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Alberto123

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  1. ai host de la un site care poate avea dekat un mod... incearca sa vorbesti cu cei de la host.. sa ii suni si sa le zici..
  2. Salut.. am si eu nevoie de cifrele alea de la spawn-ul factiunilor... 1. LCN http://www.img.b-zone.ro/images/29785558400201354059.png 2. LSV http://www.img.b-zone.ro/images/57318968055656015825.png 3. BALLAS http://www.img.b-zone.ro/images/83044388548567431656.png 4. KOS http://www.img.b-zone.ro/images/48331257326359450685.png 5. GROOVE http://www.img.b-zone.ro/images/81998615993359977861.png 6. CORLEONE http://www.img.b-zone.ro/images/50984925276733098587.png uitativa la poza sa vedeti cum vreau... va multuemsc mult de tot..eu cand ma duc acolo si dau /save .. intru aklo unde trebuie si imi da cu 4 0 .. ex la LCN : am dat /save si uitati cum imi da : 123,1125.1359,-2037.0641,69.8821,90.6196,0,0,0,0,0,0
  3. wow..ce tare..cel mai tare e Burj Dubai )
  4. omulee?dc nu ai pus-o la vanzare?
  5. NU TRB SA MA AJUTATI LA TOATE...DOAR LA CATE STITI..MULTUMESC 1.cum fac sa nu apara hitmanii pe harta...niciodata... 2.cand cineva sta AFK sa ii faca ROZ... 3.cum fac sa dea mai multi bani la PayDay 4.la lawyer , nu merge sa dai /free ( zice ca ala nu e la parnaie , desi e )...Tot la lawyer , cand intra unu in parnaie sa-l intrebe daca vrea avocat sau nu 5.-La trucker , nu merge sa dai /buyprods si nici /sellprods
  6. 1.Cand omor pe cineva pe server imi da Wanted 2...inloc sa imi dea Wanted 1..si cateodata nu iti da wanted deloc 2.Orice player cand isi alege skin-ul poate sa isi aleaga ce skin vrea el..si skin-urile de factiune..EX: intru pe svr..imi aleg skin de Ballas...si eu vreau doar membrii acelei factiuni sa isi poata pune skin-ul lui...si playerii doar de skin de civil 3.protectie pe arme(bazooka ; minigun)...sa nu poata nimeni sa isi ia bazooka si minigun..sau daca isi ia sa ii dea ban 4.cand intrii pe server si bagi parola iei crash..si asta e de la skin..nush dc...va multumesc din tot sufletul meu...
  7. exista vreo comanda cand scriu /wipe sa se restarteze tot???adik sa se faca WIPE...dak da va rog frms sa o puneti aici sau prin PM..va multumesc din suflet
  8. in legatura cu topicul cu levelul..etc: AM NEVOIE DE AJUTOR.. banii ii da playerului..dar lvl-ul nu il da...ce sa fac???
  9. MS mult..e foarte bun..si tie vyorel..sunteti tari;)
  10. //-----------------------------------editstat--------------------------------------- if(strcmp(cmd, "/setstat", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /setstat [playerid/PartOfName] [statcode] [amount]"); SendClientMessage(playerid, COLOR_GRAD4, "|1 Level |2 SpawnHealth |3 UpgradePoints |4 Model "); SendClientMessage(playerid, COLOR_GRAD3, "|5 BankAccount |6 PhoneNumber |7 RespectPoints "); SendClientMessage(playerid, COLOR_GRAD2, "|8 HouseKey |9 BizKey |10 DonateRank"); SendClientMessage(playerid, COLOR_GRAD2, "|12 Det |13 Lawyer |14 Fixer |15 News |16 Jack |17 Drug |18 Sex"); SendClientMessage(playerid, COLOR_GRAD1, "|19 Box |20 Job |21 Contract Time |22 Connect Time"); return 1; } giveplayerid = ReturnUser(tmp); if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /setstat [playerid/PartOfName] [statcode] [amount]"); SendClientMessage(playerid, COLOR_GRAD4, "|1 Level |2 SpawnHealth |3 UpgradePoints |4 Model "); SendClientMessage(playerid, COLOR_GRAD3, "|5 BankAccount |6 PhoneNumber |7 RespectPoints "); SendClientMessage(playerid, COLOR_GRAD2, "|8 HouseKey |9 BizKey |10 DonateRank"); SendClientMessage(playerid, COLOR_GRAD2, "|12 Det |13 Lawyer |14 Fixer |15 News |16 Jack |17 Drug |18 Sex"); SendClientMessage(playerid, COLOR_GRAD1, "|19 Box |20 Job |21 Contract Time |22 Connect Time"); return 1; } new stat; stat = strval(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /setstat [playerid/PartOfName] [statcode] [amount]"); SendClientMessage(playerid, COLOR_GRAD4, "|1 Level |2 SpawnHealth |3 UpgradePoints |4 Model "); SendClientMessage(playerid, COLOR_GRAD3, "|5 BankAccount |6 PhoneNumber |7 RespectPoints "); SendClientMessage(playerid, COLOR_GRAD2, "|8 HouseKey |9 BizKey |10 DonateRank"); SendClientMessage(playerid, COLOR_GRAD2, "|12 Det |13 Lawyer |14 Fixer |15 News |16 Jack |17 Drug |18 Sex"); SendClientMessage(playerid, COLOR_GRAD1, "|19 Box |20 Job |21 Contract Time |22 Connect Time"); return 1; } GetPlayerName(playerid, sendername, sizeof(sendername)); GetPlayerName(playerid, giveplayer, sizeof(giveplayer)); new amount; amount = strval(tmp); if (PlayerInfo[playerid][pAdmin] >= 1337) { switch (stat) { case 1: { PlayerInfo[giveplayerid][pLevel] = amount; format(string, sizeof(string), "The Player Was Set To Level %d", amount); SendClientMessage(playerid, COLOR_GRAD1, string); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "AdmWarning: %s has setted %s's level to %d.",sendername,giveplayer,amount); ABroadCast(COLOR_YELLOW, string, 1); } case 2: { PlayerInfo[giveplayerid][pSHealth] = amount; format(string, sizeof(string), "The Player Was Set To %d Spawnhealth ", amount); SendClientMessage(playerid, COLOR_GRAD1, string); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "AdmWarning: %s has setted %s's spawnhealth to %d.",sendername,giveplayer,amount); ABroadCast(COLOR_YELLOW, string, 1); } case 3: { PlayerInfo[giveplayerid][gPupgrade] = amount; format(string, sizeof(string), "The Player Was Set To %d Upgrade Points", amount); SendClientMessage(playerid, COLOR_GRAD1, string); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "AdmWarning: %s has setted %s's upgrade-points to %d.",sendername,giveplayer,amount); ABroadCast(COLOR_YELLOW, string, 1); } case 4: { PlayerInfo[giveplayerid][pModel] = amount; format(string, sizeof(string), "The Player Was Set To Model %d", amount); SendClientMessage(playerid, COLOR_GRAD1, string); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "AdmWarning: %s has setted %s's model to %d.",sendername,giveplayer,amount); ABroadCast(COLOR_YELLOW, string, 1); } case 5: { PlayerInfo[giveplayerid][pAccount] = amount; format(string, sizeof(string), "The Player Account Was Set To $%d", amount); SendClientMessage(playerid, COLOR_GRAD1, string); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "AdmWarning: %s has setted %s's account to $%d.",sendername,giveplayer,amount); ABroadCast(COLOR_YELLOW, string, 1); } case 6: { PlayerInfo[giveplayerid][pPnumber] = amount; format(string, sizeof(string), "The Player Phone Number Was Set To %d", amount); SendClientMessage(playerid, COLOR_GRAD1, string); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "AdmWarning: %s has setted %s's PH.Number to %d.",sendername,giveplayer,amount); ABroadCast(COLOR_YELLOW, string, 1); } case 7: { PlayerInfo[giveplayerid][pExp] = amount; format(string, sizeof(string), "The Player Respect Points Were Set To %d", amount); SendClientMessage(playerid, COLOR_GRAD1, string); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "AdmWarning: %s has setted %s's respect-points to %d.",sendername,giveplayer,amount); ABroadCast(COLOR_YELLOW, string, 1); } case 8: { PlayerInfo[giveplayerid][pPhousekey] = amount; format(string, sizeof(string), "The Player House Key Was Set To %d", amount); SendClientMessage(playerid, COLOR_GRAD1, string); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "AdmWarning: %s has setted %s's House-Key to %d.",sendername,giveplayer,amount); ABroadCast(COLOR_YELLOW, string, 1); } case 9: { PlayerInfo[giveplayerid][pPbiskey] = amount; format(string, sizeof(string), "The Player Business Key Was Set To %d", amount); SendClientMessage(playerid, COLOR_GRAD1, string); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "AdmWarning: %s has setted %s's Biz-Key to %d.",sendername,giveplayer,amount); ABroadCast(COLOR_YELLOW, string, 1); } case 10: { PlayerInfo[giveplayerid][pDonateRank] = amount; format(string, sizeof(string), "The Player DonateRank Was Set To %d", amount); SendClientMessage(playerid, COLOR_GRAD1, string); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "AdmWarning: %s has setted %s's Donate-Rank to %d.",sendername,giveplayer,amount); ABroadCast(COLOR_YELLOW, string, 1); } case 11: { PlayerInfo[giveplayerid][pFMember] = amount; format(string, sizeof(string), "The Player Family Member Was Set To %d", amount); SendClientMessage(playerid, COLOR_GRAD1, string); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "AdmWarning: %s has maked %s family member to %d.",sendername,giveplayer,amount); ABroadCast(COLOR_YELLOW, string, 1); } case 12: { PlayerInfo[giveplayerid][pDetSkill] = amount; format(string, sizeof(string), "The Player Detective Skill Set To %d", amount); SendClientMessage(playerid, COLOR_GRAD1, string); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "AdmWarning: %s has setted %s's Detective Skill to %d.",sendername,giveplayer,amount); ABroadCast(COLOR_YELLOW, string, 1); } case 13: { PlayerInfo[giveplayerid][pLawSkill] = amount; format(string, sizeof(string), "The Player Lawyer Skill Set To %d", amount); SendClientMessage(playerid, COLOR_GRAD1, string); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "AdmWarning: %s has setted %s's Lawyer Skill to %d.",sendername,giveplayer,amount); ABroadCast(COLOR_YELLOW, string, 1); } case 14: { PlayerInfo[giveplayerid][pMechSkill] = amount; format(string, sizeof(string), "The Player Car Mechanic Skill Set To %d", amount); SendClientMessage(playerid, COLOR_GRAD1, string); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "AdmWarning: %s has setted %s's Mechanic Skill to %d.",sendername,giveplayer,amount); ABroadCast(COLOR_YELLOW, string, 1); } case 15: { PlayerInfo[giveplayerid][pNewsSkill] = amount; format(string, sizeof(string), "The Player News Reporter Skill Set To %d", amount); SendClientMessage(playerid, COLOR_GRAD1, string); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "AdmWarning: %s has setted %s's News Skill to %d.",sendername,giveplayer,amount); ABroadCast(COLOR_YELLOW, string, 1); } case 16: { PlayerInfo[giveplayerid][pJackSkill] = amount; format(string, sizeof(string), "The Player Car Jacker Skill Set To %d", amount); SendClientMessage(playerid, COLOR_GRAD1, string); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "AdmWarning: %s has setted %s's Car Jacker Skill to %d.",sendername,giveplayer,amount); ABroadCast(COLOR_YELLOW, string, 1); } case 17: { PlayerInfo[giveplayerid][pDrugsSkill] = amount; format(string, sizeof(string), "The Player Drug Dealer Skill Set To %d", amount); SendClientMessage(playerid, COLOR_GRAD1, string); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "AdmWarning: %s has setted %s's Drugs Skill to %d.",sendername,giveplayer,amount); ABroadCast(COLOR_YELLOW, string, 1); } case 18: { PlayerInfo[giveplayerid][pSexSkill] = amount; format(string, sizeof(string), "The Player Sex Skill Set To %d", amount); SendClientMessage(playerid, COLOR_GRAD1, string); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "AdmWarning: %s has setted %s's Whore Skill to %d.",sendername,giveplayer,amount); ABroadCast(COLOR_YELLOW, string, 1); } case 19: { PlayerInfo[giveplayerid][pBoxSkill] = amount; format(string, sizeof(string), "The Player Box Skill Set To %d", amount); SendClientMessage(playerid, COLOR_GRAD1, string); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "AdmWarning: %s has setted %s's Box Skill to %d.",sendername,giveplayer,amount); ABroadCast(COLOR_YELLOW, string, 1); } case 20: { PlayerInfo[giveplayerid][pJob] = amount; format(string, sizeof(string), "The Player Job Set To %d", amount); SendClientMessage(playerid, COLOR_GRAD1, string); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "AdmWarning: %s has setted %s's Job to %d.",sendername,giveplayer,amount); ABroadCast(COLOR_YELLOW, string, 1); } case 21: { PlayerInfo[giveplayerid][pContractTime] = amount; format(string, sizeof(string), "The Player Job Contract Time Set To %d", amount); SendClientMessage(playerid, COLOR_GRAD1, string); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "AdmWarning: %s has setted %s's Contract Time to %d.",sendername,giveplayer,amount); ABroadCast(COLOR_YELLOW, string, 1); } case 22: { PlayerInfo[giveplayerid][pConnectTime] = amount; format(string, sizeof(string), "The Player Job Contract Time Set To %d", amount); SendClientMessage(playerid, COLOR_GRAD1, string); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "AdmWarning: %s has setted %s's Playing Hours to %d.",sendername,giveplayer,amount); ABroadCast(COLOR_YELLOW, string, 1); } default: { format(string, sizeof(string), "Invalid Stat Code", amount); }
  11. pey asta stiam si eu cu: /setstat ... /givemoney ...dar dak nu sunt eu pe server???...si intra cineva?cine ii da lvl..eu vreau sa se dea automat..fara sa dea adminul
  12. salut...am si eu o intrebare...cum fac cand intru pe svr sa porneasca direct de la un level..si o anumita.... EXEMPLU: un player intra pe server..LEVEL:3 ; MONEY: $20.000(20k)...va multumesc din suflet..
  13. Alberto123

    [MAP]Oras

    bravo 5/5 eu zic sa faci si dastea de stunt!ca ai idei bune!nu numai dastea de RP/GF/RPG/ETC
  14. Alberto123

    [MAP]PD LS

    ok..... bravo.......4/5 scz ca e 4/5 si nu e 5/5 dar sunt prea multe cu PD LS scz :|
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