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xxSPEEDYxx

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Posts posted by xxSPEEDYxx

  1. Nu ai definit strtok:

    strtok(const string[], &index)
    {
    	new length = strlen(string);
    	while ((index < length) && (string[index] <= ' '))
    	{
    		index++;
    	}
    
    	new offset = index;
    	new result[20];
    	while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
    	{
    		result[index - offset] = string[index];
    		index++;
    	}
    	result[index - offset] = EOS;
    	return result;
    }
    

    http://wiki.sa-mp.com/wiki/Strtok

  2. XeDDa" post="103094" timestamp="1323506770"]

    GJ! 5/5

    Thx.

    Frumos :) dar ar trebui sa scoti /vkick cred ca sar abuza mult :)

    Eu nu mai fac/scot nici un update la filterscriptul acesta. Daca nu vrei comanda /vkick sterge-o:)):P

    e fain o sa il pun si eu .

    OK. :P

    Dar cum fac sa-mi apara acest dialog, dar sa-mi arate si levelul de admin, si sal integrez in ladmin

    ONCONN.jpg

    Trebuie sa-l pui in ladmin system-ul 8-|

    Thx ALL!

  3. Si mie mi s-a intamplat sa scrie asa in crashdetect.log. Dar problema era de la aia, de unde hostez, ca s-a inchis dedicatul sau ceva de genu...

    PS> Nu prea cred ca poti face ceva... scrie "unknown" ... deci nici crashdetect nu stie...

  4. stuntman[]!" post="105336" timestamp="1325158519"]

    Cu map editor al lui JernejL e mult mai usor acum, poti sa editezi o mapa in cateva secunde, pe cand in MTA dura un an sa se incarce una cu 1000+ obiecte, si sa se salveze 2 ani xD, in map editor se incarca in nici o secunda si codul este scris in timp ce modifici, adica imediat.

    Bun tutorial...

    Da! :-bd. JernejL's Map Editor Rullz!:))

    Nice tutorial.

  5. Nu ai definit GetPointDistanceToPointExMorph :

    stock Float:GetPointDistanceToPointExMorph(Float:x1,Float:y1,Float:z1,Float:x2,Float:y2,Float:z2)
    {
    	new Float:x, Float:y, Float:z;
    	x = x1-x2;
    	y = y1-y2;
    	z = z1-z2;
    	return floatsqroot(x*x+y*y+z*z);
    }
    

  6. De acord cu:

    Si deci esti sigur ca e facut de tine? :)) Adica de exeplu ... tu nu ai stiut sa faci un topic calumea .. ai dat copy paste ... dar in schimb ai facut un GM .

    Si dc e in engleza?

    Si inca ceva ... dc ai pus un site aici .. care duce la o pagina intro alta limba (cred ca e rusa) :

    Nu prea sunt sigur ca e facut de tine :)

    ...

  7. cum pot rezolva Warning asta cand era versiunea 0.3c nu imi aparea!

    C:\Users\Asus\Desktop\samp03dsvr_win32\gamemodes\Copy (2) of czgammer.pwn(136) : warning 201: redefinition of constant/macro (symbol "MAX_PLAYER_ATTACHED_OBJECTS")
    Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase
    
    Header size:          10820 bytes
    Code size:          1949712 bytes
    Data size:          6926236 bytes
    Stack/heap size:      16384 bytes; estimated max. usage=5184 cells (20736 bytes)
    Total requirements: 8903152 bytes
    
    1 Warning.

    Postez aici pentru ca nu gasesc topicul "probleme Godfather"....

    Asta nu ii problema de timp GF/RP :))

    Sterge functia: MAX_PLAYER_ATTACHED_OBJECTS - O ai definita de 2 ori pe undeva...

  8. Uite incearca sa pui comanda mea xD:

    CMD:car( playerid, params[ ] )
    {
        new Car[ 30 ], Color[ 2 ];
    	LoginCheck( playerid );
    	if ( sscanf( params, "s[30]D(-1)D(-1)", Car, Color[ 0 ], Color[ 1 ] ) ) return SendClientMessage( playerid, COLOR_ULTRARED, "USAGE: {33CCFF}/car [Name/Model] [Color1] [Color2]" );
    	if ( IsPlayerInAnyVehicle( playerid ) ) return SendClientMessage( playerid, COLOR_ULTRARED, "ERROR: You are already in a vehicle!" );
    
        new sCarModel;
    	if ( IsNumeric( Car ) )	sCarModel = strval( Car );
    	else 					sCarModel = GetVehicleModelIDFromName( Car );
    	if ( sCarModel < 400 || sCarModel > 611 ) return SendClientMessage( playerid, COLOR_ULTRARED, "ERROR: Invalid vehicle model/name!" );
    	if ( Color[ 0 ] == -1 ) Color[ 0 ] = random( 250 );
    	if ( Color[ 1 ] == -1 ) Color[ 1 ] = random( 250 );
        if ( PlayerInfo[ playerid ][ pCar ] != -1 ) CarDeleter( PlayerInfo[ playerid ][ pCar ] );
        
        new Float:cPos[ 4 ], LVehicleID, int1;
        GetPlayerPos( playerid, cPos[ 0 ], cPos[ 1 ], cPos[ 2 ] );
        GetPlayerFacingAngle( playerid, cPos[ 3 ] );
        int1 = GetPlayerInterior( playerid );
        LVehicleID = CreateVehicle( sCarModel, cPos[ 0 ]+3, cPos[ 1 ], cPos[ 2 ], cPos[ 3 ], Color[ 0 ], Color[ 1 ], -1 );
        LinkVehicleToInterior( LVehicleID, int1 );
    	SetVehicleNumberPlate( LVehicleID, "{0000BB}R{FFFF00}A{E60000}S" );
        PlayerInfo[ playerid ][ pCar ] = LVehicleID;
    	FormatMSG( playerid, COLOR_WHITE, "You have spawned a {FF9900}\"%s\" {E60000}(Model:%d) {FFFFFF}Colour {FF9900}(%d, %d)", vNames[ sCarModel-400 ], sCarModel, Color[ 0 ], Color[ 1 ] );
    	return 1;
    }
    

    ;). Daca iti merge ... las-o pe a mea, mai editezi tu ce nu vrei pe acolo etc.

  9. CMD:announce(playerid, params[])
    {
            new AText[ 128 ];
    	if ( PlayerInfo[ playerid ][ Level ] < 10)
    		return SendError( playerid, "Nu ai level 10 pentru a folosi aceasta comanda"),
    
    	if ( sscanf(params, "s[128]", AText ))
    		return SendUsage( playerid, "/announce <text>");
    
    	GameTextForAll( AText, 4000, 3 );
    	return 1;
    }
    

    Ai gresit parametrul la sscanf. Trebuie s. s vine de la string! ;)

  10. ANTI-CHAT!!! => Anti-Cheat

    1. Baga ultima versiune de JunkBuster!

    2. Baga #include <JunkBuster> in GameMode + in fiecare filterscript pe care il folosesti!

    3. Atentie!: JunkBuster baneaza, da kick la playerii nevinovati, stiu asta din propria experienta 8-|,...

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