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Posts posted by XpLoD
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deci tu ziceai ca vrei un loc pentru Spawn. Da? ok deci in joc te duci unde doresti tu si scri "/save" fara " dupa te duci in savepozition unde ai GTA SAN Andreas. asta vad ca stiai si tu.
Dupa vad ca in ea ti'a aparut
AddPlayerClass(113,2597.9829,1897.6522,11.0234,176.8873,0,0,0,0,0,0); //
Perfect. tu cand vrei sa-l pui la spawn le iei pe primele 3 coordonate adik .
AddPlayerClass(113,2597.9829,1897.6522,11.0234,176.8873,0,0,0,0,0,0); //
cred ca sti unde trebuie puse
bafta
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gg , bestiala mapa :>
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srv RSS are multe buguri si erori cand compilezi te asigur eu ca il faci destul de greu mai bine incearca sa iti creezi tu un server.
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chiar te'ai chinuit , apreciez 10/10 +1
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daca nu ma insel... daca e [FS] inseamna ca trb sa il pui in filterscripts cele 2 fisiere " .amx / .pwn"
dupa te duci in server.cfg si la linia "filterscripts" la sfarsit adaugi numele fisierului fara .amx/.pwn simplu
de exemplu : ti'ai pus "carcmds.pwn si carcmds.amx" in folderul filescripts , in server.cfg la linia "filterscripts" adaugi la sfarsit "carcmds" atat.
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super mapa:d
10/10 +1
si cum ai facut la semafoare unu sa fie verde unu sa fie rosu ca la mne in MTA deathmatch sunt toate lafel :|
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foarte frumos
10/10
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if(strcmp(cmd,"/animatii",true)==0) { SendClientMessage(playerid,CULOARE,"/animatii , /animatie , /animatie etc."); SendClientMessage(playerid,CULOARE,"/animatii , /animatie , /animatie etc."); SendClientMessage(playerid,CULOARE,"/animatii , /animatie , /animatie etc."); SendClientMessage(playerid,CULOARE,"/animatii , /animatie , /animatie etc."); return true; }
daca vrei iti dau eu un [FS] daca ai nevoie ;d
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foarte frumos +1 de la mne :)
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bravo frumos 5/5 +1
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bv frumos ! GG 10/10 :P
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Frumos +1.
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e prea mica mapa... e ciudata :| 7/10
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la 1. nu inteleg fiindca in ladmin e cu totu diferit... :|
iar 2 . am rezolvat'o de ieri :P
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Ai aici tutorial --> http://forum.sa-mp.ro/index.php/topic,3092.0.html ;)
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Comanda pentru FLIP imbunatatita
http://pastebin.com/htYWAfZj
Mai sus la al lui heatON are un mic bug. adica daca nu esti in masina si scri /flip iti zice "Vehicle Fliped!" e aiurea.
Iar acu iti spune ca nu esti in masina.
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Ma chinui de nuj cat timp si nu ii dau de cap :|
sa dau un exemplu cum e aici.
deci
Ma duc in scriptfiles -> Houses -> houseid461 ->
si avem astea.
X=235.508987
Y=1189.169921
Z=1080.339965
dar inca ceva... ce e principal
Cost=5
Sell=0
Interior=3
in ladmin avem total diferit.
AddHouse(461, 2056.5132,2663.5364,10.8203, 235.508994,1189.169897,1080.339966, 5, 0, 3, 0);
Daca stau bine sa ma gandesc
AddHouse (461 e id casei , x , y , z nj de unde sunt luate , x1 cred ca e X de sus dar e complet diferit la sfarsit la y1 lafel , z1 lafel , 5 e Cost ,0 sell , 3 interior , 0 inca ceva...);
iar eu incerc sa fac o casa noua
Scriptfile copy - paste la 461 - fac 462 schimb x y z
AddPlayerClass(47,-2640.9863,934.8196,71.9531,359.9153,0,0,0,0,0,0); //
X=-2640.9863
Y=934.8196
Z=71.9531
si de ex:
AddHouse(462, abar nu am la x , y ,zIar acu x1,y1,z1 -> -2640.9863,934.8196,71.9531, 5, 0, 3, 0);
Please Help... Chiar am nevoie de inca cateva case:|
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erau puse aiurea la comand text ...
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M'am gandit ca uni dintre voi vor [FS] cu CountDown colorat ca pe RSS ...
Poftim --> http://pastebin.com/3LtGsqyy
http://solidfiles.com/d/8b7d/
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1. GiveAllScore -- Cum pot pune in Ladmin comanda asta ca , cand vreau sa dau score nu pot sa trb sa fac cu setallscore si eu vreau sa le dau in + nu sa le "PUN" la toti score... si cand sa primeasca score sa zica ca un fel de announce pe mijlocul ecranului Ai primit atata score... cva de genu:|
2. Cps Errors
C:\Users\XpLoD\Desktop\new.pwn(2427) : error 017: undefined symbol "CPS_AddCheckpoint" C:\Users\XpLoD\Desktop\new.pwn(2428) : error 017: undefined symbol "CPS_AddCheckpoint" C:\Users\XpLoD\Desktop\new.pwn(2492) : error 017: undefined symbol "CPS_GetPlayerCheckpoint" Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 3 Errors.
la inceput e
public OnPlayerEnterCheckpoint(playerid)
{
new cpid = CPS_GetPlayerCheckpoint(playerid);
if(cpid == 1)//
{
SetPlayerPos(playerid,pozitie);
}
if (cpid == 2)//
{
SetPlayerPos(playerid,pozitie );
}
return 1;
}
si am mai pus in OnGameIn ala...
//CP
CPS_AddCheckpoint(Pozitie); //
CPS_AddCheckpoint(Pozitie); //
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iar in oras sunt cateva becuri si palmieri ..
CreateStreamedObject(3472, -2102.7265625, -2040.9150390625, 62.90234375, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2114.7883300781, -2076.6223144531, 62.185989379883, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2135.9741210938, -2106.5922851563, 58.03551864624, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2166.6950683594, -2134.1311035156, 51.806102752686, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2193.0004882813, -2119.0629882813, 49.936965942383, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2252.0454101563, -2160.8137207031, 37.195583343506, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2308.1716308594, -2222.0812988281, 23.647048950195, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2390.6433105469, -2261.9494628906, 14.117679595947, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2415.2954101563, -2291.4438476563, 13.634944915771, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2333.8022460938, -2253.7341308594, 17.973747253418, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2245.5673828125, -2232.2292480469, 30.079139709473, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2224.1796875, -2267.4104003906, 29.636196136475, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2156.5043945313, -2232.6276855469, 29.617206573486, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2140.6872558594, -2290.0153808594, 29.617210388184, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2073.1535644531, -2291.8764648438, 29.625, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2101.0732421875, -2359.2653808594, 29.625, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2168.1079101563, -2429.3312988281, 29.625, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2172.6982421875, -2382.0930175781, 29.625, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2170.1264648438, -2345.8449707031, 29.625, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2203.1157226563, -2395.5864257813, 29.617078781128, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2236.6967773438, -2465.5690917969, 29.626125335693, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2170.9399414063, -2513.2329101563, 29.615690231323, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2123.7678222656, -2518.1987304688, 29.624996185303, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2090.5974121094, -2462.2116699219, 29.625, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2055.8806152344, -2475.490234375, 29.487609863281, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2073.75, -2480.9006347656, 29.975486755371, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(7073, -2275.494140625, -2254.654296875, 44.638977050781, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(16061, -2222.8491210938, -2139.3154296875, 43.99356842041, 10, 0.000000, 308.39038085938); // CreateStreamedObject(3509, -2208.9084472656, -2377.9108886719, 30.225448608398, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3509, -2230.9809570313, -2411.0463867188, 31.13702583313, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3509, -2215.6645507813, -2253.2583007813, 29.793865203857, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3509, -2233.2238769531, -2240.4829101563, 30.122123718262, 0.000000, 0.000000, 3.969970703125); // CreateStreamedObject(3509, -2269.6525878906, -2235.5812988281, 28.563125610352, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3509, -2255.5031738281, -2250.4755859375, 29.962158203125, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3509, -2238.6254882813, -2264.1435546875, 29.926481246948, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3509, -2251.3381347656, -2222.6713867188, 30.559543609619, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3509, -2230.44140625, -2533.2983398438, 29.930131912231, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3509, -2219.8041992188, -2519.4729003906, 29.731506347656, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3509, -2241.2954101563, -2514.6748046875, 30.529428482056, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(982, -2221.4365234375, -2254.0263671875, 30.108291625977, 0.000000, 0.000000, 51.609741210938); // CreateStreamedObject(982, -2240.4885253906, -2238.6977539063, 30.021087646484, 0.000000, 0.000000, 51.609741210938); // CreateStreamedObject(982, -2229.4716796875, -2262.5290527344, 29.992931365967, 0.000000, 0.000000, 51.609710693359); // CreateStreamedObject(982, -2249.1376953125, -2247.0080566406, 30.030681610107, 0.000000, 0.000000, 51.609741210938); // CreateStreamedObject(3472, -2109.8266601563, -2103.34375, 60.347236633301, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2138.8725585938, -2134.6218261719, 54.968502044678, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2214.24609375, -2190.7385253906, 39.934036254883, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(9833, -2253.4233398438, -2236.0258789063, 25.212097167969, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3521, -2100.2868652344, -2027.6496582031, 63.782566070557, 0.000000, 0.000000, 336.18017578125); // CreateStreamedObject(3521, -2385.7326660156, -2280.8049316406, 15.680486679077, 0.000000, 0.000000, 298.46545410156); // CreateStreamedObject(3715, -2253.283203125, -2236.0969238281, 38.19974899292, 0.000000, 0.000000, 49.624816894531); // CreateStreamedObject(3855, -2258.0649414063, -2221.9609375, 30.524696350098, 0.000000, 0.000000, 45.654724121094); //
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mersi
P.S nu il aveam am pus
public OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate==PLAYER_STATE_DRIVER) { new string[256]; format(string,256,"~p~~h~%s",VehicleName[GetVehicleModel(vehicleid)-400]); GameTextForPlayer(playerid,string,3000,1); } return 1; }
eroare. vehicleid am facutpublic OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate==PLAYER_STATE_DRIVER) { new string[256]; new vehicleid = GetPlayerVehicleID(playerid); format(string,256,"~p~~h~%s",VehicleName[GetVehicleModel(vehicleid)-400]); GameTextForPlayer(playerid,string,3000,1); } return 1; } acu fara nicio eroare thx
[MAP] Sniper ( DM MAP )
in Hărţi
Posted
frumos xD 5/5 :)