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Otiy

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Everything posted by Otiy

  1. [pawn]C:\DOCUME~1\User\Desktop\server\FILTER~1\VEHICL~1.PWN(7) : fatal error 100: cannot read from file: "mysql" Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.[/pawn] imi da erroare dc? atunci cand vreau sa bag db in fs ala cu masini mysql
  2. asa este si la /exit?
  3. Am facut un pickup dar nu stiu sa fac ca atunci cand scri enter sa te dea in magazin ce tr sa fac??
  4. Puteti sami spuneti cum pot pune un nr de inamtriculare la o masina. De ex un de la rent sa aiba RNT 01 sau ceva de genu
  5. Otiy

    Problema maps

    va rog ajutatima
  6. Otiy

    Problema maps

    mai am o problema:| am bagat lvair sfair si aa. si acum nu mai apare nici o mapa decat aa dc?(
  7. pai cauti numele care este acolo si il stergi
  8. Otiy

    Problema maps

    de unde il pot lua??
  9. C:\Documents and Settings\DexTer\Desktop\server\filterscripts\ladmin4v2.pwn(2) : fatal error 100: cannot read from file: "lethaldudb2" Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 1 Error. am bagat aceasta comanda : if(!udb_Exists(PlayerName2(playerid))) { GetPlayerName(playerid,name,MAX_PLAYER_NAME); format(Registre,sizeof(Registre),"Welcome %s!\n\nPlease register to continue!",name); ShowPlayerDialog(playerid,RegisterName,DIALOG_STYLE_INPUT,"Register",Registre,"Register","Ban"); } else { PlayerInfo[playerid][Registered] = 1; format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(PlayerName)); new tmp2[256]; tmp2 = dini_Get(file,"ip"); if( (!strcmp(tmp3,tmp2,true)) && (ServerInfo[AutoLogin] == 1) ) { LoginPlayer(playerid); if(PlayerInfo[playerid][Level] > 0) { format(string,sizeof(string),"[Account]***: You have automatically logged. (Level %d)", PlayerInfo[playerid][Level] ); SendClientMessage(playerid,green,string); } else SendClientMessage(playerid,green,"[Account]***: You have automatically logged."); } else SendClientMessage(playerid,green,"Welcome back !!! Please login to continue! /login password [ /LOGIN 292rnda2nn2 ]"); } return 1; } in ladmin4v2 si imi da erroarea aceea:| ce tr sa fac?? al 2 script este un dialog register
  10. Otiy

    Problema VIP

    lam folosit dar nici acela nu merge :cry:
  11. Otiy

    Problema VIP

    Acesta nu merge ce are?:|
  12. am si o prob cu maps. am un fs numit xstreamo si acolo sunt mapele sf, ls etc si imi da erroarea asta C:\Documents and Settings\DexTer\Desktop\server\filterscripts\Xstreamo.pwn(2) : fatal error 100: cannot read from file: "xStreamer" Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 1 Error. ce tr sa fac??
  13. Otiy

    Problema VIP

    #include <a_samp> #include <viprock> #include <dudb> #include <dini> #include <ladmin> #include <CPLoader> #include <lethaldudb2> #define COLOR_RED 0xEB000FFF #define green 0x33FF33AA #define red 0xFF0000AA #define blue 0x375FFFFF #define black 0x2C2727AA #define orange 0xFF9900AA #define yellow 0xFFFF00AA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_GREEN1 0x33AA33AA #define COLOR_BLUE 0x0000BBAA #define COLOR_PURPLE 0x800080AA #define COLOR_BROWN 0xA52A2AAA #define COLOR_PINK 0xFF66FFAA #define COLOR_ULTRARED 0xE60000FF #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1 new name[MAX_PLAYER_NAME]; new avcc[MAX_PLAYERS]; new Text:UnderMinimap; public OnFilterScriptInit() { print("\n--------------------------------------"); print(" V.I.P. System by Rock "); print("--------------------------------------\n"); UnderMinimap = TextDrawCreate(36.000000, 431.000000, "Www.Romania-Black-Zone.Tk"); TextDrawBackgroundColor(UnderMinimap, 255); TextDrawFont(UnderMinimap, 1); TextDrawLetterSize(UnderMinimap, 0.290000, 0.799999); TextDrawColor(UnderMinimap, -1); TextDrawSetOutline(UnderMinimap, 1); TextDrawSetProportional(UnderMinimap, 1); for(new i; i < MAX_PLAYERS; i ++) { if(IsPlayerConnected(i)) { TextDrawShowForPlayer(i, UnderMinimap); } } return 1; } public OnFilterScriptExit() { TextDrawHideForAll(UnderMinimap); TextDrawDestroy(UnderMinimap); return 1; } public OnPlayerConnect(playerid) { LoadPlayerVip(playerid); TextDrawShowForPlayer(playerid, UnderMinimap); return 1; } public OnPlayerDisconnect(playerid, reason) { SavePlayerVip(playerid); return 1; } public OnPlayerText(playerid, text[]) { if(text[0] == '!' && PlayerVip[playerid] == 1) { new string[128]; GetPlayerName(playerid,string,sizeof(string)); format(string,sizeof(string),"Vip Chat: {FC0303}%s{FFFFFF}: {00CEFC}%s",string,text[1]); MessageToVip(green,string); return 0; } return 1; } forward MessageToVip(color,const string[]); public MessageToVip(color,const string[]) { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i) == 1) if(PlayerVip[i] == 1) SendClientMessage(i, color, string); } return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { dcmd(spawnme,7,cmdtext); dcmd(saveskin,8,cmdtext); dcmd(outskin,7,cmdtext); dcmd(vipgoto,7,cmdtext); dcmd(vips,4,cmdtext); new cmd[256], string[128], tmp[256], idx; cmd = strtok(cmdtext, idx); if(strcmp(cmdtext, "/ltc2", true)==0) { if(PlayerVip[playerid] == 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,VehiclulRt; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); VehiclulRt = CreateVehicle(560,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,VehiclulRt,0); AddVehicleComponent(VehiclulRt, 1028); AddVehicleComponent(VehiclulRt, 1030); AddVehicleComponent(VehiclulRt, 1031); AddVehicleComponent(VehiclulRt, 1138); AddVehicleComponent(VehiclulRt, 1140); AddVehicleComponent(VehiclulRt, 1170); AddVehicleComponent(VehiclulRt, 1028); AddVehicleComponent(VehiclulRt, 1030); AddVehicleComponent(VehiclulRt, 1031); AddVehicleComponent(VehiclulRt, 1138); AddVehicleComponent(VehiclulRt, 1140); AddVehicleComponent(VehiclulRt, 1170); AddVehicleComponent(VehiclulRt, 1080); AddVehicleComponent(VehiclulRt, 1086); AddVehicleComponent(VehiclulRt, 1087); AddVehicleComponent(VehiclulRt, 1010); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); ChangeVehiclePaintjob(VehiclulRt,1); SetVehicleVirtualWorld(VehiclulRt, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(VehiclulRt, GetPlayerInterior(playerid)); } } else SendClientMessage(playerid,red,"ERROR: You are not V.I.P Member or Administrator."); return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltc3", true)==0) { if(PlayerVip[playerid] == 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,VehiclulRt; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); VehiclulRt = CreateVehicle(560,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,VehiclulRt,0); AddVehicleComponent(VehiclulRt, 1028); AddVehicleComponent(VehiclulRt, 1030); AddVehicleComponent(VehiclulRt, 1031); AddVehicleComponent(VehiclulRt, 1138); AddVehicleComponent(VehiclulRt, 1140); AddVehicleComponent(VehiclulRt, 1170); AddVehicleComponent(VehiclulRt, 1080); AddVehicleComponent(VehiclulRt, 1086); AddVehicleComponent(VehiclulRt, 1087); AddVehicleComponent(VehiclulRt, 1010); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); ChangeVehiclePaintjob(VehiclulRt,2); SetVehicleVirtualWorld(VehiclulRt, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(VehiclulRt, GetPlayerInterior(playerid)); } } else SendClientMessage(playerid,red,"ERROR: You are not V.I.P Member or Administrator."); return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltc4", true)==0) { if(PlayerVip[playerid] == 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(559,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); AddVehicleComponent(carid,1065); AddVehicleComponent(carid,1067); AddVehicleComponent(carid,1162); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); } } else SendClientMessage(playerid,red,"ERROR: You are not V.I.P Member or Administrator."); return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltc5", true)==0) { if(PlayerVip[playerid] == 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(565,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); AddVehicleComponent(carid,1046); AddVehicleComponent(carid,1049); AddVehicleComponent(carid,1053); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); } } else SendClientMessage(playerid,red,"ERROR: You are not V.I.P Member or Administrator."); return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltc6", true)==0) { if(PlayerVip[playerid] == 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(558,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); AddVehicleComponent(carid,1088); AddVehicleComponent(carid,1092); AddVehicleComponent(carid,1139); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); } } else SendClientMessage(playerid,red,"ERROR: You are not V.I.P Member or Administrator."); return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltc7", true)==0) { if(PlayerVip[playerid] == 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(561,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); AddVehicleComponent(carid,1055); AddVehicleComponent(carid,1058); AddVehicleComponent(carid,1064); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); } } else SendClientMessage(playerid,red,"ERROR: You are not V.I.P Member or Administrator."); return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltc8", true)==0) { if(PlayerVip[playerid] == 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(562,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); AddVehicleComponent(carid,1034); AddVehicleComponent(carid,1038); AddVehicleComponent(carid,1147); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); } } else SendClientMessage(playerid,red,"ERROR: You are not V.I.P Member or Administrator."); return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltc9", true)==0) { if(PlayerVip[playerid] == 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(567,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); AddVehicleComponent(carid,1102); AddVehicleComponent(carid,1129); AddVehicleComponent(carid,1133); AddVehicleComponent(carid,1186); AddVehicleComponent(carid,1188); ChangeVehiclePaintjob(carid,1); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1085); AddVehicleComponent(carid,1087); AddVehicleComponent(carid,1086); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); } } else SendClientMessage(playerid,red,"ERROR: You are not V.I.P Member or Administrator."); return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltc10", true)==0) { if(PlayerVip[playerid] == 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(558,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); AddVehicleComponent(carid,1092); AddVehicleComponent(carid,1166); AddVehicleComponent(carid,1165); AddVehicleComponent(carid,1090); AddVehicleComponent(carid,1094); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1087); AddVehicleComponent(carid,1163);//SPOILER AddVehicleComponent(carid,1091); ChangeVehiclePaintjob(carid,2); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); } } else SendClientMessage(playerid,red,"ERROR: You are not V.I.P Member or Administrator."); return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltc11", true)==0) { if(PlayerVip[playerid] == 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(557,X,Y,Z,Angle,1,1,-1); PutPlayerInVehicle(playerid,carid,0); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1081); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); } } else SendClientMessage(playerid,red,"ERROR: You are not V.I.P Member or Administrator."); return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltc12", true)==0) { if(PlayerVip[playerid] == 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(535,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); ChangeVehiclePaintjob(carid,1); AddVehicleComponent(carid,1109); AddVehicleComponent(carid,1115); AddVehicleComponent(carid,1117); AddVehicleComponent(carid,1073); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1087); AddVehicleComponent(carid,1114); AddVehicleComponent(carid,1081); AddVehicleComponent(carid,1119); AddVehicleComponent(carid,1121); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); } } else SendClientMessage(playerid,red,"ERROR: You are not V.I.P Member or Administrator."); return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltc13", true)==0) { if(PlayerVip[playerid] == 1) { if(IsPlayerInAnyVehicle(playerid)) SendClientMessage(playerid,red,"Error: You already have a vehicle"); else { new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(562,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); AddVehicleComponent(carid,1034); AddVehicleComponent(carid,1038); AddVehicleComponent(carid,1147); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,0); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); } } else SendClientMessage(playerid,red,"ERROR: You are not V.I.P Member or Administrator."); return 1; } if(strcmp(cmdtext,"/vcmds",true)==0) { SendClientMessage(playerid, 0x33CCFFAA, "|=====================|Vcmds|========================|"); SendClientMessage(playerid, 0x33CCFFAA, "|Vip Commands|-> /vipgoto /setmytime /name"); SendClientMessage(playerid, 0x33CCFFAA, "|Vip Commands|-> /spawnme /vcar /ltc [1-13]"); SendClientMessage(playerid, 0x33CCFFAA, "|Vip Commands|-> /saveskin /useskin /weather"); SendClientMessage(playerid, 0x33CCFFAA, "|Vip Commands|-> /vcmds"); SendClientMessage(playerid, 0x33CCFFAA, "|Scrieti cu ! pentru VIP Chat! "); SendClientMessage(playerid, 0x33CCFFAA, "|=====================================================|"); return 1; } if ( strcmp ( cmd , "/acc", true)==0) { if(PlayerVip[playerid] == 1) { new acctime; if (avcc[playerid]==0) { avcc[playerid]=1; acctime=SetTimerEx("ACC",100,1,"i",playerid); SendClientMessage(playerid, COLOR_ULTRARED, "AutoVehicleChangeColor System is actived.For Dezactived type again /acc."); }else if (avcc[playerid]==1) { avcc[playerid]=0; KillTimer(acctime); SendClientMessage(playerid, COLOR_ULTRARED,"AutoVehicleChangeColor System is Dezactived.For actived type again /acc."); } }else return SendClientMessage(playerid,red,"ERROR: You are not V.I.P Member or Administrator."); return 1; } if ( strcmp ( cmd , "/weather", true)==0) { if(PlayerVip[playerid] == 1) { new tmp2[256], Index; tmp = strtok(cmdtext,Index), tmp2 = strtok(cmdtext,Index); if(!strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USAGE: /weather [weather id]"); new weather = strval(tmp2); format(string, sizeof(string), "You have set you weather to '%d", weather); SendClientMessage(playerid,blue,string); SetPlayerWeather(playerid,weather); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); } else return SendClientMessage(playerid,red,"ERROR: You are not V.I.P Member or Administrator."); return 1; } if ( strcmp ( cmd , "/name", true)==0) { if(PlayerVip[playerid] == 1) { new tmp2[256], Index; tmp = strtok(cmdtext,Index), tmp2 = strtok(cmdtext,Index); if(!strlen(tmp2)) return SendClientMessage(playerid, red, "USAGE: /name [name]"); new length = strlen(tmp2); if(length < 3 || length > MAX_PLAYER_NAME) return SendClientMessage(playerid,red,"ERROR: Incorrect Name Length"); format(string, sizeof(string), "You have set \"%s's\" name to \"%s\" ", pName(playerid), tmp2); SendClientMessage(playerid,blue,string); SetPlayerName(playerid, tmp2); OnPlayerConnect(playerid); } else return SendClientMessage(playerid,red,"ERROR: You are not V.I.P Member or Administrator."); return 1; } if ( strcmp ( cmd , "/mytime", true)==0) { if(PlayerVip[playerid] == 1) { new tmp2[256], Index; tmp = strtok(cmdtext,Index), tmp2 = strtok(cmdtext,Index); if(!strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USAGE: /mytime [time]"); new time = strval(tmp2); format(string, sizeof(string), "You have set you time to '%d", time); SendClientMessage(playerid,blue,string); SetPlayerTime(playerid,time,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); } else return SendClientMessage(playerid,red,"ERROR: You are not V.I.P Member or Administrator."); return 1; } if ( strcmp ( cmd , "/vcar", true)==0) { if(PlayerVip[playerid] == 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,VehiclulRt; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); VehiclulRt = CreateVehicle(409,X,Y,Z,Angle,0,0,0); PutPlayerInVehicle(playerid,VehiclulRt,0); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); TuneLCar(VehiclulRt); SetVehicleVirtualWorld(VehiclulRt, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(VehiclulRt, GetPlayerInterior(playerid)); } } else return SendClientMessage(playerid,red,"ERROR: You are not V.I.P Member or Administrator."); return 1; } if ( strcmp ( cmd , "/mycolor", true)==0) { if(PlayerVip[playerid] == 1) { new tmp2[256], Index; tmp = strtok(cmdtext,Index), tmp2 = strtok(cmdtext,Index); if(!strlen(tmp2) || !IsNumeric(tmp2)) { SendClientMessage(playerid, red, "USAGE: /mycolour [Colour]"); return SendClientMessage(playerid, red, "Colours: 0=black 1=white 2=red 3=orange 4=yellow 5=green 6=blue 7=purple 8=brown 9=pink"); } new Colour = strval(tmp2), colour[24]; if(Colour > 9) return SendClientMessage(playerid, red, "Colours: 0=black 1=white 2=red 3=orange 4=yellow 5=green 6=blue 7=purple 8=brown 9=pink"); switch (Colour) { case 0: { SetPlayerColor(playerid,black); colour = "Black"; } case 1: { SetPlayerColor(playerid,COLOR_WHITE); colour = "White"; } case 2: { SetPlayerColor(playerid,red); colour = "Red"; } case 3: { SetPlayerColor(playerid,orange); colour = "Orange"; } case 4: { SetPlayerColor(playerid,orange); colour = "Yellow"; } case 5: { SetPlayerColor(playerid,COLOR_GREEN1); colour = "Green"; } case 6: { SetPlayerColor(playerid,COLOR_BLUE); colour = "Blue"; } case 7: { SetPlayerColor(playerid,COLOR_PURPLE); colour = "Purple"; } case 8: { SetPlayerColor(playerid,COLOR_BROWN); colour = "Brown"; } case 9: { SetPlayerColor(playerid,COLOR_PINK); colour = "Pink"; } } }else return SendClientMessage(playerid,red,"ERROR: You are not V.I.P Member or Administrator."); return 1; } if(strcmp(cmd, "/getvip", true) == 0) { new vippp; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, 0xF60000AA, "Use /getvip [id]."); vippp = strval(tmp); if(IsPlayerConnected(vippp)) { GetPlayerVip(vippp); SendClientMessage(playerid, 0xF60000AA, "{00CEFC}De acum nu mai esti {FC0303}V{030303}.{FC0303}I{030303}.{FC0303}P{030303}."); return 1; } else { SendClientMessage(playerid, COLOR_RED, "{FC0303}EROARE: {00FF19}Player-ul nu este conectat"); return 1; } } if(strcmp(cmd, "/givevip", true) == 0) { new vippp; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, 0xF60000AA, "Use /givevip [id]."); vippp = strval(tmp); if(IsPlayerConnected(vippp)) { SetPlayerVip(vippp); SendClientMessage(vippp, 0xF60000AA, "{00FF19}Felicitari ! {00CEFC}Ai primit {FC0303}V{030303}.{FC0303}I{030303}.{FC0303}P{030303}."); return 1; } else { SendClientMessage(playerid, COLOR_RED, "{FC0303}EROARE: {00FF19}Player-ul nu este conectat"); return 1; } } if(strcmp(cmd, "/testvip", true) == 0) { if(PlayerVip[playerid] == 1) { GivePlayerWeapon(playerid,3,1); return 1; } } return 0; } dcmd_vipgoto(playerid,params[]) { if(PlayerVip[playerid] == 1) { if(!strlen(params)) return SendClientMessage(playerid,red,"USAGE: /vipgoto [playerid]"); new player1, string[128]; if(!IsNumeric(params)) player1 = ReturnPlayerID(params); else player1 = strval(params); if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid) { new Float:x, Float:y, Float:z; GetPlayerPos(player1,x,y,z); SetPlayerInterior(playerid,GetPlayerInterior(player1)); SetPlayerVirtualWorld(playerid,GetPlayerVirtualWorld(player1)); if(GetPlayerState(playerid) == 2) { SetVehiclePos(GetPlayerVehicleID(playerid),x+3,y,z); LinkVehicleToInterior(GetPlayerVehicleID(playerid),GetPlayerInterior(player1)); SetVehicleVirtualWorld(GetPlayerVehicleID(playerid),GetPlayerVirtualWorld(player1)); } else SetPlayerPos(playerid,x+2,y,z); format(string,sizeof(string),"You have teleported to \"%s\"", pName(player1)); return SendClientMessage(playerid,blue,string); } else return SendClientMessage(playerid, red, "Player is not connected or is yourself"); } else return SendClientMessage(playerid,red,"ERROR: You are not V.I.P member or Administrator."); } dcmd_spawnme(playerid,params[]) { #pragma unused params if(PlayerVip[playerid] == 1) { SendClientMessage(playerid,blue,"You have ReSpawned "); SetPlayerPos(playerid, 0.0, 0.0, 0.0); return SpawnPlayer(playerid); } else return SendClientMessage(playerid,red,"ERROR: You are not V.I.P or Administrator."); } dcmd_saveskin(playerid,params[]) { #pragma unused params if(PlayerVip[playerid] == 1) { new string[128], SkinID; SkinID = GetPlayerSkin(playerid); dUserSetINT(PlayerName2(playerid)).("Skin",SkinID); format(string, sizeof(string), "You have successfully saved this skin (ID %d)",SkinID); SendClientMessage(playerid,yellow,string); SendClientMessage(playerid,yellow,"Type /outskin for leave the skin."); } else return SendClientMessage(playerid,red,"ERROR: You are not V.I.P member or Administrator."); return 1; } dcmd_outskin(playerid,params[]) { #pragma unused params if(PlayerVip[playerid] == 1) { dUserSetINT(PlayerName2(playerid)).("Skin",-1); } else return SendClientMessage(playerid,red,"ERROR: You are not V.I.P member or Administrator."); return 1; } dcmd_vips(playerid, params[]) { #pragma unused params new string[128]; if(IsPlayerConnected(playerid)) { for (new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerVip[playerid] == 1) { format(string, sizeof(string),"Vips {FC0303}: {00CEFC}%s {FFFFFF}({FC0303}%d{FFFFFF})", PlayerName2(i), i); SendClientMessage(playerid, green, string); //ShowPlayerDialog(playerid, ADMIN_LIST, DIALOG_STYLE_LIST,"Online Admins: (command unstable)", string, "Send PM", "Close"); } } } } return 1; } stock PlayerName2(playerid) { GetPlayerName(playerid, name, sizeof(name)); return name; } stock IsNumeric(string[]) { for (new i = 0, j = strlen(string); i < j; i++) { if (string[i] > '9' || string[i] < '0') return 0; } return 1; } stock pName(playerid) { GetPlayerName(playerid, name, sizeof(name)); return name; } forward TuneLCar(VehicleID); public TuneLCar(VehicleID) { ChangeVehicleColor(VehicleID,0,0); AddVehicleComponent(VehicleID, 1010); AddVehicleComponent(VehicleID, 1087); } forward ACC(playerid); public ACC(playerid) { if (avcc[playerid]==1) { if (IsPlayerInAnyVehicle(playerid)&&(GetPlayerState(playerid)==PLAYER_STATE_DRIVER)) { new vehicleid; vehicleid = GetPlayerVehicleID(playerid); new rand = random(126)+0; new rand1 = random(126)+0; ChangeVehicleColor(vehicleid, rand, rand1); } } return 1; } stock ReturnPlayerID(PlayerName[]) { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(strfind(pName(i),PlayerName,true)!=-1) return i; } } return INVALID_PLAYER_ID; } si imi da erroarea asta daca vreau sa sterg Www.Romania-Black-Zone.Tk sa nu mai scrie acolo ce fac sa nu mai dea erroare?? Erroarea este: C:\Documents and Settings\DexTer\Desktop\Server By Zorok\Drift Universe 0.3c\filterscripts\vip.pwn(2) : fatal error 100: cannot read from file: "viprock" Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 1 Error.
  14. Am si eu o problema! Cum pot schimbal level max la un admin. Level max e 5 si eu vreau sal fac 12 ce fac?:|
  15. Salut am si eu o intrebare. Daca bag o mapa 0.3c imi dispar toate celelalte mape si nu mai apare nici una ce fac??
  16. Nu exista codul acela uite codul care este acolo la OnDialogResponse public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == VEHICLE_CONTROL_DIALOG && response) // Main Dialog { switch(listitem) { case 0: ShowPlayerDialog(playerid, VEHICLE_CONTROL_DIALOG+1, DIALOG_STYLE_MSGBOX, "Controlul masinii - Motorul", "Vrei sa deschizi sau sa opresti motorul?", "Start", "Stop"); case 1: ShowPlayerDialog(playerid, VEHICLE_CONTROL_DIALOG+2, DIALOG_STYLE_MSGBOX, "Controlul masinii - Luminile", "Vrei sa aprinzi s-au sa inchizi luminile?\n\nNOTE: Luminile sunt vizibile doar seara.", "Enable", "Disable"); case 2: ShowPlayerDialog(playerid, VEHICLE_CONTROL_DIALOG+3, DIALOG_STYLE_MSGBOX, "Controlul masinii - Alarma", "Vrei sa aprinzi alarma masinii s-au sa o inchizi?\n\nNOTE: Alarma nu se va reseta singura cand vei termina,\ntu trebuie sa o resetezi singur.", "Enable", "Disable"); case 3: ShowPlayerDialog(playerid, VEHICLE_CONTROL_DIALOG+4, DIALOG_STYLE_MSGBOX, "Controlul masinii - Usile", "Vrei sa incui s-au sa deschizi usile masinii?\n\nNOTE: Numai tu poti intra in masina cand ea este inchisa si\nea nu pare sa fie blocata pentru tine\ntotusi, va fi inchisa pentru toti.", "Unlock", "Lock"); case 4: ShowPlayerDialog(playerid, VEHICLE_CONTROL_DIALOG+5, DIALOG_STYLE_MSGBOX, "Controlul masinii - Capota", "Vrei sa deschizi s-au sa inchizi capota?", "Open", "Close"); case 5: ShowPlayerDialog(playerid, VEHICLE_CONTROL_DIALOG+6, DIALOG_STYLE_MSGBOX, "Controlul masinii - Portbagaj", "Vrei sa deschizi s-au sa inchizi porbagajul?", "Open", "Close"); case 6: ShowPlayerDialog(playerid, VEHICLE_CONTROL_DIALOG+7, DIALOG_STYLE_INPUT, "Controlul masinii - Seteazati placa masinii", "Scrie ce vrei sa apara pe placa de la masina:\n\n(Minimun: 1 Char | Maxim: 8 Chars)", "Respawn", "Cancel"); } return 1; } if(dialogid == VEHICLE_CONTROL_DIALOG+1) { if(response) { SendClientMessage(playerid, COLOUR_INFORMATION, "Ai pornit motorul!."); GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective); SetVehicleParamsEx(GetPlayerVehicleID(playerid), ON, lights, alarm, doors, bonnet, boot, objective); } if(!response) { SendClientMessage(playerid, COLOUR_INFORMATION, "Ai inchis motorul!."); GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective); SetVehicleParamsEx(GetPlayerVehicleID(playerid), OFF, lights, alarm, doors, bonnet, boot, objective); } #if defined AUTO_REOPEN_DIALOG ShowVehicleControlDialog(playerid); #endif return 1; } if(dialogid == VEHICLE_CONTROL_DIALOG+2) { if(response) { SendClientMessage(playerid, COLOUR_INFORMATION, "Ai deschis luminile!."); GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective); SetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, ON, alarm, doors, bonnet, boot, objective); } if(!response) { SendClientMessage(playerid, COLOUR_INFORMATION, "Ai inchis luminile!."); GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective); SetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, OFF, alarm, doors, bonnet, boot, objective); } #if defined AUTO_REOPEN_DIALOG ShowVehicleControlDialog(playerid); #endif return 1; } if(dialogid == VEHICLE_CONTROL_DIALOG+3) { if(response) { SendClientMessage(playerid, COLOUR_INFORMATION, "Ai pornit alarma!."); GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective); SetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, ON, doors, bonnet, boot, objective); } if(!response) { SendClientMessage(playerid, COLOUR_INFORMATION, "Ai inchis alarma!."); GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective); SetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, OFF, doors, bonnet, boot, objective); } #if defined AUTO_REOPEN_DIALOG ShowVehicleControlDialog(playerid); #endif return 1; } if(dialogid == VEHICLE_CONTROL_DIALOG+4) { if(response) { SendClientMessage(playerid, COLOUR_INFORMATION, "Ai descuiat masina!."); UnlockVehicle(GetPlayerVehicleID(playerid)); } if(!response) { SendClientMessage(playerid, COLOUR_INFORMATION, "Ai incuiat masina."); LockVehicle(playerid, GetPlayerVehicleID(playerid)); } #if defined AUTO_REOPEN_DIALOG ShowVehicleControlDialog(playerid); #endif return 1; } if(dialogid == VEHICLE_CONTROL_DIALOG+5) { if(response) { SendClientMessage(playerid, COLOUR_INFORMATION, "Tiai deschis capota."); GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective); SetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, ON, boot, objective); } if(!response) { SendClientMessage(playerid, COLOUR_INFORMATION, "Ai inchis capota."); GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective); SetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, OFF, boot, objective); } #if defined AUTO_REOPEN_DIALOG ShowVehicleControlDialog(playerid); #endif return 1; } if(dialogid == VEHICLE_CONTROL_DIALOG+6) { if(response) { SendClientMessage(playerid, COLOUR_INFORMATION, "Ai deschis porbagajul."); GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective); SetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, ON, objective); } if(!response) { SendClientMessage(playerid, COLOUR_INFORMATION, "Ai inchis porbagajul."); GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective); SetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, OFF, objective); } #if defined AUTO_REOPEN_DIALOG ShowVehicleControlDialog(playerid); #endif return 1; } if(dialogid == VEHICLE_CONTROL_DIALOG+7) { new string[128], Float:X, Float:Y, Float:Z, Float:angle; if(strlen(inputtext) < 1 || strlen(inputtext) > 8) return SendClientMessage(playerid, COLOUR_ERROR, "Lungimea textului nu este valida."); else { format(string, sizeof(string), "Numele placii de la masina este: '%s'.", inputtext); SendClientMessage(playerid, COLOUR_INFORMATION, string); GetPlayerPos(playerid, X, Y, Z); GetPlayerFacingAngle(playerid, angle); SetVehicleNumberPlate(GetPlayerVehicleID(playerid), inputtext); SetVehicleToRespawn(GetPlayerVehicleID(playerid)); GetPlayerPos(playerid, X, Y, Z); SetVehiclePos(GetPlayerVehicleID(playerid), X, Y, Z); SetVehicleZAngle(GetPlayerVehicleID(playerid), angle); PutPlayerInVehicle(playerid, GetPlayerVehicleID(playerid), 0); SetVehiclePos(GetPlayerVehicleID(playerid), X, Y, Z+2); } } return 0; }
  17. Am si eu o problema la vehicle control YosVehCtrl si daca dau pe butonul close iti da kick ce are?
  18. Otiy

    Ajutor Case

    va rog ajutatima am facut si eu codu acesta cu un fs si daca dau rr la server se duce orice casa! cum fac sa nu mai dispara? codul este Owner=DexTer Pickup X=1981.312500 Pickup Y=-1682.697143 Pickup Z=17.053560 Name=Home Description=dsad Price=500000 Teleport X=2317.820068 Teleport Y=-1024.389160 Teleport Z=1050.210937 Teleport Angle=360.000000 Interior=9 Virtual=1848968 si in proprety.cfg este: 2317.820068,-1024.389160,1050.210937,1981.312500,-1682.697143,17.053560,0,0,0,0,0,0,The State,8 Room Luxury,2000000,0,0,6,1,0,,0,5000,1,0,418,-1,-1,134,5
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