laury
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Posts posted by laury
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frate nu mai lua mape de pe alte forumuri si sa spui k sunt facute de tn
uitate si u maia tent cind copiezi ceva
te da de gol nr de vizionari de la imaginile de leai postat
si app... am mai vazut mapa aceasta pe un sv si pe samp.com mi se pare
si revin din nou .... prea multe mape mari postate una dupa alta.nu aveai cum sa le faci asa rpd
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este foarte sooper case dar nu este in SF ci in LV
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pune si nite poze dak vrei ;)
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nu e la fel mapa
iti lipsesc citeva obiecte in rest e aceeasi mapa ;)
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dak iti este greu sa le faci zi aici sau prin PM si iti fac yo
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dublezi comanda si ce mai face parte din ea si sigur va merge
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schimba
1525.9470, -1678.3567, 5.6114
si pune coordonatele de unde vrei sa fie comanda arrest
AddPlayerClass(19,477.8121,-1499.7649,20.5001,262.9963,0,0,0,0,0,0);
coordonatele de aici sunt astea: 477.8121,-1499.7649,20.5001
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mapa este destul de reusita
imi place cel mai mult drumul spre SF
pacat k imi fac alt sv care nu va fi in LS k as fi pus si yo drumul acela
9.5/10
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cauta ma si u in alt Gm k nimeni nu iti da mura in gura
comenzile astea le gasesti in majoritatea sv
if(strcmp(cmd, "/healall", true) == 0) { GetPlayerName(playerid, sendername, sizeof(sendername)); if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pAdmin] >= 3) { format(string, sizeof(string), "Adminul %s a dat viata tuturor playerilor de pe server.", sendername); SendClientMessageToAll(0xFF7171FF, string); for(new i = 0; i < MAX_PLAYERS; i ++) { if(IsPlayerConnected(i)) { SetPlayerHealth(i, 200); } } } else { SendClientMessage(playerid, COLOR_RED, "NU aveti acces la aceasta comanda !"); } } else { SendClientMessage(playerid, COLOR_RED, "Trebuie sa fiti logat pentru a folosi aceasta comanda!"); } return 1; }
if(strcmp(cmd, "/gethere", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /gethere [playerid/PartOfName]"); return 1; } new Float:plocx,Float:plocy,Float:plocz; new plo; plo = ReturnUser(tmp); if (IsPlayerConnected(plo)) { if(plo != INVALID_PLAYER_ID) { if (PlayerInfo[plo][pAdmin] > 3) { SendClientMessage(playerid, COLOR_GRAD1, " Ask the admin to goto you."); return 1; } if (PlayerInfo[playerid][pAdmin] >= 3) { GetPlayerPos(playerid, plocx, plocy, plocz); if(PlayerInfo[playerid][pInt] > 0) { SetPlayerInterior(plo,PlayerInfo[playerid][pInt]); PlayerInfo[plo][pInt] = PlayerInfo[playerid][pInt]; PlayerInfo[plo][pLocal] = PlayerInfo[playerid][pLocal]; } if(PlayerInfo[playerid][pInt] == 0) { SetPlayerInterior(plo,0); } if(plocz > 930.0 && PlayerInfo[playerid][pInt] == 0) //the highest land point in sa = 526.8 { SetPlayerInterior(plo,1); PlayerInfo[plo][pInt] = 1; } if (GetPlayerState(plo) == 2) { TelePos[plo][0] = 0.0; TelePos[plo][1] = 0.0; new tmpcar = GetPlayerVehicleID(plo); SetVehiclePos(tmpcar, plocx, plocy+4, plocz); } else { SetPlayerPos(plo,plocx,plocy+2, plocz); } SendClientMessage(plo, COLOR_GRAD1, " You have been teleported"); } else { SendClientMessage(playerid, 0xFF3300FF, " NU ai autorizatie pentru a folosi aceasta comanda !"); } } } else { SendClientMessage(playerid, COLOR_WHITE, " That player is Offline !"); return 1; } } return 1; }
if(strcmp(cmd, "/sethp", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /sethp [playerid/PartOfName] [health]"); return 1; } new playa; new health; playa = ReturnUser(tmp); tmp = strtok(cmdtext, idx); health = strval(tmp); if (PlayerInfo[playerid][pAdmin] >= 4) { if(IsPlayerConnected(playa)) { if(playa != INVALID_PLAYER_ID) { GetPlayerName(playa, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); SetPlayerHealth(playa, health); format(string, 256, "AdmWarning: %s has set %s's hp to %d.", sendername,giveplayer,health); ABroadCast(COLOR_YELLOW,string,1); } } } else { SendClientMessage(playerid, 0xFF3300FF, " NU ai autorizatie pentru a folosi aceasta comanda !"); } } return 1; }
if(strcmp(cmd, "/givegun", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /givegun [playerid/PartOfName] [weaponid(eg. 46 = Parachute)] [ammo]"); return 1; } new playa; new gun; new ammo; playa = ReturnUser(tmp); tmp = strtok(cmdtext, idx); gun = strval(tmp); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /givegun [playerid/PartOfName] [weaponid] [ammo]"); SendClientMessage(playerid, COLOR_GRAD4, "3(Club) 4(knife) 5(bat) 6(Shovel) 7(Cue) 8(Katana) 10-13(Dildo) 14(Flowers) 16(Grenades) 18(Molotovs) 22(Pistol) 23(SPistol)"); SendClientMessage(playerid, COLOR_GRAD3, "24(Eagle) 25(shotgun) 29(MP5) 30(AK47) 31(M4) 33(Rifle) 34(Sniper) 37(Flamethrower) 38(Minigun) 41(spray) 42(exting) 43(Camera) 46(Parachute)"); return 1; } new giver[MAX_PLAYER_NAME]; new taker[MAX_PLAYER_NAME]; GetPlayerName(playerid, giver, sizeof(giver)); GetPlayerName(playa, taker, sizeof(taker)); if(gun < 1||gun > 46||gun==27||gun==1||gun==2||gun==9||gun==17||gun==19||gun==20||gun==21||gun==36||gun==38||gun==39||gun==40||gun==44||gun==45) { SendClientMessage(playerid, COLOR_GRAD1, " wrong WeaponID!"); return 1; } tmp = strtok(cmdtext, idx); ammo = strval(tmp); if(ammo <1||ammo > 999) { SendClientMessage(playerid, COLOR_GRAD1, " dont go below 1 or above 999 bullets!"); return 1; } if (PlayerInfo[playerid][pAdmin] >= 4) { if(IsPlayerConnected(playa)) { if(playa != INVALID_PLAYER_ID) { format(string, sizeof(string), "* You have been a gun %d with %d ammo by admin %s.", gun, ammo, giver); SendClientMessage(playa, COLOR_LIGHTRED, string); format(string, sizeof(string), "* You have give gun %d with %d ammo to %s.", gun, ammo, taker); SendClientMessage(playerid, COLOR_LIGHTRED, string); format(string, sizeof(string), "AdmWarning: %s has given %s a weapon number %d with %d ammo.", giver, taker, gun, ammo); ABroadCast(COLOR_YELLOW,string,1); GivePlayerWeapon(playa, gun, ammo); } } } else { SendClientMessage(playerid, 0xFF3300FF, " NU ai autorizatie pentru a folosi aceasta comanda !"); } } return 1; }
astea sunt comenzile sper k data viitoare sa cauti si u putin
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oooooooo foarte tare mapa
as puno si yo pe sv dar ...
100/100 mult succes in continuare si vreau sa mai vad mape dastea ;)
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uite aici comenzile de care ai nevoie
if(strcmp(cmd, "/unbanip", true) == 0) { if(PlayerInfo[playerid][pAdmin] >= 1339) { tmp = strtok(cmdtext,idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /unbanip [ players ip ]"); return 1; } format(string,sizeof(string),"unbanip %s",tmp); SendRconCommand(string); SendRconCommand("reloadbans"); PlayerInfo[giveplayerid][pLocked] = 0; GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, 256, "AdmWarning: %s has unbanned IP %s", sendername,tmp); ABroadCast(COLOR_YELLOW,string,1); } return 1; }
if (strcmp(cmd, "/unban", true) == 0) { if((IsPlayerAdmin(playerid)) || PlayerInfo[playerid][pAdmin] >= 1339) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /unban [playerid/PartOfName]"); return 1; } GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(giveplayer)); format(string, 256, "AdmWarning: %s has unbanned %s", sendername, tmp); ABroadCast(COLOR_YELLOW,string,1); format(string, 256, "AdmWarning: %s has unbanned %s", sendername, tmp); printf(string); format(string,sizeof(string),"%s.ini",tmp); fremove(string); PlayerInfo[giveplayerid][pLocked] = 0; SendClientMessage(playerid, COLOR_WHITE, "Player unbanned"); SendRconCommand(string); SendRconCommand("reloadbans"); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); } return 1; }
sau dak nu merge nici asa incearca sa intri in contul pe care are ban si la level acolo vei gasi asa k e -999
u treci lv pe care l-a avut acel player inainte sa ia ban
sper k ti-am fost de folos
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pai leam pus sa faca putina lumina :-? acolo inauntru nopatea daca ai vrea sa mergi la primarie sa fie si putina lumina :> dar daca e le sterg;))
puneai niste beculete ceva dar nu betele acelea cu foc
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ms moolt Gabb04
puteti da lock
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mapa e foarte misto dar ai pus acele bete cu foc care nu isi au rostu in fata unei primari
in rest este foarte bn
4.5/5
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e bn si cu comanda dar sa le ia si bani
pls
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am si yo o intrebare
cum as putea sa mai creez pe sv un loc unde sa tunez masini sau macar sa le repar
va rog moolt spunetimi si mie.pls
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stiu k se distrug dar arata mai sooper k erau mai mititele
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foarte frumoasa mapa
dar tr sa pui in loc de acele butoaie cu apa niste jaloane dalea mai mici sa se vada mai frumos
oricum 5/5
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pune asa si vezi dak merge
new JoinPed[74][1] = { {266},//POLICE_FORCE {282}, {283}, {284}, {71}, {191}, {163},//FBI {164}, {286}, {295}, {194}, {285},//NATIONAL_GUARD {183}, {193}, {70},//FIRE/AMBULANCE {275}, {276}, {277}, {279}, {150}, {102},//Paterno Family {103}, {104}, {115}, {185}, {216}, {122},//Tattaglia {127}, {125}, {47}, {124}, {55}, {186},//Hitman {165}, {117}, {93}, {194}, {141},//NEWS_REPORTERS {187}, {189}, {225},//TAXI_CAB_COMPANY {253}, {11}, {172},//SCHOOL {153}, {171},//DRIVING/FLYING_SCHOOL {59},//DRIVING/FLYING_SCHOOL {114},//STRACI_SKINS {258}, {259}, {272}, {206}, {214}, {105},//Barzini Family Skins {106}, {271}, {292}, {195}, {291},//Cuneo {121}, {123}, {188}, {91}, {46},//Corleone {223}, {120}, {118}, {290}, {190},//Train {16}, {50}, {152},//TOW_CAR_COMPANY {50}, {79} };
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frumoasa mapa. mult succes in continuare
5/5
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ms moolt JoeMan
puteti da lock
[Map]Uzina pietroliera v3.0
in Hărţi
Posted
bai frate in locul tau nici nu deschideam gura stiind k ai copiat mapele de pe alte forumuri
nu mai posta de geaba k nu are nimeni nevoie de mapele tale k le gaseam si noi pe net dak le cautam sau cn se pricepe facea nu COPIA