la Planning dept.Este deja un checpkoint setat dar cand player-ul sa iese sa-l pozitioneze in alta parte nu in LV
-
Vreau sa pun animatie cand player-ul este spawnat: ApplyAnimation(playerid,"BEACH","ParkSit_M_loop",4.1,1,1,1,1,1); Am pus asa la onplayerspawn dar nu mere..
-
Cum pun comanda asta: public OnPlayerCommandText(playerid, cmdtext[]) { if(!strcmp(cmdtext, "/jail", true, 5)) { if (IsPlayerAdmin(playerid)) { if(!strlen(cmdtext[6])) { SendClientMessage(playerid, COLOR_ORED, "Usage: /jail [playerid]"); return 1; } new ID = strval(cmdtext[6]); new strv[170]; if(IsPlayerConnected(ID)) { format(strv, 170, "~ You have been jailed"); SendClientMessage(ID,COLOR_ORANGE, strv); SetPlayerPos(ID, 264.8763,81.9862,1001.0390); SetPlayerInterior(ID, 6); } } return SendClientMessage(playerid, COLOR_RED, "Tu nu esti admin!"); } sa fie pe skin..adica ai skinul respectiv..ai acces la comanda
-
habar n-am sal folosesc ... in fine
-
sus -> new Text:Textdraw1; la OnGameModeInit() Textdraw1 = TextDrawCreate(479.5 ,445.5 , "PlayMania"); TextDrawFont(Textdraw1 , 0); TextDrawLetterSize(Textdraw1 , 1, 7); TextDrawColor(Textdraw1 , 0xffee00FF); TextDrawSetOutline(Textdraw1 , true); TextDrawSetProportional(Textdraw1 , true); TextDrawSetShadow(Textdraw1 , 1); la OnGameModeExit() TextDrawHideForAll(Textdraw1); TextDrawDestroy(Textdraw1); si la OnPlayerConnect(playerid) TextDrawShowForPlayer(playerid,Textdraw1); ..nu apare nimic :|
-
am verificat fiecare linie..nu apare deloc :| probabil ca am un dialog sau altceva?afecteaza?
-
Vreau sa pun si eu in coltz jos un textdraw, dar nu functioneaza.Am pus asa: new Text:Textdraw1; <- sus In OnGameModeInit Textdraw1 = TextDrawCreate(479.5 ,445.5 , "PlayMania"); TextDrawFont(Textdraw1 , 0); TextDrawLetterSize(Textdraw1 , 1, 7); TextDrawColor(Textdraw1 , 0xffee00FF); TextDrawSetOutline(Textdraw1 , true); TextDrawSetProportional(Textdraw1 , true); TextDrawSetShadow(Textdraw1 , 1);
-
Am pus si interior dar degeaba la fel apare alta locatie public OnPlayerSpawn(playerid) { GivePlayerWeapon(playerid, 5, 0); SetPlayerCheckpoint(playerid, 1481.067504, -1771.494628, 18.795755, 1.0); SetPlayerInterior(playerid, 0); SetPlayerCameraPos( playerid, 1481.709106, -1704.300170, 14.046875 ); SetPlayerCameraLookAt( playerid, 1481.709106, -1704.300170, 14.046875 ); SetTimerEx( "cam", 5000, false, "i", playerid ); return 1; }
-
de ce sa pun interior ca banca are coordonatele din afara
-
pai am pus asa SetPlayerCameraPos( playerid, 1481.709106, -1704.300170, 14.046875 ); SetPlayerCameraLookAt( playerid, 1481.709106, -1704.300170, 14.046875 ); la spawn
-
Incearca asa ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, "Reguli", "ILEGAL SOBEITU\nILEGAL MINIGUN.", "Ok", "Cancel");
-
Deci am pus coordonatele la camera sa arate banca 1481.709106, -1704.300170, 14.046875 Si-mi arata alcva:|why?..numi dau seama dar e alta pozitie ce-mi arata camera..dar dak pun pozitiile la spawn ma duce la banca deci e bne
-
la fel..apare doar camera dar dupa 5 secunde nu dispare ...GameModeExitFunc() nu am doar GameModeExit()
-
apare doar camera fara timp..adik nu dispare ..vreau ca dupa 5-10 secunde sa revina la normal sa urmareasca playeru
-
am pus si nu se intampla absolut nimik spawneaza playeru normal...doamne nu mai inteleg nimic..:|