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Razwan

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Everything posted by Razwan

  1. [pawn]public PayDay() { new string[128]; new account,interest; new rent = 0; new randf = random(sizeof(JailRandomSpawn)); for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[pLevel] > 0) { if(MoneyMessage==1) { SendClientMessage(i, COLOR_LIGHTRED, "You failed to pay your debt, Jail time."); GameTextForPlayer(i, "~r~Busted!", 2000, 1); SetPlayerInterior(i, 6); SetPlayerPos(i, JailRandomSpawn[randf][0], JailRandomSpawn[randf][1],JailRandomSpawn[randf][2]); SetPlayerFacingAngle(i, JailRandomSpawn[randf][3]); PlayerInfo[pJailed] = 1; ResetPlayerWeapons(i); WantedPoints = 0; PlayerInfo[pJailTime] = 240; TextDrawShowForPlayer(i, JailTimeText); format(string, sizeof(string), "You are jailed for %d seconds. Bail: Unable", PlayerInfo[pJailTime]); SendClientMessage(i, COLOR_LIGHTBLUE, string); } new playername2[MAX_PLAYER_NAME]; GetPlayerName(i, playername2, sizeof(playername2)); account = PlayerInfo[pAccount]; new key = PlayerInfo[pPhousekey]; if(key != 255) { rent = HouseInfo[key][hRent]; if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0) { rent = 0; } else if(rent > GetPlayerMoney(i)) { PlayerInfo[pPhousekey] = 255; SendClientMessage(i, COLOR_WHITE, "You have been evicted."); rent = 0; } HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent; } new tmpintrate; if (key != 255 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0) { if(PlayerInfo[pDonateRank] >= 8) { tmpintrate = intrate+4; } else { tmpintrate = intrate+2; }//HouseInfo[key][hLevel] } else { if(PlayerInfo[pDonateRank] > 6) { tmpintrate = 3; } else { tmpintrate = 1; } } if(PlayerInfo[pPayDay] >= 5) { Tax += TaxValue;//Should work for every player online PlayerInfo[pAccount] -= TaxValue; if(PlayerInfo[pDonateRank] >= 4) { new bonus = PlayerInfo[pPayCheck] / 2; PlayerInfo[pPayCheck] += bonus; } new checks = PlayerInfo[pPayCheck]; new ebill = (PlayerInfo[pAccount]/100000)*(PlayerInfo[pLevel]); ConsumingMoney = 1; GivePlayerMoney(i, checks); if(PlayerInfo[pAccount] > 0) { PlayerInfo[pAccount] -= ebill; SBizzInfo[4][sbTill] += ebill; } else { ebill = 0; } new gbill = (PlayerInfo[pAccount]/100000)*(PlayerInfo[pLevel]); ConsumingMoney = 1; GivePlayerMoney(i, checks); if(PlayerInfo[pAccount] > 0) { PlayerInfo[pAccount] -= gbill; SBizzInfo[14][sbTill] += gbill; } else { gbill = 0; } new wbill = (PlayerInfo[pAccount]/100000)*(PlayerInfo[pLevel]); ConsumingMoney = 1; GivePlayerMoney(i, checks); if(PlayerInfo[pAccount] > 0) { PlayerInfo[pAccount] -= wbill; SBizzInfo[18][sbTill] += wbill; } else { wbill = 0; } interest = (PlayerInfo[pAccount]/1000)*(tmpintrate); PlayerInfo[pExp]++; PlayerPlayMusic(i); PlayerInfo[pAccount] = account+interest; SendClientMessage(i, COLOR_WHITE, "|___ BANK STATMENT ___|"); format(string, sizeof(string), " Paycheck: $%d Tax Money: -$%d", checks, TaxValue); SendClientMessage(i, COLOR_GRAD1, string); if(PlayerInfo[pPhousekey] != 255 || PlayerInfo[pPbiskey] != 255) { format(string, sizeof(string), " Electricity Bill: -$%d || Gas Bill: -$%d || Weather Bill: -$%d",ebill,gbill,wbill); SendClientMessage(i, COLOR_GRAD1, string); } format(string, sizeof(string), " Balance: $%d", account); SendClientMessage(i, COLOR_GRAD1, string); format(string, sizeof(string), " Interest Rate: 0.%d percent",tmpintrate); SendClientMessage(i, COLOR_GRAD2, string); format(string, sizeof(string), " Interest Gained $%d", interest); SendClientMessage(i, COLOR_GRAD3, string); SendClientMessage(i, COLOR_GRAD4, "|--------------------------------------|"); format(string, sizeof(string), " New Balance: $%d", PlayerInfo[pAccount]); SendClientMessage(i, COLOR_GRAD5, string); format(string, sizeof(string), " Rent: -$%d", rent); SendClientMessage(i, COLOR_GRAD5, string); format(string, sizeof(string), "~y~PayDay~n~~w~Paycheck"); GameTextForPlayer(i, string, 5000, 1); rent = 0; PlayerInfo[pPayDay] = 0; PlayerInfo[pPayCheck] = 0; PlayerInfo[pConnectTime] += 1; PlayerInfo[pRob] += 1; if(PlayerInfo[pDonateRank] > 6) { PlayerInfo[pPayDayHad] += 1; if(PlayerInfo[pPayDayHad] >= 5) { PlayerInfo[pExp]++; PlayerInfo[pPayDayHad] = 0; } } if(PlayerInfo[pMember] == 14 || PlayerInfo[pLeader] == 14) { PlayerInfo[pTow] += 5; } Checkprop(); } } else { SendClientMessage(i, COLOR_LIGHTRED, "* You haven't played long enough to obtain a PayDay."); } } } return 1; } [/pawn] Comanda e asta, si asta sa dai payday: [pawn] if(strcmp(cmd, "/payday", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pAdmin] >= 1338) { PayDay(); } else { SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command!"); } } return 1; } [/pawn] Numai ca problema sta in urmatoru fel, totul merge ok. Nu da nicio eroare la compilare, numai cand dai comanda nu apare nimic (nici Unknown command). Care ar fi problema (PS. Nu tine de modu Godfather)
  2. sau ceva de genu: dockbar1ls
  3. LE. Am incercat si cu TestLOS, si cu invalid_playerid si alea la sfarsit si tot nu vrea sa mearga.. [pawn] new strstr[256]; format(strstr,sizeof(strstr),"House owner: %d\n Level: %s\n Rent price: $%d\n [Type /rentroom to rent a room]", HouseInfo[h][hOwner],HouseInfo[h][hLevel],HouseInfo[h][hRent]); hhh[h] = CreateDynamic3DTextLabel(strstr, COLOR_YELLOW,HouseInfo[h][hEntrancex],HouseInfo[h][hEntrancey],HouseInfo[h][hEntrancez], 30.0); [/pawn]
  4. Razwan

    Intrebare

    Ai schimbat parola rcon din server.cfg? unde zice "changeme"
  5. Interesant e ca l-am rezolvat, dar am alta problema. Rezolvarea cu dynamic e la ultimul 0, am incercat sa-l sterg si a mers perfect Acum am problema cu casele si biz-urile nu se mai vad TextLabelurile, in rest celelalte merg. Care ar fi problema? Deci merg toate 3dtextlabel-urile normale cu Create3DText.. si cele cu CreateDynamic3D.., dar de ce nu vrea sa-mi mai arate acum label-urile de la case/bizuri ..?
  6. Cred ca am ajuns la limita normala de 3DTextLabel, iar cu streamerul am pus: [pawn]CreateDynamic3DTextLabel("Some text",COLOR_YELLOW,-1988.6736,1117.9395,54.4726,40.0,0);[/pawn] dar nu mi-l arata, care ar fi problema? Precizez ca nu-mi da nicio eroare la compilare.
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