Jump to content

[RSD]TheBoss

Membru
  • Posts

    262
  • Joined

  • Last visited

    Never

Everything posted by [RSD]TheBoss

  1. la OnPlayerKEYSTATE CHAnge sa zicem ca vrei sa faci ca daca apesi oe enter sati dea viata faci if(newkeys=KEY_ENTER) { SetPlayerHealth(playerid,100); }
  2. MTA SAN andrreas? cu asta faci mapa fisierul pawno adik' sa zicem tu ai ingamodes SS daka duci putin sageata la el ai sa vezi ca este de tip .pwn si il deschizi cu pawno Nume.pn il deschizi cu pawno caci despre mta uitate si tu la un videoclip pe youtube
  3. ma e nou baiatu pe aici in scripting vad faci poarta care o vrei tu cu MTA SAN ANDREEas care il iei de aici http://www.multitheftauto.com/ intra mta san andreas iti crezi mapa ta dai save la ea iesi din joc intri unde ai instalat tu MTA SAN andreas intri in fisierele server/mods/deathmatch/resource iar aici este un fisier cu numele pe care lai salvat tu exp Test convertim mapa cu asta http://www.convertffs.com/ bun iar acum facem comenzile eu sa te invat aku cum sa faci o poarta cu timer...acesata de o comanda intri in gamemode-ul tau aflat in gamemodes folder intri in Nume.pwn //numele pe care il are gamemodul tau iar aici adaugam sus dupa ultimul #include iar aici adaugi new Nume; //Nume este numele pe care vrei sa il dai porti adaugi la OnGameModeInit() Nume=CreateObject(..); //cordonatele pentru a afla ce cordonate trebuie folosite la createobject intra la urmatorul link http://wiki.sa-mp.com/wiki/CreateObject iar acum sa facem comanda care o punem la OnPlayerCommandText(playerid,cmdtext[]) if(strcmp("[color=red]aici comanda ta aia cu care deschizi poarta"[/color]cmdtext,true) ==0) { MoveObject("Nume",x,y,z,time)//x,y,z, le ei de la mta salvezi odata cand e poarta deschisa o inchiszi si salvezi iar Nume il schimb in numele care il vrei tu iar time reprezintul timpul cu care sa se deschida poarta exp o secunda 1000minisecunde timpul in minisecunde SetTimer("Numes",3000,0);//0 inseamna daka sa se mai reia actiunea reloading iar Numes numele publicului pe care il vom face //si un mesaj SendClientMessage(playerid,culoare,"Poarta sa inchis si se va inchide in cateva secunde"); } iar acu sa facem publicul asta o adaugi unde vrei tu in gm dar nu in publice pentru ca va da eror public Numes() { MoveObject("Nume",x,y,z,3000,0); //x y z poarta inchisa } asta a fost tot sper ca ai inteles
  4. Daka foloesti LuxAdmin/ladmin4v2 sau ladmin fisierele se stocheaza in scriptfiles/luxadmin respectiv ladmin iar aici sunt Accouts-toate conturile Log parca si Config aici umbi in configuratii caci sa vezi comenzile care le folosesc playeri asta nu o poti face dekat pe server umbland la /lmenu Enable si aici o sa gasesti tu ceva sau alte fs de admin se stockeaza datele in scriptfiles exp GAdmin o sa ai un folder pe nume GAdmin in scriptfiles iar daka nu trb sa faci tu iar in GAdmin un folder Users ma rog suces sper ca te-am ajutat
  5. ai include utils in pawno/include? daca nu probabil asta sa fie eroare cumva nu este eroarea 100?:cannot read from file "utils"?
  6. ba da se poate sa modifici acel mesaj pe alte sv am vazut ca cand esti bannat scrie alt mesaj
  7. un puct rosu pe mapa? .... SetPlayerMapIcon(...);//type 0 foloseste iconuri exp icon house pentru id icon intra aici va apararea pe mapa http://wiki.sa-mp.com/wiki/MapIcons //nu poti pune un punct rosu tu te referi la acel icon numit marker? atunci id lui este 41 si se numeste WayPoint deci adaugi la comanda ta /accept asta SetPlayerMapIcon(playerid,3,float:x,y,z,41,1);//x,y,z cordonatele de la iconul pe care vrei sa il faci intri in joc te duci in locul unde vrei tu sa faci iconul dai /save AIci un nume intri in my documents/gta san andreeas user files/SAMP/savepositions.txt dar daka este pe 0.3a unde ai tu san andreeasu/savedpositions aici o sa gasesti AddPlayerClass(playerid,x,y,z...);de aici selectezi doar x,y,z dupa playerid urmeaza cordonatele x,y,z si astea le adaugi la x,y,z de la mapicon unde am zis eu mai sus sper ca te-am ajutat ceva imi da impresia ca e roleplay in fine iar daka am dreptate trebuia sa postezi la Probleme GOdFather sper ca te-am ajutat
  8. Am si eu o intrebare...cum fak cand esti bannat sa zica alt text nu You are banned from this server, sa zica ceva de genu You are banned now for unban post here ... macar o idee...am cautat de mia venit rauu dar nam gasit :cry:
  9. Ia toate includele care le ai tu acolo la #include <> de aici si bagale in pawno/include http://www.xerom-zone.ro/index.php?action=include Poata nu o sa mai dea eroare ...Sper ca te-am ajutat Si ceva imi da impresia ca este RPG si daka este RPG trebuia sa postezi la Probleme GOdFather... dAI COMPile cu pawno din server intri in pawno dai pe open cauti gm tau.. bagi toate includele si dupaia dai compile
  10. Masinile nu's infinite modele /// http://wiki.sa-mp.com/wiki/Limits Uitate mai bine maxim masini is 2000... Mai cauta pe sa-mp.com is o gramada ... :azn:
  11. As vrea sa fak ca la 5 minute sa controleze playerul daca are minigun iar daka are sa ii dea ban e am fakut asa forward Minigun() Undeva prin script am pus asta stock Minigun() { if(GetPlayerWeapon(playerid) <=38) { SetTimer("Bans",3000,"",playerid); } else { } } Si am mai adaugat asta undeva public Bans() { Ban(playerid); } Si primesc eroare asta C:\Documents and Settings\Owner\Desktop\Servers of Samp\TDM WAR\filterscripts\Area51.pwn(58) : error 017: undefined symbol "playerid" Pls Ajutor cum as putea face sa numai primesc eror? Am incercat asa dar de fiecare data primesc eror la playerid dc? Nu stie nimeni :cry:?
  12. ShoPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"Comenzi","Comenzile \n/ss \n/cc \nasa mai departe","Ok","");
  13. Nu e nimik grav sunt doar niste warninguri poti folosi linistit gm... Mda foloseste SendClientMesage pentru message client adik SendClientMessage(playerid,color,"Message"); //color cauti si tu ...sau uitele aici si la ShowPlayerDialog e mai usor .. ca sa faci o noua linie la dialog faci asa \nMessaj exp ShowPlayerDialog(playerid,dialogid,DIALOG_STYLE_MSGBOX,"Mesaj"Mesaj \nMesaj nou \n-Multumim ca ati citit aceasta","buton1","buton2"); #define COLOR_ACTIVEBORDER 0xB4B4B4FF #define COLOR_ACTIVECAPTION 0x99B4D1FF #define COLOR_ACTIVECAPTIONTEXT 0x000000FF #define COLOR_APPWORKSPACE 0xABABABFF #define COLOR_CONTROL 0xF0F0F0FF #define COLOR_CONTROLDARK 0xA0A0A0FF #define COLOR_CONTROLDARKDARK 0x696969FF #define COLOR_CONTROLLIGHT 0xE3E3E3FF #define COLOR_CONTROLLIGHTLIGHT 0xFFFFFFFF #define COLOR_CONTROLTEXT 0x000000FF #define COLOR_DESKTOP 0x000000FF #define COLOR_GRAYTEXT 0x808080FF #define COLOR_HIGHLIGHT 0x3399FFFF #define COLOR_HIGHLIGHTTEXT 0xFFFFFFFF #define COLOR_HOTTRACK 0x0066CCFF #define COLOR_INACTIVEBORDER 0xF4F7FCFF #define COLOR_INACTIVECAPTION 0xBFCDDBFF #define COLOR_INACTIVECAPTIONTEXT 0x434E54FF #define COLOR_INFO 0xFFFFE1FF #define COLOR_INFOTEXT 0x000000FF #define COLOR_MENU 0xF0F0F0FF #define COLOR_MENUTEXT 0x000000FF #define COLOR_SCROLLBAR 0xC8C8C8FF #define COLOR_WINDOW 0xFFFFFFFF #define COLOR_WINDOWFRAME 0x646464FF #define COLOR_WINDOWTEXT 0x000000FF #define COLOR_TRANSPARENT 0xFFFFFF00 #define COLOR_ALICEBLUE 0xF0F8FFFF #define COLOR_ANTIQUEWHITE 0xFAEBD7FF #define COLOR_AQUA 0x00FFFFFF #define COLOR_AQUAMARINE 0x7FFFD4FF #define COLOR_AZURE 0xF0FFFFFF #define COLOR_BEIGE 0xF5F5DCFF #define COLOR_BISQUE 0xFFE4C4FF #define COLOR_BLACK 0x000000FF #define COLOR_BLANCHEDALMOND 0xFFEBCDFF #define COLOR_BLUE 0x0000FFFF #define COLOR_BLUEVIOLET 0x8A2BE2FF #define COLOR_BROWN 0xA52A2AFF #define COLOR_BURLYWOOD 0xDEB887FF #define COLOR_CADETBLUE 0x5F9EA0FF #define COLOR_CHARTREUSE 0x7FFF00FF #define COLOR_CHOCOLATE 0xD2691EFF #define COLOR_CORAL 0xFF7F50FF #define COLOR_CORNFLOWERBLUE 0x6495EDFF #define COLOR_CORNSILK 0xFFF8DCFF #define COLOR_CRIMSON 0xDC143CFF #define COLOR_CYAN 0x00FFFFFF #define COLOR_DARKBLUE 0x00008BFF #define COLOR_DARKCYAN 0x008B8BFF #define COLOR_DARKGOLDENROD 0xB8860BFF #define COLOR_DARKGRAY 0xA9A9A9FF #define COLOR_DARKGREEN 0x006400FF #define COLOR_DARKKHAKI 0xBDB76BFF #define COLOR_DARKMAGENTA 0x8B008BFF #define COLOR_DARKOLIVEGREEN 0x556B2FFF #define COLOR_DARKORANGE 0xFF8C00FF #define COLOR_DARKORCHID 0x9932CCFF #define COLOR_DARKRED 0x8B0000FF #define COLOR_DARKSALMON 0xE9967AFF #define COLOR_DARKSEAGREEN 0x8FBC8BFF #define COLOR_DARKSLATEBLUE 0x483D8BFF #define COLOR_DARKSLATEGRAY 0x2F4F4FFF #define COLOR_DARKTURQUOISE 0x00CED1FF #define COLOR_DARKVIOLET 0x9400D3FF #define COLOR_DEEPPINK 0xFF1493FF #define COLOR_DEEPSKYBLUE 0x00BFFFFF #define COLOR_DIMGRAY 0x696969FF #define COLOR_DODGERBLUE 0x1E90FFFF #define COLOR_FIREBRICK 0xB22222FF #define COLOR_FLORALWHITE 0xFFFAF0FF #define COLOR_FORESTGREEN 0x228B22FF #define COLOR_FUCHSIA 0xFF00FFFF #define COLOR_GAINSBORO 0xDCDCDCFF #define COLOR_GHOSTWHITE 0xF8F8FFFF #define COLOR_GOLD 0xFFD700FF #define COLOR_GOLDENROD 0xDAA520FF #define COLOR_GRAY 0x808080FF #define COLOR_GREEN 0x008000FF #define COLOR_GREENYELLOW 0xADFF2FFF #define COLOR_HONEYDEW 0xF0FFF0FF #define COLOR_HOTPINK 0xFF69B4FF #define COLOR_INDIANRED 0xCD5C5CFF #define COLOR_INDIGO 0x4B0082FF #define COLOR_IVORY 0xFFFFF0FF #define COLOR_KHAKI 0xF0E68CFF #define COLOR_LAVENDER 0xE6E6FAFF #define COLOR_LAVENDERBLUSH 0xFFF0F5FF #define COLOR_LAWNGREEN 0x7CFC00FF #define COLOR_LEMONCHIFFON 0xFFFACDFF #define COLOR_LIGHTBLUE 0xADD8E6FF #define COLOR_LIGHTCORAL 0xF08080FF #define COLOR_LIGHTCYAN 0xE0FFFFFF #define COLOR_LIGHTGOLDENRODYELLOW 0xFAFAD2FF #define COLOR_LIGHTGRAY 0xD3D3D3FF #define COLOR_LIGHTGREEN 0x90EE90FF #define COLOR_LIGHTPINK 0xFFB6C1FF #define COLOR_LIGHTSALMON 0xFFA07AFF #define COLOR_LIGHTSEAGREEN 0x20B2AAFF #define COLOR_LIGHTSKYBLUE 0x87CEFAFF #define COLOR_LIGHTSLATEGRAY 0x778899FF #define COLOR_LIGHTSTEELBLUE 0xB0C4DEFF #define COLOR_LIGHTYELLOW 0xFFFFE0FF #define COLOR_LIME 0x00FF00FF #define COLOR_LIMEGREEN 0x32CD32FF #define COLOR_LINEN 0xFAF0E6FF #define COLOR_MAGENTA 0xFF00FFFF #define COLOR_MAROON 0x800000FF #define COLOR_MEDIUMAQUAMARINE 0x66CDAAFF #define COLOR_MEDIUMBLUE 0x0000CDFF #define COLOR_MEDIUMORCHID 0xBA55D3FF #define COLOR_MEDIUMPURPLE 0x9370DBFF #define COLOR_MEDIUMSEAGREEN 0x3CB371FF #define COLOR_MEDIUMSLATEBLUE 0x7B68EEFF #define COLOR_MEDIUMSPRINGGREEN 0x00FA9AFF #define COLOR_MEDIUMTURQUOISE 0x48D1CCFF #define COLOR_MEDIUMVIOLETRED 0xC71585FF #define COLOR_MIDNIGHTBLUE 0x191970FF #define COLOR_MINTCREAM 0xF5FFFAFF #define COLOR_MISTYROSE 0xFFE4E1FF #define COLOR_MOCCASIN 0xFFE4B5FF #define COLOR_NAVAJOWHITE 0xFFDEADFF #define COLOR_NAVY 0x000080FF #define COLOR_OLDLACE 0xFDF5E6FF #define COLOR_OLIVE 0x808000FF #define COLOR_OLIVEDRAB 0x6B8E23FF #define COLOR_ORANGE 0xFFA500FF #define COLOR_ORANGERED 0xFF4500FF #define COLOR_ORCHID 0xDA70D6FF #define COLOR_PALEGOLDENROD 0xEEE8AAFF #define COLOR_PALEGREEN 0x98FB98FF #define COLOR_PALETURQUOISE 0xAFEEEEFF #define COLOR_PALEVIOLETRED 0xDB7093FF #define COLOR_PAPAYAWHIP 0xFFEFD5FF #define COLOR_PEACHPUFF 0xFFDAB9FF #define COLOR_PERU 0xCD853FFF #define COLOR_PINK 0xFFC0CBFF #define COLOR_PLUM 0xDDA0DDFF #define COLOR_POWDERBLUE 0xB0E0E6FF #define COLOR_PURPLE 0x800080FF #define COLOR_RED 0xFF0000FF #define COLOR_ROSYBROWN 0xBC8F8FFF #define COLOR_ROYALBLUE 0x4169E1FF #define COLOR_SADDLEBROWN 0x8B4513FF #define COLOR_SALMON 0xFA8072FF #define COLOR_SANDYBROWN 0xF4A460FF #define COLOR_SEAGREEN 0x2E8B57FF #define COLOR_SEASHELL 0xFFF5EEFF #define COLOR_SIENNA 0xA0522DFF #define COLOR_SILVER 0xC0C0C0FF #define COLOR_SKYBLUE 0x87CEEBFF #define COLOR_SLATEBLUE 0x6A5ACDFF #define COLOR_SLATEGRAY 0x708090FF #define COLOR_SNOW 0xFFFAFAFF #define COLOR_SPRINGGREEN 0x00FF7FFF #define COLOR_STEELBLUE 0x4682B4FF #define COLOR_TAN 0xD2B48CFF #define COLOR_TEAL 0x008080FF #define COLOR_THISTLE 0xD8BFD8FF #define COLOR_TOMATO 0xFF6347FF #define COLOR_TURQUOISE 0x40E0D0FF #define COLOR_VIOLET 0xEE82EEFF #define COLOR_WHEAT 0xF5DEB3FF #define COLOR_WHITE 0xFFFFFFFF #define COLOR_WHITESMOKE 0xF5F5F5FF #define COLOR_YELLOW 0xFFFF00FF #define COLOR_YELLOWGREEN 0x9ACD32FF #define COLOR_BUTTONFACE 0xF0F0F0FF #define COLOR_BUTTONHIGHLIGHT 0xFFFFFFFF #define COLOR_BUTTONSHADOW 0xA0A0A0FF #define COLOR_GRADIENTACTIVECAPTION 0xB9D1EAFF #define COLOR_GRADIENTINACTIVECAPTION 0xD7E4F2FF #define COLOR_MENUBAR 0xF0F0F0FF #define COLOR_MENUHIGHLIGHT 0x3399FFFF // (FF)TeddyBear #define COLOR_TEDDY 0x8A946BFF // System Defined Colors #define COLOR_ACTIVEBORDER 0xB4B4B4FF #define COLOR_ACTIVECAPTION 0x99B4D1FF #define COLOR_ACTIVECAPTIONTEXT 0x000000FF #define COLOR_ALICEBLUE 0xF0F8FFFF #define COLOR_ANTIQUEWHITE 0xFAEBD7FF #define COLOR_APPWORKSPACE 0xABABABFF #define COLOR_AQUA 0x00FFFFFF #define COLOR_AQUAMARINE 0x7FFFD4FF #define COLOR_AZURE 0xF0FFFFFF #define COLOR_BEIGE 0xF5F5DCFF #define COLOR_BISQUE 0xFFE4C4FF #define COLOR_BLACK 0x000000FF #define COLOR_BLANCHEDALMOND 0xFFEBCDFF #define COLOR_BLUE 0x0000FFFF #define COLOR_BLUEVIOLET 0x8A2BE2FF #define COLOR_BROWN 0xA52A2AFF #define COLOR_BURLYWOOD 0xDEB887FF #define COLOR_BUTTONFACE 0xF0F0F0FF #define COLOR_BUTTONHIGHLIGHT 0xFFFFFFFF #define COLOR_BUTTONSHADOW 0xA0A0A0FF #define COLOR_CADETBLUE 0x5F9EA0FF #define COLOR_CHARTREUSE 0x7FFF00FF #define COLOR_CHOCOLATE 0xD2691EFF #define COLOR_CONTROL 0xF0F0F0FF #define COLOR_CONTROLDARK 0xA0A0A0FF #define COLOR_CONTROLDARKDARK 0x696969FF #define COLOR_CONTROLLIGHT 0xE3E3E3FF #define COLOR_CONTROLLIGHTLIGHT 0xFFFFFFFF #define COLOR_CONTROLTEXT 0x000000FF #define COLOR_CORAL 0xFF7F50FF #define COLOR_CORNFLOWERBLUE 0x6495EDFF #define COLOR_CORNSILK 0xFFF8DCFF #define COLOR_CRIMSON 0xDC143CFF #define COLOR_CYAN 0x00FFFFFF #define COLOR_DARKBLUE 0x00008BFF #define COLOR_DARKCYAN 0x008B8BFF #define COLOR_DARKGOLDENROD 0xB8860BFF #define COLOR_DARKGRAY 0xA9A9A9FF #define COLOR_DARKGREEN 0x006400FF #define COLOR_DARKKHAKI 0xBDB76BFF #define COLOR_DARKMAGENTA 0x8B008BFF #define COLOR_DARKOLIVEGREEN 0x556B2FFF #define COLOR_DARKORANGE 0xFF8C00FF #define COLOR_DARKORCHID 0x9932CCFF #define COLOR_DARKRED 0x8B0000FF #define COLOR_DARKSALMON 0xE9967AFF #define COLOR_DARKSEAGREEN 0x8FBC8BFF #define COLOR_DARKSLATEBLUE 0x483D8BFF #define COLOR_DARKSLATEGRAY 0x2F4F4FFF #define COLOR_DARKTURQUOISE 0x00CED1FF #define COLOR_DARKVIOLET 0x9400D3FF #define COLOR_DEEPPINK 0xFF1493FF #define COLOR_DEEPSKYBLUE 0x00BFFFFF #define COLOR_DESKTOP 0x000000FF #define COLOR_DIMGRAY 0x696969FF #define COLOR_DODGERBLUE 0x1E90FFFF #define COLOR_FIREBRICK 0xB22222FF #define COLOR_FLORALWHITE 0xFFFAF0FF #define COLOR_FORESTGREEN 0x228B22FF #define COLOR_FUCHSIA 0xFF00FFFF #define COLOR_GAINSBORO 0xDCDCDCFF #define COLOR_GHOSTWHITE 0xF8F8FFFF #define COLOR_GOLD 0xFFD700FF #define COLOR_GOLDENROD 0xDAA520FF #define COLOR_GRADIENTACTIVECAPTION 0xB9D1EAFF #define COLOR_GRADIENTINACTIVECAPTION 0xD7E4F2FF #define COLOR_GRAY 0x808080FF #define COLOR_GRAYTEXT 0x808080FF #define COLOR_GREEN 0x008000FF #define COLOR_GREENYELLOW 0xADFF2FFF #define COLOR_HIGHLIGHT 0x3399FFFF #define COLOR_HIGHLIGHTTEXT 0xFFFFFFFF #define COLOR_HONEYDEW 0xF0FFF0FF #define COLOR_HOTPINK 0xFF69B4FF #define COLOR_HOTTRACK 0x0066CCFF #define COLOR_INACTIVEBORDER 0xF4F7FCFF #define COLOR_INACTIVECAPTION 0xBFCDDBFF #define COLOR_INACTIVECAPTIONTEXT 0x434E54FF #define COLOR_INDIANRED 0xCD5C5CFF #define COLOR_INDIGO 0x4B0082FF #define COLOR_INFO 0xFFFFE1FF #define COLOR_INFOTEXT 0x000000FF #define COLOR_IVORY 0xFFFFF0FF #define COLOR_KHAKI 0xF0E68CFF #define COLOR_LAVENDER 0xE6E6FAFF #define COLOR_LAVENDERBLUSH 0xFFF0F5FF #define COLOR_LAWNGREEN 0x7CFC00FF #define COLOR_LEMONCHIFFON 0xFFFACDFF #define COLOR_LIGHTBLUE 0xADD8E6FF #define COLOR_LIGHTCORAL 0xF08080FF #define COLOR_LIGHTCYAN 0xE0FFFFFF #define COLOR_LIGHTGOLDENRODYELLOW 0xFAFAD2FF #define COLOR_LIGHTGRAY 0xD3D3D3FF #define COLOR_LIGHTGREEN 0x90EE90FF #define COLOR_LIGHTPINK 0xFFB6C1FF #define COLOR_LIGHTSALMON 0xFFA07AFF #define COLOR_LIGHTSEAGREEN 0x20B2AAFF #define COLOR_LIGHTSKYBLUE 0x87CEFAFF #define COLOR_LIGHTSLATEGRAY 0x778899FF #define COLOR_LIGHTSTEELBLUE 0xB0C4DEFF #define COLOR_LIGHTYELLOW 0xFFFFE0FF #define COLOR_LIME 0x00FF00FF #define COLOR_LIMEGREEN 0x32CD32FF #define COLOR_LINEN 0xFAF0E6FF #define COLOR_MAGENTA 0xFF00FFFF #define COLOR_MAROON 0x800000FF #define COLOR_MEDIUMAQUAMARINE 0x66CDAAFF #define COLOR_MEDIUMBLUE 0x0000CDFF #define COLOR_MEDIUMORCHID 0xBA55D3FF #define COLOR_MEDIUMPURPLE 0x9370DBFF #define COLOR_MEDIUMSEAGREEN 0x3CB371FF #define COLOR_MEDIUMSLATEBLUE 0x7B68EEFF #define COLOR_MEDIUMSPRINGGREEN 0x00FA9AFF #define COLOR_MEDIUMTURQUOISE 0x48D1CCFF #define COLOR_MEDIUMVIOLETRED 0xC71585FF #define COLOR_MENU 0xF0F0F0FF #define COLOR_MENUBAR 0xF0F0F0FF #define COLOR_MENUHIGHLIGHT 0x3399FFFF #define COLOR_MENUTEXT 0x000000FF #define COLOR_MIDNIGHTBLUE 0x191970FF #define COLOR_MINTCREAM 0xF5FFFAFF #define COLOR_MISTYROSE 0xFFE4E1FF #define COLOR_MOCCASIN 0xFFE4B5FF #define COLOR_NAVAJOWHITE 0xFFDEADFF #define COLOR_NAVY 0x000080FF #define COLOR_OLDLACE 0xFDF5E6FF #define COLOR_OLIVE 0x808000FF #define COLOR_OLIVEDRAB 0x6B8E23FF #define COLOR_ORANGE 0xFFA500FF #define COLOR_ORANGERED 0xFF4500FF #define COLOR_ORCHID 0xDA70D6FF #define COLOR_PALEGOLDENROD 0xEEE8AAFF #define COLOR_PALEGREEN 0x98FB98FF #define COLOR_PALETURQUOISE 0xAFEEEEFF #define COLOR_PALEVIOLETRED 0xDB7093FF #define COLOR_PAPAYAWHIP 0xFFEFD5FF #define COLOR_PEACHPUFF 0xFFDAB9FF #define COLOR_PERU 0xCD853FFF #define COLOR_PINK 0xFFC0CBFF #define COLOR_PLUM 0xDDA0DDFF #define COLOR_POWDERBLUE 0xB0E0E6FF #define COLOR_PURPLE 0x800080FF #define COLOR_RED 0xFF0000FF #define COLOR_ROSYBROWN 0xBC8F8FFF #define COLOR_ROYALBLUE 0x4169E1FF #define COLOR_SADDLEBROWN 0x8B4513FF #define COLOR_SALMON 0xFA8072FF #define COLOR_SANDYBROWN 0xF4A460FF #define COLOR_SCROLLBAR 0xC8C8C8FF #define COLOR_SEAGREEN 0x2E8B57FF #define COLOR_SEASHELL 0xFFF5EEFF #define COLOR_SIENNA 0xA0522DFF #define COLOR_SILVER 0xC0C0C0FF #define COLOR_SKYBLUE 0x87CEEBFF #define COLOR_SLATEBLUE 0x6A5ACDFF #define COLOR_SLATEGRAY 0x708090FF #define COLOR_SNOW 0xFFFAFAFF #define COLOR_SPRINGGREEN 0x00FF7FFF #define COLOR_STEELBLUE 0x4682B4FF #define COLOR_TAN 0xD2B48CFF #define COLOR_TEAL 0x008080FF #define COLOR_THISTLE 0xD8BFD8FF #define COLOR_TOMATO 0xFF6347FF #define COLOR_TRANSPARENT 0xFFFFFF00 #define COLOR_TURQUOISE 0x40E0D0FF #define COLOR_VIOLET 0xEE82EEFF #define COLOR_WHEAT 0xF5DEB3FF #define COLOR_WHITE 0xFFFFFFFF #define COLOR_WHITESMOKE 0xF5F5F5FF #define COLOR_WINDOW 0xFFFFFFFF #define COLOR_WINDOWFRAME 0x646464FF #define COLOR_WINDOWTEXT 0x000000FF #define COLOR_YELLOW 0xFFFF00FF #define COLOR_YELLOWGREEN 0x9ACD32FF format se foloseste la un text in care vrei sa zici ca x a fakut x sau x a mers la x etc.. exp new string[80]; format(string,sizeof(string),"%s A plecat de pe server.",GetPlayerName(playerid)); SendClientMessage(playerid,COLOR_RED,string); aici o sa deea eroare ca nam definit color red dar in fine chestia e sa folosesti sendclientmessage pentru messaje nu format.. ia da comanda /sex scrieo aici
  14. Ba sa mor eu eo Io numai fak nimik pentru jocu asta Nimic nu va convine Nimik Si dupaia intrebati > da de ce sa lasat ratatu ala de samp?.. E uite raspunsu Nimik nu va convine zici ca sunteti mari scripteri al lumi (nu toti) Va dati atat de mari inkat voi le stiti pe toate ia faceti voi aku un GM de 300.000 de mii de lini in 10 min daka va credeti atat de buni Io nu mai fak nimik pentru toti fak doar pentru cine merita si cine vrea am m-ai pierdut si 5 minute din viata sa va fak voua dialogu asta ca sa ma critikati ca -a nui bun esti praf sau -download nu poti? sau alte chesti Nu mai sa critikati stiti atat ca in rest la practica sunteti praf -imi cer scuze pentur cei care iam jignit uni chiar sunt scripteri si stiu is baieti de treaba/fete de treaba caci despre alti nam cuvinte Bafta dATI Tp sa nu va mai aud atata ca ma injurati si critikati ca ma ia cu nervi
  15. Removed: Reason:Cand oti invata sa apreciati ceva sa ma anuntati pana atunci adio
  16. pentru un inceptor e bunicel bravo
  17. Trebuie sa ai in scriptfiles Fisierul ladmin sau LuxAdmin daca foloesti aceste systeme de admin le gaseti din downloadu pe care l-ai luat tu.. Trebuie sa ai acest fisier pentru ca ai se stockeaza datele
  18. Dami cordonatele si ti-o fak eu O comanda normala de teleport arata cam asa if(strcmp("/comanda",cmdtext,true) ==0) { SetPlayerPos(playerid,x,y,z) ///x,y,z cordonatele SetPlayerInterior(playerid,interiorid) //daca vrei sa te teleporteze int-un interior return 1; } Mda vrei sa fie cu masina sau fara masina adik vrei sa te teleporteze cu masina sau fara masina?
  19. Mda nu ma descurc la dialoguiri:(( Am incercat sa fak un dialog cu help C:\Documents and Settings\Owner\Desktop\Servers of Samp\Server 6.0\gamemodes\SC.pwn(215) : warning 211: possibly unintended assignment C:\Documents and Settings\Owner\Desktop\Servers of Samp\Server 6.0\gamemodes\SC.pwn(221) : error 002: only a single statement (or expression) can follow each "case" C:\Documents and Settings\Owner\Desktop\Servers of Samp\Server 6.0\gamemodes\SC.pwn(221 -- 222) : error 028: invalid subscript (not an array or too many subscripts): "listitem" C:\Documents and Settings\Owner\Desktop\Servers of Samp\Server 6.0\gamemodes\SC.pwn(227) : warning 211: possibly unintended assignment C:\Documents and Settings\Owner\Desktop\Servers of Samp\Server 6.0\gamemodes\SC.pwn(233) : warning 211: possibly unintended assignment C:\Documents and Settings\Owner\Desktop\Servers of Samp\Server 6.0\gamemodes\SC.pwn(240) : warning 211: possibly unintended assignment C:\Documents and Settings\Owner\Desktop\Servers of Samp\Server 6.0\gamemodes\SC.pwn(244) : warning 211: possibly unintended assignment C:\Documents and Settings\Owner\Desktop\Servers of Samp\Server 6.0\gamemodes\SC.pwn(252) : warning 211: possibly unintended assignment C:\Documents and Settings\Owner\Desktop\Servers of Samp\Server 6.0\gamemodes\SC.pwn(262) : error 010: invalid function or declaration Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 3 Errors. Da Eror 2 erors ) Am mai rezolvat o eroare.. erau 8 ..Dar Am resuti dar numi dau seama ce trb fakut la astea doua... Linile dar mai bine dau dialogu .. Din cate vad am erori la OnDialogResponse :cry: public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid=DIALOG) { if(response) { switch(listitem) { if(listitem=0) { SetPlayerHealth(playerid,100); SendClientMessage(playerid,COLOR_RED,"Ai Luat Viata Full!"); GivePlayerMoney(playerid,-2500); } if(listitem=1) { SetPlayerArmour(playerid,100); GivePlayerMoney(playerid,-5000); SendClientMessage(playerid,COLOR_RED,"Ai Luat Armura full!"); } if(listitem=3) { SendClientMessage(playerid,COLOR_RED,"GameMode:[RSD]TheBoss,sk8"); SendClientMessage(playerid,COLOR_GREEN,"FilterScript:[RSD]TheBoss"); SendClientMessage(playerid,COLOR_RED,"Maps:sk8"); SendClientMessage(playerid,COLOR_GREEN,"Multumim Ca Ati Citit Creditele!"); } if(listitem=4) { SendClientMessage(playerid,COLOR_GOLD,"Forum:..."); } if(listitem=5) { SendClientMessage(playerid,COLOR_RED,"~~~~~~~~~~Reguli~~~~~~~~~"); SendClientMessage(playerid,COLOR_BLUE,"Nu se Permite Nici un fel de hacks!"); SendClientMessage(playerid,COLOR_RED,"Nu Injura veti primi kick/warn!"); SendClientMessage(playerid,COLOR_BLUE,"Spam =Kick - Reclama Ban Permanent!"); SendClientMessage(playerid,COLOR_PINK,"Multumim Ca Ati Citit Regulile!"); } if(listitem=6) { SendClientMessage(playerid,COLOR_BLUE,"Comenzile Sunt:/Kill,/healme,/armourme,/ls,/sf,/lv,/sfps,/lvps,/lsps,/lspd,/sfpd,/lvpd"); } else { SendClientMessage(playerid,COLOR_RED,"Deci Nu vrei Nimik?..Ok.."); } } } return 1; } Orice Fak Eror..Mai am 3 Eror pls ajutor:(
  20. Incearca cu http://www.convertffs.com/ Este un bun convertor ...Cand Convertezi mapa ai grija sa o bagi si in gm...Ca asa normal ca nu apare..
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.