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ruben88

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Everything posted by ruben88

  1. Hmm...in fs..scrie ======================================================================================================*\ || SSSSSSSSSSSSSSSSSSSS kkkkkkk || || S::::::::::::::::::S k:::::k || || S:::::::::SSSSSSSSSS k:::::k || || S:::::::::S k:::::k || || S:::::::::S ooooooooooo NNNNNNNNNNNNNNNN YYYYYY YYYYYY k:::::k kkkkkkk || || S:::::::::S oo:::::::::::oo N::::::::::::::::N Y::::Y Y::::Y k:::::k k:::::k || || S:::::::::SSSSSSSSSS o:::::::::::::: N::::N N::::N Y::::Y Y::::Y k:::::K k:::::k || || S::::::::::::::::::S o:::::ooooo:::: N::::N N::::N Y::::Y Y::::Y k:::::k k:::::k || || SSSSSSSSSS:::::::::S o::: o::: N::::N N::::N Y::::::::Y k::::::k:::::k || || S:::::::::S o::: o::: N::::N N::::N Y::::::Y k:::::::::::k || || S:::::::::S o::: o::: N::::N N::::N Y::::Y k:::::::::::k || || S:::::::::S o::: o::: N::::N N::::N Y::::Y k::::::k:::::k || || SSSSSSSSSS:::::::::S o:::::ooooo:::: N::::N N::::N Y::::Y k::::::k k:::::k || || S::::::::::::::::::S o:::::::::::::: N::::N N::::N Y::::Y k::::::k k:::::k || || SSSSSSSSSSSSSSSSSSSS oo:::::::::::oo NNNNNN N::::N YYYYYY kkkkkkkk kkkkkkk || || || || || || Ochelari || || CopyRight@ 2011 by SonyK || || || ||=======================================================================================================|| || This Script is Original!!! || || Va rog, nu stergeti nici un credit!!! || \*=======================================================================================================*/ Adik nu e creat de tine...:-?
  2. Mda...pomi aia face lag....3/5
  3. Frumos 5/5
  4. ruben88

    [MAP]DRift1

    da..frumoasa 4/5..cum a spus si speederx..puteai sa pui pietre portocali..! Frumoasa si asa!
  5. ruben88

    [MAP] Airoport

    Naspa esti u,ca invi posturile degeaba! :|
  6. ruben88

    [MAP]LvAir

    Thanks :wink:
  7. Lol,Asta a spus si Speedy! :|
  8. ruben88

    [MAP]LvAir

    Salut,am mai facut o mapa la lvair,de mult nu am mai facut mape! Poze [img width=500 height=375]http://img135.imageshack.us/img135/3405/gallery2n.jpg [img width=500 height=375]http://img9.imageshack.us/img9/9474/gallery3c.jpg [img width=500 height=375]http://img831.imageshack.us/img831/7691/gallery5h.jpg [img width=500 height=375]http://img525.imageshack.us/img525/3277/gallery6k.jpg [img width=500 height=375]http://img511.imageshack.us/img511/9800/gallery7q.jpg Codul! CreateObject(18801,1355.64208984,1442.21484375,90.70338440,0.00000000,0.00000000,0.00000000); //object(cunte_skatetrak) (1) CreateObject(18801,1357.33386230,1460.53881836,90.39009094,0.00000000,0.00000000,0.00000000); //object(cunte_skatetrak) (2) CreateObject(18801,1354.16796875,1423.12402344,89.40359497,0.00000000,0.00000000,0.00000000); //object(cunte_skatetrak) (3) CreateObject(18801,1350.77453613,1403.63696289,89.09402466,0.00000000,0.00000000,0.00000000); //object(cunte_skatetrak) (4) CreateObject(18789,1421.35205078,1389.27478027,65.93462372,0.00000000,0.00000000,356.00000000); //object(roads40_ce) (1) CreateObject(18789,1543.40771484,1337.53027344,32.14809418,0.00000000,29.00000000,322.00000000); //object(roads40_ce) (2) CreateObject(18845,1546.45971680,1605.72290039,49.82031250,0.00000000,0.00000000,0.00000000); //object(cenwhiltest5base) (1) CreateObject(1632,1549.38110352,1605.74230957,11.12042427,0.00000000,0.00000000,84.00000000); //object(waterjump1) (1) CreateObject(18827,1311.09399414,1467.13891602,70.27589417,0.00000000,0.00000000,272.00000000); //object(lodcunteground23) (1) CreateObject(18827,1225.66857910,1464.61022949,69.74028015,0.00000000,0.00000000,92.00000000); //object(lodcunteground23) (2) CreateObject(18835,1137.58374023,1463.52282715,51.78353500,0.00000000,0.00000000,0.00000000); //object(lodlae2_ground01) (1) CreateObject(18837,1505.39343262,1428.05639648,115.99621582,0.00000000,0.00000000,168.00000000); //object(lodroad_hill04b) (1) CreateObject(18853,1493.37939453,1428.82177734,60.61718750,0.00000000,0.00000000,0.00000000); //object(lodcenwhiltest) (2) CreateObject(18786,1430.64074707,1594.01196289,12.31297874,0.00000000,0.00000000,0.00000000); //object(lodroad_hill08) (1) CreateObject(18786,1423.70056152,1593.97033691,16.34271240,0.00000000,40.00000000,0.00000000); //object(lodroad_hill08) (2) CreateObject(18782,1454.78295898,1645.80090332,10.82122612,0.00000000,0.00000000,0.00000000); //object(lodcunte_hollyhil9) (1) CreateObject(18777,1387.84814453,1423.42297363,9.82031250,0.00000000,0.00000000,0.00000000); //object(lodtcelandbi03) (1) CreateObject(18827,1408.53649902,1714.20422363,41.01492310,10.00000000,0.00000000,0.00000000); //object(lodcunteground23) (3) CreateObject(18826,1393.70251465,1769.75573730,31.42382812,0.00000000,280.00000000,0.00000000); //object(cunteground28) (1) CreateObject(18772,1407.62890625,1541.01171875,33.99710464,0.00000000,0.00000000,0.00000000); //object(lodroads38ce) (2) CreateObject(18771,1572.27221680,1680.49926758,13.82217598,0.00000000,0.00000000,0.00000000); //object(lodroads39_ce) (1) CreateObject(18772,1414.02636719,1562.62231445,12.36718750,0.00000000,0.00000000,0.00000000); //object(lodroads38ce) (3) CreateObject(18779,1481.43786621,1760.77148438,19.80468750,0.00000000,0.00000000,38.00000000); //object(lodce_roads41) (1) CreateObject(18780,1358.16711426,1624.66210938,14.45472717,0.00000000,0.00000000,0.00000000); //object(lodce_roads42) (1) CreateObject(18781,1445.32617188,1471.08496094,21.04687500,1.00000000,0.00000000,0.00000000); //object(lodcunte_flyover2) (1) CreateObject(18781,1445.39941406,1479.24072266,32.66879654,49.99877930,0.00000000,0.00000000); //object(lodcunte_flyover2) (2) CreateObject(18784,1407.21166992,1433.73535156,39.20804214,0.00000000,1.00000000,270.00000000); //object(road_hill01) (1) CreateObject(18786,1407.44519043,1424.57226562,43.97607040,0.00000000,20.00000000,92.00000000); //object(lodroad_hill08) (3) CreateObject(13592,1534.13391113,1492.42602539,21.40826607,0.00000000,0.00000000,0.00000000); //object(loopbig) (1) CreateObject(13592,1532.60412598,1485.21423340,21.40084839,0.00000000,0.00000000,0.00000000); //object(loopbig) (2) CreateObject(13592,1531.35437012,1477.92529297,21.41634750,0.00000000,0.00000000,0.00000000); //object(loopbig) (3) CreateObject(13592,1530.33349609,1471.19775391,21.41786957,0.00000000,0.00000000,0.00000000); //object(loopbig) (4) CreateObject(13592,1529.27819824,1464.38647461,21.42107773,0.00000000,0.00000000,0.00000000); //object(loopbig) (5) CreateObject(13592,1528.25573730,1457.44934082,21.42625046,0.00000000,0.00000000,0.00000000); //object(loopbig) (6) CreateObject(13592,1527.21801758,1450.68542480,21.42777252,0.00000000,0.00000000,0.00000000); //object(loopbig) (7) CreateObject(13592,1526.51757812,1443.55310059,21.42879868,0.00000000,0.00000000,0.00000000); //object(loopbig) (8) CreateObject(13592,1525.75000000,1437.43225098,21.42992401,0.00000000,0.00000000,0.00000000); //object(loopbig) (9) CreateObject(13592,1524.82739258,1431.43029785,21.43127441,0.00000000,0.00000000,0.00000000); //object(loopbig) (10) CreateObject(13592,1523.71252441,1424.21228027,21.43587494,0.00000000,0.00000000,0.00000000); //object(loopbig) (11) CreateObject(13592,1522.65319824,1417.49047852,21.43637848,0.00000000,0.00000000,0.00000000); //object(loopbig) (12) CreateObject(13592,1521.54736328,1410.53601074,21.43718719,0.00000000,0.00000000,0.00000000); //object(loopbig) (13) CreateObject(13592,1520.56384277,1404.15844727,21.43928909,0.00000000,0.00000000,0.00000000); //object(loopbig) (14) CreateObject(13592,1519.51513672,1397.91491699,21.44106865,0.00000000,0.00000000,0.00000000); //object(loopbig) (15) CreateObject(13592,1518.37841797,1391.45825195,21.44292259,0.00000000,0.00000000,0.00000000); //object(loopbig) (16) CreateObject(13592,1517.26635742,1384.52099609,21.45221710,0.00000000,0.00000000,0.00000000); //object(loopbig) (17) CreateObject(13592,1516.11853027,1377.12561035,21.43819809,0.00000000,0.00000000,0.00000000); //object(loopbig) (13) CreateObject(13592,1515.12158203,1369.85803223,21.43374634,0.00000000,0.00000000,0.00000000); //object(loopbig) (19) CreateObject(13592,1513.93737793,1363.13452148,21.42892456,0.00000000,0.00000000,0.00000000); //object(loopbig) (20) CreateObject(13592,1512.71838379,1355.81774902,21.42612457,0.00000000,0.00000000,0.00000000); //object(loopbig) (21) CreateObject(13592,1511.90075684,1347.63195801,21.42532921,0.00000000,0.00000000,0.00000000); //object(loopbig) (22) CreateObject(13592,1510.71594238,1340.61791992,21.42718124,0.00000000,0.00000000,0.00000000); //object(loopbig) (23) CreateObject(13592,1509.50451660,1333.27502441,21.42303848,0.00000000,0.00000000,0.00000000); //object(loopbig) (24) CreateObject(13592,1508.37463379,1325.85729980,21.42447281,0.00000000,0.00000000,0.00000000); //object(loopbig) (25) CreateObject(13592,1507.31140137,1318.91052246,21.43205452,0.00000000,0.00000000,0.00000000); //object(loopbig) (26) CreateObject(13592,1506.02221680,1311.77734375,21.43498993,0.00000000,0.00000000,0.00000000); //object(loopbig) (27) CreateObject(13592,1504.97814941,1304.05932617,21.46222687,0.00000000,0.00000000,0.00000000); //object(loopbig) (28) CreateObject(13592,1503.87585449,1296.94433594,21.43505478,0.00000000,0.00000000,0.00000000); //object(loopbig) (29) CreateObject(13592,1502.77453613,1289.84912109,21.41240883,0.00000000,0.00000000,0.00000000); //object(loopbig) (30) CreateObject(13592,1501.49548340,1282.98718262,21.40099144,0.00000000,0.00000000,0.00000000); //object(loopbig) (31) CreateObject(13592,1500.35424805,1275.72961426,21.38886261,0.00000000,0.00000000,0.00000000); //object(loopbig) (32) CreateObject(13592,1499.02539062,1268.32873535,21.38310623,0.00000000,0.00000000,0.00000000); //object(loopbig) (33) CreateObject(13592,1497.71984863,1260.77819824,21.38310623,0.00000000,0.00000000,0.00000000); //object(loopbig) (34) CreateObject(13592,1496.51940918,1253.41674805,21.39091873,0.00000000,0.00000000,0.00000000); //object(loopbig) (35) CreateObject(13592,1495.39501953,1245.76611328,21.39091873,0.00000000,0.00000000,0.00000000); //object(loopbig) (36) CreateObject(13592,1494.28613281,1238.96435547,21.39091873,0.00000000,0.00000000,0.00000000); //object(loopbig) (37) CreateObject(13592,1493.16088867,1231.93652344,21.39873123,0.00000000,0.00000000,0.00000000); //object(loopbig) (38) CreateObject(13592,1491.99133301,1224.42480469,21.39091873,0.00000000,0.00000000,0.00000000); //object(loopbig) (39) CreateObject(13592,1490.91601562,1217.64233398,21.39091873,0.00000000,0.00000000,0.00000000); //object(loopbig) (40) CreateObject(13592,1489.67675781,1210.49121094,21.39091873,0.00000000,0.00000000,0.00000000); //object(loopbig) (41) CreateObject(13592,1488.56250000,1203.48486328,21.39091873,0.00000000,0.00000000,0.00000000); //object(loopbig) (42) CreateObject(13592,1487.27246094,1196.21508789,21.39091873,0.00000000,0.00000000,0.00000000); //object(loopbig) (43) CreateObject(13592,1486.09289551,1189.64440918,21.39091873,0.00000000,0.00000000,0.00000000); //object(loopbig) (44) CreateObject(18750,1403.76171875,1845.43115234,29.04341507,100.00000000,0.00000000,358.00000000); //object(lodtellclif01) (1) CreateObject(18658,1435.30395508,1829.54235840,15.45361137,50.00000000,0.00000000,110.00000000); //object(bit01) (1) CreateObject(18657,1376.57141113,1832.80883789,15.46093750,50.00000000,0.00000000,254.00000000); //object(bit) (1) CreateObject(18690,1535.21911621,1498.33911133,12.21043682,0.00000000,0.00000000,0.00000000); //object(ce_roads38a) (1) CreateObject(18690,1533.64697266,1493.61071777,12.27728176,0.00000000,0.00000000,0.00000000); //object(ce_roads38a) (2) CreateObject(18690,1533.62500000,1495.02612305,12.29528046,0.00000000,0.00000000,0.00000000); //object(ce_roads38a) (3) CreateObject(18690,1534.55749512,1500.10766602,11.87753773,0.00000000,0.00000000,0.00000000); //object(ce_roads38a) (4) CreateObject(18690,1533.71984863,1496.56311035,12.30560875,0.00000000,0.00000000,0.00000000); //object(ce_roads38a) (5) CreateObject(18690,1485.46801758,1183.02709961,12.23614979,0.00000000,0.00000000,0.00000000); //object(ce_roads38a) (6) CreateObject(18690,1485.75109863,1184.95996094,12.23587799,0.00000000,0.00000000,0.00000000); //object(ce_roads38a) (7) CreateObject(18690,1486.36364746,1187.31066895,12.25637722,0.00000000,0.00000000,0.00000000); //object(ce_roads38a) (8) CreateObject(18690,1485.99316406,1186.26367188,12.23966599,0.00000000,0.00000000,0.00000000); //object(ce_roads38a) (9) CreateObject(18690,1411.18347168,1458.65917969,31.54710388,0.00000000,0.00000000,0.00000000); //object(ce_roads38a) (10) CreateObject(18690,1406.98059082,1458.91113281,31.54710388,0.00000000,0.00000000,0.00000000); //object(ce_roads38a) (11) CreateObject(18690,1404.05004883,1459.95837402,31.54710388,0.00000000,0.00000000,0.00000000); //object(ce_roads38a) (12) CreateObject(18690,1409.29602051,1459.52685547,31.54710388,0.00000000,0.00000000,0.00000000); //object(ce_roads38a) (18) CreateObject(18690,1405.47375488,1459.76770020,31.54710388,0.00000000,0.00000000,0.00000000); //object(ce_roads38a) (14) CreateObject(18690,1407.98828125,1458.93457031,31.54710388,0.00000000,0.00000000,0.00000000); //object(ce_roads38a) (15) CreateObject(18690,1410.29174805,1459.23205566,31.54710388,0.00000000,0.00000000,0.00000000); //object(ce_roads38a) (16) CreateObject(18690,1406.31054688,1460.43066406,31.54710388,0.00000000,0.00000000,0.00000000); //object(ce_roads38a) (17) CreateObject(18690,1469.13732910,1753.36840820,28.83149910,0.00000000,0.00000000,0.00000000); //object(ce_roads38a) (18) CreateObject(18690,1468.22448730,1754.50793457,28.85556030,0.00000000,0.00000000,0.00000000); //object(ce_roads38a) (19) CreateObject(18690,1467.21032715,1755.72277832,28.92573929,0.00000000,0.00000000,0.00000000); //object(ce_roads38a) (20) CreateObject(18690,1466.23193359,1757.01391602,28.89298630,0.00000000,0.00000000,0.00000000); //object(ce_roads38a) (21) CreateObject(18690,1465.17968750,1758.55334473,28.73057747,0.00000000,0.00000000,0.00000000); //object(ce_roads38a) (22) CreateObject(18779,1472.92651367,1754.66491699,35.08740997,0.00000000,40.00000000,36.00000000); //object(lodce_roads41) (2) CreateObject(968,1718.21801758,1596.61499023,10.32138920,0.00000000,0.00000000,344.00000000); //object(barrierturn) (1) CreateObject(968,1723.06567383,1613.00439453,10.17528915,0.00000000,0.00000000,340.00000000); //object(barrierturn) (2) CreateObject(18780,1552.08435059,1827.83959961,21.57031250,0.00000000,0.00000000,92.00000000); //object(lodce_roads42) (2) CreateObject(18780,1542.10192871,1827.25524902,21.57031250,0.00000000,0.00000000,92.00000000); //object(lodce_roads42) (3) CreateObject(18780,1533.42932129,1827.25415039,21.57031250,0.00000000,0.00000000,90.00000000); //object(lodce_roads42) (4) CreateObject(18780,1524.43066406,1827.25158691,21.57031250,0.00000000,0.00000000,88.00000000); //object(lodce_roads42) (5) CreateObject(18843,1593.01660156,1276.59375000,76.63998413,0.00000000,0.00000000,0.00000000); //object(lodroad_hil03) (1) CreateObject(18779,1582.86962891,1272.46960449,19.80468750,0.00000000,0.00000000,231.99829102); //object(lodce_roads41) (3) CreateObject(18844,1413.29235840,1258.55212402,80.92147827,0.00000000,0.00000000,0.00000000); //object(lodceroad_6) (1) CreateObject(18779,1407.50341797,1272.23742676,19.81250000,0.00000000,0.00000000,134.00000000); //object(lodce_roads41) (4) CreateObject(18728,1717.61120605,1595.98889160,10.50335693,0.00000000,0.00000000,0.00000000); //object(cegravebuil03_lawn) (1) CreateObject(18728,1723.70593262,1613.77929688,11.12148666,0.00000000,0.00000000,0.00000000); //object(cegravebuil03_lawn) (2) CreateObject(18778,1543.86804199,1491.16101074,11.55512238,0.00000000,0.00000000,80.00000000); //object(lodce_roads40) (1) CreateObject(18778,1476.01867676,1184.67480469,11.53935623,0.00000000,0.00000000,260.00000000); //object(lodce_roads40) (2) Sper sa va placa! ;)
  9. Bravo speederx mapa de nota 10,ma apuc si eu de mape 0.3c ca nu am mai facut de mult )
  10. Multumesc...nu le am cu scriptingu.....
  11. Salut...am problema asta! error 001: expected token: ";", but found "return" La comanda asta! if (strcmp("/command", cmdtext, true, 10) == 0) { ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST,"Dialog","1. Line\r\n2. Line\r\n3. Line","OK", "OK") return 1; } E ceva de la return 1; dar nush ce sa ai fac! :undecided: Sau poate nu trebuie asa facut dialogu asta!
  12. Si u ce crezi ca am folosit acuma? :| Mai citeste odata!
  13. Convertfss folosesc...si am mai facut mape 0.3c pe convertfss si mergea fara probleme! Lam facut acm cu a lui farse....dar tot asa a aparut obiecte care nu leam pus eu, apoi iam pus in loc de (13->(18 merge,dar obiectele sunt si disparute si invizibile unele! :|
  14. Salut...am facut acm niste mape...dar cand le convertez ami apare alte obiecte care nu leam pus eu...am incercat sa pun pun in notepad mapa si am dat CTRL+H si am pus (13 si lam pus cu (18 dar in sv este mai rea! :|
  15. frumos 4/5
  16. 3/5 :|
  17. ruben88

    [MAP]Drifting

    Nu nu face lag o am in sv si nu ami face deloc lag!
  18. Iron u nu vezi ca a spus pe "orice server"?
  19. Ms a mers!
  20. Salut...am script amdin luxadmin dar cadn scrie un player /car [MODEL] modelu la maisna le spune ca le trebe level 3-4 cum as putea face ca sa al folosesac player acea comanda! Uitati linkul http://solidfiles.com/d/09d54/ de la luxadmin
  21. ruben88

    [MAP]Cabana

    E id 1481 DYN_BAR_B_Q
  22. ruben88

    .

    4/5 ........ e bine
  23. Frumos 5/5
  24. 4/5 =))
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