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stefanel994

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Everything posted by stefanel994

  1. Am o problema. Cand invit pe cineva in factiune nu ii apar decat 2 skinuri......... la next next next. si cand ma duc la clothes tot 2 skinuri..... Care imi spune unde adaug skinurile ptr factiuni?
  2. Thx o sa vin si cu alte tutoriale mai importante.
  3. PTr cei care aveau problema cu wantedul cand primeai respawn se dadea la 0. Te duci in gamemod si cauti linia if(newstate == PLAYER_STATE_SPAWNED) Si aicio sa ai new Float: lwx, Float:lwy, Float:lwz; GetPlayerPos(playerid, lwx, lwy, lwz); if((lwz > 530.0 && PlayerInfo[playerid][pInt] == 0) || PlayerToPoint(1000.0, playerid, -1041.9,-1868.4,79.1)) //the highest land point in sa = 526.8 { SetPlayerSpawn(playerid); } if(PlayerOnMission[playerid] > 0) { GameTextForPlayer(playerid, "~r~Mission failed", 5000, 3); PlayerOnMission[playerid] = 0; PlayerInfo[playerid][pMissionNr] = 0; } WantedPoints[playerid] = 0; WantedLevel[playerid] = 0; if(PlayerInfo[playerid][pDonateRank] > 0) { SetPlayerHealth(playerid, 100.0); } else { SetPlayerHealth(playerid, 50.0+PlayerInfo[playerid][pSHealth]); } MedicBill[playerid] = 1; TelePos[playerid][0] = 0.0; TelePos[playerid][1] = 0.0; gPlayerSpawned[playerid] = 1; SafeTime[playerid] = 60; } return 1; } De aici stergi WantedPoints[playerid] = 0; WantedLevel[playerid] = 0; la sfarsit tb sa arate asa new Float: lwx, Float:lwy, Float:lwz; GetPlayerPos(playerid, lwx, lwy, lwz); if((lwz > 530.0 && PlayerInfo[playerid][pInt] == 0) || PlayerToPoint(1000.0, playerid, -1041.9,-1868.4,79.1)) //the highest land point in sa = 526.8 { SetPlayerSpawn(playerid); } if(PlayerOnMission[playerid] > 0) { GameTextForPlayer(playerid, "~r~Mission failed", 5000, 3); PlayerOnMission[playerid] = 0; PlayerInfo[playerid][pMissionNr] = 0; } if(PlayerInfo[playerid][pDonateRank] > 0) { SetPlayerHealth(playerid, 100.0); } else { SetPlayerHealth(playerid, 50.0+PlayerInfo[playerid][pSHealth]); } MedicBill[playerid] = 1; TelePos[playerid][0] = 0.0; TelePos[playerid][1] = 0.0; gPlayerSpawned[playerid] = 1; SafeTime[playerid] = 60; } return 1; }
  4. aceasi problema o am si eu...
  5. deci imi raspunde si mie cineva? va rog frumos.
  6. si aici careva help? va rog furmos.
  7. Am si eu o problema la jobul trucker. Am trecut masinile cum trebuie la trucker tot dar cand ma urc in masina sa cumpar produse imi apare products 0/0 plz help
  8. daca as fi reusit sa fac pana acum nu as fi mai postat aici.. deci imi spune cineva? va rog frumos
  9. Salut imi da si mie cineva un sistem de salvare wanted/? De exemplu cand dau respawn la un player si are wanted ii scade la 0..... si cand iese dupa server si intra iar tot la 0 il da.
  10. Poate ca serverul este pe 0.3a si tu ai 0.3b instalat .
  11. #include <a_samp> #include <core> #include <float> new glob0[500]; #define MAX_STRING 255 public OnPlayerConnect(playerid) { glob0[playerid] = 0; return 0; } strtok(const string[], &index,seperator=' ') { new length = strlen(string); new offset = index; new result[MAX_STRING]; while ((index < length) && (string[index] != seperator) && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; if ((index < length) && (string[index] == seperator)) { index++; } return result; } public OnPlayerCommandText(playerid, cmdtext[]) { new var0[256]; new var1[24]; new var2[256]; new var3 = 0; var2 = strtok(cmdtext, var3); if(!strcmp(var2, "/event", true)) { if(glob0[playerid] == 1) { GetPlayerName(playerid, var1, 24); format(var0, 256, "[Event Info] %s [ID:%d] Eventul sa terminat !", var1, playerid); SendClientMessageToAll(0xFF8000FF, var0); glob0[playerid] = 0; SetPlayerHealth(playerid, 100.0); SetPlayerArmour(playerid, 0.0); SetPlayerColor(playerid, 0xFF0000FF); } else { GetPlayerName(playerid, var1, 24); format(var0, 256, "[Event Info] %s [ID:%d] Face event la punctul Portocaliu. ", var1, playerid); SendClientMessageToAll(0xFF8000FF, var0); glob0[playerid] = 1; SetPlayerHealth(playerid, 100.0); SetPlayerArmour(playerid, 50.0); SetPlayerColor(playerid, 0xFF8000FF); for(new var4 = 0; var4 < 500; var4++) { if(IsPlayerConnected(var4)) { SetPlayerMarkerForPlayer(var4, playerid, 0xFF0000FF); } } } return 1; } return 0; } Uite aici o comanda /event by me ;|
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