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Samy Romafia

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Posts posted by Samy Romafia

  1. [pawn]/*AutoRace*/

    new RAutoRace;

    CMD:startautorace(playerid, params[])

    {

    if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, RED, "<!> You are not an administrator!");

    if(RaceBusy == 0x01 || RaceStarted == 1) return SendClientMessage(playerid, RED, "<!> There's a race currently. Wait first till race ends!");

    if(AutomaticRace == true) return SendClientMessage(playerid, RED, "<!> It's already enabled!");

        LoadRaceNames();

    LoadAutoRace(RaceNames[random(TotalRaces)]);

    AutomaticRace = true;

    SendClientMessage(playerid, GREEN, ">> You stared auto race. The filterscript will start a random race everytime the previous race is over!");

    RAutoRace = true;//3542

    return 1;

    }[/pawn]

    Warn:

    C:\Users\Samy\Desktop\DSR Clan\gamemodes\DSRCLAN.pwn(3542) : warning 204: symbol is assigned a value that is never used: "RAutoRace"
    Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase
    
    
    1 Warning.
    

    De-ce imi da warningul asta?

  2. [pawn]/*Tune*/

    if(dialogid == tune)

    {

        if(response)

        {

            if(listitem == 0)

            {

    //Tune1

    if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)

    {

    SetVehiclePos(GetPlayerVehicleID(playerid), -1935.479736, 227.443984, 33.816051);

    SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.590691);

    }

    else

    {

    SetPlayerPos(playerid, -1935.479736, 227.443984, 33.816051);

    SetPlayerFacingAngle(playerid, 1.590691);

    }

    SetCameraBehindPlayer(playerid);

        return 1;

    //End 1

    }

            if(listitem == 1)

            {

    //Tune 2

    if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)

    {

    SetVehiclePos(GetPlayerVehicleID(playerid), -2705.685058, 217.290771, 3.838119);

    SetVehicleZAngle(GetPlayerVehicleID(playerid), 91.114639);

    }

    else

    {

    SetPlayerPos(playerid, -2705.685058, 217.290771, 3.838119);

    SetPlayerFacingAngle(playerid, 91.114639);

    }

    SetCameraBehindPlayer(playerid);

        return 1;

    //End 2

    }

            if(listitem == 2)

            {

    //Tune 3

    if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)

    {

    SetVehiclePos(GetPlayerVehicleID(playerid), 2645.070312, -2027.098999, 13.201817);

    SetVehicleZAngle(GetPlayerVehicleID(playerid), 180.054183);

    }

    else

    {

    SetPlayerPos(playerid, 2645.070312, -2027.098999, 13.201817);

    SetPlayerFacingAngle(playerid, 180.054183);

    }

    SetCameraBehindPlayer(playerid);

        return 1;

    //End 3

    }

    }

      }[/pawn]

    Mda, nu da teleport....

  3. Nu da freeze

    [pawn]/*CountDown*/

    public Tre()

    {

    new playerid;

    if(FreezeCount[playerid]==1)

        {

    TogglePlayerControllable(playerid, false);

    return 1;

        }

    GameTextForAll("~y~3",1000,3);

    return 1;

    }

    public Due()

    {

    GameTextForAll("~p~2",1000,3);

    return 1;

    }

    public Uno()

    {

    GameTextForAll("~r~1",1000,3);

    return 1;

    }

    public Via()

    {

    new playerid;

    if(FreezeCount[playerid]==1)

        {

    TogglePlayerControllable(playerid, true);

    FreezeCount[playerid]=0;

    return 1;

        }

    GameTextForAll("~g~!!!Go!!!",3000,3);

    return 1;

    }[/pawn]

  4. [PAWN]

    public OnPlayerText(playerid, text[])

    {

        new nString[256]; //by Zh3r000000

        strcat(nString,text,256);

        new PlayerName2[ 26 + 1];

        GetPlayerName( playerid, PlayerName2, 26 + 1 );

        if ( strfind( PlayerName2 ,"[DSR]",false ) != -1 )

        {

            format( nString,sizeof nString,"%s: %s", PlayerName2, text );

            strins( nString,"{D3D3D3}",0,10 );//[

            strins( nString,"{32DD02}",1,10 );//D

            strins( nString,"{FFFFFF}",2,10 );//S

            strins( nString,"{CD020C}",3,10 );//R

            strins( nString,"{D3D3D3}",4,10 );//]

            strins( nString,"{FFFFFF}",5,10 );//text..blablalbla

            SendClientMessageToAll( 0xFF4040AA,nString );

            return 0;

        }

        return SendPlayerMessageToAll(playerid, ColouredText(text)), 0;

    }[/pawn]

    Asa se vede O_O

    attachment.php?attachmentid=1509&d=1304436552

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